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On Vacation in Brazil until July 29th

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Name – Vindica

Species - Human

Sex - Female

Age – 34

Faction- Cult of Okussus

Rank – Uncertain

Appearance –

Vindica is a small, slender woman who is pale of skin and has dark chestnut coloured hair that hangs loose about her shoulders. She prefers dark eyeshadow and eyeliner and often paints her finger and toenails a glossy black.

Apparel – Vindica has her roots being a primitive savage. She still prefers the leathers of her primitive homeworld and has never worn shoes in her life.

Lightsaber(s) – Vindica carries only a singular shoto lightsaber which is better for her mostly defensive style.

Equipment – Lightsaber, Comm-Link

Force Powers –

Force Sense: Vindica can sense the movement of the force through the cosmos. Thus she can sense places strong in the force, individuals strong in the force and if it is strong in the dark side of the force or not.

Empty Force: Vindica can empty herself of the force, making herself invisible to those seeking out force users. However, this is done by suppressing her connection to the force and nearly all her abilities. As the force is emotion, she also seems passionless like a robot while embracing this technique.

Mind Trick: Expert

Mental Invisibility: A derivation of the Mind Trick, Vindica simply tells people not to see her, or that she is inconsequential in some way not worthy of notice

Feed the Dark Side: Vindica can make a person feel fear, hatred or anger. She prefers to do so from a distance, subtly, in order for the kindled emotion to feel natural.

Force Illusion: Vindica can ask the force to create an illusion inside the minds of others. She can either picture the image and cast it into the force, trusting the force to manifest it in her target or she can nudge the force to create an illusion representative of a concept. This concept could be a greatest fear, a trusted ally or a rival but if she does so then she cannot be sure what it is that the target sees.

Force Push- Expert
Force Pull- Expert
Force Choke- Intermediate
Force Lightning- Beginner

Known Lightsaber Forms –
Shii Cho- Beginner
Makashi- Intermediate

Skills –
Stealth and Tracking: Vindica grew up on a primitive world and was the daughter of a hunter. She is quite skilled at moving through underbrush silently.

Flaws –
Technophobe: Vindica grew up on a primitive world with no technology. While she's become used to opening doors and operating simple devices she has absolutely no hope of rewiring a control panel or slicing a computer.

Non-Combatant: Vindica isn't an expert in melee combat by any means. She knows just enough of lightsaber combat so that she can keep herself alive until she can run away.


Personality – Vindica is Sith to the core. She's always looking for an angle, some means to advance her position. Thus she is always looking for information she can blackmail others with. She is also always looking for scapegoats in case anything goes wrong. Vindica also likes hurting people. She enjoys inflicting nightmares and filling people with irrational fear until their minds break. She also, secretly, likes being ordered about and likes being in the throes of someone more powerful. She, of course, would never admit this to anyone and fights this part of her own nature.

Backstory – Vindica was born on an insignificant mudball of a planet. Her people were primitive and agrarian and had the misfortune of being deeply inside territory belonging to the Sith. The Sith here were worshipped as gods and all they needed do was perform a few miracles, heal the occasional person and then they could demand half of their crops.

Vindica was the daughter of a hunter. Her father teaching her how to move through the woods silently and stalk prey. Her mother making tallow from the fat of the prey he felled. On her twelfth birthday that she was taken by the gods who senses her divine nature. They would teach her their ways and make her one of them they told her parents and as reward for their "sacrifice" they gods forced the others to provide them with a palatial home.

She served the Sith well for many years throughout the war but when the Sith ultimately lost she chose to quietly fade away rather than fight to the bitter end.

Since joining the Cult of Okussus she has been trying to figure out where she fits in. As a Sith she learned everything she could from her masters but she sensed they were always holding back, keeping secrets they could use against one another. The Okussus seemed different and altogether similar and Vindica is having a hard time deciding what to share.


