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Since Valderoth has been mentioned, I also recalled a random thought back in the day, which in return linked to something I had read even longer while ago. Namely, an author pointing out how far removed the modern Western definition (or rather, more aptly, depiction) of "sloth" as one of the seven sins has gone quite far from the original Latin roots, and how the Latin word acedia (?) originally referred to something much closer to mental laziness. ("Acedia (also accidie or accedie, from Latin acedĭa, and this from Greek ἀκηδία, "negligence") describes a state of listlessness or torpor, of not caring or not being concerned with one's position or condition in the world." says Wiki, now that I actually try to look the word up. The seven deadly sins article matches the same word to sloth, too.)
- I've gotten the impression that there is at least some inspiration from the seven-deadly-sins-sloth in creating Valderoth, and through that it associated, especially with how Valderoth has been described (which is actually very intelligent and also putting said intelligence to use, if solely for the sake of his personal convenience ... as opposed to simply not caring enough to think, which the original Latin definition would imply). By all means, it might at least demand some manner of respect, seeing someone display that level of genius* just to get out of something that, to an entity of his particular lever of power, should be easier (or at least remarkably easy) to simply do and immediately forget about...
Shienvien

I've been trying to figure out whether I was actually supposed to reply to this passage and, if so, spot where the question was in it... or if it was just an observation. Regardless, Valderoth is... well, on one hand he's very simple in that he doesn't really care about anything, is enthusiastic about nothing and, given the choice, would spend eternity passively watching history go its course. On another, his very being is unusually complicated for a demon lord. How can I put this without making it too clear... sloth is part of what he is, but not all of him; it defines who he is, but not what he is.
As to doing a lot of work to get out of a seemingly smaller amount of work... Valderoth has his own reasons, part of those being that he didn't ultimately have much of a choice. There was really no way he could stay out of the power-struggle of the demon lords, being the second most powerful immortal in the Underworld, lesser only than Kreshtaat himself. It was ultimately a matter of Valderoth joining Kreshtaat and working for him, or of Valderoth being considered a rival - and the greatest threat in the Underworld - for Kreshtaat to work against. Truth be told Valderoth probably sees his immense power as a burden more than anything, because it makes others notice him and expect things of him.
In the end, I guess the reason Valderoth does the work he does is that he would rather fight everyone in all the planes than be considered an enemy by Kreshtaat.

(...But, Jack. That demonspawn did make a brief appearance a while ago, right? No, I'm not letting it go. I found a solution to something, and now I want to know whether it is a correct one.)
Shienvien

Aw, but I tried so hard to ignore the question so not to make it overly obvious... But yes, Gaath did make a brief appearance in a standalone post once. He was meant to serve as a worthy opponent against brian's comparatively powerful character (and that character's ally), and true to my personal rule in terms of consistency, I don't undo things that have been done. Or, well... Gaath was in Reniam already, don't get me wrong; but he started hunting brian's character, and that did not change just because brian quit.
I figure I might as well say that much, since it's probably pretty obvious which demonspawn he might have taken the ability to perfectly conceal his demonic nature from...

@Veridis Quo: Hmm... I'm slightly confused. How did Kaedan stop the sword slashing against his shoulder? Unless I'm mistaken, the legionnaire's left arm remains unrestrained and in possession of his second sword. I don't see a way to immobilize that arm without letting go of the legionnaire's waist.
While waiting for replies I've found myself browsing new music once again (now that I actually have the time to do so), and decided to actually make a list of the musical themes I've assigned to various characters in the Prophecy at the moment. So... yeah. (Note: I'll only do this for my own characters and NPCs unless instructed otherwise.)



