Avatar of Hylozoist
  • Last Seen: 1 yr ago
  • Joined: 10 yrs ago
  • Posts: 515 (0.14 / day)
  • VMs: 2
  • Username history
    1. Hylozoist 10 yrs ago

Status

Recent Statuses

2 yrs ago
Current I remember when I used to be into nostalgia.
1 like
9 yrs ago
The sun is shining, the birds are singing, there's a few white fluffy clouds in the sky. I am closing the curtains and going back to bed.
2 likes
9 yrs ago
"What kind of solicitor doesn't have sweets on their desk?!"
1 like
9 yrs ago
"His multiphasic torpedo will penetrate your rift / and cause a quantum singularity in your transwarp conduit!"
9 yrs ago
"You make a pretty good sheep."

Bio

I live somewhere in the wilds of East London with a couple of friends, a pet rat and a collection of RPG books that is slowly consuming our house. I've suggested possibly getting rid of some of them, but it's pretty much got to the point where the books are the only thing keeping the building upright and if I move any of them the whole thing could come crashing down.

In terms of games - well, I'll consider anything, except that. As can probably be gathered from my posts, I find myself generally playing characters that let me bit a little bit light-hearted. I am reasonably certain that I can play serious characters, but I know that getting to post things which makes me chuckle as I write them keeps me far more engaged. I like fandom-y things (because I can't, apparently, still get enough Undertale, Adventure Time and various Nintendo stuff, good job brain), and non-fandom-y things, and will one day get around to rebooting a RP I'd made on here seven years ago.

Most Recent Posts

It's been a really slow week in general, @DepressedSoviet, as far as I can tell. I've seen games that have been ticking along quite steadily suddenly come grinding to a halt since last weekend, so all hope is not yet lost! I shall keep my fingers crossed, and come up with something suitably weird for the band.
I haven't played it @Archmage MC (I can barely hadle Super Meat Boy, which should give you some indication of my platforming prowess), but I've marvelled at other people breezing their way through it. There's something appealing about video games that are designed to be so difficult to play, like, it plays with my understanding of what a game is - a game exists to be played, and this game (and genre) makes you want to break your controller in two, it's so player-unfriendly.

As for how my day is going, I have just about woken up, and have about an hour to spare before people start arriving, and then I've got a whole day to look forward to of nice, slow computer games and some baking and sewing.

Would it be okay to request taking the position of "The Band"? I think I'd prefer that sort of role, and as I don't have a particularly large back catalogue of characters in other games here to draw on (yet), it'd be a bit easier on me to come up with something new.

Hopefully, I'll have enough of a back catalogue to harvest characters from, but I'm not there yet!
A question about faster-than-light travel in this game @Hylozoist. How do the crew members themselves experience it exactly on board the quest for flavour? Do we strap ourselves in or do we just go around doing whatever? Not even noticing that it's happening really.


Writing a reply in bed, on a tablet whatchamacallit, so apologies for typos and the like in advance. And, also, I probably should have been clearer about the effects (or lack thereof) on the ship itself!

So this is how I see it; there'd be a momentary sensation of "dropping" as the ship dives into the Unreal. If you've ever been on a rollercoaster that suddenly drops, and how your organs and other icky interior bits are briefly not falling at quite the same moment that you are... it'd feel like that. I think that it's something to do with how your organs are suspended inside you, or something like that. It probably effects Toony more, on account of being all liquid-y, and that would explain her reaction to it.

During the travel period, if all goes well, those inside the bubble created by the engine shouldn't feel too much in the way of acceleration. I have many exciting ideas for what might happen when all does not go well.
As weekends are usually fairly busy for me (I've got a friend visiting, and I will no doubt spend most of that weekend going "let's play Crusader Kings 2 together!", he will spend that time waving his arms around about some cosplay or other, and then we'll eat cake), I shall put on my GM Hat now and say:

I will be posting on Monday about arriving in Ofromia.

