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So the fight has been won, but has the danger really passed...

After all this, I think there should be a short timeskip of a few days just to get the clan back into something of a normal routine. Then, have a few concurrent scenes to setup the large timeskip of...I think I remember how many years. How old is Sabine right now?

I'll probably have Meesei call the lieutenants to her to finally decide the issue of succession while she is tending to her wounded packmates, in the interest of time.

Also, you can assume that Meesei no longer has lightning form active. Forgot to say that explicitly.
The fighting died with the last of the mercenaries. Surrounded as they were, they had been forced to fight to the last. Meesei might have accepted a surrender, if only to take advantage of whatever knowledge they had, but even she might not have been able to stop the enraged lycans around her, particularly Kaleeth. Regardless, the enemy was defeated, and the clan, though it had been damaged, was victorious. Now, they just needed to tend to the wounded and repair any other damage the enemy might have caused. Lorag, being as military-minded as ever, would not be satisfied until every last corner of the ruin had been scoured for hostile survivors, so he gathered up a few of the others from the warband and ordered them to help him search the area.

Meesei nodded to Vera and Janius respectively. "Understood, I will tend to him as soon as I can." She answered. By Janius' tone, Fendros' wounds were not immediately life threatening, and Kaleeth presented a much more present issue. "Vera, I assume you sent runners to the non-combatants? We need to focus on the wounded, first and foremost. Given the number we will be tending to, it may be best to set up a temporary infirmary in a chamber with more space to give the healers plenty of room. I would request that some of the non-combatants set it up and help move the wounded once they return. We also need to have the main gate barricaded and our defenses restored as soon as possible. I have no reason to believe there will be any further attacks soon, but I do not wish to take chances." Meesei suggested before turning her head to look at Kaleeth. "I will make sure she does not become a problem."

Since Janius was approaching Kaleeth, Meesei took a brief moment to investigate the hand in a pile of bodies which was still moving. Undoubtedly, there were still several among the hunters clinging to life. The others would likely deal with them, but for this one, Meesei decided to see personally if he or she was worth the effort to save. Walking up to the pile of bodies, she used telekinesis to cast aside the corpses to investigate the hand's owner.

It was difficult to tell just by looking exactly how serious Kaleeth's wounds were, but her beast certainly was not paying them any attention. She was feeding on a pile of the hunters' corpses, tearing away at their armor almost without effort to get at the meat underneath. As Janius approached, however, she grew tense. At first she growled, then as he took a few steps more, she let out a threatening roar. At this point, there was nothing of Kaleeth in control of the behemoth before him. Her beast spirit had pulled control from her entirely and suppressed her within her own mind. Right now, she was an animal; an animal who currently saw Janius as a competing predator attempting to steal her food.
Lorag's anger was growing, but this time towards Fendros rather than the mercenaries they were slaughtering. He was pushing into the enemy force far too quickly and recklessly, and it did not take much to guess why. Unfortunately, he was too occupied dealing with the mercenaries immediately in front of him to stop him from getting himself hurt, but Janius was able to move in behind him and pull him out before he was killed. As soon as he could, Lorag followed through the openeing and helped to cover Janius' retreat. At the very least, Fendros had driven a wedge into the enemy force, but that was not going to stop him from properly scolding him after all of this was over. He already knew the best way to drive his point into Fendros' skull: by telling Ahnasha.

As Meesei hoped, the presence of the Champion was a rallying force for the defense. The mercenaries were sending their most experienced to the front, so Meesei intended to give them every advantage she could. All they had to do was hold, as the warband was cutting a bloody swathe through their flank, but if they could successfully counterattack, it would likely demoralize the mercenaries even further and lead to less casualties on the part of the defense.

At the forefront of Meesei's mind was protecting her pack, and from what she could see, Kaleeth was in the most danger. By the way she was acting, her beast spirit was at least mostly in control, so Meesei knew she would not be fighting with any measure of caution, and there was nothing she could do to stop her. At the very least, however, Meesei was able to aim an alteration spell at the imposing behemoth off to her right, covering Kaleeth's already tough scales in a shield spell. It would not stop her from being harmed entirely, but it would take considerably forceful strikes to break through both layers of her defense. Once Kaleeth was as protected as she could be, Meesei proceeded to lead the defense from the frontline. She stayed close to the defensive line to allow their spears to help protect her, then used telekinesis to attempt to open up more holes in the enemy shield wall, followed by bolts of lightning to injure or hopefully kill those they struck. Unless something drastic happened, it seemed to be a foregone conclusion that the mercenaries were going to be eradicated. If at all possible, Meesei decided to attempt to take at least one prisoner once the enemy numbers were sufficiently depleted.

