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10 yrs ago
Current Acquire child.
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The only 'game-breaking' (life-breaking?) glitch is the one that kills people. Sorry man.
Right. So a bit of background on this, I guess. Roughly a week ago, three other members of the Guild and I decided to come together and slap together a brand-spankin' new VRMMO RP because the one we were in previously died. So after talking it over for a week and discussing all the details, we finally did it. Now here it is! Without further ado:
lmagine a world where gaming has advanced to the point where you, the player, are no longer separated from the virtual world by a screen, but instead are right there, fully immersed within the world of the game, controlling your character as you would your own body.

In the year 2026, this ideal became reality with the creation of the Neuro-Sync headset. Using nothing more than the eponymous virtual-reality headset and a comfortable place to rest, the Neuro-Sync allowed users to jump right into a game and experience the world from their character's perspective. However, despite the advancement of the single-player experience, many gamers were disappointed with the lack of multiplayer capabilities.

Enter Digital Soul Online, an urban fantasy MMORPG created by the developers of the Neuro-Sync themselves.

Ever since it's announcement DSO's release was widely anticipated, with many excited gamers going as far as to line up outside of stores the day before release in order to secure a copy. Upon release, the game was surpassed all expectations. Many players found themselves engrossed in the world of DSO, drawing their swords, loading their guns, or slinging their spells and completing quests alongside friends, old and new.

However, upon logging out many players were met with an unfortunate surprise. Head-splitting migraines, loss of coordination, hallucinations... And those were the lucky ones. Others met their fate at the hands of full-body paralysis or sudden seizures. The players remaining in the game soon received a message detailing the grisly effects of what exactly happens when a player logs off.

Now stuck within this virtual world, the players of Digital Soul Online must learn how to survive while they wait for a way back home.

Plot
As the premise may have so subtly hinted, this is an RP revolving around the time-tested concept of gamers getting trapped in a virtual reality MMORPG. Your character, having purchased DSO for whatever reason, is now effectively trapped within the confines of the urban fantasy world of DSO at the risk of death by brain damage. Fortunately you aren't alone, for there are thousands of other (un)lucky individuals unable to leave with their minds intact, just like you!

In terms of an actual objective, this RP doesn't have a grand, over-arching GM-imposed plotline to follow other than "Live out life in the game until someone in the real world saves us". It was primarily intended to be a character-driven, open-world RP focusing on the adventures of the players stuck inside, where any plot would be put together by the interactions of characters.

Setting
There's not an actual map any of us have put together, but we've decided that it would look quite like a more circular version of Elder Scrolls IV: Oblivion's map; a game world with a huge starting hub/main city in the center, and then all the adverture-y dungeon bits and outlying towns surrounding it.

The starting city itself is a very modern-looking locale, skyscrapers and such jutting into the sky. It's an on an island connected to the mainland by bridges in either of the four cardinal directions, and in the center of it is a plaza where new players spawn and dead players respawn. To the north are snow-capped mountains, with alpine forests and tundra below. Swamp and wetland are located in the south, while the west is all woodland and plains and the east is barren and deserted. Lastly, the entire game world is surrounded by a perimeter of coastline.

Since there's nothing other than that guideline I threw out, I suppose that means feel free to go wild with locations so long as they don't contradict the aforementioned description.
Thoughts? Interest? Anyone have any comments, questions, or suggestions?
Hmm... What class to play... Enchanter, Bard, or Assassin? This is a tough one.
Name: Mikazuki, Kazuya
Age: 16-17
Rank: Student (Knight)
Looks: Kazuya has somewhat messy dark-brown hair with eyes of the same color. He's a rather tall fellow who's usually seen in the True Cross uniform, or some other well-dressed look. I imagine he looks something like Unabara Mitsuki from Index.
Other Notable Information: A completely regular human being with no demonic heritage, no special training, and no ultimate techniques to end a battle in one blow. All he possesses are massive source of untapped natural talent, and two legendary ancient swords:
  • Yawarakai-Te: a holy sword that does not needlessly cut that which is undeserving, and binds back together that which it cuts.
  • Juuchi Yosamu: a demonic, black blade that thirsts for blood and severs all things, allowing it's attacks to inflict more damage than they should.
  • However, it's likely that these blades have more potential applications, should their user muster up enough skill and spiritual ability to unleash them.
    Oooh. Log Horizon RP. Count me in.
    Great battle 10/10 would read again.
    WinterNightSky said
    I'm just waiting for anyone to beat the snake. I'm going to write something for Blaire after that. :)


    ^[2]

    I'd be willing to kill the thing, I just didn't want to steal Isaac's kill.
    *le juggling*
    "Good for you then. Just makes it all easier for the both of us," Arashi nonchalantly said in response to Sakura's acceptance of her fate. Though the young man didn't actually believe her. He was rather skeptical about the claim, given that lying to somebody you didn't like wasn't even that hard, and was still content to strap himself to the dragon by means of the rope collar he had created moments prior. Soon enough, the dragon consumed all the spare food that he had provided it, and Arashi placed the dishes, cleaned of course, back into his rucksack for later use.

    "You're welcome," Arashi nodded. At least the dragon had manners, or perhaps was playing nice to secure easier escape. Either way, it was a change of pace from getting rudely referred to as a racist, among other things. Unfortunately, this politeness, like all things, came with a downside. That is to say, the dragon began breaking off into another interrogation, and then abruptly into a rant about its own worthlessness.

    Fortunately, it wasn't as if Arashi had kidnapped it based soley on how terrible it was at being a dragon. As long as it could guide him to where he needed to be, this dragon would be an acceptable example of her race.

    Arashi breathed out a sigh. "Alright, alright. Jeez I'll tell you (if it makes you shut up)," he began, "What we're doing now, is heading to town, getting supplies, and heading off on an adventure~" He said that last part in a tone that made it seem like he was questioning her intelligence. Which he was.
    Well it's been a few days, so I don't think a few hours'd be that bad
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