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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

Haha, no worries! Really liking the new design introduced- it's a little more versatile/cool to work with! I see it in Max's eyes as basically a dream machine- but something very experimental/odd to the use. Thinking through some loadouts already!
Max and Anna headed into the hangar for a brief moment, the look of the two felines a sight to behold. Fierce, driven, yet contrasting somewhat, the black jaguar against the golden lion just the skin-deep differences to start. Max's mew toy had replaced his "Lion Rampant" which had been re-allocated, and the "Fly-on Rampant" was potentially the punniest name he had ever come up with for a GEAR that has actually gotten painted onto the gold and navy coloured, next-generation, flight-capable GEAR. It felt like a fucking space-age technology to Max, an experimental, starnge and odd machine- lighter and slightly smaller than the Hargun, yet far more impressive for its flight capability. It was Max's dream- it suited him almost perfectly, and even Anna had to admit, the tech had leaked into her kit too.

The jaguar looked to Max, signing as she looked up to him, then the Falcon.
"You know, this is a big fucking excuse not to use a wingpack."
"Hey, I'd do it like the best of you. Besides, that's your domain now. Wait, shit...briefing's in five."
"We better go then." Anna replied, nodding to Max as he led the way, the confident lion taking the lead. Max had recovered well from the last op, but he still felt tired, out of it from what had happened. Anna getting hurt, and a lot of good rebel soldiers dying for nothing felt like a blow. While aloof, he wasn't like Anna- he felt what they felt, and knew that shit like that just couldn't keep happening.

Heading to the briefing room after their brief excursion out to the hangar, it felt like a breath of fresh air to be seeing both Silverwind and Catriona once again. Looking across to Silverwind, Max and Anna looked almost like opposites attracting, the dark grey hexagonal winter-like stealth fatigues of Anna contrasting with the almost summery golden-brown hexes of Max's GEAR pilot's fatigues.

"Colonel Silverwind....looks like our last excursion couldn't kill Anna, nor Miss Burner over there neither. So, what insane shit have we got next, boss?" Max asked, chuckling as Anna looked up to him, sighing as he took a seat, putting his feet onto the chair in front, aware that this was a little more chilled out- and well, if you weren't laughing, you were tearing your ears out from what happened last time. Anna wasn't so easy.

"I swear, the only thing that keeps us as friends, Max, is that maybe you're just about as crazy as me, but honestly, I'm not sure what else..." She quietly mused, Max getting a chuckle out of Anna's sark.
Looks good! I like this lots! All works for me- I think I'll keep Max with a more defaulted GEAR, though he might have some extra tricks up his sleeves!

Only comment- it's Anna, not Alicia :P

EDIT: Just finished her CS. I enjoyed writing her up- I feel she's a female Sam Fisher meets a more gritty, urban character, in the last RP she probably doesn't show her entire colours I feel as a stealthy operator- here she just might.

EDIT EDIT: Boomshakalaka, post is up. I'm gonna try and stick to my three paragraph rule here, just so I can keep my replies tight!
Awesome- I'm gonna finish the CSes tonight, hopefully if you post later I'll reply!

Looking good! When I'm home tonight I'll add my bits- feel free to already kick off the IC, as it'll just be Max and Anna I'll add in when back!
Yeah sure- all sounds good. Feel free to start it when you're ready, let's use the existing one's content where we can.
Yeah sure! In fact, if you don't mind, Anna (Spectre) would be perfect in that role, a sort of do-it-all stealthy commando as a silver bullet. Yeah the squads were a little unwieldy haha! I'm definitely down for that- shall we continue here or elsewhere? I don't mind- I am open however you want to do it, as that sounds pretty wicked already to me :)
Hey man! Glad to have you back- whenever you're ready is good by me.

Hmm, we could do a soft re-boot- perhaps start with our two already settled in at the resistance's base, cleaning up after the last firefight? Change the motives a little too? We can start afresh though if you prefer!
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