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Hey Yoshua, hope you're doing all right. And, eh... with a prelude of a humble "I don't know if it's incredible", I suppose it's gotten this way because 1: I've had a lot of time to think about it, and 2: the RP and its players has kept me on my toes and made me flesh out the world even more to have answers to their questions. And, of course, everyone else have added their little bits to the world as well, so there is that.
Overall I think Athanar sounds pretty good and interesting, actually. I'm particularly interested in how his power will end up playing out; I have another universe I write about in which telekinetics adhere to very similar circumstances of still being subject to Newton's Second Law, though those telekinetics could at least, with enough practice, compensate somewhat by exerting opposite forces on different objects to cancel out the effect on themselves. But I digress; I don't think I have any objections to that part, at least.

The part I am somewhat confused about is his demonic craving. Either it isn't stated clearly in the CS, or his craving is supposed to specifically be garnering knowledge about the Divide? You could possibly convince me to go with that if you had a good reason, but Hymith's cravings are usually one-word directives and typically not that specific. They don't usually get the directive "kill this person in particular", for instance, but rather just "kill", if that's their directive. You could conceivably make it so that Athanar's craving was simply one of knowledge in general, and that the interest in the Divide is one he decided on himself. The result would be the same, albeit with the freedom to shift focus, and it would adhere completely to the existing norms of demonspawn.
You'd certainly be welcome to. I realize that I'm repeating myself, but I'll reiterate as many times as needed that you are free to ask if there's anything you want to know.
I wouldn't worry too much about "filling gaps" in the group as much as I would making a character that will be enjoyable for you to play. I mean, heck, one of the characters making up the current group is basically a non-combatant whose only useful traits seem to be the ability to universally understand languages and that he's generally a likable guy. Your character can basically be anything, as long as it adheres to the rules of the Prophecy universe.

That said, if you do want to specifically fill a vacant "role" in the group, I suppose they're missing (a) mage(s).
"The deal"? Nothing much, really... if you want to join you can just go ahead and (start to) make a character; I'll help with anything you (or any other takers) need help with in making it. Once I have approved of your character, for all intents and purposes, you're in.
Meanwhile...

Oratory of Fate, Kreshtaat’s Domain, the Lower Plane

It was never what one would refer to as “quiet” in Hell, with the constant infighting of demons and widespread torture, murder and rape going on everywhere at all times, but even by the standards of the Lower Plane the cacophonous pandemonium around Wagor was bad. On the ground, in the air, even under the ground and merged into ethereal shadows demons were clashing in the tens of thousands, if not hundreds of thousands; it had reached a scale where numbers stopped making sense, nor did they really matter. Two huge swarms of demons were simply throwing themselves at each other in droves, killing and maiming each other with wild abandon, only to dissipate and reconstitute themselves upon death so they could come back and fight on.
Pointless, he thought, faintly registering that a hostile thalk was apparently attacking him with bolts of purple lightning, though such lowly creatures were no threat to a demon lord like himself. He waved a hand at the thalk, releasing a small burst of energy that made the vaguely human-shaped demon explode in a mess of black gore and white bones. Lowly demons should just fight among themselves instead of trying to mingle with their betters.
A fourteen feet tall orlgarh came at him next, roaring thunderously and flexing its absurd muscles as it swung its giant flaming axe, apparently intending to use it to cleave Wagor down the middle. Wagor simply held up the back of his left hand and called his relic, though, manifesting his heater shield, Black Mirror. The axe struck, resulting in the orlgarh’s entire right arm vanishing into a cloud of black mist, before the Lord of Vengeance made a cleaving motion with his right hand and tore the brute in half.

