Avatar of Eklispe
  • Last Seen: 3 yrs ago
  • Joined: 12 yrs ago
  • Posts: 9193 (2.03 / day)
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    1. Eklispe 12 yrs ago
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Status

Recent Statuses

7 yrs ago
Current Try checking the Articles and Guides section
7 yrs ago
I'm not victim blaming but all generalizations are false, even this one.
5 likes
8 yrs ago
It does.
1 like
8 yrs ago
PC and Tablet ded, send help
2 likes
8 yrs ago
I lived the land of no internet
2 likes

Most Recent Posts

Dorisma looked around for another target to smash. It looked like they were all beating up the armored one so naturally Dorisma lumbered over raising her torch for a devastating downward swing, and promptly tripped stumbling to the ground, luckily avoiding hurting herself or anyone else. Dorisma was furious and struggled up from the ground eager to redeem herself by smashing the remaining zombies to paste.
Swing and a... 1.

Flare - LINK
Energy: 10/10
20 / 1(2) / 6(9)


Flare cursed, those bullets had stung. It seemed like it was a good call to bring Nightingale so far as the wounds the shotgun blast dealt vanished. He watched a blast of sound fly past him slamming into one of the shotgun toting females and disarming her. Well what he was going to do next was probably going to be very painful and was quite stupid as well. As the gun flew out of her hands Flare jumped into the air, caught and landed in the midst of the bad guys behind the counter. Not having any expertise with guns himself and figuring if he used it he was more liable to hurt himself he instead settling for yelling and having his body erupt in fire. It was an attempt to intimidate and melt the gun to useless junk.



Flare is currently:
-Inspired
-Empowered

Actions:
-Move to melee range
-Attack Gun
Making my next post assuming the disarm attack worked. Number in () are the boosted values.
for rounded up numbers are we going rounded up from .5 and higher or .1 and higher? For now i'll assume .5
Need to give Flare a fire damage absoring trait so he can charge in and get healed by Sigma splasing fiery blood everywhere, which is basically my plan right now btw. Also I don't suppose I could plan my action so it occurs after a move. Like I'll use this ability only after I take damage? Probally not but hey there are no stupid questions right? only stupid poeple D:

Shinon
15/11/0
Health: 15/15
Energy: 6/10


Shinon quickly decided that it would be best to attack the dog that was already bleeding, focus fire so to speak, and quickly took a shot at the dog aiming at its eye. If she got lucky the dog would be half blind which meant it would be half as likely to notice her right? As long as they kept attacking tin can this should be easy, though she had an uneasy feeling that they would attempt to find less well-armored prey rather quickly.


Actions:
-Attack Doberman B
Though still curious what would be the result of taking cover from ranged attacks?
Sorom cursed angrily, now it was getting out of hand. "Ralts tell Gallade to grab Kanobu and follow me." he didn't know where Gallade was right now but Ralts always seemed to have link to Gallade. He started jumping trees getting distance from the incoming beetles, he couldn't lead them back to the Hidden Leaf but he couldn't fight all of them either, he needed to set up a trap. Sorom found a clearing not too far away and immediately set to work, he set proximity explosive tags all across the clearing and had Ralts used one of its most powerful attacks. A explosion of psionic energy, but it had a delayed effect making striking an opponent with it hard, however it was perfect for traps like this one. He told Gallade to set Kanobu away a safe distance, "Demons protect your master." he said to the Vulpix and Haunter. Gallade set down Kanobu and quickly set to helping Ralts.

Sorom Trap roll: 3 - 3 - 5 - 3
Ralts Future Sight preparing roll: 2
Gallade grab Kanobu and run away: 3 - 2 - 3 - 1 - 7
Gallade help with future sight attack: 6 - 6 - 3 - 1 - 6
I suppose.
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