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    1. fdeviant 10 yrs ago

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10 Months Ago


Moonlight shone on the wet city streets as midnight crept over Lost Haven, her eerie glow overpowering the streetlamps and headlights. Passersby couldn’t help but gaze up into the sky at the splendid mother of night, the first full moon of the month, a powerful event that was celebrated by some circles. Few dared venture out into the darkness past the witching hour and for good reason; there was a madman on the loose, not to mention criminals from all meta, magical, and mundane walks of life, but there were those few daredevils who braved the unknown on this night, walking or driving back from the club after a few too many drinks, heading home from a late night at the office, or maybe strolling down the streets, soaking up the moonlight. Among their ranks was Marie, rather, a version of herself that Lost Haven had yet to see, one that make herself known.

Marie was awakened by the sounds of sirens rushing past her apartment. This wasn’t new, in fact in the first two months of her stay she was often startled by ambulances and police units blaring their sirens and horns at all hours of the day. It’s not that criminal activity was particularly heavy in Lost Haven, but when metahumans are ever involved in any situation, and they tended to find themselves at the center of many, it pays to be prepared. That evening, however, something felt wrong. Perhaps it was the ring around the moon that foretold of misfortune, perhaps it was the sheer number of cars and lights all rushing towards Chinatown, whatever it was, Marie couldn’t shake the feeling that something was wrong. Since coming to Lost Haven, she had been nothing but a normal citizen. Grocery shopping on the weekends, going to and from work during weekdays, having lunch with Madalena a few days a week, it was all very mundane, and escaping the overly mundane was Marie’s reason for moving to Lost Haven. She decided that tonight would be the night that she made her appearance alongside the other heroes of Lost Haven. Tonight, she would become the White Witch, although at the time, she hadn’t decided on the name. She ran over to her closet and removed the costume she had prepared from an unpacked box. She then anointed her broomstick with the transvection oils, opened her apartment window, making sure no cameras or bystanders were around, and flew out into the night, another spectacle dancing in the air alongside the silver moon.

Marie hadn’t flown in what felt like ages. She first tried physical flight at the age of 15 after reading a recipe for flying ointment in an old grimoire she’d managed to get on eBay for a fraction of what it was worth. She was a natural! Nothing felt more right, more liberating, but flight wasn’t a practical method of travel, so she’d held off until such an occasion. Her hair, dress, and cloak all flowed gracefully in the wind as she sped through the sky, over the tallest of buildings and through the narrowest alleyways. Marie waved away the enjoyment she felt, remembering that this was likely a highly serious and dangerous situation she was about to enter.

The streets of Chinatown were normally crowded, even at night they were brightly painted by the neon lights of novelty shops and restaurants, but that night the only colors were the flashing blue and red of police cars. Marie flew closer to the scene, and a scene it was. Behind a long strip of police tape lie what Marie assumed to be a body, covered by a sheet and awaiting transport in an ambulance. A few feet behind were several police officers speaking to a man in Mandarin or some other dialect. He seemed panicked and uncomfortable, screaming and pointing into a shop behind him. What happened here? Marie thought to herself as she moved around the scene, trying to escape the notice of the officers present.

Suddenly, a loud shrieking erupted from the shop, followed by the sound of smashing glass. The police moved into position around the shop ready to enter and deal with the person whom Marie assumed to be responsible for the murder. Just as they made their way through the doors, shelves and furniture were launched at them, sending them flying back into the street. A figure emerged from the shop. As it walked into the light, Marie was shocked by what she saw. There, in the streets of Chinatown stood a tall, brute of a man with scaly green skin, large, jagged teeth that erupted from his mouth, and eyes as black as night. What is he, a meta, a monster? Marie wondered as she began speeding down to the street. The police began shooting, but to no avail. The enraged creature charged through their gunfire and, with incredible strength, knocked them back into their vehicles, denting the cars and smashing the windows.

“Hey!” Marie shouted from the air, only a few feet behind the creature. He turned at looked at her with such murderous intent it made her go numb for a few seconds. She didn’t know what she intended to do now that she had his attention. She stared at him in fear for a few moments, then, as he started charging towards her, Marie waved her arm and sent the flying into a streetlamp, the sheer force of the impact causing it to break. All in attendance looked momentarily stunned, even Marie, but her trick hadn’t bested the creature, only made him angrier.