I think I'll link this on the OP and update it from time to time... Heh, it feels great to actually have time on my hands again.
Zerul City, the Drunken Dove

The two deo'iel seemed to possibly glance at the laser-cut in Ixion's shoulder for a moment when he mentioned his condition, but it was really impossible to tell exactly where they were looking at the moment; as was the case with Nightwalkers, demonspawn's eyes were uniform across the entire surface, making following their gaze difficult under normal circumstances. The exception to this was when they invoked the power of their demonic blood, of course, as their mirror-eyes would crack then, creating something akin to glowing pupils. Neither of them seemed to react to the assassin's condition in particular, though, and they seemed more interested in his questions concerning their prey.
"Well," the blue-haired one began hesitantly, her left hand keeping up the painful pulling of her own hair, "the original name given to him by the Dread Mother was Gaath - that is 'death' in the Devil's Tongue - but not only is it unlikely that he would use that name, but it is no longer the only name taken from Himyth's womb he possesses. He also has a number of ways to kill, though his favorite appears to be to melt people."
"He is special," the other deo'iel broke in gruffly. "The ability he had from birth was one to draw Himyth's blood from other demonspawn and take it into himself, stealing their name and power. He has quite a few demonspawn inside of him... including some pretty troublesome ones."
The less demonic one felt the need to clarify. "Until recently we were able to track him because demonspawn can sense each other, and he normally gives off a much stronger aura than other of our kind. Now, though, he's absorbed a demonspawn that was capable of completely masking her own aura and appearance... so we can't do that anymore. All we can do is sense him when he uses his powers, which is what lead us here."

---
Duchy of Pelgaid, secluded pond, in the dark embrace


"Save Kreshtaat?" Gerald murmured as he looked at Jillian curiously, his eyes narrowing in thought. How, he wondered, did she intend to accomplish such a thing? What did she think she could say to sway this ancient nemesis of Reniam? Did she presume that one could talk sense with him? No, that would be preposterous; there was no logical argument that could possibly dissuade Kreshtaat by now. He was probably the single most powerful being in existence, with a horde of bloodthirsty demons and a number of powerful demon lords at his beck and call. And he had the Withering. Logically, Kreshtaat was not only unlikely to back off from his current course, but was in fact quite likely to be able to force any opposition the rest of the planes could ever muster against him into submission.
Did she presume to speak to the good in him, then? Was she hoping for a fairy-tale ending, where the big bad demon lord was made to recognize the error of his ways by the intolerable redhead and her feeble companion? That they would be able to speak to his heart, remind him of love and friendship and all of that nonsense?... Well, such ideas did come from mortal minds, after all, and part of Kreshtaat was still mortal, apparently. Maybe it was not impossible.
They would have to be careful, though; even though Kreshtaat was allegedly not very impressive as a human, the time of Kevin the Insignificant had been thousands of years ago. Not only would he possess experience far beyond the scope of other mortals, there would be no way to ascertain how much his mortal power had grown in that time, either.
"I suppose it couldn't hurt to try," he decided with a shrug, though he was far from convinced that they stood even the shadow of a chance of managing such a thing. And if they did? The implications were almost too overwhelming to even think about.

"You're free to do whatever you want, of course," the Grand Master waved them off impatiently. "As long as you end the Withering one way or another, our contract states that you will have won our wager, and if you fail, you lose. I am satisfied either way, honestly."
It occurred to Gerald that they had missed an important question. "How are we supposed to get to Kevin in the Spirit Realm? I don't know about you, Veldaine, but I can't reliably make myself have a lucid dream."
"In Fokon," their fiend announced, "in the Joint Temple of Immortals, you will find that the Wardens and scholars there are capable of brewing a potion that can force the dreaming self of the imbiber to awaken in the dream. From there, you can get to the Spirit Realm."

