Class: Assassin
Master: True Name: Hassan-i-Sabbah the FirstGender: Male
Alignment: Lawful Evil
Appearance: Looks like a Hassan, smells like a Hassan, sounds like a Hassan, so it must be a Hassan!Personality: Assassin is absolutely wicked cultured. Having been educated in subjects such as philosophy and warfare tactcs, he prefers to take the role of a teacher as he had in life, using his cunning and talent for speech in order to convert others to his cause and have them deal with whatever obstacles lie in his path, rather than get his hands dirty himself. While it seems like he might have a bit of an ego, it's quite the opposite. Sure he's confident in his own skills, but he isn't arrogant. He prefers to be humble, as pride usually comes before the fall and someone who doesn't go around bragging about their skills tends to be much more subtle, all things considered.
Stats:Strength: C
Endurance: C-
Agility: A+
Magical Energy: C
Luck: A
Noble Phantasm: B+
Class Skills:Presence Concealmentthe capacity to hide one's presence as a Servant.
A+: It is possible to disappear completely and become almost impossible to be detected. However, efficiency will decrease once preparations to attack are taken.
Personal Skills:Projectile - DaggersThe expertise for throwing projectile weapons; in this case, daggers.
A: At this rank, thrown daggers are propelled at speeds sufficent to give even the fastest Servants trouble.
Charisma The natural talent to command an army. Increases the ability of allies during group battles.
B: This rank is suitable for the founder and leader of a fanatical religious order.
Soul of a MartyrA mental protection that negates mental interference through firmness of faith.
C+
Noble Phantasm:Zabaniya: Delusional LoyaltyB+, Anti-UnitA crystallization of Assassin's uncanny ability to convert large groups of people into the infamous congregation of fanatics willing to obey all of his commands up to, and including, giving their lives for him, the Order of Assassins.
By initiating eye contact with those who do not possess magical resistance of any sort, Assassin can convert them into something not unlike a familiar without them being aware of the fact. He is able to see through their eyes, give them orders, or even take direct control of them. Additionally, if he has taken direct control of one of his subjects, that person possess the conversion capabilities of this Noble Phantasm, allowing for the rapid spread of Assassin's enchantment. This enchantment cannot be detected by modern magi, and in tandem with its rapid expansion, can allow Team Assassin to have a reliable information network to spy on other Master-Servant pairs and scout out the area. The maximum amount of sleeper agents is 150 at a time.