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I can do that. Err, before I do - I half-planned to put all the posts I wrote for the RP before I learned that it had been wiped in the IC-tab of the thread - what do we do with the IC-posts you did manage to save? Chronologically it would make sense to put them in the IC before I put these newest posts there, but for one thing there are a lot of posts there, all unformatted, which would take up a lot of pages in the forum and a lot of time to even try to reformat, and for another the last pages of posts are missing, so it would not leave the IC up-to-date anyways. Should I save putting up the IC-posts for later, somewhere else than in the IC-tab, or should I put them up before I put these most recent posts in there?
Excellent, I'll add the link to that CS to the OP, too.

65535 characters in one post? Hmm... That's not a lot. I'm concerned that I may have to split up the Compendium-posts even more than I already have. We'll see.
A three-way PM conversation? Such a thing is possible now? What is this... sorcery? It is madness!
Sounds fine to me, though. I've also been debating with myself whether we should play it through fully the way we have until now (which would not save time at all in the end) or take a step back, out of our characters, and simply summarize what is done rather than true roleplaying? That would be a lot faster, but not as fun or reliable...

I added links to your CS's to the OP. I've also been debating with myself just where I should store the Compendium this time around... hmm.
Updated the OP. Also, here is Jaelnec's CS, just to get that out of the way as well:

Name: Jaelnec
Age: 20 years
Occupation: Recently named Squire of the Will.
Race: Nightwalker
Gender: Male
Appearance: 5' 11" tall, well-muscled, but compact, and has the appearance of a sixteen- or seventeen-year-old human. He has almost impossibly black, yet warm and kind eyes, and no visible growth of facial hair. His chin is shapely and his jaw is broad, and he has thin red lips. His nose is perhaps a little too long to be handsome, but it is narrow and generally appealing. His hair is a luminous shade of golden-blond, smooth and is shoulder-length.
He usually wears ordinary black trousers and a white shirt, though the latter is hidden behind a cuirass composed of numerous small overlapping ghiril-scales, shifting between hues of purple and golden depending on the light. He also wears brown leather boots and gauntlets, and used to wear a long black coat that reaches to his ankles, and which he almost always wears open in the front. He has a wide-brimmed grayed hat, a leather belt and an additional shoulder strap, going diagonally from left shoulder to right hip, containing (when it is full) eight throwing knives of alchemical silver.
He wears a dagger of steel in a sheath by his right hip, and an exquisite longsword called Roct in a scabbard on his left, with a silvery blade and a hilt with a guard artfully formed as extended dragon-wings, the dragon's tail wrapped around the handle, and the blade seemingly spawning from flames spewed from the tiny golden dragon's jaws.
Since then his coat was first ripped by goblin claws, then lost, and now replaced by a brown linen cloak. His calves and lower thighs have received a number of cut-scars, and after his first pair of trousers was torn apart, he changed to another, similar pair.
Skills: Although having no training - or talent - with magic at all, Jaelnec has undergone long and intensive training on swordplay and fighting in general, rendering him an excellent swordsman, a superior fist-fighter and a quite capable knife-thrower. His general fighting style is to rely on speed and mobility over raw strength, as the occupation he was training for - Knight of the Will - would inevitably lead him into battle against monsters against which even the strongest blow would be useless unless a weak point was targeted.
Aside from his fighting-abilities, Jaelnec has a great deal of knowledge on a lot of subjects in Rodoria, including the basics of how magic work, the nature of various monsters and the geography of the land, as he has not only accompanied and watched his master, Freagon, over the past ten years of training, but also studied in a library of the deo'iel.
Since it has turned out that Jaelnec has some kind of guardian entity, although virtually nothing is known about this being aside from that it is apparently extremely protective about Jaelnec and is capable of possessing his body, though this process seems very painful. The entity has also been described as having an enormously powerful soul, and as being blind to the material world, as it instead sees the spectral image of the world, allowing it to see others' souls, but not their appearance.
That was some overwhelmingly quick responses! Thank you. I just really hope that we find Hymusia, or that she finds us/this site and thread. And naturally it would be nice if sartorous appeared, too. And I have noticed Merc's name on the member-list during my searches for Hymusia as well, so we are actually almost reunited. Bodes well for the RP. I'm glad.
It seems as though there is overall indifference among us as to where The Prophecy is going to be based, so for the moment this site will do fine. It seems as though nearly everyone have things to do for the moment, but in the meantime I'll get start preparing the OP and Compendium for re-posting.

(The Dark Souls 2 release is soon? Hmm... time to save up some money for a new game, I think.)