Once again the beast charged towards Marie, faster this time. She increased her altitude to evade him, then re-positioned herself behind the him. She threw out her arm, sparks leaping from her fingertips and spouting flames as they hit the street. Marie had only conjured fire small scale when lighting candles and was surprised to see how effectively she was using her powers in combat. The flames grew and formed a line, separating her from the beast. He looked stunned, This is it! Marie thought triumphantly. With another swift arm motion the flames gathered in a circle around the beast, seeming to force him into submission. Marie closed her eyes and began chanting in a chthonic tongue, each repetition aimed directly at the beast. “Now sleep,” Marie said aloud in a whisper. At first the beast fought the enchantment, but slowly he began to fade into a deep sleep. The flames receded, and there lie the sleeping beast.

A large, armored vehicle arrived at the scene, darkly clad men spilling from inside with large shackles in hand. They placed them on the creature and carried him inside, locking the back of the vehicle and leaving promptly. A few police officers and a passenger of the other vehicle called Marie over to them, but she didn’t listen. A news van had found itself closer to the scene and Marie, despite being in costume, couldn’t handle the thought of being in front of a camera or asked questions from a field reporter. She gave an awkward wave as she flew off into the night, a silhouette against the moon.

The following day, the local newspaper and a few networks ran the story of the previous night’s murder, releasing images of the creature being loaded into the armored vehicle, and Marie’s outline against the moon. A few papers called her the “White Witch of Chinatown,” which made Marie smile. “White Witch, huh?” She said aloud with an approving tone. “Guess that’s what I’ll start going by.”
1 Year Before Current Posts


After about a five hour drive, without stopping, Marie finally made her way into Lost Haven, her head slightly clearer than when she began her trip. From her glove compartment, she took out a note with the address of her apartment complex and her apartment number. The complex was neat with cottage-style architecture and plenty of foliage covering all sides of the building. Marie pulled into the parking lot behind the complex and made her way to the her apartment on the second floor. She walked up the stairs, noting the lack of a service elevator for any potentially handicapped residents, and through the door to the apartment.

It was a medium-sized studio apartment with just enough space for one and a half people. Furniture had already been moved in according to Marie’s specifications, the kitchen space was surprisingly larger than she had previously thought, and the walls were thick enough to where the noisy neighbors wouldn’t be too much of a problem. It wasn’t perfect, but for $450 a month, and in the city, she would take what she could get. Plus, there was a nice view from her window of a large public garden across the street.

Marie sat down on her sofa, rather, she plopped down and lay there for several moments, dreading moving up all of her belongings. She felt herself beginning to drift off into sleep when she was brought back by the shrill ring of her cell phone. “Madalena Hawthorne” the screen read. Marie had completely forgotten to give her a call once she reached Lost Haven. Madalena owned an occult shop in Lost Haven about a mile from Marie’s apartment. She found Madalena’s shop while searching for job offers in Lost Haven on Craigslist. “Shadow of the Moon,” the name of the place, was just opening and needed employees. It was miraculous that Marie was able to find a hiring occult shop in her new home, and so close to her apartment.

Marie answered the call, “Hello?”

“Hey Marie!” Madalena greeted her warmly, “Did you make it to Lost Haven alright?”

“Um, yeah. I got caught in traffic a few times but not problems other than that. I just pulled into my apartment complex.”

“Oh, let me help you move in, I’m at the shop right now so it’ll only take a second.”

“Uh . . . That’s alright,” Marie responded. She had spoken to Madalena over the phone a few times, but her happy-go-lucky, helpful demeanor made Marie nervous. She was awful at being social and she certainly didn’t want to inconvenience her new employer. “You don’t have to do th-”

“It’s fine!” Madalena interrupted, “I’m headed that way anyhow.”

“Alright then, sure.” Marie said uncomfortably.

“Great, see you in a bit!” Madalena said as she hung up.