---

There were a lot of things that Jaelnec had wanted to do before they left or while they were on the road; things he had been planning ever since last evening, when he had officially - or at least as officially as a squire-ranked member of the order was capable of - included Thaler in the Knighthood of the Will as an apprentice. He had wanted to reinforce the bond between them that this shared affiliation would give them, to tell her more of the knighthood and the knights of its past glory days, to describe the world she had become part of to her and to immediately start teaching her the skills and techniques that they were expected to possess. Last night he had been almost giddy at the thought of trying to teach her to fight as a Knight of the Will and start educating her on the nature of various monsters and opponents and how to deal with them. He had had even more plans than that, plans of bonding with Aemoten as well, trying to keep the spirits as high as they had been that night...
But when morning came, spirits had no longer been high... had they? Waking up to find the world collapsing around him, having no idea what was going on, and soon finding himself surrounded by danger and despair on all sides; even if he had not been the true victim in all of this, and probably the least affected of the four of them, it had still been far from pleasant. It was hard to feel sorry for himself, though, when all he had done was to fend off crows, be bitten by an yth and blocking a single blow from a treacherous rune mage's blade. So what? Thaler had apparently been harassed by Rilon himself, though the details were still unknown to him, and had been forced to betray the deal she had made with the Blood God both because Aemoten had forced her to, and to stop Rilon from killing them all for wanting to get rid of the Black Thorn. She had witnessed a creature she had pitied get killed by a man who had just - apparently - confessed to be in love with her. Aemoten, in turn, had suffered all of this from the opposite side of the table, realizing that the woman he loved went through all of this, all while she seemed to resent him for insisting that she do as he thought best. Fighting monsters, one relatively mundane, the other so abominable that he had had to sacrifice part of his magical energy to even render it killable. Even Olan, the harmless old man, had suffered; being impaled by Rilon's thorn-clad hand, nearly dying and only being saved by Thaler's trading of the Black Thorn, and then somehow losing his memories... or most of them, anyway.
Compared to the others - perhaps even Etakar, although Jaelnec did not really know how the dekkun had been injured - it seemed pathetic to feel bad about his own, comparatively gentle fate this day. That said, it was still hard for him, even now... not because of what had happened to him, but because of how his friends were suffering.
Yes, Jaelnec had had a lot of plans last night, but they had all worked under the assumption that there would not be a disaster before he had the chance to carry them out. When disaster struck while he was still sleeping, however, there was little he could do about it.

Off they went from the outpost, heading towards times that Jaelnec could only hope would be better than this morning. Had he still had faith in Laon, he might have prayed for just a short while of mercy... but that was why he had lost faith in the first place, was it not? Because gods, spirits and demons were all the same; none of them had any mercy, and their indifference to mortal suffering made them unworthy of his worship. It was ironic that their suffering came at the hands of a devil-god, of all things, and a Death Clan-member. It would always be ironic when the world itself seemed to verify one's thoughts. Just once in a while, though... he wished that he would be proven wrong in that regard.
The squire rode next to Aemoten during the entire trek, trying to stay as close to the other's horse as he could so that he could catch him if he fell. The young Nightwalker was the only one of them aside from the Sekalyn himself who knew that their leader was suffering the effects of rather severe magical exhaustion at the moment, and he knew that he would need to be vigilant in case Aemoten was assailed by greater weakness than he could bear. He did not speak much aside from when spoken to, but simply remained near the man, silently being there to support him.
Meanwhile it was somewhat evident that Olan was still himself, even if the loss of his memories was quite observable as well. The older Nightwalker rode the donkey and stayed with Thaler, and occasionally spoke animatedly when he noticed something he thought unusual or otherwise interesting. His spirits, at least, were high as ever, and he smiled and laughed as he commentated their journey as though he did not even register Aemoten and Thaler's misery. There were times when one, if one ignored the hopelessness that lay over the rest of them, could almost forget about the ordeals of the morning in the face of Olan's enthusiasm and optimism. But in between the times when the explorer extraordinaire had things to talk about, he fell into periods of silence that were most uncharacteristic for the cheerful man; silences that came not from lacking desire to speak, but from not having anything to talk about. Yesterday Olan had been filled to the point of bursting with countless crazy stories and apparently boundless knowledge of the world, but today he had no stories left to tell and no insight left to share. He was as he had been before, just... emptier.

