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9 yrs ago
Current Posted a Game Master Guide in the Guides section. If you need help with GMing, refer to it for some handy advice. If you don't need help, then don't read it.
9 yrs ago
Happy Thanksgiving!
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9 yrs ago
When you see that you no longer owe anymore posts and have nothing to write *insanity ensues* Aaaaah!HSkjhaksjhdjf
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10 yrs ago
Happy Thanksgiving!
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10 yrs ago
Happy Birthday to me.
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Bio

Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)

Most Recent Posts

@TominasYes. I hate killing PCs but for the sake of story, you can assume Luxek or however you spell it, valiantly sacrficed his/her/itself.
I know there's a power level tracker/timeline for Goku throughout DBZ that you can reference and decide where to start based off of that.

Are humans pathetically weak in this game or will they stand just as good as a chance as any other race?



The Security Department is in charge of the non-Mako-infused troops - The Shinra Troops. They make up majority of Shinra's military force, and are deployed more often than SOLDIER. This department has a rivalry with SOLDIER and extends challenges in the form of training sessions. The Security Department is a fallback for SOLDIERs deemed unfit to undergo Mako infusion. Within this department exists The Roboguard who was remote piloted as well as manually piloted by operators from the inside.


Rank System

The FF7 verse labels Shinra Troops as they would minions; therefore, the troops don't have a legit rank system. For this game, if the Shinra Troop are infantrymen, then use standard U.S. Army ranks. We're not going to go specifically into rank details. It'll be simple, Private and Sergeant. Their superior is the SOLDIER 2nd Class. If they are a Roboguard Operator it'll be Guardsman and Elite Guardsman. If we need to go into Navy or Air Force terms, then we'll worry about that if it ever comes up.





The Turks act similarly to an intelligence agency or investigative bureau, engaging in reconnaissance and espionage, or even black ops, including kidnappings and assassinations, on behalf of the corporation. They are consummate professionals, adhering to the mission no matter what. Due to the nature of their job, members are privy to numerous company secrets, and as such, become security risks should they resign.

They are well-known for wearing business suits even when immersed in bloody combat. Unlike the Shinra military, Turks wield various weapons—ranging from katana to fire arms to shuriken to martial arts—each operative specializing in one type of combat, and being capable of augmenting their weapon up to 3 materia slots. Like all character roles in this game, they too have limit breaks.

Currently, the leader of the Turks, the Head of the Investigative Division and General Affairs is an open role that can be claimed by a writer. If a writer does claim this role for him or herself, then I would want there to be an alternate in case the writer disappears.






Welcome to Final Fantasy 7: SOLDIER. This game follows a timeline based on a little FF7 fandom, but as you read over the timeline post you notice that none of the famed characters from the series are mentioned. The reason why is because YOU are the main characters in this tale. This game has an overall guided plot with missions that reveal pieces of the main plot as you go. There are many roles writers can take on in this game. I want writers to bring their imagination and creativity to the game without going overboard. As usual with the fandom games I run, you do not have to have played Final Fantasy 7 in order to write in this game. You just have to have a passable reading and reading comprehension ability. I know it sounds silly, but it's a deteriorating skill on this site. Because of this, I am keeping this OOC post pretty short and straight to the point. There is enough material to read.




Please be sure to read the Timeline post, which lists the events leading up to where our game begins. You can use these dates to gauge your character's age. Overall, Final Fantasy 7 is a high fantasy game. You can find all genres coexisting peacefully in this setting. Magic is cast using crystallized Mako orbs called Materia. There are various kinds of materia throughout the series that perform different functions. For a run-down of the types of materia, refer to this article: Materia.




In Final Fantasy 7, there exist special red-colored materia that allows characters to summon divine beasts. Unique to this game and unrelated to the canon, the Shinra Science Department has been conducting experiments on SOLDIER candidates and have been experimenting with the DNA of these divine beasts. By imbuing the SOLDIERs with the genes of a summon, they create a frightening bio-weapon. SOLDIERs who show distinct potential are placed into ranks: 1st, 2nd, and 3rd Class. Only SOLDIERs are imbued with the summon genome and use the materia naturally granted by their parent celestial.




