Avatar of Draken
  • Last Seen: 8 yrs ago
  • Joined: 10 yrs ago
  • Posts: 198 (0.06 / day)
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    1. Draken 10 yrs ago

Status

Recent Statuses

9 yrs ago
Current I'm fighting the final boss of College.
6 likes
9 yrs ago
*Piddles about*
10 yrs ago
I have returned from the land of apathy with renewed vigor! Talk about ironic...
10 yrs ago
Aaaand I just made several google searches in a row about a cannibal cafe. Watch lists, I'm baaaack!~
3 likes
10 yrs ago
A new challenger approaches!
1 like

Bio

21 year old white man. Do I get Social Justice points for being gay?

Lame (and somewhat rude) jokes aside, I'm an American college student majoring in Media Studies and hoping to work in game design. I've run several tabletop RPGs over the years, mostly in the vein of D&D and Pathfinder. I dabbled in forum RP years ago, and am hoping to have a joyous reunion with the art now.

My greatest strength is probably my ability to realize my weaknesses and take honest criticism without feeling put down. One of said weaknesses is my bad tendency to proofread after posting something, so feel free to point out spelling mistakes or small grammatical errors if I've left a post lying around a little while.

I swear I don't bite, though the zombies might. (Ask me about my moral position on Necromancy.)

Most Recent Posts

I felt like I needed a science degree during a few parts :)

That's the idea! Somewhat technical rambling as she forgets that most people have no idea what she's talking about.
Woo, I posted! It's some kind of weird third-person self narration. I'll try and keep the style consistent, unless you guys all dislike it. Also, let me know if I got any facts wrong. I figured Eden has 4 main paths in to a center courtyard thing, and a few side paths among the trees. I also improved a bit of info about the Destroyers I can retcon.
On such an important day, Karen Anderson was wearing, of all things, an orange frock. Also on such an important day, she was taking a walk among the sycamore trees. Eden, the forest was called, and it was her little domain aboard the Vitae, the massive ship designed to ferry ten thousand people and a logistically staggering five hundred thousand cold, but not dead, bodies. Karen, thankfully, did not have to worry about the nightmares of freezing five hundred thousand people alive (and then unfreezing them alive and healthy some infinitely arbitrary time later). Instead, she had the more actively demanding task, and far less predictable one, of keeping a tiny ecosystem alive, healthy, balanced, and, worst of all, capable of being trampled by up to approximately two thousand people a day who had literally nowhere else to go where they could witness nature. At all.

She had a sneaking suspicion that her work would go underappreciated.

Instead, what had netted her the privilege of surviving the destruction of the Earth, and almost all multicellular life upon it, was her experience in Xenobiology. The study of alien life, as it was, had very few "experts" in the field and, despite apparently warranting the top twelve (one for each Ark), Karen felt woefully under prepared to answer any questions about the Devastators that could be conceived as useful to a military officer. Where does one even start when trying to explain the most likely and prominent hypotheses of how plasma is propelled at terminal velocity from what essentially is a geometric space whale covered by a complete seal of what she had once heard phrased as "chitin on steroids."

Chitin was, of course, wildly inaccurate since these things did not use glucose for energy storage at the molecular level.

Karen's reflections and internal rantings were cut off by the voice of the Admiral. Even half a kilometer away from the Hub itself, in the deepest part of Eden, there were speakers tucked away to make critical announcements, and a stand in the center of it all, surrounded by metal benches, where a cylindrical screen could be used by the bridge or Noah could present themselves. There were cameras too, but those were truly everywhere, at least so far as she had ever had clearance for. That's how she was in Eden now. Since she essentially ran the place, she had the uncommon privilege of unlimited access. Well, technically she was working, but unlike most of the others, her work did not require her to attentively stand guard or actively clean litter and the like.

The announcement was over now, with Karen having accidentally tuned out most of it. "Shoot, ten minutes or five? Ten or five? Ten... Or five..." She muttered to herself, trying to recall what the Admiral had just said. With a sigh, she started moving out towards her quarters. Anyone not needed for a launching function was supposed to be in the quarters between liftoff and finishing transit via the Eye of Theia. Besides that, Karen, who had never actually been into space, ironically for a xenobiologist, was nervous that even young tree branches such as these my crack, snap, and cause serious injury. Thankfully her quarters weren't too far. Directly adjacent to the Hub, in fact, since that was "closest" to her workplace.

