Avatar of Dervish

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Recent Statuses

5 yrs ago
Current Remember, nobody actually enjoys roleplaying if there isn't at least five shameful fetishes uncovered by the 2nd page.
5 likes
7 yrs ago
Somebody stole my mood ring. I don't know how to feel about it.
14 likes
7 yrs ago
Let's be honest, it's far more satisfying and challenging to actually imagine what a character looks like than paste a hundred gifs of a celebrity and call it good.
4 likes
7 yrs ago
So, a team of players who are good at playing as a team in a team-based game are individually bad players. Seems kind of silly when you put it like that, no?
8 likes
7 yrs ago
My goal these days is to have an RP that can actually finish, or the very least, last a few years. I see way too many die on page one to take chances
4 likes

Bio



Lowering the site's value since January 2012.


Most Recent Posts

We Spam bastards have a pretty fantastic way of putting people through training montages.

Glad to hear you found a passion that translates to real life! I know we've had our spats, but I think we squared things away. College is pretty great, it's tough but super rewarding! Go make some stories, yeah?
I'd be the producer who cancels the fucking program.
Silverwind Blade said
The main RP I run, GEARs, is an original setting, but I deliberately mention what influenced me, and other things that are similar to give people an idea of what to expect. There's still a pretty big chunk of info in the OOC, but it doesn't seem to scare people off too much, and I'm certainly not lacking in player participation. I had to close the RP to new members, since I kept getting requests to join.


^ This right here is the golden ticket. Listing influences can do a lot to draw interest in a game, or at least give people an idea of what kind of themes they should be encountering.
Kestrel said
Revelation; every single GM with a story that goes anywhere godmodes simply by using timeskips, in which they assume nothing to change the course of events happened, and by such control your character.It's like a super-bad word but I've pushed a number of stories simply by things like "Character X their attention was caught by event Y." Technically that's god-moding. And I've even forced some, Fonz forbid, auto-hits as a GM when a character didn't get out of the way after a first warning or wrote their selves stuck. Sometimes you have players that require that push. You don't do anything major, but you do push people into a situation that forces them to respond. That's not a bad thing, some players need that. As long as you don't take someone's freedom. A perfect example of this is a GM I had that, IC, forced my character to choose A or B because if no choice was made, the story would drag on needlessly, but when I made my character choose C, they applauded it and rolled with it. You can push someone to action, as long as yu allow them to choose that action by their selves.


I've been finding myself nodding in agreement with your posts, of late. All excellent points. I meant to touch on the time skipping, but I figured that might have been a give in.
Vakte said
Come look after my kids then Derv, I've wrote the same part SIX times cause I forgot where I was with it after I get assaulted by them.I've got holidays coming up this weekend so I should be able to crack on with it then.


You should start spiking their juice with Nyquill. That'll learn them!

Legion X51 said
OK, after a great deal of work was deluged onto me, I'm finally able to go ahead and get that engine room cleared.Anything I should remember before I get started?


Remember to look both ways before crossing intersecting fields of fire.
Dipper said
I... Have no idea how to have Zainat smuggle a bow and his arrows into the city. It is honestly why I haven't posted yet.Also, epic story as usual, Cairo.


Most everyone's using "loaner" equipment for the time being. Zainat will be able to get bows in the city, depending on his particular mission. There's ways to conceal it, too, like wrapping that shit up in a rug under the guise of a merchant/ labourer.
When it's raining blood.
I think light puppeting by GMs is okay assuming how well GMs know their players and trust them and vice versa. If it's a natural reaction to something that's not out of character, I don't see an issue. It's when you start making serious actions for other characters or fucking around with combat where things get sketchy.

For example, if you and another player's characters are walking and talking, I don't see an issue with saying the other character took something if offered by an ally or walked through a door that was held open if it's minor stuff like that. If it's something like a fight or another scenario that requires player input, you should never assume anything and let them do it. This is why collabs are great.

But mostly, never control another PC or assume you know their intentions.
Did you break each other's genitals? I figure somebody's bound to ask.
That was the best installment yet. I actually burst out laughing when Hralvar asked to read the fanfic/ smut. XD You have a knack for entertaining the hell out of me, Egypt.
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