In Final Fantasy 7: SOLDIER, writers are allowed to make characters in multiple roles. The current playable roles are: SOLDIERs, Turks, and Shinra Troops to include Roboguard pilots and operators. I will give a brief explanation of each groups differences in regards to materia use and skills:

  • SOLDIERs, in this game, use only the materia naturally granted by the summon genome they are imbued with. They will use no other materia due to power balance.
  • Turks specialize in natural martial skill and advanced weaponry; however, like SOLDIERs, they are restricted to one type of combat. Their weapons can be augmented with materia up to 3 materia slots. They are often identified by their iconic unisex business suits. Currently, there is an open role for the leader of the Turk division.
  • Shinra Troop are capable of using materia slotted into their gear or weaponry. The tree most common spells Shinra troop use are: Poison, Silence, and Stop. They are the infantry and the closest thing to a classic soldier specializing in multiple weapons unlike SOLDIERs and Turks who only specialize in one primary weapon. Shinra Troop also carry items that deal devastating damage such as dynamite and grenades. Some Shinra Troop are also trained Roboguard pilots and remote operators.




  • Be Respectful. This game has a Discord Chat. I do not tolerate blatant or passive aggressive disrespect to any of the writers. I encourage you to avoid bringing subjects you are passionate or sensitive about into the Discord chat. If you are unable to respect others with differing opinions than yourself, then not bringing the subject up is the best deterrence to that problem. As a GM, I do my best to be respectful. I do have an assertive and military personality, because I am military. I try to avoid treating writers like soldiers, but if you see it happen, grain of salt. Seriously, take it with a grain of salt.
  • Activity. We're all busy. We all have lives. But what we all don't have is patience. If you can't see yourself continuing with this game or if you see yourself as the kind of person to bail on a game that hasn't moved in seven days, then do not join this game. Usually by the seventh day, I am prodding people, but we're not going to rush people. During missions, I will often set a Posting Order (P.O.) with a three day movement period. This means if the person hasn't posted in three days, then they forfeit their turn. Again, this is only during missions to keep the game from stagnating. What your character decides to do outside of missions is up to you and your writing partners. If a player is inactive for 14 days, I will PM him or her. If a player is inactive for 30 days, I drop them from the game.
  • Drama. Do not bring it here. I will be the first person to not tolerate any whining. This is a No Whining Zone. I have yet to have any problems with this in any of my games, and I like to keep it that way. It takes a group effort to facilitate a positive environment and my games mostly are full of mature and respectful individuals.
  • Summons. Did someone pick the summon that you wanted, and are unwilling to give it up? I'm sorry. Choose something else. You are allowed to choose summons from other Final Fantasy games as long as they have materia/magic spells.
  • Huge Pics. Scale those suckers down or link them. There is no reason why you should have a picture that takes up the entire screen.
  • Neon/Somber Font Colors. If you're the type of person who likes to use colors, avoid neon colors and dark colors. Neon colors burn the retinas and dark colors cannot be seen. No one wants to strain their eyes to read your posts. If I see it, I'm going to ask you to change it. Please google "HTML Color Codes" in order to find a link to a website that gives you variety of color codes to choose from.
  • Max Character Limit is 3. I want to give every writer a chance to make either of the three character roles. You can play whatever role you want more than once. However, you max out at three characters.
  • NPC/Support Characters. Yes, they are allowed. Let the GM know if you create a named NPC. This named NPC has to be someone that you think other characters would meet. Other players are required to respect your creations. You can make NPCs of other roles, however, you cannot RP them in a mission.
  • Bring your imagination. I can only do so much as a GM. I cannot hold your hand and make you have fun. You have to do that. I encourage you to interact with other writers. Take advantage of the Discord Chat to be able to directly communicate with your partners and set up some interesting stories between each other.
You have my interest. I always love a good DBZ RP.


Hierachy & Departments

Olive signifies a main department.
Gray signifies a sub-department beneath the olive-colored department.