Marie put her phone away and shot downstairs to begin moving the boxes herself. She didn’t want Madalena to think she was an incompetent worker or that she was a freeloader, nor did she really want to converse with her outside the workplace. She started with the heaviest boxes, carrying them as quickly they would allow through the front door, up the stairs, and into her apartment. She had moved three boxes when she noticed another car pulling into the parking lot. Sure enough, out stepped the curvy, pale, wild beauty that was Madalena Hawthorne. As soon as she spotted Marie, she fast-walked over and gave her a big hug, which Marie awkwardly returned.

“So good to finally meet you!” She said with enthusiasm.

Marie gave a half smile and returned the compliment. “Y-you too.”

Madalena turned to face Marie’s Expedition. “This your car?” She asked. Marie only nodded. “Well, let’s a get a move on.” Madalena almost sprinted over to the car and began grabbing as many boxes as she could carry.

Marie looked at her in astonishment, “Y-you really don’t have to carry that much. . .”

Madalena shook her head as she came barrelling past, “I don’t mind, plus I don’t like to make more than two trips. Where’s your apartment?”

Marie grabbed a couple of boxes and led Madalena to her apartment on the second floor. The two made a few trips back and forth until finally all of the boxes were inside.

“Whew,” Madalena sighed, “Now that that’s done we can start unboxing.”

“No,” Marie protested, “I can take care of that.”

“Nonsense, you’re gonna be unpacking boxes at the shop for me every week so you might as well work me like a slave driver while you’ve got the chance.”

Marie chuckled. She hadn’t had many friends growing up despite having multiple opportunities to make them. She decided that if she were going to push herself to become more open in Lost Haven, that meant opening herself up to more people, well, a few people. She nodded at Madalena and allowed her to start removing items from boxes and place them in random places around the apartment. To Marie’s surprise, she had an eye for decoration and didn’t once relocate any of the items Madalena had placed.

The two chatted while they unboxed, Madalena commenting and complimenting Marie’s collection of witchy goods. “You’ve got everything, huh? Valerie Worth, Gemma Gary, Paul Huson, Gospel of the Witches, Aleister Crowley, Cornelius Agrippa . . . is this the Goetia?”

Marie nodded and smiled, “I started practicing when I was young so my book collection grew pretty quickly.”

Madalena chuckled as she continued to pull out spellbook after spellbook, old tomes and scrolls on topics ranging from Middle Eastern alchemical practices to ancient Roman defixiones. “You’re the real deal aren’t you?”

Marie gave her a confused look. “What do you mean?”

“Well, most of the witches I know don’t have anything like this. Gerald Gardner and Raymond Buckland line their shelves, but you’ve got shit I’ve never even heard of.” Madalena gives her a devilish smile. “So what’s your story, hm? You a dragon slaying sorceress of yore? You come from a magical bloodline and this is your family’s collection? OH! You’re actually a ten thousand year old witch goddess come to rewrite the world as we know it?”

Marie laughed and shook her head, “No, nothing like that. It’s . . . it’s just a hobby.”

Madalena scoffed, “Right, well most people go fishing on the weekend as their hobby or build toy cars, not curse farmlands on their time off or have tea with Satan on their Tuesdays.”

“Speaking of which, I can’t work Tuesday. Satan and I are going bowling.” Marie joked, allowing herself to open up and have a good time for the first time in ages. The two laughed as they finished unboxing, chatting and joking back and forth for the next hour or more.

“So there’s this great Chinese place a few blocks over, wanna check it out?”

Marie smiled and almost objected, but pushed herself to say, “Sure, I’m starving.”

They continued their chat as they walked over to the restaurant, Marie smiling, laughing, and thinking to herself, Maybe Lost Haven won’t be so bad.
1 Year Before Current Posts


Dark clouds gathered in the sky above Marie’s rural home in Boston, Massachusetts, coating the once bright blue canvas in a thick layer of darkness. Today was the day of Marie’s move to Maine; was this a sign of things to come, an omen of ill tidings in her new home? Marie shrugged off the thought. She couldn’t allow herself to make excuses, not this time. No, this was different, she needed this move, the new sights and smells, the new challenges and opportunities. For twenty years she had been forced to capture the same scenery through an unwavering lens, but that nostalgic filter that once slid over her eyes had begun to lose its touch. Mental photos were now developed with fewer hues, over saturation, no contrast; living at home was becoming a chore for Marie, one she was ready to abandon. Marie packed her final bag and stuffed it into her car, a worn out Expedition with far less space than one might imagine, paint beginning to chip off the doors and hood, and a faulty taillight that might not get her pulled over on the way. She hugged her parents, who were happy to see their reclusive daughter finally going out into the world, and began the four hour drive to Lost Haven, Maine.