He looked up into the sky, watching how the churning green, red and black soup of nightmares up there spat out multicolored lightning, rained fire and got pulled toward the ground by chaotically forming tornadoes everywhere but here. Immediately above him, unlike in most of the Underworld, the uniform black sky was uniquely docile, tamed by Wagor’s liege to protect the Oratory of Fate. This place was the most precious, most holy place in all of the Lower Plane, and for these heretics to try to seize it was unforgivable... so why was he the only demon lord here, defending it?
Of course he knew that Valderoth was on the other side of the oratory – even if Kreshtaat had not assigned them each their own side, it was impossible not to notice the dense aura of power over there – but he was the only one. It was both a good and a bad thing; on one hand it meant that the invaders would focus all of their attention here, with Wagor, since none of them dared to risk annoying Valderoth. On the other, the lazy bastard would never drag himself to this side, even if someone broke through. In fact, Wagor suspected Valderoth would not lift a finger even if the oratory was lost and was being torn to shreds right in front of him.
The truth of the other lords’ absence was simple, though, and he knew it: most demon lords wanted nothing to do with the battle, and while some might feel that such a battle was beneath them, Wagor knew most simply wanted to avoid punishment while at the same time hoping for the oratory to fall.
The Oratory of Fate was where Kreshtaat kept the Oracle, of course; everyone knew that. Everyone also knew that the Oracle was due to wake in just a year’s time, and that for one day only her limitless knowledge would be offered. They also knew, however, that the Lord of Darkness only allowed a few to approach the Oracle, and even then he permitted them only to ask the questions he provided them with. The Oracle was for Kreshtaat only, and no one else, not even his greatest demon lords, were allowed to even see her. These insurgents wanted to “liberate” the Oracle from Kreshtaat’s control, which probably meant that the winners would be the ones with exclusive right to ask her questions... though no matter who took her, taking her from them would be far simpler than taking her from Kreshtaat. If there was one universal rule in the Lower Plane, it was to never cross Kreshtaat.

The very air – thick, heavy and foul-smelling as it was down here – trembled for a second as Wagor sensed a sizable discharge of energy, and a quick look around confirmed that hundreds of demons on the defending side abruptly collapsed, crippled and incapacitated by the volatile debilitating magic affecting them. Truth be told even he felt somewhat weakened by the destructive energy burrowing into his flesh, though a minor effort on his part was all it took to dispel it from himself. The others affected could just go ahead and die. They were inconsequential anyway.
A shadow suddenly leaped out of the crowd in front of him, moving much too quickly for him to properly react, and abruptly Wagor found himself raised into the air and moving backwards at breakneck speeds, a hand around his throat and a vile, crumbling, rotting grin in front of his face. The hand holding his armor-clad throat was skeletal, flaky and crawling with maggots... as was the hand that now seized his right wrist, and the third hand grabbing the left one.
Wagor swung a leg in a powerful kick, easily shattering the ghoulish creature laying hands on him in time to catch himself with a burst of energy, stopping himself in mid-air before he was carried too close to the oratory. He let himself down onto the dry, frozen and barren ground gently, all while preparing himself for what was to come.
A second later the skeletal figure came at him again; it was a shapeless mass of bones, carrion insects, mold and dripping slime held within a cloak of rat-skins, shrieking wildly as its eyes burned a venomous green and hands emerged from the tangle, stretching their wicked fingers toward him greedily.
Wagor held up both hands as he pulsed dark energy, just in time to counter the blast of power emerging from his enemy. The force of the two shock waves colliding sent demons sprawling through the air in all directions and cracked the the earth beneath, but barely bothered Wagor’s regal humanoid form or the other’s – Myrtoloin’s – hideous skeletal one. Lesser demons were retreating all around them, most of them smart enough to realize that they did not want to be caught anywhere near where two demon lords clashed.
Myrtoloin screeched and filled the air with green lightning, arcing into Wagor’s body and trying to sap his strength. Wagor groaned, scowling under his hood as he channeled destructive energy into his right hand before shooting it at the other as a shapeless blob of darkness that exploded on impact, shattering Myrtoloin into dust... only for a new vessel to form immediately and Myrtoloin rushing him again, all the while crying out in rage.
The fight went on for a little while, but Wagor found that it was a very discernible difference between how he and the Lord of Decay fought, specifically in terms of how each of them had decided to make their vessels. Wagor had opted to spend a significant amount of energy to create a sturdy and powerful form, making it so dense and durable that it took minimal damage from attacks, requiring less repairs, and had high offensive power. Myrtoloin, on the other hand, seemed to spend as little energy on his vessel as possible, making it so fragile that it was literally falling apart on its own, but in turn making it disposable. Wagor could destroy Myrtoloin as many times as he wanted, but Myrtoloin just kept making new vessels; sometimes Wagor even found himself fighting multiple Myrtoloin vessels at the same time, being abruptly seized by one Myrtoloin from behind while fending off another in front of him, but the other demon lord was too cunning to overuse the trick. In the end it came down to who would tire first; Wagor from maintaining his vessel, or Myrtoloin from regenerating his.