Then Etakar had them diverge from the road, and Jaelnec remained by Aemoten's side as they went to follow the beast... if such a label could indeed be used about a creature of such evident intelligence as the dekkun. Olan, he noticed, followed only for a short time before turning back, going to stay with Thaler at the edge of the cluster of trees, dismounting and settling down on the soil by the tree next to the one she was resting at. Jaelnec did not mention this to Aemoten; wherever Etakar was taking them, they would hopefully return to the road shortly.
What they found was enough to give the squire pause: two humanlike beings, a man and a woman, accompanying some sort of creature the like of which Jaelnec had never seen before. Some manner of large, black-furred beast slept there, and near them lay a dead and mutilated lohk. It was just a male, so far as a lohk of any sex or size could ever be "just" anything, but if these people were the ones who had killed it, the Nightwalker was impressed. Lohks were powerful and tough to kill, and were foes to be respected even by experienced hunters of monsters and evil; for someone not trained to fight them, defeating a lohk definitely spoke volumes of their prowess.
Noticing the strange man among these people glancing at what appeared to be a quite advanced and high-quality lever-operated crossbow, Jaelnec's own right hand automatically went to his chest, brushing aside the cloak to allow easier access to the throwing knives he carried in the straps on his chest, and incidentally uncovering his ghiril cuirass as well. Once the other seemed to decide not to brandish his crossbow - a wise move, considering that Etakar would likely have horrendously mauled him for having done so - Jaelnec instead raised his right hand to the brim of his hat, pulling it down a little to shade his eyes better in the gray, sporadic light that filtered through the trees.
Jaelnec wanted to ask these people if they were the ones who had defeated - and subsequently cut apart - the lohk, but the man spoke first, addressing Aemoten, and the Sekalyn replied. The stranger seemed somewhat amiable, at least, although one could never be sure how much of that good nature came from fear or suspicion; Aemoten was rather harmless in his current condition, but Jaelnec was in good health and capable of fighting, and Etakar - even injured - was still a force to be reckoned with.
These people had possibly killed a lohk, though... so chances were that their two groups were more evenly matched than they would appear. Especially if that big black-furred creature was even half as dangerous as it appeared to be...
Ah yes, of course; I'll get right on that as soon as possible.
Any objections to me having the deo'iel respond to Ixion's question?
And, since it briefly came up in Yoshua's post - why do we have one proper played character limit (aside of someone going and making a single-minded army of their own characters)? Given that I, too, on most occasions prefer to play several at once (and switch between them as is appropriate depending on who actually has something they want or need to do; having several characters also alleviates some other character-related issues), and already have rather prominent NPCs/secondaries besides my main character...
Shienvien

Ah, well that's because -...
I mean, clearly the reason for that is -...
That rule is there because -...
...
Yeah, okay, there really isn't that much point to that rule being there anymore, when I think about it. I originally included it because there firstly were a lot more players in the RP - and many players with multiple characters equals me having a lot of stuff to keep track of - and secondly to function as a safeguard against the kind of player that ended up making loads of characters and pretty much populating the entire cast with himself. You know, like I'm doing... but I'm the GM, so I'm supposed to do that. Heh.
But now that you've brought it up, I realize there's nothing stopping me from removing that rule, and governing the amount of player characters in a more case-by-case style; I still have to accept characters, after all, so I'd have the option of simply saying "eh, don't you have enough?" if it comes to that. Not that I expect it will.
So yeah, disregard that rule from now on.
Zerul City, the Drunken Dove

"The short version, then," the blue-haired one nodded at the penin, idly reaching up to play with a lock of her hair with her left hand. She smiled at them charmingly, although a particularly perceptive individual might notice a slight squint in her eyes and a trembling of her brow, as though she was silently suffering. The other one glared menacingly at Ixion, clearly dissatisfied with his response to their request. There was suffering in that one's eyes as well, but it was far from as evident as it was mixed with wide-eyed madness and face-scrunching bloodlust.
"It takes a lot of effort to behave," the masked one told him, its voice surprisingly similar to the blue-haired one; in fact their voices would have been exactly alike, had she not lacked the other one's lisp and instead produced an odd clicking noise every time her jaw moved up or down. "I would prefer you not making it harder than it already is."
"Relax, dearest, I'm here," the more obviously female of the demonspawn consoled her kinsman, earning a glance from the other one that probably made every baby within several miles cry from the sheer intensity of the murder in them. "We'll be leaving the city soon, then it'll be easier. Just hold on 'till then."

