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1. **Dungeon Master Involved**
- DoubleChecker (Dungeon Master Grade S)

2. **Summary of the Roleplay**
- The party was hired off the books by Don Domenico “Big Dom” Calabrese, a large, theatrical underworld figure with a dangerous temper, a deep love for gabagool, and an intensely emotional attachment to his stolen “little champion.” Rather than meeting at an Adventurer’s Guild, the group was brought through the back entrance of the upscale restaurant La Stella Rossa, where Big Dom made it clear that this job was private, urgent, and not to be discussed openly.

At first, the party was led to believe that Dom’s prized racehorse had been stolen before the Derby. His evasive language, the racing memorabilia, and his constant references to her legs, value, and temperament kept the true nature of the target hidden. The party accepted the job and was sent to investigate the Calabrese stables.

At the stables, the group uncovered evidence that the kidnapping had been arranged rather than forced. They found a staged latch break, blue silk, a silver hair clasp, a hidden note inside a mirror, and traces pointing toward Brass Lantern Private Hire, a wealthy carriage company outside Big Dom’s direct influence. The investigation also introduced Piero Lanza, Dom’s sharp-tongued lieutenant, and Gina “Gears” Gearaldi, a gauntleted Calabrese enforcer who joined the party despite Piero’s obvious irritation.

The group followed the lead to Brass Lantern, where they dealt with guarded clerks, polished security, and the coldly professional Madam Velora Cask. Through careful questioning, they learned that a carriage had been leased under the false name Mr. Bell, with no company rider, and later returned under suspicious circumstances. The late clerk responsible, Milo Wick, had vanished from work.

Investigating Milo’s room revealed that he had accepted payment and instructions related to the kidnapping. Clues included clay matching the carriage route, a broken wax seal, a burned note, and an indented message pointing toward Cinder Arch, an undertrack service area beneath the racing district. Marcus’s ghostly Haunters also returned with imperfect but useful reports that reinforced the lead.

At Cinder Arch, the party discovered Milo holding the captive. The twist was finally revealed: Big Dom’s “little comet” was not a horse, but Serafina Bellaflora, a famous horse-girl racer with chestnut ears, a matching tail, expensive rumpled racing silks, and an absolutely intolerable attitude. She was not frightened so much as furious, offended, and desperate to get back in time for the Derby.

Milo surrendered quickly under pressure from Marcus, Hwicce, Elora, Piero, and Gears. Serafina explained that Mr. Bell knew too much about her schedule and that the kidnapping seemed designed to move betting odds, sabotage Dom, and possibly benefit wealthy sponsors or fixers.

Before the party could extract her safely, Mr. Bell arrived with armed men. A fight broke out in the Cinder Arch service lane. Marcus charged the pistol-wielding thug and wounded him, though his old axe shattered in the process. Piero tossed him a replacement hand axe and helped cover him. Elora and Gears fought the rear attackers together, with Elora’s icy vampiric swordwork cutting through one of the clubmen. Hwicce killed the knife-wielding thug with a concealed thrown dagger, then rushed Bell.

Bell briefly avoided Hwicce with a prepared trick involving black paper, gray dust, and a false silhouette, but once that defense was spent, the party overwhelmed him. Marcus, Hwicce, Piero, and Gears converged on Bell together, while Elora finished the last clubman. Bell was struck down in the lane, ending the immediate threat.

With the kidnappers defeated, Serafina remained very much herself: irritated, demanding, and focused on getting cleaned up and returned in time for the Derby.

3. **Criminal Acts Perpetrated**
- None. (None of the NPCs involved in this RP are technically clean)

4. **Lore to Establish**
- Type of Submission (NPC) Don Domenico “Big Dom” Calabrese, country: Widersia

Role: Underworld patron, racing investor, restaurant owner, and local powerbroker.

Don Domenico Calabrese, usually called Big Dom by those with enough sense, is a large and imposing mob boss with a loud temper, expensive tastes, and a talent for turning any private meeting into both a business negotiation and a personal grievance. He operates out of the back rooms of La Stella Rossa, an upscale restaurant in the racing district, where his influence is felt through hired muscle, backroom favors, stable investments, and quiet threats.

Big Dom is theatrical, sentimental, dangerous, and deeply prideful. He can swing from grieving patriarch to murderous fury in the same breath, especially when he feels disrespected. He treats loyalty, food, family, and business as almost the same thing. To refuse hospitality from him is risky, especially when that hospitality is a mountain plate of gabagool, which he treats with near-religious seriousness.

