Avatar of Eklispe
  • Last Seen: 3 yrs ago
  • Joined: 12 yrs ago
  • Posts: 9193 (2.03 / day)
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  • Username history
    1. Eklispe 12 yrs ago
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Status

Recent Statuses

7 yrs ago
Current Try checking the Articles and Guides section
7 yrs ago
I'm not victim blaming but all generalizations are false, even this one.
5 likes
8 yrs ago
It does.
1 like
8 yrs ago
PC and Tablet ded, send help
2 likes
8 yrs ago
I lived the land of no internet
2 likes

Most Recent Posts

TO MORTAL COMBAT!!!


Name: Arayna

Age: 30

Gender: Female

Nationality/Race: Almoren

Appearance

Physical Description: Surprisingly short for her sometimes aggresive personality and energy which makes her seem taller. She has very little tanned skin and carries around a bamboo walking stick while wearing green's traditional of her Ajah.

Personality: Arayana is an young Aes Sedi eager to prove herself and learn more about what being an Aes Sedi really is. She is quite determined once she sets her mind to something but still wilts in the face of older Aes Sedi.

History: A somewhat average farm girl who was discovered by one of wandering recruiters to have the spark. Eager to have a chance for such an amazing life she quickly packed what little she owned and left to go through the rigorous trials that were including in becoming an Aes Sedi. She was recruited at 18 and became an accepted at 26. However her determination to excel became clear when she graduated from the ranks of accepted in a mere 4 years.

Rank: Green, Aes Sedi

Strengths and Weakness: Very good with the One Power but can't access very much of it at one time making it difficult to use powerful weaves.

Warders: No Warders but eager to find one.
Name: Admetus Matsael

Age: 19

Gender: Male

Nationality/ Race: Almoren

Appearance

Physical Description: A young man slighter taller than average with green eyes and sand colored hair. He has a well-defined body. Wears casual loose clothing and a tooth necklace. Generally carries a dagger with him and a small hatchet with him.

Personality: A hard working individual determined to accomplish his goals and help his friends. Admetus has a wolverine's tenacity and is just as hard to shake off. Stubborn is an understatement. He follows a strict code of chivalry that he believe all knights should abide by.

History: Admetus grew up on childhood dreams of knights and princess. Unlike most children however he did not so much grow out of this dream so much as into it. In betwix doing working with his father helping gather wood and cut down tress he watched the town militia practice and mimicked them with his own hand crafted wooden sword. Much to the disappointment of his father X showed no interest in continuing the honorable tradition of lumber-jacking and was instead fascinated with the high minded ideals of knighthood. Admetus has enough knowledge to survive on his skills but desperately wants to join the military and became a famous knight.

Skills: Average level sword fighting, is more skilled with an axe but doesn't like to admit it. Is an excellent juggler as well as a great cook and has many useful survival skills due to his belief that a knight should be self sufficient.

Strengths and Weakness:
+Tenacious
+Strong
+Fast
+Honest
-Doesn't think things through to much
-Can be reckless
-Conceded at times
-Naive

Other:
My initiative is 9(roll)+2(agi/2)
Changed to Almoren, since my nationality was kinda random any way. Totally forgot about the whole timeline thing while making him tbh XD
Being gone for 1 day without an excuse I think is fine since RP's often stall for that long anyway. If it's more than two days then I think a warning is good but 1 day is fine in my opinion. Sometimes i'm just impatient XD
There tell me if i messed up i'm sleepy. Also i'm fine with your warder for my Aes Sedi
Dorisma cleaned out her bowl and set it down looking at it sadly. The gumbo was rather delicious but she really didn't want to spend any more coin here then she had to. She sipped at her water contemplatively while looking around at the occupants of the tavern curiously. There were several races she had never seen before, in particular there was a strange fish-like creature that appeared to be having a conversation with a troll and some sort of blue kobold. Looking around she saw several other suspiciously armed characters who seemed to be in correspondence with the bartender. Given how it seemed that every member of the small group had managed to peeve the bartender in some way it seemed that there would be some fun before they left. Dorisma cracked her knuckles and watched carefully curious to see how the scene would unfold. If nothing else perhaps she could recruit the small group's help, after all one had to start somewhere.
@SpazzyKat get over here and tell these people to get over here.
@Ghostwing Hear our pleas!
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