So you've got a couple of days to tidy things up, make any last minute plans and panic about stuff. I'll probably be poking my head in to the site occasionally throughout the weekend, but if I don't see you folks before then, have a good weekend!
Duly noted!
"Girlfriend? I, ah, would, um, I mean to say, it's not like that, yet," the cleaning robot, wearing a single sock, scrambled up on to one of the mostly-empty chairs in the bridge, scattering a few of the bees to see somewhere else to sit. The face of the robot, which was positively beaming with excitement when it bounded into the bridge a moment earlier, now looked embarrassed. Shy, even. It studiously avoided making eye contact with any bee, which involved quite a bit of work, considering that there were quite so many of them.

"I mean, I don't want to jinx it, maybe eventually. She likes me for my intellect, and I hope, um, she'll like Fiddlesticks for his, for his, um, his," the voice shifted to a much lower volume, and the robot spoke very quickly for a moment, "his hot bod and then maybe, we can both change our SpaceBook relationship status. I'll use an ear-piece, that's a great idea!"

"Better than those other plans. Less messy too."




The Engine stuttered, then roared into life. The ship shuddered, then sank. From the view of an outsider, it was as if the ship was sucked through some invisible straw, and then nothing. It had gone from the Real, where everything moved slowly enough that it made some sort of sense, to the Unreal, which made about as much sense as Restilov's post-surrealist epic poem "Eschatology & Symbology: The Meaning Behind Asparagus" after it'd been translated into H67-B, a written language that has no agreed upon alphabet.

Within the ship, the outside looked similar but strange, a negative image of the space they were just in. Black stars flicker against a backdrop of blinding white. Translucent shapes moved about somewhere outside, pressing their amorphous forms up against a soap bubble that contained the ship, the occupants of the ship and, should it hold, nothing else. There was little sense of movement on the ship itself now, even as it cut a path through the Unreal. Planets and stars and creatures the size of planets and stars drifted into view, and out of view. Occasionally, you might catch a glimpse of other ships cutting their way through the Unreal, little black spots suspended in tear-drop bubbles of familiarity and safety, chased by a host of hungry, many-tentacled things. Fortunately, there were no windows looking directly behind the Quest for Flavour to check whether such a monstrous thing was following the ship.

Quiet lounge music played over the speakers. It was supposed to be soothing.
I woke up this morning with an idea for a character, and will try and write it up. It involves a bear being bitten by a radioactive human.
Quina Quen
Level: 1
Day/Time: Day 1
Location: Kingdom of Erion, Raganival Forest
Mentions: The Fairy Assault Force (@Holy Soldier)
Word Count: 282


Quina hauled himself, or herself, out from behind the boulder to join in the rather doomed assault, swallowing down any fears about whether or not this was a sensible thing to do. From a few steps behind the Valkyries, Quina could see the arrows flying and, shortly thereafter, the terrible cost of this mistaken attempt to attack headfirst. As the two of them fell, exploding into a constellation of purple stars, Quina continued onward, carried forwards more by inertia than any dedication to his or her duty.

Forwards, and on further still. Quina was running away, further away from the castle that loomed over the forest, away from the Valkyries that sought shelter behind what little cover there was left. Between the fire and the arrows, safe places to hide were in short supply, and sticking around here wasn't going to end well. The plan, if there could be said to be anything even close to one in Quina's mind, was to continue to distract them, and keep them from getting in the way of whatever was going on in the castle. However, it would need some acting to really sell the whole thing.

"Ha! Quina not scared! Quina deliver message! Stupid flutterthings! Quina win! Ha!"

So Quina ran, fork held ready to swat aside any poor fairy that got in Quina's way, laughing about how victory was hers. Hopefully the other Valkyries would take advantage of this to beat a hasty retreat, find the rest of Team One and eventually come to the rescue. Hopefully the fairies would give chase, and they wouldn't return back to defend the castle. Like every plan that Quina came up with, hope featured quite heavily.
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