EDIT: OH MY GOD YOU POSTED WHILE I WAS WRITING: HYMUSIA!!! Oh god, oh I am so happy... That's a huge load off my mind. Shien and I have been trying to find you for days to try to organize a reunion. And here you are, just under a different name! Yes, damn it, yes and a hundred times more yes, we want you back. The crew is back! The Prophecy has been restored! YAY!
The Prophecy OOC - Epic High Fantasy Adventure

Introduction
This is a roleplay quite beyond the regular standards when it comes to the incredible extent of details that are determined about the world in which it takes place, as well as those that will be determined before its completion. But at the same time as the world is elaborately defined, the plot of the roleplay offers great freedom within the bounds of the world. The main plot of this roleplay is that of an epic medieval adventure fantasy tale, with major plot-points partially derived from the series novels called The Prophecy, with most details taken from the first book of the yet unpublished series The Prophecy of the Withering by L. K. Petersen aka Dark Jack (that would be me).
The style of the roleplay is that the storyline is extremely flexible, allowing the players to take their characters on detours and side-quests of their own design if they so chose, while only main plot-events are predetermined, although the outcome of these might not be. The roleplay will, aside from the main adventure-element, also have elements of war, and it offers the freedom for the players to even make it a semi-social roleplay in which their characters may develop relationships, and even marry and have children, as long as it does not cripple the plot for the rest of the players.

The Nomad's Prophecy
The prophecy spoken by the Nomad at the end of the Age of Darkness, just before he disappeared and was never seen again. "The Foe" is presumed to refer to Kreshtaat, the Lord of Darkness and the leader of all demons of the Lower Plane.

Once there shall be a disaster like never before,
Which will shame the rich and crush the poor,
Because even with the Spirits on our side
Break, will the once-great Divide.
The land in the middle a curse will suffer,
That will turn father on son, sister on brother.
Lives will wither away and be gone,
A darkness will shatter all hope as we know,
In the lands of sand, in the lands of snow.
In the end, this evil will have spared none.
A new Age of Darkness will arrive,
And will try to mortals their freedom deprive,
Gods and demons, locked in eternal battle,
And mortals in the middle, the helpless cattle.
But amidst what is already bad,
There is a greater evil to be had.
The Foe will rise once more,
Step onto a world covered in gore.
Unless all unite against this beast,
He will upon the world return to feast.
Death it is, a being of madness,
Of power unmatched rage and sadness.
Pray, for fate will truly be grim,
The Foe will end this world on its whim.


Additional details about the Planes (The Prophecy-universe) are available in the Compendium.

Guidelines
I realize that many of these guidelines are probably superfluous, but bear with me; it is better to be safe than sorry.
- All character applications are posted in this thread.
- No godmoding. Don’t go around and controlling other people’s characters, that’s just annoying.
- No instant death. Actually links to the previous rule, since it requires that you control another character to kill it. Another player-controlled character can only die if the RP'er agrees beforehand.
- Kissing, hugging and such is allowed, and so is mating to a certain extent – but do NOT go around and describe the entire act of mating. If anything, make a time-skip from when the act begins to when it ends. We don’t want any vulgarities here. Take it to PMs if you really need to type it out.
- While there are no direct limits on how powerful your character may be, nor what race it can be, please refrain from being completely invincible. Remember, there are others playing here too. If your character is too politically or personally powerful, I reserve the right to require you to change the character or outright deny it.
- Posting is not allowed until I have approved your character.
- Each IC post should maintain a decent length and should offer at least some development for your character or the plot. The current minimum length of IC posts is two proper paragraphs, but I retain the right to change this at any time. The quality of your writing should be at least borderline advanced.
- Once it is your turn to post, please at least give a situation- and/or progress-report if you are delayed from posting by a week, and another periodically at least once a week from then, if the delay becomes extreme. If you expect to be unable to post for two weeks or more, please tell us in advance.
- If you find yourself unable to post for a long period of time (a month or more), please consider allowing for your character to be carried during your incapacitation, preferably while giving relatively brief and manageable instructions on how to handle this OOC.
- Communicate. If there is any doubt as to which player is the next to post, please address this doubt OOC as soon as possible; ask if the other player intends to post rather than waiting to see if they will. In fact if you have questions in general, don't hold back: a question asked is potentially a mistake avoided.



Character list
Those following Aemoten's leadership:

Jaelnec (Dark Jack) - The Aspiring Knight

Aemoten (Shienvien) - The Unshakable Warrior

Thaler (Biscuits, formerly cthulu, formerly Hymusia) - The Cursed Thief, Black Sun

Olan (Dark Jack) - The Explorer Extraordinaire

Iridiel Taileflaith Caomhánach (Legion X51) - The Goddess' Chosen

Domhnall MacRaith (Shienvien) - The Wandering Hunter

Those not amongst these Companions, but were destined to join them:

I'onriyi (yoshua171) - The Hardy Enchanter - Retired

Ixion Ecthalion (Mercinus3) - The Quiet Contractor - Retired

Morgan Thrainsson (Rhaevnn Xeno) - The Blood Sniffer - Retired

Ajanok'Tez, or Claw (ASTA) - The Rawr User

Angora Kelenwyn (Legion X51) - The Untamed Stranger

Sir Yanin Glade (Shienvien) - The Viper of Glades

Jordan Forthey (Shienvien) - Squire of the Glades

Those traveling with Jillian on her quest:

Jillian Veldaine (Ashgan) - The Wayward Witch, - Retired

Gerald Glass (Dark Jack) - The Withering Warlock,

Some theme music for various characters.
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