Edit: General question I assume weapons are mandatory for reapers. Do/can reaper weapons have some form of ability unrelated to spells like the equivalent of a weapon that shoots fire as an example.
Masashi’s makeshift gun-arm ceased its fire upon on the yokai not long after the portal collapsed. It seemed like the crisis was over. It was certainly a crowded event, too much competition in one place. Masashi wasn’t keen on how many showed up, a huge floating ship had appeared to steal his show, worse still was the rudeness of that biker for her rudeness, but at least the threat was dealt with. He thought he put on a good show, there was some satisfaction in that. The contract he made was worth it. Perhaps that was just wishful thinking.
The umbramancer allowed the shadows to melt off his arm, vanishing in rapid black droplets. His ears recognized the sounds of that devil’s heels, turning his head just as she began to address him. He felt her eyes focused for a moment on the symbol on his neck, the mark of their pact. Masashi kept a professional and cold attitude as always, but for once he felt perhaps the tiniest of concerns; that perhaps he shouldn’t treat these dealings with her so lightly. Still, what price was there to pay to keep himself in the spotlight? With all these pesky competitors in the way, her services are necessary. Anywhere he goes, Masashi finds himself threatened by those trying to take what he deserves, or perhaps that’s a testament to his insecurities.
There was a time when Masashi would have had a slight flustered reaction to her advances, but overtime that has worn out with a tolerance of her odd behavior. Still, he’d like to keep things professional at all times. There was a brief, restrained sign of irritation just after he felt her fingers over the neck. An exhale, furrowed brows with eyes closed in reservation. And a slight shift away from her even though she had already started to move past him. It was an attempt to remind this little devil to keep things professional. Though perhaps that was a lost cause.
“Of course. I’ll take over from here. It’s only natural for me to be the center of attention, not these ‘heroes’.” There was a hint of bitterness to that. A sign of envy. Maybe if he only had a big floating ship to parade on. “I’m sure I’ll need your services again, Koakuma. Take care.” He left her with a slight grin. A hint of his delusion that he was in control of this show.
And with that, he’d let loose another smokescreen of black vapor. Shadows wrapping around the street like a cloud of ink. Masashi began to walk his own way now, intended to return to his territory. It would be flashier after all to leave in that ‘mysterious’ fashion.
Of course, trying to take center stage in this chaotic rumble was almost futile. Some rude rival had covered Masashi and his regal chair in snow, the nerve! And others still came flocking to the scene, like moths to a flame. How was Masashi ever going to stand out. Having been neither earlier nor fashionably late, and his own setup seemed for not. At least Zen bothered to recognize his greatness. The goal of stopping these monsters was sidetracked only by the thought of bitterness of how that motorcycle punk rudely tarnished his stage. Though spiteful, his vengeance was tempered. Of course, it would look awful to his fans if he were to engage in a fight while monsters were on the prowl. He couldn't let such pettiness tarnish his reputation. For now, while he dusted the snow off of his figure, he had to bide his time for some revenge later.
More pressing was the state of his spotlight. How was he supposed to get the attention back on in? Merely doing as they all asked of him would just seem like he's mere support, when he should be the star!His anguish was short-lived however, thanks to Koakume, or rather, 'his servant'. Her performance was perfect in spite of the interruptions, and dispatching those Yokai around him no less too. The disguise, the performance, it all seemed to go far better then he had expected.
Now was the time to improvise.
He stood up from his throne with newfound confidence and an arrogant smile. "Your tardiness will be forgiven by your merciful lord. Now, go fourth and demonstrate to these monsters what happens when you confront the prince of shadows!" Masashi commanded with a wave of his hand. Though he originally would have liked Koakume to do the work for him while still having that same spotlight, it seemed with all the chaos Masashi would have to give it his go to stand out. He noticed that girl's bike from earlier crashed after a gunshot rang. He figured he'd rush over to help her, after all how humiliating for her it would have been should he come to her rescue. However, seeing as another hero was already on there way, he put his attention to the gate, where others were starting to strike. Though some had already struck those at the shore, there were still monsters on the streets he could see from his vantage point.
