Avatar of Dervish

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Recent Statuses

5 yrs ago
Current Remember, nobody actually enjoys roleplaying if there isn't at least five shameful fetishes uncovered by the 2nd page.
5 likes
7 yrs ago
Somebody stole my mood ring. I don't know how to feel about it.
14 likes
7 yrs ago
Let's be honest, it's far more satisfying and challenging to actually imagine what a character looks like than paste a hundred gifs of a celebrity and call it good.
4 likes
7 yrs ago
So, a team of players who are good at playing as a team in a team-based game are individually bad players. Seems kind of silly when you put it like that, no?
8 likes
7 yrs ago
My goal these days is to have an RP that can actually finish, or the very least, last a few years. I see way too many die on page one to take chances
4 likes

Bio



Lowering the site's value since January 2012.


Most Recent Posts

Blitzkrieg said
...and suddenly it all makes sense.GO BACK TO THE SHADOW!




For future use.
The Imagination said
Grand Theft Auto has a funny way of portraying a variety of females. From the run of the mill obese America to the slutty, bad decision making teenager, realistically at that. Who was Niko's love interest, a girl named Kate who was both mediocre in attractiveness and actually developed positive/negative opinions on you depending on your greed? GTA V is a bit worse though, what with the dating of silly strippers and what not. And I don't quite agree with Assassin's Creed's portrayal of women, and men for that matter. Some of their historical paintings show them to be rather uh...unattractive. Except Anne Bonny, who actually looked like a sex symbol in most of her paintings.


I think a thing to keep in mind about those historical paintings is sometimes, it's based more of what the artist thought the person should look like than actually having a reference. In Anne Bonny's case, I don't think she sat down long enough to have someone commission a painting about some commoner Irish woman turned badass pirate, for instance. I'm sure a lot of the character portrayals are 'sexed up' for the audience benefit, so that does lend nicely towards the topic.

Either way, I tend to groan when I see things like your impractical female fantasy armours and the like. It's kind of embarrassing and juvenile. The best female characters are usually the ones that are designed to look practical and they're just as capable as the guys, if not more. There's a reason people think of Metroid: Other M as an abomination. Samus shouldn't be an emotional bag who only does things when she's ordered. She's a badass bounty hunter with one of the coolest suits of armour in video game history. Don't take that away by trying to humanize her, for fuck's sake. Gordon Freeman became plenty popular without one shred of dialog.

Likewise, the latest incarnation of Lara Croft in the Tomb Raider reboot is definitely seen as a step in the right direction. She wasn't designed to be a sex object, she was a terrified 20-something who was in a survival situation where she slowly became hardened to the things around her and was driven to save her friend. I thought that was a pretty cool game, and I want to see more with that franchise.

Like, game designers don't have to make female characters male power fantasies or basically make a male character with a pair of tits. There's nothing wrong with a female character having plenty of normal feminine traits and being empowered in the sense that they can star in their own games in a similar fashion to any male character. There's more female gamers than ever before now, and there's no reason that hobby should feel like it has to cater to one gender over another. And I kind of want to punch the dicks over online games who lose their shit when a girl joins the game. Cut the sexist shit, you insecure twat.
I mainly used High Casual as a game descriptor to in a way weed out players who perhaps weren't on the same wave length for post quality and maturity, but it was something that was useful for attracting people who maybe wanted to try something that was approaching Advanced level without feeling like they would be expected to make massive posts. One of the stigmas (read; perceptions) about Advanced is that you're expected to write giant posts and collaborations while dealing with elitist writers, which isn't strictly true. It was kind of intentionally set out to be Advanced-lite where people could make their two paragraph posts or six paragraph posts without feeling pressured, and maybe using it as a way to test the water if they wanted to make the jump up to Advanced at some point to see if they felt comfortable enough writing at it. The fact that in this version of the guild I re-posted the gamed in Advanced kind of shows how much all the players developed. Game's been going for over a year now, with no signs of stopping.

Another reason for the High-Casual label is because Casual has by far the most traffic and number of RPs as well as players, and that's a crazy number. After a few hours, your RP can oftentimes find itself back 1-3 pages because of pure volume, and with that is a large range of what Casual is defined as. I've seen a lot of RPs that honestly belonged in the Free section lurking in Casual and plenty others that were barely meeting the requirements mixed in with some really solid ones with a lot of quality posts. People kind of needed a way to put up some kind of bar of entry into their games to keep things from being too jarring between writers. Imagine a game where you and a couple other players are always writing 2-3 large paragraphs a post and putting lots of effort into your characters and plot development, and then two or three other players are doing 1-2 really short paragraphs that don't really add much, or respond to what you and the others were writing about. It gets frustrating and can kill off an RP quickly if all the players aren't on the same wave length. It's not a bash against people who are happy with short, simple posts, it's just sometimes people expect more out of their writing without it necessarily being a proper game for Advanced. It's part of the reason I'm very picky with character sheets and the quality they write at, it's as much of a gauge for how appropriate the character is for the game as it is a writing sample from the player. A lot of RPs die because they let pretty much anyone who applies in and then run into problems almost right away. In the old guild, I often took a look at locked RP and kind of looked at what lead up to it to A) find out how to prevent that in my own games and B) identify bad trends and possibly players I should be aware of. Oftentimes, I'd look at the character sheets and see if there was a large deviance in quality, and it's usually there.
I should slap you with one of those beautiful rare animals. I friggin' loved Planet Earth.

You monster.
I'm like that stubborn wart that ruined your sex life in high school, I'm in for the long haul.
In Current Mood 12 yrs ago Forum: Spam Forum
Hey. now. Don't you be like that. You're awesome and will outlast the stupid thing that's causing you grief. I promise.
Larfleeze said
"Lemondation of dee womin."


It would never have been the same if he knew English at the time. XD
Larfleeze said
AHA YES I CAN DIE HAPPYthe whole hate thread thing, not Dervish undressing...


Oh, come on!
Awson said
Make a thread where you show me your privates


Siiiigh.

*zip*
Joltion is best ion.
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