Suddenly Myrtoloin vanished into smoke, and though Wagor could tell that that the Lord of Decay had teleported behind him just from his aura, skeletal hands wrapped themselves around his limbs before he could react. A toxic yellow miasma filled the air that Wagor instinctively started counteracting, preventing it from corroding his vessel, at the same time as he pulsed destructive energy from his back. Myrtoloin survived the blast, surprisingly, and only clung to him more tightly as more and more hands emerged to wrap the Lord of Vengeance in a tighter stranglehold still, bony fingers clawing viciously at his face and body...
Why did he change tactics? Wagor thought, jumping high into the air before propelling himself back-first into the ground with rock-shattering force; a maneuver that Myrtoloin shockingly still withstood without being destroyed. His strategy was viable. He has the power to match me blow by blow... but like this, I have the advantage. What is he thinking?
He elbowed the creature on his back, hearing bones crack and unmentionable things squish, and with some effort he ripped his right arm from the other’s grasp with enough force to tear off the skeletal hands holding it, sending them crumbling into the distance. He started funneling a large amount of energy into that right hand, preparing an attack powerful enough to disintegrate Myrtoloin... when he noticed the ground trembling under his feet.
No! he thought, too late to act, as the ground quaked, bulged and cracked, pushing upward in a surge of rock, dust and molten lava, all while a deafening rumble echoed throughout the domain. The ground finally crumbled away entirely as Wagor, Myrtoloin and any other demon unfortunate enough to have been too close to them were carried into the air on gray lips clad in scales of stone, attached to a creature so gigantic that size as a concept stopped making sense. A serpent of stone ascended out of a hole in the ground so huge that an entire mortal city could have fit in the pit, its body so long that an end was nowhere to be seen, even as it lifted the two demon lords miles into the air, far into the inky blackness above, where the harmful skies of Hell tore at their bodies and threatened to tear them apart.
Wagor unleashed as much raw power into the serpent’s head as he could muster, but unsurprisingly it neither slowed nor seemed to be any more than superficially singed by the blast; this was Akronos, another demon lord and one with a vessel even more durable than Wagor’s own, not to mention thousands of times as heavy and powerful. Akronos was a being of nothing but brute strength, an unstoppable force once in motion...
This was not something Wagor, the Lord of Vengeance, could stop.
With a sound of grinding stones, though less like rocks rubbing together and more like the motion of the tectonic plates of the world, Akronos’ jaws opened, and Wagor helplessly fell into the darkness of its gullet.

A moment later Wagor was reformed, somewhat annoyed at having to create a new vessel after spending so much energy making the first one, but by then it was too late; even hovering in the air at a distance, held aloft by his magic, Wagor could plainly see Myrtoloin’s abominable form crawling up the now-cracked ashen steps to the Oratory of Fate. It was impossible to teleport that close to the oratory – the same magic that calmed the sky prevented supernatural travel there – so the most Wagor could realistically manage would be to hit Myrtoloin with a blast of power from afar, but even then... Akronos was still there, beside him, a seemingly endless pillar of rock stretching from within the deepest bowels of Hell to far into its hazardous sky, the very movement of his body causing more of the landscape to quake and crumble. The Beast of Time could dive back out of the sky at a moment’s notice, and if it did it would tear a huge chunk of Kreshtaat’s domain asunder.
Wagor prepared his energy, unsure how to attack but knowing that it had to be huge, but it was too late. Myrtoloin reached the white structure at the top of the stairs, his grotesque form reaching for the handles on the colossal double doors into the place...