With a wicked grin, the shadowmancer's ring glowed with black light. "Behold, how limitless my powers are!" He boasted. The streams of light worked backwards to his outstretched arm, shadows weaving into shape. "Night Emperor Cannon!" A silhouette of a metallic cylinder materialized over his arm, which then began to take shape and detail into a Gatling Gun. The barrels of the arm cannon began to rotate, while his other hand moved over the top to adjust for recoil.
"Black Hail!" One last shout before he turned his gun to a small crowd of monsters, and then an onslaught of black bullets stormed from the gun in continuous fire. Thick plumes of inky smoke trailed only seconds behind each bullet before dissipating. His arm gradually arced to adjust the change in direction of fire, gunning down the Yokai within that targeted crowd one buy one in rapid fire.
Roseburg, Maryland. Coastal industrial city with towering office buildings and large urban districts.
Just another routine Monday at the start of summer. Sunny clear sky, light breeze. Nothing out of the ordinary until 3:00 PM. Everything seems to stop. You suddenly find yourself transformed, and with powers too! You don’t know why you have them, but that’s the least of your worries now. Everything around you has stopped. The people, the animals, the clouds in the sky. They’ve all stopped moving. The sun is there but you don’t feel the warmth of its rays, nor does the wind stir. It's as if it's all fake.
But something else does move. Someone, another figure, in a brilliant outfit perhaps like yours. They’ve moved out of sight too quickly, not aware of your presence. Something’s going on.
Welcome to Arcane Dreams! A story of magical transformations and fights with monsters and other magical people to save the world! Or destroy it, do what you want I guess. As a sorcerer, you possess the ability to transform into a magical form and use magic, however you aren't able to do this under normal circumstances. Something around earth seems to nullify and stifle magic, however once removed from that environment (Via these special events alluded in the prelude) you are free to use your powers without restriction!
What is magic? Well, that has a very long and complicated answer! The short of it is that magic comes from one's soul. Every living thing possesses a soul (Yes, even single-celled life forms and plants, however the anatomy of souls varies between different life forms. Colony-based organisms like algae or certain plants and fungi tend to unify one soul for example.) And by extension, everything that has a soul produces magic, or mana (measure of one's magical energy.) However, most living things have a very small source of mana, meaning that they are incapable of using it.
Sorcerers are the exception to this rule, they have been chosen by the dream demon, and had their souls unlocked to allow the their magic to manifest. For sorcerers, as their magic comes from their very soul, their magic is unique to them. Or rather, their soul. So, you can think of magic as the manifestations of ones dreams, desires, ambitions, personas, and ideals. Sorcerers are not chosen by coincidence either, the dream demon targets those with 'potential'. Regarding the soul, those with strong aforementioned traits of desires, ambitions, etc harbor the best potential for magical growth. there isn't any correlation with motive, people with evil desires are just as likely to be chosen as those with good or more neutral ones. In general, those that are more then willing to use magic end up being chosen by the dream demon.
Now, not much is known about this demon, or demons in general really. In fact, no one knows if it's really a demon at all. Maybe it’s a Magical Beast, or an alien, who knows. But most sightings and rumors depict this creature as a quadrupedal beast of a smokey, inky form, two horns, and glowing eyes. Although it mostly appears in that form, its noted that the size is inconsistent from that of a dog to larger than an elephant, and even its shape seems to change by some accounts. To something like a horned, shadowy human, or some other creature.
In every account, the dream demon first appears while one is experiencing sleep paralysis. Its shape and sometimes form accommodates the state of the location when needed. Even if you’ve slept on your stomach and facing the floor, your body would move on its own so you’d see the creature. It doesn’t approach you, it only watches you. They say that if it transforms into a new shape after being observed, it is reflecting your ‘soul.’ If it doesn’t do this, then it means you were not chosen. After experiencing sleep paralysis, you’ll never see it again unless it does reflect your soul.
If it does, then you will see glimpses of the beast from the corner of your eye once each day for three days in a row. And when you sleep after the third encounter, you will have a dream. This dream has no consistency with other accounts, only that it in some way enraptures your own desires, dreams, and wishes. When you wake up, you will have a sense of fulfillment and bliss for the rest of the day. Though you wouldn’t know it at the time, this is when you had become a sorcerer.
