Avatar of Dervish
  • Last Seen: 1 yr ago
  • Old Guild Username: Dervish
  • Joined: 12 yrs ago
  • Posts: 5991 (1.32 / day)
  • VMs: 8
  • Username history
    1. Dervish 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

5 yrs ago
Current Remember, nobody actually enjoys roleplaying if there isn't at least five shameful fetishes uncovered by the 2nd page.
5 likes
7 yrs ago
Somebody stole my mood ring. I don't know how to feel about it.
14 likes
7 yrs ago
Let's be honest, it's far more satisfying and challenging to actually imagine what a character looks like than paste a hundred gifs of a celebrity and call it good.
4 likes
7 yrs ago
So, a team of players who are good at playing as a team in a team-based game are individually bad players. Seems kind of silly when you put it like that, no?
8 likes
7 yrs ago
My goal these days is to have an RP that can actually finish, or the very least, last a few years. I see way too many die on page one to take chances
4 likes

Bio



Lowering the site's value since January 2012.


Most Recent Posts

Rare said
I might do a mix of Turian, Krogan, Asari and Salarians, . Also, can we have the Vorcha and Drell on our gangs or no (since they weren't in the first game, I just want to make such)?


If it helps, my main character is a turian, and I have a major NPC volus, human, and krogan in a largely turian-staffed organization.
8 said
Dollar signs in her eyes. She's gonna be rich after this, if she wasn't already from MH370.


Wow.

You really are an asshole.
The person making the RP basically can do whatever they please, there isn't really a set of solid rules you need to worry about (although there are some excellent guides to be found here: http://www.roleplayerguild.com/topics/2748/posts/ooc ).

The best advice I can offer is pay attention to games that have been around a while and see how the GM in that game runs things, how they format their OOC, how they select players, how they keep the plot moving and satisfying.

As for your specific questions, there isn't always a solid posting order, but good manners dictates that every player should be given the opportunity to post again before the original poster continues with his or her next post. This of course is fluid; it's suicidal for a game to wait up on one person who is missing for over a week without any indication of where they are, and a GM always should keep things moving. Knowing when to do that comes with experience.

If somebody flakes, just move on with the people who stay. I like to accept more than I want for a game because I assume I'll have a few people drop, and if they leave, you can brush their characters out of the story in pretty easy order and anyone remaining is a solid core you can do great things with. Treat loyal players well and they'll do the same. The thing that kills a roleplay off fast is if neither the players or GM have faith or patience in one another; respect that people aren't machines who can post every day and keep them involved, and they'll likely reward you with a long-lived and entertaining game.
Think of it this way, it would be like if Holmes was offered a lucrative deal to work at Pixar, who happened to be taken over by a bunch of Nazi sympathizers and her entire job would be to draw concept art about Hitler and friends as they go on whacky adventures across the magical land of the Third Reich.

Doesn't matter how much you love drawing and being paid well to do it; nobody wants to draw happy Hitler and friends. Nothing is worth that.

Nothing.
From the sounds of it, no. No sense getting entangled in something you're going to potentially hate. Will you really love dancing on behalf of some shitbird employer who treats you like refuse because they know you don't have many other options for that line of work so you'll be forced to do some pretty degrading shit at the risk of losing your job otherwise?

Never let your passions be the deciding factor. I want nothing more than to live in the Rocky Mountains, but to afford that I'd have to take up at least two minimum wage jobs working crazy hours that won't ever let me get ahead in life just to pay for a very basic apartment in a shitty location, and utterly dismantling any progress towards saving for a house or a comfortable retirement, and I'd have to give up hobbies I love to live there.

Never be afraid to work at a job that sounds good for your life as a whole but might not be what you expected or had in mind for yourself. I wanted nothing more for almost my entire life to be a soldier, and when that fell through due to health problems, I took a chance at my current industry after hearing more about the opportunities in high school and college. Right now, I'm doing better than most of my high school classmates and I'm one of the few I know about with a career-level employment and a comfortable income. If you asked me back in high school what I wanted to do with my life, a water treatment operator wouldn't even be considered an option. Now that I've got my foot in the door, it's a great experience and a job that I love in a field that's always growing and changing. Honestly, I'm happy shit didn't pan out like I expected... health problems exempted.

Point is, don't sell yourself short just because you love to do something, especially if it might make you miserable. Go for an opportunity that will benefit your quality of life over a chance to maybe do something that's kind of what you like to do... maybe.
This sounds like an excellent way to burn out on participating in any decently moving roleplay and begin to loathe it. I roleplay for fun, not to have my posts reach the same quality as a college dissertation.

Also, I can't help but notice the irony that you edited your post about not editing anything.
Sundered Echo said
Its good to see interest!Dervish is correct however, this is not about controling entire races, but criminal organisations.You could have a group sponsored by but not officially related to the Hegemony, but not the hegemony themselves...


Little known fact, the Hegemony also sponsors the Budweiser NASCAR team.
Kaga said
Advertising another RP site in your is not against the rules. It's making a whole thread to advertise (or I suppose even just a single post) - that sort of thing. In fact, iirc, "either put a link in your signature or just stop advertising altogether" is usually what the mods say to people who try to advertise (or at least, the ones that are clearly still members of the community and not just here for the sole purpose of advertising).


Dervish said
Beat me to it.I remember talking with Lillian about it the last time somebody was advertising. She confirmed signature links are a-okay, but making threads and posts and shit are a no-go.


Joegreenbeen said
I think putting the names of sites that are "persistent world" or "one rp" aren't as bad, but I don't think you should have them in your signature. (Maybe putting a link and mentioning them when appropriate to the conversation is okay.) But, if they're sites like this one, I wouldn't mention them at all.


Reading is cool, kids.
data549 said
I'm interested.The damn Humans shall regret crossing the Hegemony.


While I'm not GMing this one, I've been talking with Sunny D since he's had this idea cooking over the past couple of months. This RP's going to be about criminal organizations, mercenary companies, and so on, not entire races or military factions.

So in short, batarian faction good. Khar'shan/ Hegemony faction bad.
HollywoodMole said
Well, if you don't taste it then you can't exactly make a valid opinion... Also, haggis isn't Scottish... And if you try it without knowing its sheep it's nice... And I'm arguing a lot... Please don't hurt me... ,.,


You're still eating something that was a part of an animal's digestive tract.

That's like being told it's okay to lick a toilet bowl after it's been cleaned because there's no shit crusties on it.
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