Avatar of Holy Soldier

Status

Recent Statuses

9 yrs ago
Current Posted a Game Master Guide in the Guides section. If you need help with GMing, refer to it for some handy advice. If you don't need help, then don't read it.
9 yrs ago
Happy Thanksgiving!
4 likes
9 yrs ago
When you see that you no longer owe anymore posts and have nothing to write *insanity ensues* Aaaaah!HSkjhaksjhdjf
5 likes
10 yrs ago
Happy Thanksgiving!
2 likes
10 yrs ago
Happy Birthday to me.
5 likes

Bio

Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)

Most Recent Posts

I'll see if I can find time to post tomorrow.
I'll get a post going some time showing De Rais and Ivan using the secret passage in the cellar.
@ShaggyDoo0You'll have a partner on your hunting team. It'll be Moose's character Joan of Arc. The overseers think she's a pretty boy, so...it'll probably be wise for Robin to keep the fact that she's actually a girl a secret between the two of them. :)
@ZerothI made all the corrections. If you're still confused or want more clarification about the gargoyle concept just let me know. I can explain, explain, and explain until one understands.
@Holy SoldierThere's no mana or magic in the setting, just the superpowers, so that needs to be changed in his backstory. As for his quirk, I think being able to take on the properties of other materials is a bit distinct from the initial stone-skin; can you go into more detail of exactly what you're wanting him to be able to do with his power?

For his skills and techniques, does Dead Weight consist of him literally connecting himself to the ground, since you say he roots himself into a rocky surface, or is it just that he's so heavy he's hard to lift? For his strength, I think being able to lift a car at the beginning of the RP is a bit much, especially since his power is defensive and not offensive.

You have some good limits, though, so some of that could be justified once I have a better understanding of his Quirk.


His power involves stone. At this time, he hasn't learned how to take on the properties of other rocks as I mentioned in that section.

I will erase the mana pool. I didn't know if magic characters would be in this game since this is AU and not canon.

As for the Dead Weight ability, it is a combination of both but it only works on rock/mineral surfaces. The person would have to lift him along with the shelf his feet are rooted to successfully lift him off the ground. So you can imagine if a strong character managed to to successfully lift him, the ground would break beneath Dirk's feet.

I also didn't mention the properties of the Emerald Knight because it is to be unlocked later, but it goes along with his ability (again that he acquires later) to take on the properties of other rocks.

As his powers mature as he learns more about them, I also want him to be able to adopt more gargoyle properties such as claws, talons, and wings. His skin and eyes may even change color. But of course this will be much later.

Strength: lol I had nerfed it down from what it was originally. Originally, he could lift the semi-truck. I didn't think a small empty four-door car was all that big, but I guess I'll nerf it further.

I also wouldn't narrow the power down to being "defensive" or "offensive." Powers are what you make of them. They can easily be both depending on how you use them. If I had a character that could throw barriers at someone, then that power became offensive.
I've been keeping up with this game just fine. If people don't post responses to Mario, then I simply wait patiently for them to.
I only write with those who want to write with me lol. Otherwise, I don't force what doesn't happen naturally.@supertinyking
@Zeroth


I decided to just get the profile out. I'll search for pics after that resemble what I envision.

There we go.
Forgot to mention.
© 2007-2026
BBCode Cheatsheet