What of those that weren't chosen? Well, there are some that may have either some potential, or at least would be more then willing to use magic based on their situation, but have been overlooked by the dream demon or never had the potential it was looking for. In which case, or if the Dream Demon doesn't get to them in time, they may be sought out by a Magical Beast! Magical Beasts will offer a familiar contract in exchange for the sorcerer deal. Unlike the chosen, contracted sorcerers can summon their magical beast too! This is to counterbalance the fact that contracted sorcerers have lower innate potential then chosen. Additionally, the theme of contracted sorcerers revolve more around the magical beast they make a contract with, since its less of awakening one's potential and more of being given power. The exact theme can have minor influences based on the sorcerer, but generally speaking a sorcerer that is contracted to something like a phoenix will have their powers reflect that.
There are a few other entities besides magical beasts that can offer contracts to make sorcerers, but that's classified information!
Then there are the Inheritors. The Inheritors are those that well, inherit the power of another sorcerer by a willing process. (There is an unwilling process involving stealing one's power, but that is classified information for now :D). Its generally rare, but in instances such as when a sorcerer is on their death bed, or in any other case, wanting to 'pass down the torch', they can give someone else their power if they aren't already a sorcerer. Doing so does unlock their soul, but in general they inherit the theme and abilities of whoever gave them the power in the first place (Though like in the case of contracted sorcerers, the abilities and general appearance vary on individuals on a case by case basis, based on the minor influence of the receiver's soul. So its never 100% exactly the same as the original.)
Most if not all magical beasts require that the souls of the sorcerer becomes their next meal once the sorcerer dies. Some beasts may also provide additional clauses but this varies.
Witches: Classified.
Symbiote Sorcerers: Classified.
Magisters: Classified.
Artifacts: Classified
All sorcerers can see souls! Wow crazy right? You can even interact with them to an extent, however please do not attempt to eat souls! Its bad if you do!
Since sorcerers can't use their powers normally, non-contracted sorcerers often don't realize they are a sorcerer to begin with, contracted sorcerers may have been told such, but they'll have no experience until an EVENT happens.
Still, after becoming sorcerer, some noticeable, positive changes will occur. The changes vary based on the individual, someone might find themselves a bit more lucky then before if they were having an unfortunate streak, someone who isn't happy with their looks will wake up more beautiful, a love one with a fatal illness might be cured. In general, the changes that occur are self-thought problems that their magic will try to fix. Keep in mind, that this will not perfect every 'flaw' they see themselves with, in fact only a few if not just one flaw will change in this manner. Additionally, the magic can't force other people's thoughts and free will to grant the desire of the sorcerer, nor can their magic do something drastic like becoming immortal. Contract Sorcerers may have also been bargained additional deals like this as part of their deal, though in reality most sorcerers experience these positive changes whether or not they made a contract. These wishes are only granted when someone first becomes a sorcerer.
NOTE: If you don't wanna play a sorcerer and just wanna do slice and life, you can put N/A for non-sorcerers. Keep in mind you won't be able to interact with combat events if you aren't playing a sorcerer.
Since sorcery can be thought of as magic of one’s soul, and subsequently one’s desires and personality, it stands to reason that their ability can be altered by thought and emotion. Fear, for example, might weaken one’s magic, or cause it to explode with power depending upon how they interpret that emotion. This is also true for other emotions like love, anger, hate, anxiety, serenity, sadness, etc. Additionally, the more confident one is in themselves, the stronger they tend to be, and conversely, the weaker they see themselves, the weaker their magic will come out. This doesn’t necessarily mean that their magic is limitless, but the efficiency of how they bring it out is affected by the behaviors of personality and confidence. This can be, conversely, a dangerous mindset. While being overconfident in yourself certainly makes your magic stronger, it becomes almost impossible to recognize one’s limit within regards of their magic, and thus end up in worse situations due to it. Conversely, under-confident individuals can never succeed with their mindset.
Mana Burning: Magic is also limited by mana, which can be thought of ‘magical stamina’. Depending upon one’s soul potency and power determines the rate of capacity and regeneration of mana. If a sorcerer tires completely of this energy source, then they will temporarily lose their magic for up to a week.