Kaleeth's fury only increased after the paralysis spell wore off, and her influence over her beast spirit faded even farther. The shield spell Meesei cast upon her did not even register in her mind as she stood back to her feet; only her thirst for blood mattered. The Breton who had paralyzed her had to advance close to the front to cast the spell, and given Kaleeth's size, it had taken a considerable amount of magicka to successfully immobilize her. As such, there was little she could do resist when Kaleeth lunged forward and stabbed her shortsword-like claws through the mage's back as she tried to retreat through the tightly packed offensive line. In a final, futile defense, the woman tried to charge what electricity she could through her own body into Kaleeth, which she promptly ignored before plucking the mage out of the enemy's lines, slamming her into the ground, then crushing her under her foot. In celebration of her revenge, Kaleeth's beast compelled her to rip off and eat a chunk of meat from the mage's side.

While the werecrocodile was distracted, a pike-wielding Nord among the mercenaries managed to lunge forward hard enough to drive the head of his weapon through both layers of Kaleeth's protections into the area just below her neck. It was a potentially dangerous area to wound, but the blade had been stopped by her collarbone, so it was not fatal. It did, however, provoke an immediate response from Kaleeth. As the Nord pulled back his weapon for another thrust, Kaleeth rushed forward, ignoring the blades and spearheads that were mostly deflecting off of the magical armor as she trampled over the Nord, through three more rows of defenders behind him. Kaleeth was now surrounded on three sides, but she had opened a fairly large hole in the offensive lines for the defense to exploit. In a berserk frenzy, Kaleeth slashed her claws in all directions around her, with as much force as she could muster. Many around her did not have shields at the ready, and her claws could cut through anything weaker than steel with ease. However, she was being attacked just as much as she was attacking. Many of the blows were deflected away harmlessly, but for those hunters who were able to maintain their composure, they could, and indeed did, penetrate through her defenses with forceful, well aimed strikes. The wounds were shallow, but they would add up.
I think I have a good handle on Meesei's abilities. Her real specialties are in lightning and telekinesis. In that, she can do things that most can't. Though, I suppose she also has some unique things in restoration relating to nature. The place she really needs work is in conjuration. Simple things, like bound weapons she can do, but it is an aspect of magic in which she could really improve. Ahnasha will end up being a stronger conjurer than Meesei after this next timeskip. That could be interesting.
<Snipped quote by EliteCommander>

Mar and Lyn, the later a college birth. >_>


Yeah, I'm just not sure if you consider any of your PCs your "main."
Mine is the only non-GM Esyire. Fallen's main PC (I think) is Mar, a Naga.
Kaleeth had a difficult time concentrating on what Vera was saying, as she was mostly just trying to maintain her faculties. However, as soon as she hearth the phrase, "you have my permission," she was relieved to be able to stop fighting it. She gave in willingly to let loose her beast spirit, which would hopefully mean she could retain at least some measure of control. She dropped her weapon and shield, while her armor fell off at the points that Janius had helped her design. At first, the hunters' frontline was not concerned at what they thought was another werewolf entering the fight, as they were well-trained to deal with them, but as she grew even larger, a few took notice. Instead of growing fur, her scales thickened and her tail lengthened. Her muscles mass grew exponentially, while her head and neck grew wider to accommodate the exceptionally powerful jaw muscles. By the time the transformation was over, she was the single most massive being on the battlefield, though Kaleeth herself was not entirely in control. She could move her muscles, but her will was more of a suggestion. Her beast spirit would determine what to do if she did not satisfy it.

Once Kaleeth was in werecrocodile form, the defense's frontline was quick to make space for her to charge. Her beast spirit likely would have forced her to, even if they had not. As she ran forward, she swiped her arm at the spears the enemy raised to her. For a werewolf, it was an attack that would likely end with one or more gashes on the arm, but against Kaleeth, her scales were merely singed by the silver. As her hide was much thicker and tougher, it took stronger, more direct strikes to penetrate her natural armor. Simple slashes could not cut through. Against werewolves, the hunters were trained to stagger their shields and help brace each other so their formation could resist their greater strength, but when Kaleeth's arm slammed against one of the hunter's shields, the sheer force overpowered him, and those helping to brace behind him, to knock them off their feet. The spearmen on either side of the hole both turned their focused to Kaleeth. One of the thrusts hit at too much of an angle and glanced off, but the one to Kaleeth's left managed to thrust the spearhead into her abdomen, though as he did not know how much he needed to commit to the strike, it did not go quite as deeply as he expected.