President
President Shinra

Vice President
Rufus Shinra

Weapons Development Department
Scarlet

Science Department
Professor Hojo

Urban Development Department
Reeve Tuesti

Space Exploration Department
Palmer

Public Safety Maintenance Department
Heidegger

The Investigative Division of General Affairs (Turks)
Open Role

SOLDIER
Heidegger

Security Department
Heidegger

The Roboguard
Security Department Operators/Pilots


Timeline

Over 2,000 years ago...
The Cetra are on their long journey to cultivate life on the Planet. A being known as "Calamity from the Skies" crashes into the Planet's northern polar on a meteor, gravely injuring the Planet. The Cetra gather at this location to heal the Planet. The Calamity from the Skies emerges from the crater bringing with it deceit and treachery as a great pestilence falls upon the Cetra and the Planet. The Planet creates six powerful Weapons to combat the Calamity from the Skies: Jade Weapon, Sapphire Weapon, Diamond Weapon, Ultimate Weapon, Ruby Weapon, and Emerald Weapon. Having nearly wiped out the entire Cetra race, the Calamity of the Skies is defeated and sealed in a geological stratum. The Weapons remain dormant in the same stratum as they have never had to act. The Cetra's numbers continue to dwindle, being swallowed up by the ever-growing human population. The Cetra assimilate into human civilization, but maintain their ancient knowledge and powers.

Circa [ μ ] - εγλ 1959
September 23 - Shinra Manufacturing Works discovers Mako energy.

[ μ ] - εγλ 1976
June 24 - Shinra Manufacturing Works, now known as the Shinra Electric Power Company, begins the construction of a plate above the city of Midgar as a location to centralize the company with a modernized headquarters at the heart of the plate. The plate is to consist of eight sectors built above the smaller settlements on the ground, which in turn gradually become nameless slums.

[ μ ] - εγλ 1977
Exact Date Unknown - Shinra scientists led by Professor Gast discover Jenova and label her a Cetra. The Jenova Project is begun soon after with the goal of creating a human with the powers of a Cetra. Professor Hojo and Dr. Hollander have differing opinions for how this process should be carried out and establish two different projects under the Jenova Project: Hojo establishes Project S, while Hollander begins Project G.

[ μ ] - εγλ 1980
Exact Date Unkown - Professor Gast leaves Shinra, setting out on a journey across the Planet to find answers to the many questions he has about Jenova, the Ancients, and the Planet. In Gast's absence, a power struggle occurs within the Shinra's Department of Scientific Research between Professor Hojo and Dr. Hollander. Hojo obtains the position, his achievements in Project S being more recognized by Shinra than Hollander's Project G.

[ μ ] - εγλ 1985
February 27 **Non-Canon Excerpt** Fearing that Professor Gast's return would create another power clash, Hojo tracks down Professor Gast to the Icicle Inn in the Knowlespole, Northern Continent. Hojo accuses Professor Gast of defecting from Shinra and has his men execute him.

[ μ ] - εγλ 1992
Exact Date Unknown - The Wutai War begins between the forces of Wutai and Shinra when Wutai, the last major land free of their influence, denies Shinra permission to build a Mako Reactor on sacred Wutai grounds.

[ μ ] - εγλ 1997
Exact Date Unknown - An anti-Shinra activist group led by a man known as the "Death God of the Battlefield" meets with a weapons dealer to negotiate a deal with him. Unbeknown to them the weapons dealer betrays them and they are attacked by Shinra. Only the leader survives. Kalm, a village located outside Midgar, is firebombed by Shinra to eliminate a company intelligence leak.

[ μ ] - εγλ 1999
November 10 - The Turks learn that the Legendary Turk is the former anti-Shinra activist Death God of the Battlefield. The Turks oversee a mission Legendary Turk is tasked to handle in Wutai. **Non-Canon Excerpt** After the mission is taken care of, the Legendary Turk retires from Shinra in Costa Del Sol, Western Continent.

[ μ ] - εγλ 0000
October - Wutai surrenders after the capture of Fort Tamblin. Only rebel forces remain and are dispatched one by one by SOLDIER.
December - Rufus Shinra assumes the position of Vice President of the Shinra Electric Power Company and leaves on a long-term business trip.

Circa [ ν ] - εγλ 0001
February - The Wutai War ends and the AVALANCHE insurgency begins.
March **Non-Canon Excerpt** President Shinra tasks the Turks to recruit more SOLDIER candidates in order to increase morale in response to the AVALANCHE insurgency.
March of 0001 is when this game begins.