Despite this, it is technically still possible to use magic, albeit with extreme consequences. Mana burning effectively burns one’s own soul to produce more mana. To even start mana burning is an incredibly strainful process, as one will have to continue to try and transform again repeatedly against pain and emptiness each time, until the soul eventually gives and allows itself to burn. Mana burning will drastically push someone past their limits, but will rapidly burn away both their body and soul in the process. It's incredibly hard to stop mana burning just as it is to start it, even if one manages to stop themselves from burning completely, the act will cause permanent damage to their soul. Failure to stop it, of course, will also inevitably cause themselves to burn into nothingness within a few minutes, leaving only the empty husk of an inert soul behind.
Mana scars: Mana scars appear as permanent scars, often tinted by the color of one’s magic along the body. In addition to the scar. Its the result of surviving a mana burn. Mana scars represent scars on the soul, and thus will never truly heal even by magical means (Unless they can somehow repair the soul.) For every mana scar one has, serves as a reduction of one’s magical abilities. (Thinking of it as burning a part of the soul that produces magic.) They’d never be able to attain the same efficiency, worse cases have completely lost the ability to use magic due to the damaged soul.
Magic, incidentally, is also quite addicting. In part because experiencing magic itself seems to trigger some sense of satisfaction, but also because of the subconscious appeal of following their dreams.
However, Sorcerers can’t use magic any time they want, or at least, something is preventing them from doing that. There’s some oppressive force in the air that seems to drain away any sensation of magic the moment they try to call upon it. The only time this restriction seems to be gone is under special events, where time seems to stand still outside of them and others that use magic.
This has led many sorcerers to go rogue in order to find a way to fix this problem. Either by trying to find a way to simulate these events themselves, or by destroying the source of this oppression to begin with.
Lets break down the sorcerer abilities now!
So in short, the player-available sorcerers are Chosen, Contracted, and Inheritors! (Witches and other faction-based sorcerer characters are classified, since they will be more relevant in the later story, but if you are curious on any for character creation I can give you more details.) In general, most players should be chosen, a few contracted. Inheritors are okay, but for plot reasons there aren't any established sorcerers at the starting IC location, so you'd have to come another city, pm me for details if you wanna go that route.
Chosen Sorcerers tend to be the strongest of normal sorcerers since they are picked precisely for having the personalities that would end up using magic of their own will anyway, and by extension having the strongest potential.
Theme: Sorcerer's powerset revolves around a 'theme' of their soul. This means sorcerers can have a vary wide range of abilities based around some kind of concept or theme. For example a rose themed sorcerer will likely have many abilities relating to rose petals, growing thorns and ivy-plants, aroma-based spells, etc. The abilities themselves can vary widely based upon interpretation and creativity of the user. It isn't exactly limitless, but abilities depend to revolve around the ideals of the caster. Someone who is more selfless with a desire to help and defend others will have abilities that match that, be it creating defensive wards, buffs, healing, etc. Not every ability is directed in this manner as they can have offensive abilities too, but a majority of their spells will revolve around their own interpretation of their desires. Most sorcerers have an extent
Sorcerer Form: All sorcerers can't use their inherit magic without first transforming into their magical form. The magical form primarily alters the outfit of whatever the sorcerer is currently wearing into an ideal form. What that means for each sorcerer varies: A suit of armor, a fancy tailcoat, an elaborate dress. It can vary wildly, but all sorcerer forms tend to be on the flashier side with elaborate details and colors that match their theme.
Catalyst: A catalyst is a unique magical item to a sorcerer. The catalyst doesn't necessarily have to relate to the theme of the user, but it still does relate to their inner self and desires as with the rest of their abilities. Catalysts can vary in function and form. Examples include a flying broom, a crystal ball, a magic set of cards, a sword, a gun, a shield, a voodoo doll, A giant pair of scissors, etc etc. In addition to whatever properties they may have, sorcerers often have spells that require or are enhanced by their catalyst. Spells that require a catalyst are referred to as 'incantations', and they also require some words or chanting to cast too. Spells that don't require a catalyst are referred to as invocations.
Familiars: Contracted familiars do not have a catalyst, instead they can summon their familiar to their side. An important detail to note however, is that the form the magical beast takes is fueled by the sorcerer's magic, rather then the beast's own form. This means that while destroying the familiar won't kill the magical beasts, its power, ability, and the extent to how close the form takes to the original (usually this means smaller or incomplete form.) are based entirely with how strong the sorcerer is. Like catalyst spells, Summoning a familiar also requires an incantation.
