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11 yrs ago
Alright status update: I have started a new job and am currently in the process of getting used to said job. To all the games I'm currently in I will starting work on responses this weekend
11 yrs ago
Due to a misplacement of my laptop I will unlikely be able to post until Friday or there abouts. My apologies for those waiting on me.

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I've been watching this and I have to say I'm interested. Would there be a place for a chocobo knight?
Name: William “Billy” Batson

Alias: Shazam

Gender: Male

Race: Human

Height: As Billy-4’9”, As Shazam-6’0”

Weight: As Billy-100 lbs., As Shazam-225 lbs.

Age: As Billy-12, As Shazam-Unknown…appears in his mid to late twenties.

Affiliations: The Great Wizard Shazam
Abilities & Skills:

When Billy calls out the name of the Great Wizard he gains the powers of the gods and heroes that make up the acronym.

Solomon-Wisdom

Superhuman Knowledge-Shazam has an exceptional photographic recall and mental acuity allowing access to vast amounts of scholarly knowledge which includes the understanding of most if not all sciences and languages. He is able to make almost near perfect guesses based on extremely limited information and has a greater understanding of divine phenomenon in the mortal world.

Clairvoyance – Shazam has a unique sense of awareness of his surroundings that allows him to turn any disadvantages into advantages.

Omni-lingual – As stated above he can speak every known language know to man as well as ancient or dead languages. He also is able to understand most alien languages although he may or may not be able to speak every one of them.

Hercules-Strength

Superhuman Strength- Allows him to lift or press volumes of mass that far exceeds that of a normal human within Earth’s gravity.

Atlas-Stamina

Self-Sustinance- Shazam does not need to eat, sleep or breathe.

Superhuman Stamina- An incredible metabolisim gives Shazam inhuman amounts of stamina.

Zeus-Power

Magic Resistance- Shazam an innate magical resistance that makes him almost invulnerable to anything but the most potent spells and abilities.

Sorcery- Shazam is able to cast spells on par with skilled spell slingers.

Advanced Healing- Shazam can use the lightening that transforms him to heal himself and mend moderate wounds.

Achilles-Courage

Invulnerability- Shazam is invulnerable to most physical attacks and only higher end spells give him any trouble.

Eternal Optimisim- Because of the Wisdom of Solomon and Shazam’s true nature as the teenaged Billy Batson, Shazam always has an upbeat personality which gives those around him a sense of hope in some cases.

Mercury-Speed
Superhuman Speed- Shazam is able to run at speeds upwards of Mach 2

Flight- Seems pretty self explanatory.

This is what I have so far...my word decided it didn't want work anymore.

Just an update: I have finished Shazams power's keeping him close to his GA self and am now working on backstory and sample. These always give me a fit but I will have the cs up as soon as they are done.
That was the plan...thus the need for all of my research lol.
I've decided on Shazam. My plan is to incorporate his classic and new 52 stories into my current b.s.
Well after reading @Kindreds cs I will concede green lantern since mine was going to be an exact copy of it lol. Now researching other possibilities.

EDIT: debating on Shazam or Green Arrow(if he was in the golden age.
Currently working on an Alan Scott cs...will get it up asap.
Question: If I decide to play Alan Scott could I play him as sentinel or at least not in his original costume
Sorry for the slow response my internet is out at my house so I'm stuck on my phone. But it's giving me a lot of time to work on my CS
Oh I am I was just giving heads up to the fact I'm actively working on something
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