Karen Anderson tried to convince herself that the terrible feeling in her gut was just in anticipation of future noise complaints she may have living so close to the commercial center.
Two things, if you would, @Sep. First, my character (Karen Anderson) is missing from the Roster in the OP. Not urgent, of course, but it's one of those details. Second, Eden allows people "three hours". Is that per week? Per month? (I'm assuming per day would be too much traffic with 10k people.) I'm asking because I'm the manager of sorts there, so I'm going to have quite a few scenes over the course of the RP.
There was a death in the family, a five year old relationship came to an end as her and I realized that our lives were soaring forward in two entirely different directions and to round it all out the apartment building that I lived in got condemned because of deadly mold. So currently I need some time to sort things out and try and restructure. Currently I barely have enough time to sleep let alone set an hour aside to work on a post. I basically just don't have time for the Guild right now. So it is with a heavy heart that I must hang up my hat for now.

That is the most accurate "Worst _______ of my life" I have ever heard. I wish you well, and we all understand that physical and emotional survival comes far before these little stories we make. You've got this, it just may take a little bit.
Player Name: Draken
Character Name: Karen Anderson (No relation to pilot T. Anderson)
Character Age: 34
Character Gender: Female
Nationality: Roslin Federation

Appearance: A plain Caucasian woman a slightly round face and straight, light-brown hair barely past her shoulders. Karen prefers to leave it out, but frequently uses a ponytail while working. She's no model, but is of a reasonably healthy weight and holds good posture without fail.

Profession: Biologist; Her primary job aboard the Vitae is the general maintenance, management, and observation of the Eden terrarium. However, the primary reason she was chosen is for her experience in Xenobiology, hence she is familiar with, and has access too, research facilities.

Strengths:
Strong working understanding of biology as well as past experience with research on alien life (see bio).
Excellent manager and general coordinator of small task forces.
Good at viewing phenomena from unusual angles and considering unusual proposed solutions/hypotheses.

Weaknesses:
Highly receptive to suggestion and persuasion. (Easily influenced/manipulated.)
Poor instructor. She struggles to keep in mind what requisite knowledge is required for her explanations.
Hates missed opportunities. In particular, she loathes to leave behind a specimen that may never be found again, such as an alien species.

Personal Effects:
Her Doctorates in XenoBiology (a field thrown together after the Three Day's War; most students dropped out)
A stuffed turtle from her childhood
A photo of her parents.
Small bookshelf with all published works on Xenobiology (including a couple written by herself). (Bookshelf is not full, particularly since some works are classified.)
A shelf with a dozen complex board games, plus a small poker set and chess set, neatly arranged and categorized.
Trinkets. A slightly unreasonable number of tiny statues, tokens, and curios.
Half a dozen pieces of simple, durable jewelry, made only of metal (no plastic or gems).

Bio:
Karen's mother was a low-ranking officer in the Roslin Federation's military, and her father an engineer with them. As such, she grew up with fairly strict discipline, but encouragement to always find out "why" and "how". Her mother died in duty when she was 14 in the Three Day War. Karen took this pretty hard, floundering emotionally and academically. She ultimately found her footing when she began to obsess over the Devastators. She kept up with all the research that was allowed to reach the public. Taking a military scholarship at 18, she went to college with the full intent to get a degree in Xenobiology and work out exactly what makes the alien monstrosities tick.
In college, Karen did well academically, but floundered socially. It wasn't until she was entering her third year that board games helped alleviate the obsession that was slowly eating her alive. With a small collection of friends to interact with, she grew less intense and more friendly. Her academics, ironically, rose slightly, due to her stress levels returning to normal. By the time she graduated, Karen was a clear choice to continue as a post-grad in Xenobiology.
During grad school, Karen, as a student with a military scholarship, was allowed to/had to take an internship doing research on the chunks of Devastator hulls left after the war. By this time (2205), almost all concrete discoveries had been made, and most work was in the hypothetical and extrapolation. While slogging through her coursework, Karen worked hard with her internship, despite most of her assignments being to dig through existing records to fact check and bring in information wanted by true researchers. However, this allowed her to see and hear information significantly above normal clearance. Early in her second year, Karen ventured to make a suggestion during a meeting, a plausible explanation on how sufficient energy couple be gathered in deep space to run a biological ship. Some of the researchers were already reaching similar conclusions themselves, but were pleasantly surprised that she was able to see that far into the situation. Thereafter, Karen was a slightly more active participant, as some researchers liked to think of her as some sort of pupil of theirs.
Straight out of grad school, Karen landed a job working with them. In particular, she was a personal assistant to one of the higher ups, and generally functioned as an encyclopedia (due to lugging around what nearly was an encyclopedia) and occasionally filled in for her superior at small meetings. Before long, she was attending in her own right, and by 2210 she was an authority on the matter, though not so much as to be a public figure.
In 2214, Karen was quietly invited to work on one of the Arks, being there to work with any and all alien life encountered. Though she felt pained that the earth would be abandoned, she recognized that her expertise was practically needed and basic instinct required her to choose survival. Besides, she owed it to her mother to make sure that her sacrifice was not in vain. While her research slowed, Karen had a simple job during the Ark's construction: planning and managing Eden, a near perfect terrarium. It was to essentially become her downtime project, and a chance to observe evolution on a tiny scale. When asked by friends why she'd disappear for days at a time, she'd jokingly say she got caught up doing "fevered gardening". The one person she brought into stasis was her father.