His most prized asset is Serafina “Velvet Comet” Bellaflora, a famous horse-girl racer whom he often refers to as “my little champion” or “my little comet.” His attachment to her is a mix of business interest, personal affection, possessiveness, and public pride. When she was kidnapped before the Derby, Dom hired adventurers off the books rather than through the Adventurer’s Guild, both to avoid public humiliation and to keep control of the situation.

Though often ridiculous in manner, Big Dom is not harmless. His rage is real, his connections are wide, and his men understand that his orders are not suggestions. He prefers matters handled quietly, but when insulted, he is perfectly willing to make an example of someone.

Common mannerisms:
He speaks loudly, gestures with cigars, offers gabagool as if refusal were a moral failing, calls incompetent underlings “numbnuts,” and treats disrespect as a personal injury.

Typical quote:
“Sit. Eat. Anybody says no to the gabagool, I’m taking it personal.”



7. **Partial Participants**
- None (left IH)

8. **Full-Time Participants**
- (Dusk) Elora Vaelthorne - Standing Grade F (discord.com/channels/5207614178892185…)
- (Marcus) Marcus - Standing Grade E (discord.com/channels/5207614178892185…)
- (Maxxob) Hwicce - Standing Grade F (discord.com/channels/5207614178892185…)

9. **Characters with Point Boosters**
- None

10. **Assets/Titles Roleplayed For**
- Elora Vaelthorne - Connection with Don Domenico “Big Dom” Calabrese F -> Can request Big Dom's aid during an RP taking place in Widersia
- Hwicce - Connection with Don Domenico “Big Dom” Calabrese F -> Can request Big Dom's aid during an RP taking place in Widersia
11. **Characters with [Wanted]**
- None

12. Criminal Titles
- None

13. **Special Skills or Assets(downtime activities)**
- None

14. **Transactions Performed**
- None

15. **Character Sheet Oddities**
- None

16. **Aftermath **
- Mr. Bell was 'disappeared' after the events of this RP. Serafina Bellaflora won the Derby, raking in cash from Big Dom and, thankfully, the whole event was kept under wraps.

20. **Narrator Bonuses**
- None

21. **Additional Notes**
- Surprise Umamusume!
Here is a concise narration post for the round:

Marcus scrambled back to his feet, the borrowed hand axe clenched in his grip as the last echo of the gunshot died behind him. Bell was still standing in the lane, pale gloves neat, coat barely disturbed, but the little trick with the false silhouette had already been spent.

That was all the opening Hwicce needed.

The mercenary came in low again, hilt first, forcing Bell to shift his guard downward. This time there was no paper charm, no gray dust, no mirrored outline to save him. Marcus arrived from the other side with a quick cut of the hatchet, and Piero’s pistol cracked again, forcing Bell’s shoulder back at the worst possible moment.

Then Gears hit him.

Her gauntlet drove into Bell’s side with a metallic crunch, folding him just as Hwicce’s blade followed through. The first strike opened him across the chest. The second cut low through his leg. Bell staggered, tried to keep his dignity for one last breath, and failed. His hat slipped from his head as he collapsed hard onto the cinder-stained ground.

The pale gloves twitched once.

Then went still.

Piero kept his pistol trained on the body for another heartbeat. “That,” he said quietly, “is going to complicate paperwork.”

At the rear, Elora made good on her promise. The clubman swung again, but this time Lunaciel met him cleanly. Her first strikes broke his rhythm, and the final thrust carried a biting chill that sank through flesh and bone alike. Frost crawled over his clothes as crimson energy pulled back into Elora, easing the pain from the blow she had taken. The man dropped, weapon clattering uselessly beside him. [Elora is back to full health]

For a moment, Cinder Arch held only smoke, heavy breathing, and the distant rumble of the city overhead.

Serafina Bellaflora looked over the fallen men, then lifted her chin.

“Well,” she said. “Now someone get me to a mirror, a bath, and the Derby. In that order.”
Titles: Prime, Prime - Mundane - ed1c24

"Fuckin' bastard." Hwicce cursed under his breath when Bell's sleight of hand made the pommel of his sword swish against the air. From the corner of his eyes, the mercenary caught Marcus approaching the two rapidly, making him twirl his blade once more. "Might have gotten away once, but let's see if you can do it again."