But then there was a form next to Myrtoloin, materializing out of the shadows. A pale, feeble-looking human man, his body marred by black veins and marks of disease, whose hair was like that of a corpse and whose only clothing was a tattered black skirt. A finger jabbed at Myrtoloin, and the demon lord was summarily obliterated. He did not reform, nor would he for a while, Wagor knew; there was no point. Myrtoloin knew better than to fight the Lord of Darkness himself.
Akronos apparently did not, though; the titanic serpent abruptly shot out of the sky with meteoric force, letting out a roar that shook the entire plane to its core. Wagor considered whether he was supposed to do something, but ultimately decided against it; he would only be in the way or, more likely, get caught in the destruction.
Kreshtaat looked up with annoyance, raised one hand and wagged an admonishing finger at Akronos... before the serpent’s head exploded, sending chunks of rocky flesh and showers of black blood raining down over the entire domain. The rest of Akronos’ body went limp with the destruction of the head and started slowly retracting back underground, though it would never make it that far; Wagor could already see it starting to dissipate into black mist now that the infernal consciousness within was gone.

“I thought I made myself clear,” Kreshtaat’s voice boomed across Hell, the sheer power and authority of him, even with his puny form, was enough to make Wagor fall to his knees in submission.
“No one enters the oratory.” He waved a hand with disinterest, and every demon assembled before the oratory, defenders and attackers alike, were instantly vaporized. Even the crumbling form of Akronos’ body instantaneously dispersed, leaving only a gaping, seemingly bottomless pit where it had emerged.
“No one but me.”


Hello, and thank you for checking this recruitment thread. I am here because my fantasy RP, The Prophecy, is in dire need of new players, and I hope to entice as many of you as possible to consider joining.

And so a new adventure begins... let us see how many will join me.
Jaelnec


The Prophecy is an "open world" and "open ended" RP, permitting the characters to explore a vast and detailed world with deep lore and rather fleshed out mechanics for non-standard things such as magic. Along with players adding their own touches to the world, I am always expanding it, both writing new entries for its Compendium and expanding things behind the scenes, detailing new lands, magics, societies, characters and creatures.
Posts in The Prophecy are quality over quantity, and for most part I would like for us to strive for at least one new post a week.

Though the RP is not quite as dead as it would appear here, as much of the OOC activity is currently handled on Discord, there is no denying that The Prophecy has seen better days. What you need to understand is that The Prophecy is old; one of the oldest running RPs on RPGuild, if not literally the oldest, dating back years into the days of the old RPGuild, and that is only counting the newest iteration of it. Having started back in 2011, some quick math makes the RP eight years old at the time of writing.
Since its infancy players have come and gone, frequently at first, but more and more slowly as time went on. I have had the pleasure of some amazing players over the years, at least several of which I now count as friends, but time has taken its toll. Life has interfered for a lot of people: some found themselves unable to post and unwillingly stalled the RP, causing others to stagnate and lose interest; some ran into trouble in real life and had to leave; others yet simply lost their drive and decided to retire from the RP rather than force themselves to write uninspired posts.
I blame none of those people; perhaps more than anyone I blame myself, but blame does not change the present circumstance. Players have left, and with the age, size and currently slow progress of the RP, others have not exactly been encouraged to join. At this moment in time the cast of The Prophecy counts only me as the GM, Legion X51, ASTA, Biscuits (formerly cthulu) and, last of the original players of the RP, Shienvien.
The RP needs new blood to thrive. So here I am.

"A philosopher once said... All that is necessary for the triumph of evil is that good men do nothing. And it is easier to stand by and do nothing, than to intervene and place oneself in harm's way."
Angora Kelenwyn


I have written up some points about the RP here for relatively quick perusal and consideration, which you may read as much or as little of as you like. Any questions you have are not only welcome, but encouraged; I will do my best to help you decide whether The Prophecy is an RP that would interest you.







"Time is worth about as much as you have of it. The less time you have, the more valuable it is, and the other way around. Those sitting in one place and complaining over boredom obviously have too much of it. I, for one, think this is an easy fate to come if you don't take what you do into your own hands, and just wait something to happen. Might be that the right opportunity passes and you'll never have an equal one again."
Aemoten
Jaelnec, Thaler, Aemoten and Olan have now earned the title:

Though not even those present for the event know all the details of what happened, word is already spreading of how four travelers on a quest to end the Withering saved a Zerulic border post from not just one, but several sinister threats against the vigilant guardsmen posted there. Not only did they uncover and defeat a treacherous agent of the Death Clan as well as the compliant lieutenant who made the cultist’s work possible, they also discovered a lair of piaan-addicted and trained yths who would have doubtlessly devoured the guardsmen in their sleep in time. Most notable of all, however, was the fact that these travelers faced off against Rilon himself, managing to steal away Black Thorn from him and deliver it to the hands of another god, forcing Rilon into compliance and submission. People are wildly impressed with the feat of besting a life-blessed god and are already predicting their names to become legend, though there are also many who question the decision to give another god control over Rilon’s power, and others yet who swear vengeance on Rilon’s behalf.
So it is that these four will henceforth be known as Banes of the Blood God!
Zerul City