Turning her attention back to the others, the blue-haired one looked first at I'on, then at Ixion, and smiled at them once again. Her left hand was no longer playing with her lock of hair as much as occasionally yanking on it, hard enough that it would have to be causing her significant pain.
"My sister and I have been hunting an especially troublesome demonspawn for nearly five months now, and our latest information makes us believe that he is either heading this way, or has already been here. He has killed a lot of people, including deo'iel, and we have been sent to stop him." She sighed. "We can't be sure what he looks like anymore, though - or if he is still male, even - so all we can do is ask people if they have noticed anyone unusual lately. You three seem like you would notice something out of the ordinary: have you encountered anyone like that?"
Hmm no, it seems you pretty much hit the mark on that one, Shien. The only thing I really feel like adding would be that a sniffer's sense of magical energy - and the information one can derive from observing this - is actually one innately possessed by all living beings, though to vastly different degrees. Sniffers have extraordinarily keen senses in this regard, but others - especially mages, and necromancers even more so than other magi - have the same abilities. It's as Shien said: even regular people can pick up on unusually powerful presences, which is also one likely explanation as to why people seem to automatically put distance between themselves and the demonic duo.

So basically, all of the information that can be garnered by a sniffer could potentially be gained by others as well; a masterful necromancer would be able to sense an amount of information almost as great as that of a sniffer, a master mage quite a bit less than that, a regular person very little... and tarken are, of course, all the way down at the bottom of that particular ranking. It would take almost deity-level power for a tarke to be able to sense it.
I'm here, mostly; enough so that I cannot be counted as missing, at least.
I probably should have posted already - I have been in the "should post" stage for some time, actually - but somehow it has not stricken me as urgent enough to warrant setting aside time in my (also) rather busy schedule these days to do so. I'll get it done - when it's necessary if not before - but until the exam rush is over, my presence may be slightly erratic.

That aside, I feel that I must regale you all with a tale that stands as an example of my life, all completely true. I've just returned from celebrating my parents' wedding (apparently my father decided that they should be married on their 30th anniversary), and as is custom on such occasions I opted to wear my best suit. The ceremony went nicely, as did the reception - which lasted around four or so hours - , and despite of numerous close calls and plentiful foodstuffs with toppings and the like that could easily spill and stain my suit, I got through it all without as much as a crumb getting on it. Once my parents friends and our more distant relatives departed the reception, our closest family was all that remained for a less formal dinner. Note that at this point I felt certain in my achievement and took off my suit jacket and unbuttoned my shirt, allowing myself a little reprieve from the tension of wearing expensive clothes.
As it would happen, however, about half an hour after my decision, the others seemed to decide that they wanted several series of pictures taken in the garden of the newlyweds, including a series with their children and grandchild, including me, posing with them. So I put the jacket back on and fixed my clothes, to look nice for the last time of the day before I could finally relax.
I went outside to find my parents already being photographed, and took up position by the house - a fair distance from the outcropping roof, and far from any adjacent trees, it should be noted - and waited for the imminent time when I would be required to stand beside them. It was a chilly afternoon, and the bright green of the willow behind my parents stood in sharp contrast to the gray sky, and stray strands of hair kept being stolen away from my ponytail and float eagerly on the lively winds of the day. The air smelled damp, as there had been a number of brief rainfalls throughout the day. The only sounds that could be heard were those of cameras clicking and my family quietly conversing.
Then I feel something like a light tap on my right shoulder, hear a subtle "tuck" and think I register movement by the right side of my head. Confusedly I look behind me, thinking that someone threw a small stick at me (which was the source I found the best match between the sound and feeling), but there was no one there. Next (with a delay of maybe a second) I grew annoyed that someone would throw something at me like that when I was wearing my best suit. Then I noticed there was something on the suit, on my right shoulder, and wondered what a small stick could have left on it.
I looked. Threw off my jacket to hold it in front of me to get a better look, exclaiming (loosely translated to English): "That just isn't happening!"
After the entire day, after I had taken it off and set it aside, after having survived numerous hazards that could have stained my suit, after having put it back on and gone outside - away from everything that should have posed a risk towards it - and about to pose for a picture with my parents... a passing bird decided to take a shit on me. On my shoulder, down my back, in my freakin' ponytail; birdshit everywhere. Needless to say, this was a recurring joke told throughout the evening. How unlikely was that? they would marvel, laughing all the while. I was lucky because it was so unlikely. Yeah.
And the moral of the story is this: if you wear an expensive suit, the entire universe is going to make sure it gets stained. And: I am an exceptionally lucky person, apparently. Sure doesn't feel like it, though.
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