Binded Summons: Classified ability; not relevant for start of rp, but tl:dr if you are looking to play more as a pokemon trainer/summoner deal pm me.
CONSTRUCTS(Optional, applies only via certain invocations.) Magical items or creatures created by one’s own magic. The ability of one’s invocation may allow them to conjure thematic entities and objects of this manner. Such as a magic sword, a magic swarm of beetles, a bird magic bird, etc. Unlike binded summons or familiars, these are not independent entities. They are created solely by one’s magic and can better be thought as an extension of one’s own soul, they cease to exist once they are dismissed, though it is more like they return to the part of your soul they were borrowed from.
SOUL PROJECTION (MUST BE UNLOCKED): Soul projection is a talent that represents a major arc of one’s own ability to use magic. To master soul projection, one must already be so attuned with their magic and inner self. Soul projection allows the user to create a temporary space around themselves, trapping whoever is within range of the technique within the user’s own domain.’ The domain can be thought as the space around a soul, or the home of one’s soul.. Within it, a spatial dimension exclusive to the personal soul. The space is represented as its own terrain, or lack there of, depending upon the theme of the sorcerer or power. While under the effects of a soul projection, various status effects are applied autonomously in the background for both positive and negative effects. The exact properties of each projection varies, but in general it gives the owner a major ‘home’ advantage. In addition to status effects, the user has complete awareness of this inner space. Powerful soul projections can even actively alter the projection’s terrain and elements within it for various attacks, or make themselves harder to hit conversely by merging with the terrain in some cases.
Soul projections can clash with other soul projections. Either creating two perpetual worlds that border each other, or having a projectil swallow the other depending upon the strength of it. Some domains in the event of a weaker vs stronger domain can still put up resistance to their effective field to help hinder the other user’s benefits.
SOUL HARMONY (TEAMWORK):
Soul Harmony is a special technique that combines the powers of two sorcerers in one attack. This feat can be difficult to achieve as its primary requirement is a near-synergistic connection with a companion. The better they work as a team, the different soul harmony techniques may have. In addition to combining their two powers, the combination also factors in the emotional connection between the two sorcerers. Friendship, lovers, rivalries and even hatred can fuel these kinds of attacks and that emotion can sometimes reflect the nature of the attack.
SOUL FUSION TECHNIQUES (WITCHES ONLY):
(Format however you like, but this is the basic info.)
Name:
Age:
Gender:
Appearance:
Background:
Personality:
Sorcerer Type:
Sorcery
Theme:
Sorcerer Form:
Catalyst:
Familiar:
Invocations (You can either list specific moves or detail the extent of their abilities.)
Incantations (These are specific moves, be sure to have some kinda incantation with them.)
Howdy y’all, browsing through forums and noticed that this rp has newer characters and still has the apply open. Don’t suppose y’all wouldn’t mind another player?
There was a suddenly an explosion of black smoke along an unoccupied street. A black and purple pillar of shadows rose from the clearing smoke. The pillar had risen far above the surrounding buildings before its form extended a long flight of steps to the street, and a slightly more purple carpet of shadows materialized and rolled down the steps. With the remaining smoke clearing around where the steps stopped at, a figure emerged already taking the first step onto the stairs. A well dressed suit, gold trimmed, with armored pauldrons and a ring on one of his gloved hands.
Masashi Yamada, the Fortunate Shadow, the self proclaimed prince of Arakawa. He had finally appeared on the scene, always one for his dramatic entrances. Due to the height of the stairs, he had them move and shuffle like an escalator to bring him to the top, stopping once he had reached the step below the top of his pillar. With a snap of his fingers and a stream of shadows from his ring, a throne formed itself out from the pillar's floor. Masashi had spent a great deal of practice to simulate a proper, comfortable seat made from his shadows. His real furniture at home were still more comfortable, but his current constructions was satisfactory nonetheless. Before he let himself sit, however, he turned to face the steps, to face the frozen bay and the gate of monsters.
"Hmph! It seems it was a waste to come here after all! An easy task such as this is better suited for my personal servant!" Masashi explained with dramatic flair. He was always one to play character whenever he was 'on the job.' Always to try and put on a show. The height of his throne left room for long ranged support should that somehow be required, though he had no intention of actually getting his hands dirty if he could help it, but more importantly it was to ensure a bubble of personal space, a luxury that was rare when dealing with her.
