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    1. ImportantNobody 12 yrs ago
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11 yrs ago
Current Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..

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It really is not as difficult as you are making it.


Taking the rules literally doesn't mean I'm making it too difficult because it should be assumed you take rules literally unless otherwise stated. It should say, "this is just a suggestion and common sense can allow changes to these rules when necessary" or something like that. If it already does say that then I missed it and am at fault.

They don't, but you're assuming their defense isn't as strong as your attack. You use an average Joe as an example against someone with an epic attack, a scenario tht will almost never happen in a combat scenario.


They wouldn't likely be average joe in all stats, but they may suck as badly as an average joe when it comes to defense, in which case their 1 charge would be pathetic to a 1 charge attack of someone who's good at it, is what I was getting at. Even if they are around equal power overall that sort of match-up could reasonably happen.
You are assuming the defense would be weaker, T1 balances it out to keep people from just saying 'I stronger, your defense can do nothing', in my view.


Some characters do have a lot more defense or attack in exchange for something else. All stats don't have to be balanced between them and their opponent.

Hence common sense and logic. Are you feasibly strong enough to do it? Yes/No;

Yes, based off power, strength, etc.

No, then it won't happen.


If you are allowed to break T1 rules when common sense applies then I'm okay with that.
IN, you do realize that those attacks a) have to hit and b) make sense in context of the weapons. Your example doesn't make sense. I promise you I can break you wrist in less than second in real life. Giving two posts to grapple is more than fair.


And we're similar tier levels; normal humans. Why could you grapple someone made of steel or something and break his wrist in two turns? The T1 rules makes sense for similarly balanced opponents. I can't see how that working would make sense in all contexts, which is what rules should apply to. Yes, I realize I would need to, and I certainly could hit and grapple such an opponent, but I'm not going to break him in two turns given my hits.
The thing about having an epic attack matched by the weaker defense with equal charge, it's not op for the attacker to have a more epic attack then the defender has defense if he would specialize in attack, so of course he's not going to be blocked by an average joe defender who puts 1 charge into defense against the 1 charge specialized attacker. The 1 charge versus 1 charge makes sense if the attacker's attack is around equal to the defender's defense and that it. Otherwise the common sense begins to break down.

The two concentrated attacks point, which you agree with, is the same concept. What if my character has a super durable weapon as his main point, balanced out with his other stats? Nope, his main advantage still breaks as if a bamboo sword a character could be using. I realize that it's a target of the weapon, but I can target a steel sword repeatedly and might not be able to break it unless I had a good weapon or something in return. There's no way I could be certain to break his sword in two hits or any predetermined hit count we give to everything.

The grapple thing is yet another concept going along with this.
Well, it was also stuff like, "two concentrated attacks on the weapon will break it" which doesn't allow for common sense from my opinion. Too many situations like that.
2) There has been talk that the current T1 system doesn't work for most, or all, of us. I am wondering why no other system has been proposed, or much talked about. When we wanted a different tier system we got one, though it sort of fell in our laps. Is that what we are also hoping for here?

3) In terms of tournaments, I am an advocate for one of the following:

3a) Either accepting the GM's acceptances
or
3b) Gms offering a discovery phase wherein all tournament participants can chime in on characters before the matches start.

Once matches start then there should be no mention of folks being OP. It really detracts from the actual matches, and in one point, caused one person to drop out. We have to trust that the GM knows what he/she is doing

4) What changes would you like to see in next years ranking system? I am in favor of everyone fighting everyone once, instead of cycling through the same few people. It'll open up people to new fights and keep people from farming points from one person.

6) What other types of tournaments would you guys like to see. or would you even really like to have the rankings continue?

-- Possibly more to come ---


2) I prefer the system where it's just common sense what will happen and you have to trust that everyone involved/the judge will know what would realistically happen and make it happen. The thing I dislike the most of T1 is that everything is considered equal with charge. If my character has an epic attack and charges for 1 turn, the enemy's defense charging for also 1 turn will block even if it doesn't make sense realistically based on the actual power of their attack (unless I'm mistaken on what T1 is but I'm pretty sure that's the case).

3) I believe it's up to the tournament host to assign people to help judge or not. I personally would reveal the characters first to see if there was any major flaws that we can all agree should be fixed. If there's debate then the person in charge gets the final say and that's what is accepted.

4) There should be a minimal number of people to cycle through but having to go through everyone wouldn't make sense. Maybe around 3 to 4 people would be good in my opinion.

6) No guns allowed tournament. Non-powered tournament. Everyone loves Evvie tournament.
My mom just scored 140,600 points in a single game. The hand she won with, a double yakuman as dealer, hit every player more then their entire starting value, so it was an instant knockout of two players and I was left with only a couple thousand points, ending the game. To put things into perspective, getting a normal yakuman has only happened around 5-6 or so times for me in a couple of years, and that would have only gotten me 32,000 points each unless I happened to be dealer. Getting a yakuman basically means you win and she got that X4.

I won't be holding back for this one.

*cracks knuckles
Karvos was the last to join his companions, his tower shield heavily bloodied after smashing in the face of an unlucky and witless marauding Black Talon member who made the mistake of believing that shields were only used for defense and got a tad too close for comfort. The pointy end of his halberd was similarly soiled, though everything else about him was clean besides a few speckles of blood here and there, none of which were his own. His handsome face was relatively calm and quite focused on the task at hand, which matched the confident yet brisk stride that he took as he approached the rendezvous point before the enemy would have a chance to intercept him while he was on his own. Fighting was one of the few things that he was really good at, so as things stood now, the attackers were not all that impressive to him outside of their numbers. He still couldn't fight everyone alone or would be quickly overwhelmed if left out in the open, plus he was bound to run into more competent enemies if they had made it this far into the city without getting killed off or allowing themselves to be distracted by other things.

He didn't introduce himself to the two, only nodding silently as he took a temporary position between them, standing behind the stagecoach that they were approaching. Although he didn't bother introducing himself, revealing the Silver Shield emblem on his bracer and leaving it at that, he felt like they should get on to business quickly so he spoke up.

"I'll take out whoever you need, just so long as I can point a stick at them," he said confidently. "I'm not one for giving orders, only following them."
Because no other waifu can say they helped you defeat Ornstein and Smough on NG+8


I can say I have defeated some of the generic minions and first few bosses with great effort. I beat the opening level easily and thought it wasn't as bad as it seemed...
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