The dark clouds looming overhead finally let go their sorrows as Marie made her way into the urban streets of Boston, making the Bostonian populace even more angry and the roads more turbulent. Traffic alone would add an hour to Marie’s drive. She rolled her eyes and turned on the radio, no station in particular, just some ambient noise to make the whole experience slightly less painful. A sudden news broadcast detailing a string of brutal murders in Lost Haven aired. Marie turned up the volume and listened in disbelief to the horrendous actions of a madman called “Nightmare.” It sent a shiver down her spine, making her question her decision.

Why am I doing this, she thought, Lost Haven’s got to be the closest place to Hell on Earth right about now, why am I making myself do this?

The more she pondered, the clearer it became. Marie had stumbled into power. She unknowingly befriended an ancient being that liked to hand out gifts to those he deemed worthy, but what made her worthy of such a gift? Bucca certainly didn’t care what she did with his gifts, they were hers to do with as she pleased, but perhaps the voices that she heard on occasion, the shadows that spoke to her in the realm between consciousness and sleep, were His. Perhaps he was amusing himself with the choices that Marie had made.

Marie’s thoughts were interrupted by several loud noises, honking come from other cars. Lost in thought, she had been stalling at a green light, holding up traffic. She quickly waved away her philosophical pondering and continued along towards Lost Haven, saying aloud to herself, as if in response to her thoughts, “I have a chance to make things right, to take part in whatever chaos is unfolding in Lost Haven and put an end to the people’s suffering. Rural communities have always needed the Cunning Folk, so I’ll be the city’s Cunning Woman, their white witch so to speak.” With that, she made the rest of her trip in silence, listening only to the sounds of the road and the tapping of rain on her windshield.
Yeah, I was about to say "except for the last bit".

Please don't go throwing everyone's characters into global events without consulting anybody.

And just out of courtesy you might want to put forward crossover stuff (unless you're in the same location at the time and crossover is logical and/or inevitable) with others before thrusting your character directly into someone else's stuff.

I have been known to turn the sprinklers on someone for that before...

Literally IC...

Shape knows I'm not joking...


Don't worry, I understand the etiquette. I'll be as un-problematic as possible.
<Snipped quote by fdeviant>

Yes, you are correct. For game-wide events, please let NMS, Hound, and I know that you wish to do an event before get it started so we can approve it. While the Demon Invasion event turned out fine, one player (who ironically went missing during the event) plopped that out of nowhere.


Thanks for filling me in! I look forward to my first post and first interaction with the other Heroes/Villains
@fdeviant: First, I would like to address reading through the IC. Since this is an original character superhero RPG, it does not matter as much when someone drops out, unlike in this RP's sister games based on Marvel and DC comics. Therefore, there will be multiple posts that really don't matter. Below are the authors whom you should be reading. I will let @nitemare shape comment on this list.

The GM and AGMs: Nitemare Shape, Hound55, and I (Dedonus)
The current active players: Kalistar, Raptorman, NeutralNexus, VATROU, Athinar, FacePunch, Fallenreaper, Tearstone, Byrd Man, Gowi (semi-active)
Inactive players with important characters: Marra Mistborn, The Fair Lady, Chrononaut (D-Day), Proton Problem.

There is one character (EnterTheHero's Icarus) who is kind of tricky to place in this system. He has interacted with Archangel (Marra Mistbron's character) and Fallenreaper and Tearstone's characters, but he has also interacted with characters belonging to Marik and Robeatics, whose characters did not really interact with anyone else. So you might just want to skim his posts (or just the character sheet) so that you know what is going on.

Everyone else (as far as I am aware of) can be ignored.

If I left someone out, I'm sorry!




And here is the summary of all the important events in the roleplay (of course other characters have had important arcs, but these have wider influence on the game).

