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and if you're doing a couple of hours bombardment... why not call for backup?/counter attack. Honestly I feel like it may be better if you had him simply flee. It raises more questions having him turn traitor.
@ZAVAZggg did the outpost in question not have shields? I can honestly see him managing to empty the ship but to go from deserter>traitor... I mean if you're fine with that then it gives you a whole redemption arc to work through.
While I'm not fond of the solo character aspect either (what if we have a ground forces storyline for a few weeks or send in ambassadors? It sidelines the character) do you really want to play a cowardly deserter? Totally cool if your are because that takes courage but most people would feel uncomfortable doing so.
Alternatively he could have had his crew evacuate while performing a selfless, near suicidal act but survived anyways. Perhaps he was trapped in the event horizon of a black hole, experiencing time dilation for ten thousand years! Maybe it was a surprise attack by the wraith with his entire crew on shore leave being destroyed before his very eyes.
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I mean if you wanna go with this solo thing that's fine. But I don't think the idea of shutting people out works. Maybe they had a land based base and he abandoned them? #ideas
@ZAVAZggg my issue is, you're telling me noone aboard could undo his coding? Also why did he have a hidden stasis pod to begin with?
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What'll be more interesting IMO is obviously my guys knowing what your ship is, and you being all like, "So where are you from?"
"Oh... we're your descendants."