Dinah, The Oat Woman


The Moving
Early Morning | "Balls and Oats" Tent

The clatter of several tin spoons hammering against thin tin plates filled the tent in a chaotic percussion as hot globs of boiled oats with milk and honey were ravenously scraped into several mouths. The porridge oozed across the plate in a sweet creamy mush that was scooped with either spoon or dense bread roll. Numerous warriors were seated in groups on small kegs tearing away at stiff bread in a breakfast colloquially called Balls and Oats. The bread balls were tough enough to rip out a man’s teeth if he wasn’t careful. The more intelligent folk placed the ball in the oat pudding and allowed it to absorb the warm liquid and soften. It sweetened the bread and was much more pleasant on the jaw.

A young wench stood behind the large pot with a ladle in her hand, scooping up a full cup of the beige mash to dump onto the plate of a waiting and eager warrior. She then reached down to grasp a ball of bread from a barrel at her side and placed it on the customer’s dish. Her eyelids were half-lidded, her amber eyes gazing back deeply into her thoughts. In a camp filled with mostly men in the form of beasts, dwarves, elves, and man, she was a beauty desired by many. Her chocolate hair hung in short blades from her scalp, laying in slender strands over her forehead where dark brows and lashes framed her eyes, causing the honeyed hue of her irises to gleam. They said, Dinah The Oat Woman had long hair once. To some, her new look maid her resemble a boy, and to others, it made her even more desirable.

Her somber pink lips were straight and stoic. Her movements had become methodical—pour the oats; place the bread; next. She no longer had to think. Above her lips, across the bridge of her nose in a red smattering of marred and torn flesh was a wound that had scaled over with black scabs. It stung whenever she wrinkled her nose, the mild itching it excited often having her accidentally claw it back open.

Who did that to your face?

Dinah’s eyelids lifted as her eyes grew with alert. She blinked and swept her immediate vicinity until her eyes landed on the back of a man who sat on a barrel a few feet from the serving table. She scrutinized him in her uncertainty. His dust-white tunic laid over his muscled back and shoulders like a sheet and his black hair laid behind his neck, the lengthy bangs drawn back into a loose tail that descended the back of his head. A bandage was knotted around his skull, making her curious. The stranger scraped and scarfed down the porridge just as voraciously as the others in the tent.

She swallowed the words that threatened to leave her lips and returned to gazing aimlessly over the hunched and feasting forms. The man rose then, his raven hair spilling from his shoulders to hang between them. He turned to face her, and she noted the black bandage that covered his right eye. Coarse dark hair covered his jaw and a thin stash passed over his upper lip. His gray eyes never settled on her. Instead, they glared fiercely upon the plate that he placed on the table before her. The man said nothing as he turned and left the tent. Dinah gazed upon the plate he left behind, the plate which still had much porridge and half a bread boule on it. She didn’t suspect that the oatmeal had been awful. Had he lost his appetite?


Dinah and Leouric, Sons of Blood


There’s me girl.

A few hours and a hundred mouths fed later, the bottom of the pot had but a burnt pool of sludge that no one had been desperate enough to eat. The voice that had greeted her made her skin grow colder than the mountain air that teased it to goosebumps. Dinah’s jaw tensed when a bald man stepped before her, the table and pot being the only barrier between her and him. She remained behind it as the man rested his hands upon the table and leaned over the oat pot, grinning at her. His face was marked in scars and tattoos of strange symbols. Bear fur lined his collar as hard-boiled leathers and iron plates were buckled over it. A beard as long as his neck hung in a brown curtain from his chin. Blue eyes peered down it into the dark pot and his nostrils flared to breathe in the smell of burnt oats. A smiled stretched on his face as his eyes rose to gaze upon Dinah’s turned cheek.

“Aw, y’didn’t save me none?” he said in playful disappointment. He reached out to grasp her chin in an attempt to turn her head toward him, but Dinah snapped her chin away. Grasping her face, his hard rough fingers clenched the sides of her jaw and bit harshly into her cheeks, causing her lips to pucker in an expression that he thought was comical. The skinhead chuckled. “Dun be rude girl. I’m mad y’didn’t save me a plate after all I done fo’ ya. No one’s touched ya. Y’d tell me if someone tried to touch ya, wouldn’t ya?”