Important Events:
-Extreme Makeover of Little Ulster (completed): This happened a while back. Basically, Mercy eliminated all the "filth" in Little Ulster and made it a nice place. However, that does not mean that criminals are not seeking out to 'reclaim' their old turf.

-Demon Invasion of Lost Haven (foiled): Some crazies opened a portal to a different dimension and unleashed "demons" upon the city. Several heroes, including Icon, Lyger, War-Pulse, Iron Knight, Archangel, and Vigilante (Arachne was helping with the invasion, but wasn't there when the heroes closed the portal) successfully closed the portal and saved the city from demonic conquest. This day is now referred to as "D-Day".

-Reign of Nightmare (put-on hold - mattering on Raptorman's plans): A metahuman called Nightmare is terrorizing Lost Haven, committing mass murders. Allied with Soulfire and the Skeleton King, he has taken on STRIKE (CaH RPG's version of SHIELD), including Iron Knight and Archangel (both working with STRIKE but not agents of that organization, the latter is currently inactive) and Icon (our Superman/Captain Marvel). The heroes have believed that Nightmare has gone into hiding, but (as the IC recently revealed) he and his allies are still alive and well.

-The Cowl's Gambit (completed): The Cowl (think the Kingpin of Crime, but not as fat/muscular) has returned to Lost Haven to solidify his claims and protect them from the rising superhuman activity. Recently, he has caused chaos in the city with mass looting and rioting to distract everyone from his real goal, the largest smuggling shipment ever in history. While the heroes were able to combat the crime wave, they had no idea of the Cowl's real plan (i.e. the smuggling shipment).

-Ares' Dominion (foiled): Ares, the Greek god of War, has set up a shrine in Lost Haven to attract follows, much to the chagrin of the other Olympian Gods. Athena has sent Arachne to confront Ares and his human ally, Polemos (war). Polemos seemed to have an upper hand (quite an understatement) over Arachne, but Icon intervened. Arachne was able to trick Polemos into thinking that she was poisonous (even though she isn't) and Ares was defeated by the combined power of Icon and Athena. It was revealed that this Ares was actually a shape-shifter posing for the god.

-Umbraxis, the Consumer of Worlds (current event): Umbraxis, a cosmic entity, has arrived at Earth's doorstep. Interested with the planet, it sent its "avatar" form down to the planet, where it absorbed into itself a bunch of college students and massacred a police station and a church. While it took some sacrifices, Icon, Thunderbolt, Boom, and a few other metahumans banded together and defeated Umbraxis' "avatar" form. Although it was sent back, licking its own wounds, Umbraxis was not yet defeated and is now binding its time.

-Pax Metahumana(current event): A scientist, who has invented a serum that can imbue metahuman powers onto regular people, declared to the world that in 48 hours, a device hidden in Lost Haven will create a sort of energy dome that will progressively transform the population of the world into metahumans. He claims that, due to recent events (many listed above), humanity needs to 'evolve' in order to survive and his plan would do just that. Iron Knight called together a few of the heroes who united together to stop the Demon Invasion (Icon, Lyger, Radiance), along with two newcomers (Thunderbolt and Boom). So far, their current plan is to find several metahumans who have already dealt with either this scientists or his underlings (Arachne, Raptor, War-Pulse), while S.T.R.I.K.E. scrambles around to discover where the device has been hidden.


So I think I understand how this particular RP roles (I'm no stranger to RP, this one is just a little different than most I have been involved in, but I adore it). Essentially, one RP's their characters own set of stories (their arc), and that can pretty much go however you want. From what I've read of a few people's posts so far, chances to sort of cross over into other arcs are present, and you can do that and interact with the other characters whenever the opportunity presents itself. Major events such as the ones you've just listed should have some sort of effect on all characters who are currently RPing in the present, and RPing past and present encounters can happen all the time, leading to some current stories, and some not so. Is that all correct?
<Snipped quote by fdeviant>

Someone had a list of current events, not sure if it was added to the OP post. It really should be if it isn't. Hopefully someone can dig it up to help you get up to speed. I would but I'm still at work.