Clenching his teeth, he moved once more, trying to make the same low attack from a different angle, before slashing twice: once at his chest and then at his leg.

Actions
1 - The Nut-Craker! - Fighting Style E + Flare F + - Grade E 1 Post Cooldown - Hwicce crouches and slam the hilt towards their unprepared crotch
2 - Basic Attack
3 - Basic Attack

E-0/1
Marcelin was wiser, at the least in that very moment, to not press non-descript buttons embossed on walls. However, that didn’t mean the storyteller just forgot about its existence at all. He kept looking at it for a good moment, eyebrows furrowing, humming. “I wonder what this is all about…” He murmured.

His head would whip over his shoulder as he heard the slurping sound coming from the center of the room and saw the situation unfolding right before his eyes. “Hah! I knew there was a reason for that chest to be unattended!” He sounded almost glad that there was something in that very room.

“Hold on a moment, Your Eminence; let’s dispatch those filthy vermin!" The quill in his hand was raised high as he locked his emerald eyes on the beings.

First, he would embolden Samuel, Clarisse, and himself with his bardic magic. [1] Following that, he would fire a dual blast of raw mana against both the book and the chest. [2]

Actions:
1 - The Tale of Victory (FLUX) - Magic F + Magic Range F + Magic Targets F + Bolster [STR] F + Bolster [INT] F + Bolster [PRE] F + Energized F - Grade F 0 Post Cooldown - on Samuel, Clarrise and himself
2 - Smudge Erasure - Magic E + Magic Range F + Magic Targets F + Energized E - Raw bolts of mana fired up to 30ft and towards 5 targets - Grade E 0 Post Cooldown - on the Book and Chest mimics
Marcus hit the ground just as the pistol came up.

The gunshot cracked through the service room, loud enough to make Milo yelp and Serafina’s ears snap flat against her hair. The bullet tore over Marcus instead of through him, splintering wood from the doorframe.

Before the gunman could correct his aim, Piero’s compact pistol barked from behind Marcus. The shot struck the thug’s arm and twisted him half sideways. A heartbeat later, Hwicce’s thrown dagger flashed in from the other angle and buried deep. The pistol clattered from slack fingers as the man collapsed, dead before he could hit the ground properly.

Piero lowered his smoking weapon by an inch. “That was the one I was worried about.”

At the rear, the wounded clubman tried to make his desperate lunge count. He did not get far. Gears caught the swing on one brass gauntlet, drove her other fist into his ribs with a metallic crunch, and sent him crashing backward into the wall. He slid down and stayed there.

Elora’s opponent proved less panicked and more dangerous. He circled wide, waited for Gears to finish her own target, then came in low and hard while Elora’s crimson frost curled around Lunaciel. She turned to meet him, blade flashing in a cold arc, and Gears tried to step in from the side.

The clubman forced through anyway.

His weapon smashed past the edge of the icy vortex and struck Elora hard across the guard. Armor cracked under the impact, protective plates breaking apart as the force drove into her. The counterstroke failed to find purchase, and the frost scattered in a glittering burst across the floorboards. [Elora's light armor is destroyed. Elora's HP 3/4]

Outside, Hwicce was already moving.

He crossed the lane toward Mr. Bell in a sudden rush, dropping low with the hilt of his sword aimed for a deeply personal sort of injury. For the first time, Bell moved quickly. His pale-gloved hand snapped from his coat, unfolding a strip of black paper that burst into gray dust and mirror-bright flecks.

Hwicce’s strike passed through a false outline.

The real Bell had shifted half a step back, coat fluttering, untouched.

“Crude,” Bell said.

Serafina glared from the room.

“Effective, if it lands.”