He released her face and Dinah frowned at the ground, her eyes shrinking with her silent anger and growing glossy with hopelessness. Her response was quiet and reluctant, “…aye.”

“You’re me girl. No one’s gonna touch ya. They know me mark. Leouric of the Sons of Blood.”

Leouric jabbed her nose with his finger, causing Dinah to cry out in pain as she recoiled away from the laughing man holding her burning nose. The pain was so horrible it made tears bubble in her eyes. She kept her back to Leouric to dissuade the skinhead from sticking around. He helped himself to a bread ball, tossing the boule into the air before happily snatching it out of the air.

“I’m gonna come see ya tonight. Dun hide from me this time,” Leouric told her as he continued to giggle through a wide grin.

As the skinhead stepped from the tent and pressed the hard boule to his teeth to begin the arduous gnawing, sitting to his right was a man with a bandage over his eye. A hot tin mug of tea was clutched in his hands, warming them as the clouds that crept overhead startled to drizzle. He sipped the bitter liquid, his rabbit skin-covered feet stretched out comfortably before him in a wide-legged lounge. When Leouric was two tents away, the man took one more sip of his tea and rose from the crate he had been sitting on to leisurely follow after the man.

Dinah turned around to see that Leouric had left and she saw the man with the bandage pass before the tent. Why was he still hanging around? Her brows shot upwards. He couldn’t possibly be planning to fight Leouric. She grasped the faded-brown skirts of her gown and lifted them as she ran to the door. Poking her head out, she watched as the man with the bandage calmly followed after Leouric.

As the man walked, he took bigger gulps of his beverage, his head tipping back as his neck muscles pumped the warming liquid into his stomach. A stone in the dirt path twisted beneath him, causing the man to stumble. Lowering the mug, he threw out his arms to catch himself and gazed down at the brick-sized stone that had been dislodged from its earthy bed. Finishing off the tea, the man reached down and picked up the stone. Weighing it up and down in his hand, he mentally estimated it to be about as heavy as a full sack of rice, but unfortunately not as soft. He set the empty mug on a table where a merchant was selling gemstone necklaces. His tongue dragged across his lips, collecting the herby residue, before the side of his hand followed to wipe them dry. His pace quickened.

Leouric was trying to tear a chunk of boule away from his teeth when the stranger came up behind him and cracked the stone against the back of his bare skull. With a pained grunt, Leouric staggered forward. The bread ball fell from his mouth as his eyes bulged in shock. Waving his arm, he caught his balance and turned to face his assailant only to catch a rock against his left cheekbone. The skinhead’s head snapped to the left and then right when the rock was brought back around. The second consecutive blow shattered a few molars in his mouth and they left like sugar cubes on a red syrupy ribbon of blood and saliva. Leouric was dazed, his vision swirling and legs crossing. A hand latched onto the collar of his armor and roughly he was brought before the face of his assailant. The man with the bandage pressed the rock that was nearly bigger than Leouric’s skull against the side of the skinhead’s dome.

“See? I’ve left my mark on you too,” the man scoffed, his grey eyes livid. Leouric’s fingers clawed at the man’s chest, raking down his tunic as he choked and coughed out a drape of crimson that tumbled down his beard. “You go near that girl again, I pray that Michael grant you more mercy than me.”

The man shoved Leouric back, the warrior stumbling in his disorientation until he fell to his knees. Bent over and posted on his hands, Leouric spat blood on the ground and a few teeth. He panted heavily on angered growls like a wild dog.

“You’re…You’re dead!” he bellowed.

The man glanced at the rock still in his hand, and then glanced to Leouric. Leouric’s face paled and in fright he scrambled backwards before he managed to stagger to his feet and push through the crowd of onlookers who had gathered around to watch the show. The man only stared off in the direction Leouric had fled for a few seconds longer before he dropped the rock and dismissively spat at the ground where the man had been. As he turned back down the direction he had come from, he saw Dinah ducking behind a small gaggle of people before they scattered out of boredom. Once she was revealed, she figured she had no reason to keep silent any further. She followed after the man.