I searched for key words and I think I found the most recent instance of this from 19 days ago. It's enough information to get me going and I'll likely just have my character's arc begin after some of these events anyway
I made a real effort to sort of immerse myself in the current world and characters' stories but I got about 6 pages into the IC and it was just a lot lol so I'm just gonna wing it lol.
Thanks everyone! Totally open for getting to know the magically based peeps and talking about all the magics.
Character Name
Marie Elizabeth Heartford

Alias
White Witch

Speech Color
As Marie
As White Witch

Character Alignment
Walking the Line

Identity
Secret

Character Personality
Marie is a typical, unassuming millennial who, like most her age, follows an ever shifting moral compass. A long-time fan of the occult and current practitioner of Traditional Witchcraft (Trad Craft for short), Marie’s outlook on life is that it should be experienced in whatever manner one so chooses. Of course, being a millennial, Marie tends to side with more liberal ideologies, believing heavily in all manner of civil rights and liberties (including those that affect the supernatural/superpowered communities). She does, however, possess a few quirks and caveats that make her slightly more complex than the average civilian. Despite her outlook on life, Marie is quite the introvert, often finding more pleasure in reading and remaining in solitude than going out for a night on the town. Her looks betray her awkwardness, for while her beauty and sense of style are apparent, she lacks conversational skills and tends to stumble over her words. Whatever social difficulties she may have, Marie is quite the skilled problem solver, able to calmly approach any nonsocial situation. Being a practitioner of Trad Craft, Marie has no problem in exacting vengeance when she believes it to be necessary and always has a curse in her back pocket. However, so too does she believe in using power to protect those in need and is more benevolent than she lets on.

Uniform/costume
White Witch fully embraces the Elizabethan stereotype of the witch, adorning a large, wide-brimmed conical hat made of black leather, as well as a flowing, low-cut, white dress and black corset. She is draped in a large, black, feathered cloak that completely covers her body when brought forward, and wears black leather boots with a pointed toe and raised heel. To cover her face, she wears a porcelain mask that resembles a raven’s head. She also carries a large, hand-crafted broomstick that, with the aid of a magical ointment created from various herbs, reagents, and blessed by moonlight, allows her temporary flight for days/weeks, depending on usage.

When not in costume, Marie dawns quite trendy, often over-sized, clothing ranging from pastels and greyscale. She has long, dark hair and soft, pale, rounded features.

Origin Info/Details
As a little girl, Marie had a powerful fascination with all things magical. She adored bedtime stories, fantasy worlds filled with wizards and witches, outrageous fairytales and the like, so much so that she would wander the wooded areas near her family home in New England and sing enchantments of her own design or talk to the trees and the flowers, hoping and praying that one day they might respond. It was during one of these outings that she encountered something that frightened her, something straight from a fairytale, or perhaps a nightmare. Within the sparse foliage stood a tall figure, chest tanned and exposed, legs covered in dark garments with hooves erupting from their bottoms, and a head like goat’s with a candle balanced above its brow. Marie ran, fearing the strange creature, but her curiosity saw her return to the same clearing each day, and each day she was greeted by the same image.

Eventually, she grew brave and began wandering closer to the goat-headed man, each new journey into the forest taking her a few steps nearer, until finally they were close enough to touch. Though the man looked outlandish, it was clear that he meant Marie no harm. She grew more comfortable with his presence and after some time began to see him as a friend. Marie would bring him the occasional gift, a wreath of flowers, a drawing, pastries and sweets, and though he did not speak, he seemed to emanate something that felt like joy or gratitude. This friendship grew, and Marie began to divulge her deepest desires and fears, relating tales of her mundane adventures to him as if he were a diary.

After some time, Marie gathered up the courage to ask the man’s name, and finally, he spoke, or rather, she heard a voice, a deep, echoing voice within her mind that seemed to answer her questions. The being told Marie that his name was Bucca, but he was known by many other names across the world. He told her that he appreciated her company and gifts, and that it was time for him to bestow her with a gift. Bucca raised his arm, extended his finger, and touched Marie’s forehead. For a moment, she felt a slight pain, like a burn, but it was over in an instant. He then removed a large, leather-bound tome from his waist and handed it to her. It was covered in many strange symbols and words that she couldn’t recognize. He told her that with this, she could make all of her dreams come true, she could have whatever she wanted, but she must keep this book a secret from others, lest they think differently of her. Overjoyed, she hugged Bucca and ran back home to read through the strange book.

