Hidden 8 yrs ago 8 yrs ago Post by Durandal
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Section 19





"War never changes, or so some say. From a certain point of view, they are right. Motives backing conflicts are often very similar: protection, resource scarcity, long-standing tensions. But only fools believe that the persecution of war itself remains forever the same. A century ago saw the rise of mechanized warfare and air power. Infantry were no longer the center-pieces of the war, but rather your logistics, your technology, your aircraft and tanks. The information you could gather. If you feel behind in the first, second, and last, it didn't matter how large you were, you would fail. Conflicts which before would take months ended in days, and those that would have been little more than brush-fire wars consumed regions for years. And then they invented it.

Sixty-two years ago, one person was blinded and another hospitalized on a military testing range. Approximately eighty more witnessed the unleashed power of the atom. Nuclear weapons had been birthed in a microsecond, in that little flash when countless atoms were split, unleashing their destructive potential upon the planet. And with that, almost nothing changed. The threat of a nuclear war never existed, and a pursuit of the peaceful applications of this immense energy source occupied most of the time of researchers. Mutual destruction was not an objective the world desired. It was not the invention of the bomb itself that set us on this course, but the hate of mankind towards itself.

Half a million people died instantly on that third day of Fromer thirty-seven years prior. Another half-million perished within the week and thousands over the decade after that. The first ever nuclear attack against a human was carried out not by those with the greatest power in the world, but by terrorists. We pursued them, destroyed their way of life, their culture, their people, all that they were and all that they had been. It was the first time in decades in which the wrath of the 'civilized world' had been unleashed upon another. That began the arguments, the side-long glances, the conspiracies. We fell into a spiral, trundling towards our own destruction, although none would realize for near thirty years.

Resources and ideals caused this war, this untold death. I suppose that was one failing the world never overcome, its discrimination and apathy towards certain groups. Now only that wrath replaces it. How civilized we are. But such has been the history of these past three years, these three years that have seen a war span across continents and cultures, ignoring almost all borders and status. We have unleashed our nuclear armaments, our orbital weapon stations, our burgeoning armies. But it is the war of technology which will spell our doom, and none have realized it. Our descent began with our uplifting and our revelry, and it will spell our doom. As we have advanced, so will we fall. The future has wed war, and we will fall unless we stop it."

Hello Guild, and welcome to Section 19, a cyberpunk RP I've been nurturing over the past few months. The general premise is that you will play as members of the titular organization, working to save the world from its own destruction alongside whatever secondary objectives the gods of paper-work decide to hand you. Please refer to the below for more information.

The following information has not been thoroughly edited, and so may not be the final representation of the universe, but is close enough in nature to be useful enough to conduct the RP.







I will create a timeline and refine these descriptions at some later point in time, but am somewhat pressed for time at the moment. Enjoy.



I plan for the group to be somewhat small, so expect positions to be limited.




Hidden 8 yrs ago Post by FantasyChic
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FantasyChic Poptarts and Glitter

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I am here and ready. I got my eye on the communications spot, unless someone else picked it up. Not to picky, otherwise. Looking forward to this.
Hidden 8 yrs ago Post by Durandal
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@FantasyChicGlad to have you aboard. A notice to you and everyone else, expect some changes/reorganization in the lore stuffs over the weekend as I'll have time to make serious edits then.
Hidden 8 yrs ago Post by Haeo
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@Durandal
Would there be possible openings for both an electronic warfare expert and a field electronic warfare expert? The one being distinguished from the other by exposure to hazardous situations and combat.
Hidden 8 yrs ago Post by Durandal
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@Haeo
That could be a possibility, yes. Operate under that distinction for now. Does not mean the normal EW specialist won't have combat training, just that he/she will be expected to do much less of it
Hidden 8 yrs ago Post by Haeo
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@Durandal
Understood. I will consider and start the process of building a character modeled on the Field Electronic Warfare Specialist [FEWS] concept. However, as my knowledge of Deus Ex is limited to adds and youtube I will be trying to be extra careful when it comes to augmentation.