On reflex, Kaleeth, swiped at the spear, snapping its shaft in the middle, though it ripped the spearhead out rather harshly. The pain enraged her, so instead of pouncing on those on the ground, she roared and rushed the one who wounded her. The spearman raised his shield for protection, but much to his misfortune, Kaleeth intended to bite. She snapped down on his round, handed shield with almost unbelievable force. The steel bands were not enough to resist her massive jaws, so the wooden core snapped in two while the steel bands that had been reinforcing it bent around the two halves. Latching onto his arm, Kaleeth pulled him out of formation, stabbed her claws into his chest, then used them as leverage to rip his arm from is body. She spat out the remains of the shield, swallowed his arm, then released him to die of blood loss.

At the moment, Kaleeth was not fighting entirely like a beast, but she had far less control than the other lycans. One with the proper knowledge could use that to slay her, but she did have some advantage in this situation. Namely, unless most of the hunters had spent time in Black Marsh, few of them would have any practical experience dealing with werecrocodiles. Despite their strength and durability, werecrocodiles certainly had weaknesses that could be exploited. With agility an maneuverability, a team of hunters could surround and slay them without giving them a chance to respond, but if there were any experienced werecrocodile hunters among the enemy, they would know this was one of the worst environments apart from a river in which to fight one. With so many warriors filling the tight corridors, and the defenders supporting Kaleeth, there simply was not enough space to outmaneuver her. However, given her lack of inhibitions, Kaleeth still could not expect to get through unscathed, if she survived at all.

Even from the back of the mercenaries' lines, Meesei could see Kaleeth transform on the other side. This did mean that the defenders were still alive and fighting, but the battle must be desperate for Kaleeth to be picking up arms. It was good that the warband was now here to reinforce them. They had the mercenaries surrounded, but Meesei did not know if the defense was yet aware of that fact. As such, she decided it would be best to tell them herself.

Meesei's body started to charge with lightning for a few moments, until she released it into a spell of lightning form. From head to toe, her flesh looked as if it were made of pure lightning, which would both arc out to nearby foes, and protect her like armor, though to a lesser extent than a shield spell. From there, she sprinted forward at a group of mercenaries who were clambering to form a shield wall on their flank, then, when she was almost upon them, used a spell of bolt escape. The spell allowed her to dash forward essentially as a bolt of lightning, shocking any who she passed through nonlethally, but enough to briefly stun. She passed through several rows of the enemy and reappeared in the very middle of their force. Obviously, she was surrounded on all sides, but while the mercenaries were now aware that they were fighting on two fronts, the very last thing those in the middle were expecting was for a naked Argonian made of lightning to suddenly appear directly beside them. Lightning arced out from Meesei in all directions, which was again not lethal, but enough to wound, and certainly surprise, the enemies immediately beside her. Taking advantage of the opportunity, Meesei stabbed her bound blade through the stomach of a swordsman to her right, then used bolt escape to dash away just as quickly as she arrived.

After another dash, Meesei appeared directly behind two of the mercenaries' frontline spearmen. With a quick blast of telekinetic energy, she caused the pair to stumble forward into the spears of the defenders. Since her bolt escape had briefly stunned those behind her, she was able to join the defensive line before they could recover to attack her. "The warband has returned; now is the time to counterattack!" Meesei shouted.
I can help you with anything Esyire-related. Being that they are already established in the story, it would be easier to create one, would it not? :) If you wanted to, you could even help build the culture of your selected clan. My character is Ssarak Dyreackthanose, of clan Dyre (Esyire from the Scorched Lands tend to have their clan name as a prefix to their surname). The clans are Jev, Dyre, Xhoth, Thar, Shi, and Yera. This is the relevant post on the scorched lands: http://www.roleplayerguild.com/posts/321649
The Esyire of the scorched lands are divided into several different clans, each with their own general role in overal society. Every clan has a mageblood that is most prominent, but of course not every single individual of that clan has that mageblood. My character has a different mageblood from that of his clan. Most Esyire lead a tribal lifestyle, apart from those in the city of Felldor.
The tongue thing isn't nearly as good as the flying thing. Or breath thing.
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