Only one clubman still stood near the rear, breathing hard with his weapon raised. Mr. Bell remained in the lane, his charm spent, his smile thinner now than before.
Titles: Prime, Prime - Mundane - ed1c24

"Downed like a sack o' potatoes. Teaches ye not to keep on smirking." Hwicce's grin had turned cocky by then, but the mercenary didn't let his hubris distract him. From where he stood, he would throw a dagger at the pistol-wielding thug trying to hit Marcus. [Action 1]

Next he would dash towards Mr. Bell himself, trying to hit the man right in the family jewels. [Action 2/3]

Actions
1 - Heads-up! - Fighting Style F + Range F + Gear [Throwing Daggers] E + Concealment F + Energized F - Grade F 0 Post Cooldown - Hwicce throws an unsuspecting dagger, up to 10ft of distance, toward his target
2/3 - The Advancing Nut-Craker! - Fighting Style F + Flare F + Energized F + Fast F - Grade F 0 Post Cooldown - Hwicce rushes up to 40ft towards a target, before crouching and slamming the hilt towards their unprepared crotch
Marcelin was a tad disappointed with what the group found inside the chamber. Or better said, what they didn't find. "While I'm no decorator, this room is quite big to only house that chest and book." One of his hands came up to his mustache, fingers running and smoothing the bristles. "I wonder..." Searching inside the backpack, the storyteller would produce a torch, lighting it with flint and steel, before walking to one of the corners of the chamber.

Actions
1 - Manipulate -> Produce Torch
2 - Manipulate -> Light it up with flint and steel
3 - Verify one of the corners of the chamber
Marcelin lets out a confident laugh as the undead crumble, a wide smile appearing on his lips. “Wonderful! What a fantastic beginning!” The storyteller says, skipping ahead in his usual levity.

As the group descends further and is faced with the decision of which path to take, Marcelin crosses his arms over his chest, making the quill, firmly held in his hand, tickle his own chin. “On one hand, the warnings might be genuine. On the other hand, it might be but a ploy to keep us from something the dastardly necromancer wishes to remain hidden!” He said while snapping one finger.

Slowly, his head turned to Samuel. “But I agree with the coinflip. Shall we thread through the path woven by fate?”
The little service room exploded into motion.

Marcus crossed the distance first, axe in both hands, aiming for the thug with the pistol before the man could make good use of it. The blow landed with brutal force, driving the gunman back with a cracked gasp, but the strain was too much for the weapon. The axe head split against the impact, metal and haft giving out in Marcus’s grip.

“Careful with this one!” Piero snapped, drawing a compact hand axe from beneath his coat and tossing it toward Marcus before his old weapon had fully hit the floor.

At the rear, Elora and Gears moved as one. The first clubman saw the frost-red shimmer around Lunaciel and stumbled back just in time, escaping the vortex fully. The second was not so lucky. Gears’ gauntlet crashed into his guard at the same instant Elora’s crimson winter swept through him, ice and vampiric force biting deep enough to leave him barely standing.

Near the front, Hwicce’s advance looked almost lazy until his hidden hand blurred. The dagger flashed past his sword arm and buried itself cleanly into the knife thug before the man had even settled into a stance. The thug stiffened, blinked once, and dropped to the floor in a heap.

Milo screamed and flattened himself against the wall.

Serafina Bellaflora stared at the dead man, then at Hwicce, ears twitching.

“Well. At least one of you is efficient.”

Mr. Bell did not flinch. Beneath the brim of his hat, only his mouth moved.

“Messy,” he said. “Proceed.”



Hostile Turn Begins

The wounded pistol thug staggers back, trying to bring his firearm up toward Marcus despite the blood soaking his sleeve. [Incoming 2d5 attack]

The uninjured clubman near the rear circles wide, looking to catch Elora between himself and the wounded clubman. [Incoming 2d5 attack]

The critically wounded clubman grips his weapon with both hands and lunges desperately toward Gears, more panic than discipline. [Incoming 2d5 attack]

Mr. Bell retreats a measured step down the lane, pale-gloved hand slipping into his coat as he calls out, “The girl alive. Everyone else is replaceable.” [Incoming ????]
Titles: Prime, Prime - Mundane - ed1c24

Hwicce's eyes were trained on Mr. Bell for a moment, a smirk appearing on his lips. "Well, looks like the man himself came to see us. Good to deal with the head honcho himself." Immediately, the mercenary acted. He dashed towards the thug wielding the knife, one hand holding his sword, lifting it up for an attack. [Action 1]

20ft in, his other hand, still hidden behind his back, moved with a blur of movement. A dagger zipped through the air towards the man. [Action 2]

Actions
1 - Move 20ft towards the knife-wielding thug
2 - Heads-up! - Fighting Style E + Range E + Gear [Throwing Daggers] E + Concealment E - Grade E 1 Post Cooldown - Hwicce throws an unsuspecting dagger, up to 30ft of distance, toward his target
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