Actually, I've been considering the potential of a support character for awhile, one who does not seek to kill the enemy when in a team but rather seeks to create openings for their teammates. Basically, my hopes for this character will revolve around them being able to make everyone else more effective at whatever they are doing. I've tried elsewhere and I faced one critical problem. Nobody paid attention enough to other people's posts to actually take advantage of openings. I think I'll have to try mentioning anyone who would gain an opening or other advantage through my character's intervention.
Hidden 8 yrs ago Post by Durandal
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@Haeo
There is no need to limit yourself specifically to how Deus Ex represents augmentations, I simply state that that is where I draw inspiration from for some aspects. As to your character, I certainly like the sound of him/her. Should be interesting to work with.
Hidden 8 yrs ago Post by Haeo
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@Durandal
I see. I hope that he will not disappoint. There is one portion of his CS that is giving me some trouble. Would you have any advice for history?


Hidden 8 yrs ago Post by Durandal
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@Haeo
Phil looks good, you made him well. Especially his choice of equipment. :P

For history, you can choose to make him from one of the major nations I've mentioned or you can create a minor nation and I'll add it to the world. If he is Ascandian, note that he must be a defector or of Ascandian-descent and not from the League itself, as Section 19 excluded this nation.

Specifics are entirely up to you. Given his age, he would like have seen the rise if hive cities and the more recent escalations, although there are older conflicts which he will have missed. Personnel come from almost every background but tend to be former government or military agents, leading scientists, although a growing portion is found through selective searches in which they observe a candidate for a time if they are given reason to, and make an assessment after several weeks or months for recruitment. These types of recruits would be contacted in person.

I have had somewhat of a medical emergency today, so my own character and RP lore updates will be delayed.
Hidden 8 yrs ago Post by Haeo
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@Durandal

Thank you for both the praise and the advice. I'll work on getting the history finished soon.

Hopefully the emergency comes to a positive and swift conclusion.
Hidden 8 yrs ago Post by Haeo
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@DurandalI'm thinking of having Phil come from...

This Place! Here's what rough info I have so far.

The Theocratic Duchy of Principal Invention

This cultic pseudo-state functions mainly on a mercenary economy, offering closed mouthed soldiers for hire to solve dirty problems for the highest bidder. Their budget is robust as their soldiers are capable, and often augmented, as well as being equipped well to suit their skills. However, the soldiers never switch sides once hired. They don't even speak to anyone outside their unit until they return home. These who are permitted outside are the most zealous of the zealots. They will do anything to maintain secrecy, security, and gather new information for the TDP.
Hidden 8 yrs ago Post by Durandal
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@Haeo
Looks good. Sorry, school and sickness has been keeping me busy for the past few days but I'll be trying to consolidate this.
Hidden 8 yrs ago Post by Haeo
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@Haeo
Looks good. Sorry, school and sickness has been keeping me busy for the past few days but I'll be trying to consolidate this.


Don't worry about it. I've actually been concerned. Take care of yourself first. I'm a patient one. Besides, this little psycho state isn't feeling finished yet.

Any ideas? I was thinking that every storage system they have is like a black box with high security. Also, they only have three hive cities and they're actually connected by elevated trams. They're really close to each other. There's a little farming and industry outside but almost everything important happens inside, even if artificially controlled environments are required. It could be a good setting for a mission later. But, of course, that would be something up for grabs later on.
Hidden 8 yrs ago Post by Durandal
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Your ideas for the nation sound good. It certainly might end up as a mission location later on.

If you know anyone that might be interested, could you ask if they might be willing to join? We still need a few more people. :P
Hidden 8 yrs ago Post by Haeo
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I'm not sure. The other two roleplays that I'm involved in are a slice-of-life romance and a fantasy one. I was looking at a fighter pilot one with some cool ideas but it seems to have stalled out and that doesn't speak well for the players involved. I'll have to look around. Maybe you should try bumping and upgrading the interest check and maybe add interest checks in other areas in case somebody is looking for a change?
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