Even though Thomas tried eagerly to convince Jaelnec and his companions to meet the survivor of the Withering in person, the young nightwalker maintained that they needed to find Aemoten and Thaler before doing so. Jaelnec wanted not only to ensure that Aemoten had all the information he needed to lead the group wisely, but also could not be rid of the burden of leadership too soon. The survivor could wait until later in the evening or next day, if need be. Olan supported the decision to prioritize finding their friends wholeheartedly, it turned out, wanting nothing more than to find Thaler and honor his promise to her, to always return to her side as soon as he could.
Luckily it did not take too much time or effort to convince Thomas to delay taking them to the survivor, after which the boy remarked that he had arranged for the companions’ stay per William’s request, and that they were all free to come with him and stay at the Remdal estate, where they would be hosted, fed and – he remarked with a glance at Angora – dressed, should they wish to be so. Once again Jaelnec and Olan declined, citing once again their wish to find their friends as soon as possible. Thomas described the location of the Remdal estate and how to find it nevertheless, noting that they might not be able to find their friends and, even if they did, were free to bring them, too. If any of the group wanted to, going with Thomas was most likely the safest and most comfortable way to spend the night in Zerul City.

Jaelnec and Olan entered the city, though, and started their search. It proved a simple task to track the others at first by simply asking various street-vendors and the like whether they had seen a creature matching Etakar’s description, and for most of the search they were optimistic that finding their friends would prove relatively quick and easy. There were still dead ends in their search, of course, and sometimes they had to ask around quite a bit before they found someone who had either seen Etakar or heard about him from others, but eventually they managed to locate the dekkun... only to discover that the foreign beast had parted ways with his human, likely having found no suitable accommodations for himself wherever Aemoten and Thaler had settled.
They asked around a little more after that, hoping that someone might have either noticed Aemoten’s somewhat foreign appearance, Thaler being a white-haired daywalker, or where about Etakar had parted with his riders. By then it was getting late, though, and the streets gradually drained of the people who had been out and about during the day who either retired to their homes or migrated to different parts of the city. Sullen and defeated the nightwalkers finally followed the instructions given by their greeter and, in what to them was blessed darkness, arrived at the Remdal estate.

The estate was nothing less than a mansion, it turned out, located in the wealthiest part of the city and being significantly larger than most other residences near it, and one of the rare Zerulic cases with a building actually having two floors. The inside was richly decorated, the floors either tiled stone polished to mirror-like sheen or luxuriously soft carpets, depending on the room or hallway they found themselves in. The food and drink on offer was less extravagant than the estate itself, it turned out – according to Thomas there were limits to how much he could procure at the moment, especially with his father gone on business – but it was still quite plentiful, varied and well-made enough that both of the nightwalkers got to eat their fill before being shown their separate chambers.
The estate turned out to have quite a few bedrooms, and though not all of them were equally exuberantly furnished, they were all a huge step up from sleeping on the ground. Every room had a large bed big enough for two people to lie side by side, with mattresses filled with wool, more pillows than one could possibly need and warm quilts, and all had curtains run around them; clearly Count Remdal was used to hosting people of high standing. The bedrooms also all had the necessary equipment for grooming and bathing, a pitcher of water and a chamber pot.

