Character list
Living Player characters:
- Ellri - Angie Nic Cuán
- Sep - Kheris Otharion
- FallenReaper - Roan Adonis
- Enalais - Garet Havarr
- Echo - Alessia Rezalla-Rhidian
Living Non-player Characters:
- Ellri - Stevan Vlahovic
Deceased Characters:
- Ellri - Thora Thorvaldsdóttir
- Freeshooter92 - Baron Isaiah Markul (soon dead)
Abandoned Characters:
- Myth Dragon
- Teddy - Seth Alte-Erin
Character requests
Right now, the Relics primarily needs the following:
Otheans
As the kingdom all players currently are in, this is a natural choice to take. To give a frame of reference, Othea is similar to the typical medieval European kingdom, with nobles, merchants, clergy, knights in shiny armor and peasants. While the society has certain feudal tendencies, this is not quite as marked as it is in Kalnach.
Women have limited rights, but they can own property and have some influence on who they marry and such. While they can serve in the military, they tend to face discrimination when they do.
Primary religious group: Order of Idris (found in all orders of society)
Secondary religious groups: Old Othean (primarily found among the elderly), worship of the Kalesian fertility Goddess (primarily among the youth)
Evokers aren't popular, but they exist and aren't universally discriminated against.
Kalnachi
The citizens of Kalnach, Othea's northern neighbor, are numerous within Othea. While most Kalnachi are deeply religious, this is just as much out of personal belief as it is out of fear of the Inquisitors. For while the nobility and crown are technically the rulers of Kalnach, everyone knows that the real power rests in the hands of the Kalnachi inquisition.
In Kalnach, women have few rights. They can't own property, and their status in society hinges on that of their male relatives and/or that of their husbands. They are more than slaves, but not much more.
Sole religious group: Inquisitors of Kalnach
Male Evokers have the choice between serving the inquisitors and death if discovered. Female evokers get to choose between death and death if discovered. The Inquisitors maintain an extensive spy network, so few escape their notice.
Dominion of Idris
This faction is not an easy one to have a PC from, as all PCs must be evokers, and The Order of Idris believe that the only good evoker is a dead evoker. If you feel up to the challenge, you can try this nation, but it is harder than the others.
The Dominion of Idris is a nation located to the south of Othea. The Order is the only power there. All citizens of the Dominion serve the order. As such, any noble ranks are irrelevant when compared to religious rank. They are well-known for prejudice against anyone wielding Relics, willingly or not.
Women have fewer rights than men in the Dominion, less than In Othea, but not quite as bad as it is in Kalnach. Female members of the clergy exist, but they are rare.
Sole religious group: Order of Idris
Becoming an evoker, willingly or not, is an automatic death sentence. Discovered relics are stored in deep vaults somewhere deep in the Dominion.
Following factions are currently not open:
Kalesian Empire
The Kalesian empire is very different from the other nations. It is a merit-based society, where the religion, while powerful, is somewhat on the sidelines. They don't get involved in politics directly. Rank in society is entirely based on merit, so a long-standing noble family can loose the titles if a generation should not prove skilled enough to retain it, and similarly a non-noble family can gain titles simply through skill.
Women have equal rights to men in the Empire, serving in all parts of society equally.
Evokers are highly respected and trained to serve the Empress, may she live forever, loyally. Only those who are a threat to society and themselves face any sort of bad treatment.
Anyone not loyal to one of the above:
At this point, all new PCs must be loyal to one of the above factions. Or more than one, if they can do that right.