He raised his right towards the sky, facing the same direction upward as he began to shout. "I beseech the powers of lord Hades! From the deepest depths of the underworld, the infernal pits of Tartarus! Again I call upon a monster worthy to serve under my power! Come fourth, the Witch of Shadows, the Weaver of Night! Dispatch of these pests!" He chanted loudly, sounding like some kind of spell. His ring had glowed with black light while he had spoke. It something he had rehearsed and practiced unlike most of his abilities. In reality, the words had no purpose in the spell, it was just to draw attention to himself and to buy time.
When he finished, the ring streamed a connection of shadows to an alleyway near where the steps he had summoned began. A predetermined spot he had planned with an accomplice. Another burst of smoke erupted through the streets from the desired point, this one lasting a bit longer to allow 'his servant' to get into position. The First few steps of the stairs had morphed completely within the smoke-formed shadows. Becoming something closer to a stage with steps on all three sides to the street. An archway standing at the center where the rug extended and continued to roll down the steps and off into the street to adjust the new structure. Two braziers simulating shadow-flames stood at either end of the front of this stage as the smoke started to clear. Before it fully cleared up, far above, Masashi had already taken his seat upon the throne with a devilish smirk.
"Sorry, if I needed help from commoners like you it would be to empty my trash bin."
Masashi is a fair-skinned, 21 year old man. He stands at 5'10", with jet black hair and crimson eyes. He often wears various black suits, usually with red or white variations. This is mostly to keep up appearances wherever he goes. When he can afford to not expect as much attention, he will sport a more simple and comfortable approach of black shorts with a white t shirt. Secretly he enjoys wearing pajamas within the comfort of his home.
When he transforms, Masashi wears a mostly black suit and tie with gold trimmings, along with lightly armored pauldrons, Light knee plates, black gloves, a shoulder cape, fedora, and face mask
Personality
Masashi is incredibly prideful and flashy. He enjoys having the limelight, and is more then willing to save those innocent peasants for the image it gives him alone. Unsurprisingly shallow and arrogant. He enjoys taunting foes and rivals, believing himself to be superior to most, and deserving of the powers he was given more than anyone else. Due to his overconfidence, he isn't easily provoked until one starts to prove that his overconfidence is misplaced. He loses his cool façade when he realizes he doesn't have the edge he thought he had and will start getting more desperate and aggressive. His inner hobby as a wanna-be actor tends to let him be overdramatic at times.
Background
Masashi was raised in a strict but wealthy household. Growing up, his parents did little more then encourage an insecurity upon his self worth. At first, this made him a meek and quiet kid. But there was a turning point in his later teens when he had one last fight with his parents. He left on his own, given a generous sum of money as a form of 'take it and leave' from his father, and lost all communications with his immediate family. He was desperate to spite his parents, prove he wasn't a deadbeat, and tried to make a name for himself. His pursuits as an actor didn't get very far, and at his lowest point, that was when Hades contacted him, and made him a deal.
Masashi had thought he'd won the lottery, power and fame. What more could a man like him want? All he had to do was to keep this territory safe, and spread Hade’s name. Taking his image seriously, he quickly grew to see others territory owners as his immediate rivals.
Patron: Hades, lord of the underworld.
Patron Tool: Ring of shadows. A silver ring with an onyx gem encrusted on it. He usually wears the ring on his right index finger.
Patron Aspect: Shadow Manipulation
Aspect Magic
Dark energy is pulled from his shadow towards his ring, which can manifest in various forms. The shadows weaved can take on various properties, such as a flowing liquid, dark lightning, black explosions and fire, or a solid plexiglass-like mass.
While initially he can only generate shadows around his ring, he can create a liquid-like surface of shadows to expand his range of creation, typically in the fashion of of a circle beneath his feet, or a mass above him like a cloud. Creating an expanded mass requires a building up time and continued connection to maintain, along with a lot of energy to maintain.
He can attempt to 'mimic' attacks, or rather copy the form of said attacks by shadow manifestation. Such as someone's fire wave with a black fire wave, granted this 'copycat' strategy is solely based on his shadow manifestation ability. He's still limited to his own power, and can't create something that his shadows can't do, or mimic some conceptual or status effect.
