Avatar of Finetales

Status

Recent Statuses

11 yrs ago
Current -explodes-
1 like

Bio

Hiiiiiiiiii!~

PST (UTC -8)

Most Recent Posts

Inside the cockpit of Natasha's MiG-23, things were a lot calmer than in the other cockpits. Countless dogfights flying in two wars and only getting shot down once by the Ace of Aces ensured Natasha's calmness in the midst of calamity. << Scratch one for Meteor, scratch one for Romeo. That leaves eight of them. Give 'em hell guys! >> Either our pilots are really good or theirs are really bad, to be taken down in MiG-29s. Looks like I'll be able to get that fifth kill after all, Natasha thought. As the plane she was chasing had been downed by Romeo, Natasha searched for another bandit. Before she could find one, her cockpit erupted into the sound of missile locks. Natasha inverted the Flogger and pulled up, diving hard down and left. A quick head swivel revealed that there were not one but two Fulcrums chasing her. While the most experienced of the group, she knew that this was not a good situation. "Yellow here - two bogeys on my six. Can anyone assist?" She called as she made a hard right, avoiding a missile. As she pulled out of the turn she slammed the throttle and the wings of the MiG-23 swept back. With a top speed of Mach 2.32, the MiG-23 slightly bested the 29's Mach 2.25. It was a gamble to go for high speed in a dogfight, but she went for it as the afterburner kicked in and she flew in a long, upward and left curve. Her missile locks momentarily subsided and she pulled up sharply as she cut power and hit the airbrakes, causing her airspeed to sharply reduce. With luck, this would send the pursuing MiGs underneath and past her as she leveled out her climb. The maneuver worked, the two MiGs sliding in front of her below, but not before they were able to make a few hits with their cannons. Natasha's plane was rattled but functional and she was unhurt. She slammed on the throttle again to catch up to the now running MiGs, noting a reduction in agility after the cannon hits. She was still close behind the MiGs and saw an opportunity. She got missile lock for the left MiG and quickly fired off an AA-11 Archer heat-seeking missile, calling "Fox Two" as it screamed towards the left MiG, and barely after that missile had left the aircraft she got missile lock on the right MiG and fired off another Archer, calling "Fox Two" again. She was down two Archer missiles but had the chance to get both her fifth and sixth kill.

Immediately after her second missile left the aircraft, Natasha saw Romeo's A-7 Corsair being pursued closely by a Fulcrum above and to her right, and immediately pulled the stick up and hit the afterburner to intercept. She was unable to see whether her not her two missiles had connected with their targets, and would have to rely on Oracle for that information. Screaming in fast nearly perpendicular to the chase, she was unable to draw a lock on the Fulcrum and took action. She showed the pursuing Fulcrum the broadside of her Flogger as she cut in front of the MiGs target reticle just as it fired a missile at the A-7. Thankfully, the missile locked onto her and broke from the A-7 to pursue her, but unthankfully she now had a missile on her tail. She pulled the stick hard up and right and bled airspeed, hoping to make the missile overshoot. She had been at enough of a perpendicular angle to begin with that the missile overshot and flew off into the horizon, and could now breathe a little bit as her cockpit was momentarily silent from missile lock warnings. Noting a yellow target in the distance, she paid it no mind as it was out of combat and there were still some red targets left to be taken care of.
QuickTrack is now my sig. I enjoyed reading your post, Silver!
Natasha sat patiently in her MiG-23 as the seven plane A-Team flew above the bay, waiting for the arrival of the other team. She was nearly on the outside left of the amoebic formation, only her Number Two farther out. It was odd for a single squadron to be sending more than one pilot to the Peace Games, but Natasha had learned to trust Angie enough to encourage her to apply over the three years that Angie had been Natasha's Number Two. It was only coincidence that had put the two on the same team. As they flew, Natasha looked right and surveyed the rest of the group. What an odd group of outdated aircraft, she thought to herself as she looked at the Corsairs, Jaguar, Tiger, and Phantom in the middle. She noticed one of the Corsairs had ISAF markings and hoped the pilot wouldn't find out she was Erusean...then again, the Oseans seemed to be doing fine with two Yuke planes in their group. She noted that an Estovakian plane was conspicuously absent...perhaps on the other team? Despite wishing to see actual combat and finally get that fifth kill, she was glad current conditions were peaceful enough that all the formerly warring countries could be at peace. After almost forty years on Strangereal, however, she knew that all it took was a very small spark to ignite the entire world into war again.

