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    1. Haeo 11 yrs ago
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5 yrs ago
Current Pirates, monsters, magic, islands and no civilization to steal from. Hmm.
7 yrs ago
Now, what happens when you have a bunch of monsters that were living in a forest and they get transmigrated into a futuristic urban setting?
8 yrs ago
I know that few, if any, people on this site would be interested in it... but... I just got an idea for a SAO/GGO/XCOM/UFO crossover... fun tingles...
8 yrs ago
Life has never given mankind sufficient time... nor sleep... nor comprehension. If it had, we would have stopped trying.
2 likes
8 yrs ago
It can be greatly refreshing to return to a thing that one has long loved.
3 likes

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Most Recent Posts

I think that one medic per group would not be a bad idea. So long as they kept their healing limited to burst type spells instead of continuous and used weak attack magic as cover they might avoid drawing the big attention.
And now there be two geezers!
Username: Smarter'n'me
Current Level: 15
Guild affiliation: None
Age: 67
Gender: Male
Hair color: Silver
Eye color: Brown
Height: 6'
Build: Wretchedly skinny
Current outfit: Serpent Leather Armor, Fox Fur Cloak, Serpent Scale gloves&boots

Primary Weapon: Two tonfa, one blunt (Dark Forest Oak Tonfa), one with a single edged blade (Nightfang). Nightfang is secondary.

Skills:
A= Blunt Mastery, Blunt weapons deal more damage
B= Blade Mastery, Bladed weapons deal more damage
Level 10 Skill = Lightfoot, Doubles jump height and increases run speed while halving the difficulty of jumping
Craft Skills: None... Dang kids always thinking they've got all the time in the world...
What have I done! Now I'll have to make a kung-pow geezer too! ... We're doomed.
@DestinyStar, There's always the option of making her 65 or so. I've run into a lot of immaturity in that age range.
I've been in that spot before, though not with WOW.
@DestinyStar That's how I figure it. He ran off to get ahead of everyone else and grab the easy quests and good hunting so that he could gain xp faster than the competition. You've had Cinera training extra on her own so she'll gain a little faster. But, there really is a lot of bonus xp to be made if you can complete quests fast enough to justify the time.

I've run into some MMO games where a monster might give you between 15 and 30 xp but a single quest can give you 200-500 plus whatever you kill on the way and a money/item reward. A lot of quest value depends on how fast you can complete the quests.
Sounds good.
@DestinyStar Sorry about the mass of calculations and blah. I guess I was just trying to give you a feel for the numbers/time ratio involved. I think that Kirito got as strong as he did because he focused on completing a bunch of quests as quickly as possible and knew where to train.

Still, as I said, it ultimately comes down to your gut feeling. I forget which floor Kirito fought Kayaba on but I recall a mention of him being between level sixty and level seventy. I can't remember what level he was at when the first floor boss was defeated so I don't have a frame of reference for floor one levels. I'm just having to draw on general gaming experience. Although, I wrote earlier that level two monsters stopped giving Tailpin any experience after he hit level 11. Level fives, like the bears in the forest, could probably get you up to eighteen or so before tapering off if that pattern held true.
@DestinyStar, Wouldn't that mean that you gained a level every day? That would be a pretty crazy rate of advancement, even early on. Ultimately it's all up for grabs since we've already stopped using the canon for much more than the most general of guidelines.

As for Tailpin, he was killing a level two monster every one to two seconds from sunset to sunrise every day without breaking for meals or traveling more than ten minutes a day.

I'm curious now. That's 14 days times 10 hours/ish, times 60 minutes/hour, times 60 seconds, divided by two... and... that's a big number and ... I think I want to see how big that is, come to think of it... Ooh, assuming that I did that right... I come to a big old 252,000 monsters dead in two weeks. Oye... maybe I need to recalculate how much loot he saved up. As is, I only gave him about an item per 150ish kills. That's a bad drop rate for level twenty never mind level two.

Bah, segue, never mind all that. Anyway, I'm placing his level at 11 unless told to do otherwise. It feels right to me. But, he was hunting level twos while you were probably up against level three or level fives depending on whether you were in a party or not. The xp split makes trying to estimate harder. So, I guess all of this comes down to my two cents being to go with your gut.

@Zelosse
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