The strength of his ability to create shadows is strongest at dusk and dawn. During the day between is at its weakest, and the night between is strong but not as much as dusk and dawn. Light-based abilities and magic can 'petrify' his shadows to some extent, limiting his ability.
The general range of his creation is limited to the ring's general surroundings, though he can expend energy to create a shadow mass to further his range.
One of his favored techniques is creating a katana that he dubs 'the Umbral Blade.'
The arm that the ring is worn on can be transformed into various shadowy-shapes. His primary tactics in this regard is a stretching/retracting serpent, a shadow-made minigun arm cannon, or a claw.
He can disperse into his own shadow to move around quickly, though the moving shadow can be hit with an attack to force him out of it.
He can substitute an attack with a shadow clone, but can only perform this once every night.
Other skills
Acting (Supposedly), and Video-games (Though he's ashamed of letting anyone know that he's really just a nerd).
"Sorry, if I needed help from commoners like you it would be to empty my trash bin."
Masashi is a fair-skinned, 21 year old man. He stands at 5'10", with jet black hair and crimson eyes. He often wears various black suits, usually with red or white variations. This is mostly to keep up appearances wherever he goes. When he can afford to not expect as much attention, he will sport a more simple and comfortable approach of black shorts with a white t shirt. Secretly he enjoys wearing pajamas within the comfort of his home.
When he transforms, Masashi wears a mostly black suit and tie with gold trimmings, along with lightly armored pauldrons, Light knee plates, black gloves, a shoulder cape, fedora, and face mask
Personality
Masashi is incredibly prideful and flashy. He enjoys having the limelight, and is more then willing to save those innocent peasants for the image it gives him alone. Unsurprisingly shallow and arrogant. He enjoys taunting foes and rivals, believing himself to be superior to most, and deserving of the powers he was given more than anyone else. Due to his overconfidence, he isn't easily provoked until one starts to prove that his overconfidence is misplaced. He loses his cool façade when he realizes he doesn't have the edge he thought he had and will start getting more desperate and aggressive. His inner hobby as a wanna-be actor tends to let him be overdramatic at times.
Background
Masashi was raised in a strict but wealthy household. Growing up, his parents did little more then encourage an insecurity upon his self worth. At first, this made him a meek and quiet kid. But there was a turning point in his later teens when he had one last fight with his parents. He left on his own, given a generous sum of money as a form of 'take it and leave' from his father, and lost all communications with his immediate family. He was desperate to spite his parents, prove he wasn't a deadbeat, and tried to make a name for himself. His pursuits as an actor didn't get very far, and at his lowest point, that was when Hades contacted him, and made him a deal.
Masashi had thought he'd won the lottery, power and fame. What more could a man like him want? All he had to do was to keep this territory safe, and spread Hade’s name. Taking his image seriously, he quickly grew to see others territory owners as his immediate rivals.
Patron: Hades, lord of the underworld.
Patron Tool: Ring of shadows. A silver ring with an onyx gem encrusted on it. He usually wears the ring on his right index finger.
Patron Aspect: Shadow Manipulation
Aspect Magic
Dark energy is pulled from his shadow towards his ring, which can manifest in various forms. The shadows weaved can take on various properties, such as a flowing liquid, dark lightning, black explosions and fire, or a solid plexiglass-like mass.
While initially he can only generate shadows around his ring, he can create a liquid-like surface of shadows to expand his range of creation, typically in the fashion of of a circle beneath his feet, or a mass above him like a cloud. Creating an expanded mass requires a building up time and continued connection to maintain, along with a lot of energy to maintain.
He can attempt to 'mimic' attacks, or rather copy the form of said attacks by shadow manifestation. Such as someone's fire wave with a black fire wave, granted this 'copycat' strategy is solely based on his shadow manifestation ability. He's still limited to his own power, and can't create something that his shadows can't do, or mimic some conceptual or status effect.
The strength of his ability to create shadows is strongest at dusk and dawn. During the day between is at its weakest, and the night between is strong but not as much as dusk and dawn. Light-based abilities and magic can 'petrify' his shadows to some extent, limiting his ability.
The general range of his creation is limited to the ring's general surroundings, though he can expend energy to create a shadow mass to further his range.