Name – Vindica

Species - Human

Sex - Female

Age – 34

Faction- Cult of Okussus

Rank –

Appearance –

Vindica is a small, slender woman who is pale of skin and has dark chestnut coloured hair that hangs loose about her shoulders. She prefers dark eyeshadow and eyeliner and often paints her finger and toenails a glossy black.

Apparel – Vindica has her roots being a primitive savage. She still prefers the leathers of her primitive homeworld and has never worn shoes in her life.

Lightsaber(s) – Vindica carries only a singular shoto lightsaber which is better for her mostly defensive style.

Equipment – Lightsaber, Comm-Link

Force Powers –

Force Sense: Vindica can sense the movement of the force through the cosmos. Thus she can sense places strong in the force, individuals strong in the force and if it is strong in the dark side of the force or not.

Empty Force: Vindica can empty herself of the force, making herself invisible to those seeking out force users. However, this is done by suppressing her connection to the force and nearly all her abilities. As the force is emotion, she also seems passionless like a robot while embracing this technique.

Mind Trick: Expert

Mental Invisibility: A derivation of the Mind Trick, Vindica simply tells people not to see her, or that she is inconsequential in some way not worthy of notice

Feed the Dark Side: Vindica can make a person feel fear, hatred or anger. She prefers to do so from a distance, subtly, in order for the kindled emotion to feel natural.

Force Illusion: Vindica can ask the force to create an illusion inside the minds of others. She can either picture the image and cast it into the force, trusting the force to manifest it in her target or she can nudge the force to create an illusion representative of a concept. This concept could be a greatest fear, a trusted ally or a rival but if she does so then she cannot be sure what it is that the target sees.

Force Push- Expert
Force Pull- Expert
Force Choke- Intermediate
Force Lightning- Beginner

Known Lightsaber Forms –
Shii Cho- Beginner
Makashi- Intermediate

Skills –
Stealth and Tracking: Vindica grew up on a primitive world and was the daughter of a hunter. She is quite skilled at moving through underbrush silently.

Flaws –
Technophobe: Vindica grew up on a primitive world with no technology. While she's become used to opening doors and operating simple devices she has absolutely no hope of rewiring a control panel or slicing a computer.

Non-Combatant: Vindica isn't an expert in melee combat by any means. She knows just enough of lightsaber combat so that she can keep herself alive until she can run away.


Personality – Vindica is Sith to the core. She's always looking for an angle, some means to advance her position. Thus she is always looking for information she can blackmail others with. She is also always looking for scapegoats in case anything goes wrong. Vindica also likes hurting people. She enjoys inflicting nightmares and filling people with irrational fear until their minds break. She also, secretly, likes being ordered about and likes being in the throes of someone more powerful. She, of course, would never admit this to anyone and fights this part of her own nature.

Backstory – Vindica was born on an insignificant mudball of a planet. Her people were primitive and agrarian and had the misfortune of being deeply inside territory belonging to the Sith. The Sith here were worshipped as gods and all they needed do was perform a few miracles, heal the occasional person and then they could demand half of their crops.

Vindica was the daughter of a hunter. Her father teaching her how to move through the woods silently and stalk prey. Her mother making tallow from the fat of the prey he felled. On her twelfth birthday that she was taken by the gods who senses her divine nature. They would teach her their ways and make her one of them they told her parents and as reward for their "sacrifice" they gods forced the others to provide them with a palatial home.

She served the Sith well for many years throughout the war but when the Sith ultimately lost she chose to quietly fade away rather than fight to the bitter end.

Since joining the Cult of Okussus she has been trying to figure out where she fits in. As a Sith she learned everything she could from her masters but she sensed they were always holding back, keeping secrets they could use against one another. The Okussus seemed different and altogether similar and Vindica is having a hard time deciding what to share.
Placing the nub of the hose leading to the hookah to her lips the blonde elven woman inhaled gently, letting the flavoured cannabis slip over her tongue and to tickle her lungs. She held it there a brief moment, an oft used maneuver that allowed her a moment's thought, before exhaling the soft white plume back into the air.