“Are ye daft? Do ye know what ye done?” she asked.

“I’ve done a horrible thing,” the man honestly returned.

“Aye, ye did. He and the other sons will come after ye! They’ll try an’ kill ya!”

“I’m already dead,” the man replied. “Besides, there’s more than enough rocks on the ground.”

Dinah stopped following him, stunned and bewildered by how calm and unconcerned he was. She frowned and yelled after him, “Ye didn’t hafta’ do that ye know. I can ‘andle me’self!”

“’Course, I did.”

Dinah continued to nervously grip her skirts as she watched the man vanish into the crowd. She feared what sort of war he had started and feared getting caught up in it.


Kheluz, The Diremane and Horsekeeper Branson


The Moving
Afternoon | Horsekeeper

Aah, the Reed Human returns.

He was greeted by a tiger with white striped fur and wise gentle eyes. A smile curled the corners of his maw as he pressed his paws together and delightedly bowed twice to the human.

“Your horse was good. Real good. He mated with all my mares,” Branson reported with a pleasant growl.

The man with the bandage known as Reed smiled as his cheeks flushed with slight embarrassment. He laughed, “I’m sure he did. Our journey has been long.”

“Come, you see him now.”

The tiger walked with Reed over to an enclosure where the large black horse was proudly trotting alongside its perimeter. The great beast stopped once he saw his master and thrust out his head, his lips flapping as he greeted Reed with the most enthusiastic whinny he had ever heard. Reed laughed as he walked over to rest his hand against Kheluz’s snout. The stallion intimately nibbled at his fingers as his tail swished behind him.

“I’ve created a monster,” Reed muttered. “Is he going to be like this for long?”

Branson threw back his head in laughter as his arms curled behind his back. “He will calm down soon. You want to discuss payment, yes? He mated with five of my mares. I give you 250 gold.”

“I accept your offer. Could you keep him for a while longer? I have something to attend to.”

The tiger smiled and bowed. “Yes, Sirrah.”

Reed rubbed Kheluz’s nose and told the horse, “Behave yourself.”

The Diremane jerked his head away from his master and started galloping along the fence line again. Just watching the horse was making Reed feel tired. He offered his hand to Branson as the two merrily shook hand and paw.

“Thank you for taking care of him. I will try to return before he jumps the fence.”

“No worries Sirrah. He is safe.”

Reed nodded and as he left the horsekeeper he wondered, But are your mares safe?

The Moving
Afternoon | Szazah's Tent

The rain was coming down by the time he reached Szazah’s tent, and as Reed stood outside the tent flap, the strong funk of alcohol was the first thing to greet him. His eyes closed with displeasure as his nose wrinkled in disgust. He should have known that the meeting would have spirits to draw those who had no sense of justice of their own. Alcohol was a poison that lured many a colorful character like flies to shit. Reed hesitated to enter, contemplating going back on his decision. He was honestly afraid to see what kind of characters were already within. A brief image of a bald man with tattoos all over his face flashed in his mind and naturally, Reed’s eyes went to the ground.

Maybe I should take a rock with me… he mused. Michael would not punish me so.

A mercenary group full of skinheads would have been too cruel a fate. Reed exhaled a deep breath through his nostrils and pushed aside the drape. The first being he noticed was the giant beastkin who he was surprised could even fit inside the tent. His eyes then darted over to two other men: one was the man called Szazah who he watched pour himself the affronting liquid and drink, and the second, a stranger. Finally, there was the dwarf who had been the most potent source of the alcoholic stench. Reed exhaled another purging breath through his nostrils to rid them of the dwarf’s smell as he found a spot in the corner furthest from the small table and booze, which wasn’t that far seeing as the tent was rather small.

And we know that for those who love Michael all things work together for good, for those who are called according to his purpose,” Reed recited the verse as his greeting to the group. He sat cross-legged on the ground, soggy and dripping like all if not most of them. Internally, he was praising Michael for having packed a dry pair of clothes.

Summary: A skinhead gets beaten with a rock, a happy horse, and finally an unpleasant meeting in a booze-filled tent.
I'm going to cycle RyuShura's souls over to @Zombehs so they don't go to waste. The Souls pending that is not the Souls Ryu had spent.
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