Avatar of Barrett
  • Last Seen: 7 yrs ago
  • Joined: 10 yrs ago
  • Posts: 819 (0.22 / day)
  • VMs: 0
  • Username history
    1. Barrett 8 yrs ago
    2. ██████ 10 yrs ago

Status

Recent Statuses

9 yrs ago
What a sick, masochistic lion.
6 likes
9 yrs ago
Seventeen.
5 likes
9 yrs ago
This is the skin of a killer, Bella.
7 likes
9 yrs ago
I can stop changing my avatar whenever I want, it's not an addiction!
7 likes
10 yrs ago
Consider this a placeholder until I come up with a punchy, pithy status.
4 likes

Most Recent Posts


Keell Vo

Species
Rodian

Gender
Male

Age
35 cycles

Appearance
Wearing the thick black robes and scarf of a well-to-do Space Trader, Keell makes every effort not to stand out. His weapons are kept well out of sight and his armour is concealed beneath his clothes. For a Rodian, his build is average, though he is a little shorter than the norm.

Height
180cm

Weight
85kg

Apparel
  • Microbe Armour - Made up of a series of compartments housing micro-organisms that feed on radiation, this vest can absorb blaster shots but not much else.

Weapons
  • Heavy Blaster Pistol - A customised blaster pistol that fires a more powerful bolt than most, at the cost of power packs being expended much more quickly.
  • Talon Vibro Dagger - Unlike most vibro-knives, the Talon vibrates at ultra-sonic speeds and therefore makes no noise when used.
  • Monofilament Wire - Beyond razor sharp wire, usable to garrotte any opponent smart enough to have armoured their necks.

Equipment
  • DataPad - A device for recording, storing or transmitting information. Used to learn about bounty targets, send messages and record kill proofs.

Skills
  • Skilled infiltrator and assassin, uses the shadows to move and his cunning when there are none.
  • Experienced at using crowds for cover, blending into the group until he wants to be seen.
  • Good knowledge of the biology of most species, knows where to stab to kill nine times out of ten.
  • Excellent shot with his blaster pistol, which is modified to hit hard and melt armour.
  • Well versed in a number of languages, able to be conversational in most of the galaxy.

Flaws
  • Not particularly fast on the draw or strong, Keell relies on surprise and planning to defeat his opponents.
  • His armour protects only against blaster shots and offers no defences against melee weapons or solid projectiles.
  • A coward who would rather run and hide than stand his ground in a fight.

Personality
Keell was trained from a young age to be neither seen nor heard, lessons he took well to heart. As a professional bounty hunter, he deliberately makes sure his victories and successes are kept secret and that he doesn't build a threatening name or reputation. It is his hope that people see nothing more than a soft looking Rodian and underestimate him, something that happens on a regular basis. And when their gaze is else where, he moves behind them and gets outs his monofilament wire.

On a personal level, Keell is much the same, never taking up too much space in a conversation or trying to contradict others. He would rather people forget that he was there than make himself the object of attention. He's not only shy but suspicious and uneasy in the company of others. He prefers to sit alone and study biology or mathematics, feeling most comfortable when not forced to talk to others. It is this that makes him so adept at fading into the background or into a crowd. Anyone who takes the time to try and get to know Keell will find him pleasant and knowledgeable but also driven to the exclusion of all else. He has a purpose and nothing will keep him from it, not enemies and not friends.

Backstory
Born to a pair of indentured servants on Tatooine, Keell was raised to serve his masters and betters in silence. His parents worked for Jabba the Hutt, who preferred servants to not be noticeable or remarked upon at all by his guests. So Keell learned to clear a table without its occupants even noticing he was there, to serve drinks before the patrons knew their glasses were empty and to move through Jabba's palace without disturbing anyone. As his parents were working off a debt rather than slaves, Keell had a little more freedom than many of the palace's staff and would occasionally go to Mos Eisley or one of the other settlements for fun. But as a small boy, he found that frustrated spacers and angry bounty hunters would snap and growl at anyone foolish enough to catch their attention. Keell soon learned to keep himself concealed and unnoticed even when outside of the palace's walls or off-duty.

His parents worked hard to pay off the debt they had incurred by borrowing from Jabba to move to Tatooine, saving every penny they could and gradually chipping away at what they owed. By the time Keell was twenty cycles old, it seemed they had enough to buy back their freedom from the Hutt. But the day before they went to pay him, another member of the staff robbed them and ran away with the money. He didn't get far, Jabba's guards dragging him back only a few hours later, but the guards said they'd found no money on him. The Vo family knew that the guards had taken it for themselves but there was nothing they could do. On Tatooine, the only law is Jabba and he would hardly intervene on the behalf of some menial servants over his very own guards. Keell's knew his parents would likely not live long enough to pay off their debts again and told them he would borrow money from Jabba to buy their bonds and then work off his own debt as quickly as possible but his parents refused his kind offer. Instead, they told him to leave Tatooine and find himself a life on a more civilised planet. He was smuggled onto a cargo freighter headed for the inner sectors of the Empire within a week. Keell swore he would return to free them both.

