<Snipped quote by The 42nd Gecko>
Uh... I didn't think of that. Well, what do you guys think would be a good solution?
I say we focus more on Roleplay than realism, if that's alright with everyone. The focus, thus, would be on how many tech points you invested in weaponry, rather than the realistic details of the various types of weapons
But that's just my opinion :)
, I was just making conversation cause this thread has been moving slowly lately. I'm sure we'll cross that bridge if we come to it