After a night of better rest than Jaelnec could remember ever having, morning – and an offer of delicious breakfast – came, and the nightwalkers reunited and made to rejoin with their companions once again; both those they had left at the city gates and Aemoten and Thaler.
Kay hang back for a moment while Enn got off the truck and started introducing himself, not because she did not want to stand by him when officially meeting their leader, but because she had to detach her cart from the truck so Ell and the others could resume their patrol.
Some of the other Eighfourians seemed to realize that Enn was not one of them while he was speaking, staring at him with wide eyes, whispering to each other with expressions of curiosity and concern and generally plotting the routes they had been walking along before his appearance so that they gave him a wide berth. One man – one of the ones that had been talking to Gramps when they arrived – seized a handgun by his side, but was stopped by an admonishing finger from Gramps before he could even draw the weapon, despite the leader of Eighfour not even looking in his direction. His attention – intense and neutral, seeming neither wary nor trusting yet – was focused solely on Enn.
Despite wanting nothing more than to believe that Gramps would solve everything and that he would just immediately accept Enn’s help, Kay’s attention was nevertheless held breathlessly by the two of them, a hard knot forming in the pit of her stomach as unbidden thoughts of what would happen if Gramps decided to treat Enn as a hostile, or simply discarded the man as a burden. She knew Gramps to be a warm and protective man, but also an extremely practical one, almost pragmatic at times... Chances were that even if he decided to trust Enn and wanted to protect him, he might cast him out if he deemed him not worth feeding and protecting. He would want to help Enn, and to accept Enn’s help, Kay was sure of this, but Gramps was also responsible for all of Eighfour; he had to make the decision that was for the best of the faction.

Gramps’ eyes scanned Enn from head to toe, lingering occasionally on parts of his equipment, but always returned to Enn’s face shortly, letting him know that he was listening intently. Only when Enn had finished his introduction did Gramps let his gaze stray from the stranger momentarily, darting to Kay immediately, then to Ell, and finally back to Enn.
“You take care of things here for a moment, Chubby,” he said over his shoulder, prompting a quick affirmative from a woman with a pretty average build holding an electronic PDA. “Continue preparations and make sure to keep the perimeter secure. I need a moment with Enn-Que.”
‘Chubby’ - whose name was actually Ex-Ell and got her nickname from her name being the same as the initialism of “extra large”, just as people would annoy Ell by greeting him with “Hello, Ell-Oh!” on the street in less stressful times - started directing the Eighfourians coming for instructions to speak to her, and Gramps left behind the crowd to approach Enn.
“My name is Dee-A, but everyone calls me Gramps. You must be weary with everything that has happened,” he told the soldier with a measured smile. “Let’s talk in my quarters. Food was one of the first things we packed up, unfortunately, so I can’t offer a proper meal just this moment, but I think I might still have some crackers in a cupboard, or some cookies. And I’ll make something to drink. Do you prefer tea or coffee?”
“You come too, Kay-Gee,” he remarked just as Kay came up next to Enn with her cart, earning a grateful smile from her. It was just like Gramps to spot how things fit together without anyone having to explain it to him. Kay happily followed, and together they headed to Gramps’ quarters.

His “quarters” was actually a ten by seven meter shack just a short way from the center of the settlement, just a few minutes’ walk from where they had found him, barely discernible from the multitude of other small structures lining the streets beyond it seeming perhaps a little more worn than the others, with a metal door that bore signs of having been repeatedly mended, and the dirt in front of which bore signs of being heavily traveled.
They traveled mostly in silence until they got there, where Gramps opened the creaking door and bid them both inside the somewhat cramped space inside. The entire structure was made up by just a single room, though the two ends of the room were furnished for different purposes. The end they entered was clearly where Gramps received guests, with an old, well-worn dining table and wooden chairs took up most of the open space, and a series of cupboards and closets lining the two adjoining walls to their right. The other end, to their far left, seemed to be much more for personal use, containing a small unmade bed, a closet and a chest of drawers, but also a desk facing the wall, filled with piles of random junk around an turned-off PDA and various devices in different states of disrepair.
“Have a seat,” Gramps offered with a gesture at the dining table, heading straight for the string hanging from the naked light-bulb in the ceiling, pulling it to turn on the light; the shack, like all buildings in Eighfour, had no windows. They closed the door behind them, leaving the room lit solely by the cold electrical light.

“So,” he said, leaning against a cupboard once they were fully in private. He still did not smile, but simply looked at Enn intently with a decidedly neutral expression. “An Anderekian soldier who actually had enough independent thought to realize that your faction couldn’t care less whether you lived or died, and that before you got yourself shot or lost any of your equipment. If you’d be presumed dead and lost there must’ve been a battle. Probably with the Trenians. And the Anderekians lost.” He sighed. “I don’t suppose you know whether the Anderekians or Trenians use AI?”
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