In the following years, Keell did many jobs. He was a waiter, a teacher, a librarian and a barman but none of these jobs made him enough money to buy off his parent's debt. When he was offered a job as lookout by a shady customer one evening at the bar, Keell decided to take a gamble and accept. He stood silent and careful in the rain as the customer and his friends broke into a weapons supplier and left with armfuls of guns. His payment was meagre compared to the other crew members but was still worth several days wages at the bar. And more importantly, now he had a contact. Keell did many more jobs that were similar and honed his already not inconsiderable skills at avoiding detection. He learned to shoot and sneak, to stab and steal. And when things got serious and the Stormtroopers came for the little gang, Keell was the only one to make it out alive, slipping away during the battle.

With his new found skills, Keell realised he could make enough to free his parents in a matter of months if he was successful in all of his jobs. So he went after Imperial approved bounties one at a time, never taking more risks than he had to. He didn't intend to die doing this job, he had people waiting. Despite a dozen or more extremely successful missions, Keell's fame spread no further than his contact at the bounty office. He would rather people knew not his name nor his face, the better to do his job and the better to leave it when the time came. When that time came, of course, things were not so easy. He found upon his return to Tatooine that his parents were both long since dead; his mother had been fed to a Rancor Jabba had purchased and his father had died trying to defend her. Briefly, Keell considered trying to kill Jabba there and then but eventually decided against it. He would rather not die like his parents had and so retreated to mourn and plot.

Since then, Keell has slowly been building a fortune of his own and is intent on one day taking revenge on the vial Hutt whose hands are stained with Vo blood. He knows it will not be easy, for Jabba is coming and his palace is like a fortress, but Keell is determined. Every job is done for a reason, to build up enough capital to pay for the job. He'll need accomplices, specialist gear, an escape vessel and a score of other expensive resources. It will take some time but Keell is methodical and patient. And when he is done and Jabba is dead, he'll find somewhere civilised to settle down, he believes. After all, it's what his parents wanted.
@Heat
Thanks, will do.

@Alfhedil
HK-47 incoming then, meatbag?
@Heat
Ah, no. He doesn't have a ship because he saves all his money. But he wasn't ever under the control of the Hutt because he wasn't born a slave. Indentured servants owe a debt and can't leave their place of employment until it's paid off but they aren't owned by their employers and their children aren't owned either. So his parents had a debt, saved up enough money to pay it off, the money was stolen, he left the planet at their request, saved up money, came back, found his parents dead and then decided to save up his money for revenge instead of freeing them.

And if it's a deal breaker, I can drop the stealth field generator. I like the idea of them but it's not a big thing.
@Vahir
Ah, well. It would've fitted as a reference and it's a great book but still.
So I will probably be joining this but before I work on a character sheet, I have to ask; is Omnia a reference to Sir Terry Prattchet's Small Gods?
@Ruby
If/when you allow multiple characters, I was plotting on doing another villain. But seeing that we have a many of them already, I might do something more street level, like a police officer, or a vigilante that's less powerful and well trained.
So I think this is done and ready for GM appraisal.

I've had no response from @Midori so perhaps it's better just to skip over the training session and have the ship arrive to move us along. We can always add it in later or something.
Sorry it's taken me so long to get it out and that it's so short...


Andy

Location: Motel Room
Interacting With: Glo @Liriia
Mentions of: The gang


Andy gave a shrug, calculated to be as non-committal as possible. In truth he was itching to go outside and had been anticipating Glo objecting with the expected "it's too dangerous" and "someone will see us" responses. It wasn't often that people surprised Andy (when they did, he often perceived as a failing on his part) but this one was a very positive one. Sneaking out was one thing, especially as he'd probably get a talking to from both Lia and Glo in the evening for it, but going out with group permission? That was perfect.

"Hey, if everyone is in and you're okay with it, I'm in. I guess it means Jay can't slip off on his own as easily." As he spoke, Andy's eyes finally opened properly and his manner rapidly became less dozy. "And we can do whatever it is that Mia wants to do, she keeps glancing at the window and biting her lip." Important to remind them I'm on the ball even when I'm not, you know, on the ball.

Invigorated by the chance of seeing the sun properly, Andy leapt up and tumbled over to the cupboard. If they were going out, it was an excuse to wear something different. When you mostly live in one room and don't go out often, it's hard to find excuses to put on different a different outfit. He selected a colourful coat and a black shirt, narrowly deciding against a pair of sunglasses. They'd certainly help conceal his face but they'd also make him stick out in a crowd in January.

Spinning around to face the group with an upbeat grin, he said "Let's get going then!"
© 2007-2026
BBCode Cheatsheet