Within were several charms, enchantments and recipes that could bring wealth, luck, misfortune, bring rain, calm a storm, bind a wind, etc. Marie immediately began performing all the little spells that she could, making her life as magical as possible with what few resources she had. She returned to the forest to speak with Bucca, but for the first time, he wasn’t there. Subsequent trips to the woods would prove uneventful, and Marie never again saw Bucca in person, though sometimes, she believed she heard his voice in dreams.

Now a young adult with a plethora of experiences with magic, Marie realizes that she had encountered a being known to witches worldwide, the “witches god” so to speak, known to religious folk as the Devil. For whatever reason, he had chosen to bestow her with the witch fire, a special connection to the Otherside only gifted to certain practitioners that greatly enhances their magical talents. White Witch formed from necessity. After Marie saw the state of the world, the damages that other powerful individuals had caused, she decided to follow in the footsteps of those that came before her, to become a modern Cunning Woman more powerful than her predecessors. She crafted her costume, moved to Lost Haven, where the strange activity seemed to be the heaviest, and began her career as White Witch whilst managing an occult shop within the city as Marie.

Hero Type
Mystic

Power Level
City Level (Her powers make her more effective at Street Level, but she certainly has City Level potential.)

Powers
Marie’s powers follow a modern occult concept known as the Thirteen Artes of the Witch:

  • Hexing: The ability to influence one’s luck through magical means (varying degrees can be achieved through complex rituals, simple spells, incantations, and occasionally by glances or the “evil-eye”).
  • Divination: Using random events in one’s surroundings, reflective surfaces, and other divinatory means such as tarot, runes, etc., to discern hidden/useful information.
  • Conjuration: 1) The ability to conjure certain powers, emotions, or attributes such as love, luck, wealth, etc., via magical means. 2) The power to move items/objects magically if there original position is known (ex: conjuring a cup of tea from the next room over because I forgot it on the counter).
  • Evocation: Summoning and working with supernatural forces such as spirits; occasionally employing these forces to do one’s bidding.
  • Invocation: The ability of the witch to awaken/channel certain gifts (most often meaning conjuring of flames, certain telekinetic abilities, and minor versions of the other Artes that are more “battle” oriented).
  • Abjuration: Impeding the movement/protecting against supernatural and magical forces by way of magical and spiritual wards.
  • Glamoury: The ability to alter something’s image, as well as perceptions about said image (ex: charming an item to appear like something else and influencing an onlookers’ perception of said item such that when they touch it or are near it, feel, hear, smell, etc. the illusory item instead).
  • Compulsion: The ability to influence/interfere with thoughts, memories, and emotions. (Spells that fall under compulsion aren’t all that effective against strong willed individuals)
  • Enchantment: The ability to transfer power into an object in order to give it some magical task or potential (Blessing or cursing an object).
  • True Sight: The ability to see and interact with the spiritual/invisible world; the ability to sense magical or supernatural forces, beings, etc.
  • Healing: The ability to manipulate a biological system’s natural processes in order to more effectively heal injuries, stave off infection and disease, etc.
  • Weatherworking: The ability to influence the weather, create/calm rain and storms, bring forth winds, etc.
  • Faring Forth: The ability to unfetter one’s spirit from their physical form and travel into spiritual planes/as a spirit for limited durations.

(Note: These are not 13 innate abilities, just categories under which a certain spell or power will fall.)

Attributes
Strength: Normal Human (May very under the effects of magic)
Speed/Reaction Time: Normal Human (Speed increased to around 20-40 MPH during flight)
Endurance: Normal Human, 2 Hours
Agility: Normal Human
Intelligence: Average/Above Average
Fighting Skill: Untrained
Resources: Average-Large (Managing occult shop = discount)

Weaknesses
Marie’s magic is slightly stunted in that, while it is more powerful than most mundane practitioners’, most of it (aside from certain conjurations and invocations) requires some physical aspect such as a talisman, charm, crystal, herb, potion, etc., or a spoken incantation which can sometimes be an inconvenience. She is also physically weak given that she is human and untrained in combat.