Assallya truly wished she had more information on the Blood Angel but the problem with scrying was that you had to have something to work with. At the very least a person's full name and title was required but preferably a bit of the person, a scrap of hair or a bit of a man's fluids were ideal. If only it were possible to scry into the past... Then she could see the actual murder take place.

Pulling upon her ankle, drawing her heel closer beneath her groin she took note of her own posture and continued with the pleasantries. After all, pleasantries were the only thing that kept those in the city from tearing each other apart like the animals they all truly were.

"Would you care for refreshment?" she asked, ready to ask a stylized version of what the general public would think of as a jungle girl complete with a gold chain stretching from ear to nose ring. It wasn't truly accurate in the slightest but her job wasn't to teach people but to produce the illusion of the exotic and mysterious.
I'll have something for you later today

Assallya Kressair


Age: Assallya is not exactly sure. She estimates she's in her nineties.

Race: Elven

Country of Origin: Assallya isn't particularly certain. It was a vale in the north.

Occupation: Brothel Matron, Information Broker, Facilitator of Introductions, Sorceress

Background: Assallya was born in a small colonial village on the outskirts of Elven lands when her village was raided by Orcish slavers. They kidnapped her and her sister Saeliah and brought them south to be sold into slavery. Assallya served as a slave there for decades, serving a Pasha. She learned to dance, to entertain, how to be a spy and how to use magic to complement that spying.

Though her masters ensured she learned no combative magics she eventually used those very skills she was trained in against them and turned the son against his father. The son killed the father and Assallya escaped. Something the son deeply regrets, despite his ascension to power. There is still a reward for her return- preferably dead so she can't tell the truth about the son's involvement in his father's death.

Assallya then assumed several guises as she wandered the land until she finally settled in Volstryggr. It took her some years working odd jobs before she managed to purchase a property and open a brothel. Sometimes she was a whore, other times she assumed the role of a witch selling worthless magical trinkets and talismans. Sometimes she'd work with various low lives, performing feats of confidence or helping various thieves by using her pretty face to distract victims.

Once she could afford her brothel, the "Silken Sithin" she began to become a force in the criminal underworld as an information broker. She used the idea that she has spies through the city, which she does have, to cover for the fact she regularly scryes the local lords, crime gang bosses and anyone that seems important or interesting. She also facilitates introductions for a small fee, introducing various criminal elements to other criminals that might have necessary special talents or resources.

The Silkin Sithin: This brothel is a "gentleman's club". It resides on the corner of what the locals call "the Crimson Tide", a district dedicated to whoring. The lower level is a club where beautiful women serve delicacies in exotic costumes upon lush rugs. There is a raised dais there where women perform for the pleasure of visitors. In general, there is very little nudity in the lower level. After all, the point is to entice a patron into visiting upstairs.

She also has two other identities:

Arlanni the Thief is a barely competent thief that most people don't have much respect for. This is important because while Assallya can dress the part of a thief and has some small skills she's nowhere near an expert!

Cyrwyn the Gypsy, who is a provider of potions and trinkets and wandered the land in her vardo wagon.
Nobody get to excited. There are many different styles of space faring fantasy. It could be Warhammer or it could be flying galleons that move from world to world a la Peter Pan or the "Enlightenment" episode of Doctor Who with Peter Davison.

Let's see what our initial poster has for his or her vision
Actually, don't. In that regard you would likely have two groups. Those running sound in starships and singular heroes. A wing of x-wing pilots isn't going to participate in the same adventure as Spider-Man, Strider Ryu, and Solid Snake
What about whole other starships, giant Mecha and the like? Or is it just individual characters?
One of my favorite D&D games I ran involved crafting a huge city with many factions, guilds and schools. There was no plot, no storyline. I just told my players to have fun. The freedom scared the pants off of them.

Fantasy cities can be be quite entertaining.
Spelljammer!
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