Soon enough the AWACS got on the radio. << Good afternoon, A-Team, AWACS Oracle here. As you've been briefed, I'll watch over you all during this match. B-Team is due to arrive in ten minutes, so get yourselves ready. As soon as I detect B-Team within a ten kilometer radius, we'll allow open communication between you all, but for the moment, feel free to ask me anything. >> Natasha concisely responded: "Kvant One here. Thanks for covering us, Oracle." Long before ten minutes had passed, the AWACS got on the comm again. << A-Team, I've got the adversaries on radar, bearing 160... >> 160 isn't right, Natasha immediately thought. While there was a chance the B-Team just arrived from the wrong heading, Natasha knew better than to not get on her guard. She prepared to switch to the live missiles as the AWACS paused: << Opening communications... what? >> Now Natasha definitely knew something was up, and as if on cue she got a missile lock warning. "A-Team, everyone break, those aren't virtuals!" the Phantom pilot yelled. Natasha was already on the stick, breaking hard right and down, barely avoiding a Sidewinder. << A-Team, that's not B-Team! Unlocking missiles, you have permission to engage the bogies! >> The second the AWACS unlocked the live missiles Natasha had them equipped. "Yellow, engaging," Natasha responded in a tone uncharacteristically calm for a surprise attack. Now that communications were open, she radioed her wingman. "Angel, stay close." Engage as a formation. No single-ship attacks. Yellow 13's words still rang in her head. Even if there was no way she could keep this ragtag squadron together (especially because she wasn't the flight lead), she would keep her wingman with her. She pulled up and left to get back up to altitude and chasing the bogies. When she finally saw what the fighters were, she knew it would be difficult. She was in a MiG-23 and they were in MiG-29s. Hardly a fair fight...but when is it ever? she thought as she began attempting to draw a missile lock on one of the bogeys.
AC04, AC5 and ACX (whatever the first PSP game is called) are the ones I've played. I have no interest in playing a non-Strangereal AC, and I should probably pick up AC Zero, AC3 and whatever the second PSP title is.
I'm uncomfortably excited for this to start. Also, i've never played Zero so the ace styles thing should be interesting.
Basically it doesn't matter to me where either of you end up, whether it's in or out of the Kvant Squadron. I'll be happy either way.
I will certainly accept any and all additional Kvant members with open arms, though if positions were flipped I'd grab a country that hasn't been taken yet, like Estovakia. We've got Yuktobania/Osea and Erusia/ISAF, so the counterpart to Emmeria would make it pretty much complete I would think (for the main countries), since we also have a Belkan merc. But, if both of you decide to be in Kvant, both decide to change your CSs to be with a different country/squadron, or one stays and one leaves, I will be equally happy.
Rafale said
Here's part one of my one-two punch of characters. Next character will come tomorrow, along with the polo mechanic I'm implementing (hehehe...).I'll also fix the formatting of the rules then, if I can remember to do so.


That was a great read. I've made some slight adjustments and additions to my CS, including my plane's armament.
As nautilusmp, Lost Cause and the acepedia said, Kvant is a Yuke squadron. I'm happy to accept a Number Two if you are so inclined, Mage, but if you want to be in the Emmerian Air Force I'd imagine you'll have to pick an Emmerian squadron or switch your country to Yuktobania.

Also, my birthday is December 6th too! :D
Here we go!

© 2007-2026
BBCode Cheatsheet