Supporting Characters
Bucca: The being responsible for Marie’s powers and the patron of all Traditional Witches. Though he is known to bestow powers/favors, he rarely interferes with the lives of his followers or gives them additional aid without being asked. Marie sometimes sees him in dreams/visions and journals any instance in which she hears his voice.

Madalena Hawthorne: A beautiful New Age spiritual, Madlena is Marie’s friend and employer. Owner of the “Shadow of the Moon” occult and curiosities shop in Lost Haven, she has suspicions about the White Witch’s true identity.

Joseph Mathers: A fellow witch gifted by Bucca whom Marie has met on occasion. He has a tempting personality and an air of mystery about him.

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Sample Post

The crisp, wintry air that blew through the open doors of the shop carried with it the smell of the city, a familiar dankness mixed with car exhaust and the leftovers from the Chinese restaurant down the street. Inside the small corner store, bottles, books, and hanging trinkets of many strange denominations lay out in the open among other metaphysical clutter, threatening to move from their rightful places, but never budging an inch. Behind the rough, wooden counter that stood at the far right end of the shop were two women, one dressed in wild colors, dawning a transparent shawl patterned with stars and crescent moons, whose hair was a mess of silver knots tied back wildly and fair of skin. The other had jet-black hair that fell lazily over her face, a smooth, rounded, shapely visage, and wore a dark dress, draped with a bright silver scarf and short leather jacket.

“Marie?” the light haired woman called to the other while carrying a pile of books from the storeroom into the shop, placing them haphazardly and picking whatever had fallen from the shelves as a result of her negligence.

“Yeah?” the other responded while cutting open a box of taper candles and placing them in a small display container on the countertop.

“I’m thinking about going to that club a few blocks over . . . The Hub I think. Anyway, wanna finally break out of that prison cell you call an apartment and go with me?”

Marie looked up with a sigh. “First of all, that was the only thing I could find in my price range, and you’re not one to talk Miss Madalena “I live my conservative cousins in a two bedroom townhouse” Hawthorne. That’s more of a prison sentence than a studio apartment.”

Madalena gave her a look of playful disdain and replied sarcastically, “Wow, restocking gets you pretty heated doesn’t it?” She smiled as Marie rolled her eyes.

“Second,” Marie continued, “you know how I feel about crowds. I’m just not good at the whole have fun, be social thing.”

“You don’t seem to have a problem with crowds when you’re out saving Lost Haven as the White Wi-”

“Will you stop with that?” Marie interrupted, “I’m not the White Witch. Believe me, if I had an ounce of her power I wouldn’t be working in a place like this.”

Madalena raised both hands in defense, “Alright, I give up,” she smiled playfully. “Will you bring those pricing tags over here?”

Marie nodded and went into the office in the back of the store to search for the box of pricing tags. Soon after she left, a tall man in a dark cap and trenchcoat entered the store, his hands concealed within his pockets.

Madalena turned and politely said, “Oh I’m sorry, we were just closing for the night. If you want to look around you can come back tomorrow at noon.”

The man ignored her and proceeded to walk around the shop, moving closer to the counter. Again, Madalena protested, “I’m sorry sir but we’re closed. I’m gonna have to ask you to le-,” Madalena was interrupted by a quick blow to the stomach. She doubled over and began gasping for air while the strange man, having quickly brought his hand back into his coat, continued his path to the counter. Hearing the commotion, Marie came quickly from the office to greet the stranger, now wielding a gun in his left hand and taking money from the register with his right. He gave her a threatening look as if meaning to shoot. With a violent wave of her right arm, the thief was sent soaring into the wall near the counter, his gun falling to his feet as he flew.

No sooner than the first fallen, a second assailant entered the shop with his weapon already drawn. He shot once at the office window behind the counter, smashing it. Before he could fire a second shot, Marie outstretched her arms and with a nervous flourish of her hands, charmed the assailant's weapon. His second shot backfired, leaving him momentarily blinded from the flash. Marie again whipped her arm violently, the second thief sent flying into the store window, cracking it in the process. With both men down and seemingly unconscious, Marie ran to Madalena’s side, helping her up with one arm while phoning the police with her other.

“I’m alright,” Madalena protested, removing Marie’s arm from around her and using a table to support herself. After a moment, she turned to Marie and, with a devilish smile said, “I fucking knew it!”
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