One of his favored techniques is creating a katana that he dubs 'the Umbral Blade.'
The arm that the ring is worn on can be transformed into various shadowy-shapes. His primary tactics in this regard is a stretching/retracting serpent, a shadow-made minigun arm cannon, or a claw.
He can disperse into his own shadow to move around quickly, though the moving shadow can be hit with an attack to force him out of it.
He can substitute an attack with a shadow clone, but can only perform this once every night.
Other skills
Acting (Supposedly), and Video-games (Though he's ashamed of letting anyone know that he's really just a nerd).
Appearance: While she was about average height at 5'8" or 173cm, her ability can make her look bigger than she really was. Her equipment as well gives her the appearance of being bulkier than she was. Under the mask and clothing, she sports short dirty brown hair, with gaunt eyes hidden under them.
Personality: A work minded individual, who focuses on the now with laser concentration. In every matter she would think and do, but never allows herself to doubt. She strides forward always, and never stops walking forwards. Not without orders, and certainly not if the order conflicts with her goals.
Background: There was once a family in the village, unnamed. While their lives were common, one girl in it felt it was not. As her body matured so to did her desires and views. As undeveloped feelings were rejected, it left only a burning flame, and a numbness in her heart. As everything lost its color, a voice called out to her as her feet hesitantly dangled over the streets below.
A tired voice, who offered her a way.
The same path, certainly, but one that will not leave her useless. Seeking salve to ease the pain, though her mind were numb, her feet left the concrete.
Except, she could not leave. And the one who wanted her life, could not stay. By some cruel luck or twist of fate, their lives stood at an equilibrium, leaving them both with their pains unsalved. Thus did she start looking for a way to cut the bond.
Education: Familiar: 5 Mana: 3
Name of Familiar: Dgrjl Type: Contract(?)
Contract details: Rather than a contract, it was more akin to a fused link. They were as attached as surely as a hand to the wrist. It was not an exaggeration that she became an extension of the dragon and the dragon hers. The equilibrium of lives will never be broken unless broken whole.
Species: Dragon
Appearance: A large rotting dragon, its flesh sloughing off slowly with every move it makes. Where scales still adhere to its body, they gleam a dull green. However, the rest of its body was mostly comprised of nauseating rotting flesh, where not even maggots could adhere to it. The white of bones showed through flesh, though it didnt hamper its wings.
Gender: ???
Personality: Perhaps it had a different personality once, but now it was mostly taciturn, dismissive of anyone that wasn't Minerva. Pride still dominated its frame, subdued but there. Whether it deigns to converse or even acknowledge someone depends entirely on whether it thinks them worthy. Or if it thinks them useful in some way.
Background: It came to Minerva one night, sensing her pain. As it was already on the brink of death, it asked Minerva for her life, seeing as she was already on the precipice. Whatever it had intended to do with it, this connection didn't seem to be its desired outcome.
As to where it came from, or how it was injured so badly that it needed to communicate with a human, it did not deign to answer, only saying that there was pressing issues then. Regardless, it was obviously highly intelligent, sapient and more importantly, willing to cooperate as long as it could search for a way to finish what it had started.
Powers and traits: Fiery claws and fiery breath comes as easily to it as breathing. Should it eat enough bio material, it can manifest black bugs with sharp claws and the ability to shoot sharp stingers at short ranges to help it scavenge and help repair any part of its body. Its most powerful ability however, was manifesting a 2m field around its body. Extended to cover its large body, the field would only moderately slow projectiles down. Scaled down it could slow projectiles greatly, but only cover a smaller part of its body. Its true use however, was to warp the user's body in that radius, shattering it like a fractal mirror if they so choose.
Additional boons: N/A
Standard Equipment and on duty armor/attire if applicable: Ceramic silver composite materials for her inner armor, and her face mask, designed especially to withstand tremendous heat. The trenchcoat she wears all the time is woven from aramid threads laced with silver to make it especially protective against heat. Last layer underneath is a bodysuit made with what the scientists called muscle tape, enhancing both speed and strength. Revolvers, or rather coilguns with a simple feeding mechanism to maximize its output, was secreted throughout her body under the coat.
Sheet checks out, though there doesn't seem to be any suggestion of her joining T.I. after getting the familiar, I assume that comes after if you could write in a bit more of that backstory.