Code Word: My favorite kind of pizza. (Pineapple)
Player Name: Draken09
Character Name: Karen Anderson (No relation to pilot T. Anderson)
Character Age: 33
Character Gender: Female
Appearance: A plain Caucasian woman a slightly round face and straight, light-brown hair barely past her shoulders. Karen prefers to leave it out, but frequently uses a ponytail while working. She's no model, but is of a reasonably healthy weight and holds good posture without fail.
Profession: Biologist; the head of monitoring and management of Eden's ecosystem (and keeping tabs on its evolution), but is sometimes brought in to R&D when the normal staff is struggling with a new virus or some lifeform is discovered.
Nationality: Roslin Federation
Strengths: Strong working understanding of biology as well as past experience with research on alien life (see bio). She's good at managing people who know what they're doing and generally monitoring a situation and delegating tasks. She's also extremely open to radical ideas and conceptions.
Weaknesses: Very open to radical ideas and conceptions (easy to convince that something, possibly dangerous, is at least worth trying.) Very poor instructor, often confusing her student more. She knows the content, but cannot translate it well into words or diagrams, relying on technical terms to communicate with colleagues. She feels very strongly that new things, not even just species, should have at least one specimen taken for analysis, regardless of the practicality or risks involved.
Personal Effects: Her Doctorates in Extraterrestrial Biology (a field thrown together after the Three Day's War, and thus a popular field that had *many* jaded post-grads quickly swap out after the first year), her journal from her year abroad back in 2213, a stuffed turtle from her childhood, and a photo of her parents.
Bio: Karen Anderson was on the verge of graduating college when the Three Day War occurred. Like most people, she snatched up all the news in rapt horror about the events. Afterwards though, while most graduates thought of engineering, weaponry, and shielding, she thought of the aliens themselves. She jumped into the new Extraterrestrial Biology degree that was being thrown together by the new United Earth Council, being one of the five percent who stuck through the program. With such a lack of competition, it was easy to get a (paid!) internship researching the biological, alien vessels. Over the years, and after graduation, she obtained a full position in the research department, and became a local head of development in due course. Even now, she hypothesizes that the Destroyers are the ships themselves, but has nowhere near enough evidence or samples to come close the proving it. Still, it's in the back of her mind that alien life and, and almost certainly will, take forms completely different from that on Earth. As such, she tends to want to sample and observe everything encountered, since we don't even know what to look for.
Code Word: My favorite kind of pizza. (Pineapple)
Hey, nice to meet y'all. I'm interested in this, and understand that, once I join an RP, there's No Turning Back *ba-dum-pssh*. (Also not mostly motivated by not wanting to die on earth.) Dunno, if you care about past work, or if I'm just overthinking this as a newer person to this website, but I have contributed to the other new RP Spiritum.
This is good! Quick question though, about magic. I thought it was renewable? Like the water cycle, it gets used and works its way back up into the starry sky. I mean, sure, there's a maximum available at once (hence the crystal shenanigans), but aside from that, it gets reused.

Also: can't wait for Hex's plot post. (PP?)
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