Avatar of Jaredthefox92
  • Last Seen: 3 yrs ago
  • Joined: 8 yrs ago
  • Posts: 480 (0.16 / day)
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  • Username history
    1. Jaredthefox92 8 yrs ago

Status

Recent Statuses

3 yrs ago
Current I'm gonna give this place another try. A few years ago college was stressful for me and I honestly don't remember the crap that went down. So, I'm the kind to forgive and forget.
5 yrs ago
Kicking me out of a Discord and banning me from a roleplay thread because I have the audacity to want to talk about guns, in a fandom where your characters shoot guns is asinine.
6 likes
5 yrs ago
PEOPLE OF THE COMMONWEALTH. DO NOT INTERFEAR. OUR INTENTIONS ARE PEACEFUL. WE ARE, THE BROTHERHOOD OF STEEL.
5 likes
5 yrs ago
IN THE YEAR 2101 WAR WAS BEGINNING.
1 like
5 yrs ago
I'm back and I'm getting ready to host a Necromunda roleplay!

Bio

Howdy! I'm Jaredthefox92! I'm a 27 year old United States citizen from Georgia.I'm actually a veteran roleplayer who's been roleplaying on places like Deviantart since 2010. I have various genres and themes, as well as fandoms I'm into as well.

Genres I like:
.Science fiction
.Dark fantasy
.Hero vs villain, (with me being the villain)
.War and conflict stories
.Historical stories
.Supernatural stories
.Post Apocalyptic

Themes:
.Battle and combat
.Giants and giantesses, (I have a bit of a macro thing going on. ^^' )
.Dark fantasy like stories, especially ones with various races.
.Politics
.Family oriented
.Grimdark and cynical stories, especially in wartime.

Fandoms:
.Sonic
.Warhammer Fantasy
.Warhammer 40,000
.Star Wars
.Skyrim (although this is rather new to me.)
.Fallout
.Marvel and DC comics

Most Recent Posts

interested


Cool, the starter is already up!

roleplayerguild.com/topics/173031-mor…
Name: Strausse Von Jager

Alias: Captain Strausse, Derr Hund Von Reikland

Age: 34

Gender: Male

Race: Human

Rank: Mercenary captain.

Affiliation: Mercenaries

Alignment: Lawful good. (Relatively.)

Deity: Sigmar

Languages: Reiklander, Imperial.

Roles: Mercenary captain

Spells: None

Abilities:
.Sword proficiency
.Marksmanship

Mutations: None

Specific weaknesses:
-He's only a mortal
-He has no spells as of the start.
-He can possibly run out of ammunition.

Stats

M (movement): 4

WS(weapon skill): 4

BS (Ballistic Skill:) 4

(S) Strength: 3

(T) Toughness: 3

(W) Wounds: 1

(I) Initiative: 4

(A) Attacks: 1

(LD) Leadership: 8

Appearance:
Strausse is a slightly tall former Imperial captain. He wears basic battle armor and seen with a standard sword and flintlock pistol. Under his helm his eyes appear green and his hair brunette brown. A scar or two, but nothing mission, Strausse seems to have been able to keep his eyes and limbs all the while getting his fair share of the taste of battle.

Wargear: Dueling pistol, standard sword, basic battle armor.

Personality:

Jager is what you would expect from a former Imperial captain. Tough, having seen a lot to make him gritty, and of course not one to mix words with vermin and monsters. He's a shoot first and let Sigmar sort them out kind of man. However, this is very common for a captain in the Empire. Ever since he became a mercenary he's realized the life of seeking profit through violence wasn't all that unsavory as he thought it would be. Lucrative markets and coin could be made by what would already be his life of seeking adventure and slaying abominations to mankind. Now he does it just for a little more incentive.

History:
Strausse was like many humans serving in the empire. Dedicated, devoted, and ready to serve for the glory of Sigmar. However, as he began to serve he realized that not everything was black and white. With the loss of his former captain in a Beastmen invasion and with the horrors of having to put down former Imperial citizens turned heretic, Strausse's grip on being the hero loosened as time went on. The final straw was when his own former commander died in a Beastmen attack after a spell was cast on him to transmutate his superior officer into a beast. In which Strausse had no choice but to put down his former officer as a sign of mercy.

Eventually however, he quit the life of a soldier and became a mercenary for hire. This benefited him as now he basically could do the same thing he wanted to, but now for profit and with less constraints of a witchhunter's musket behind him. While he hates the thought of using Wyrdstone, he's not paid to ask such questions and to keep anything of value out of the hands of Chaos and every vile creature else still gets the job done in his mind.

Likes and Dislikes:
+Fighting
+Money
+Helping the weak.
+A challange

Dislikes:
-Skaven
-Beastmen (one killed a former mentor of his)

-Chaos

-The Undead (The thought of said mentor coming back as an undead is abominable to him.)

Trivia:
.Strausse's first names comes from a commander in Jaredthefox92's Sonic AU Dimensional Wars lore.
Allow me to quote my status bar reply,<Snipped quote>

Different roleplays have different standards, yes. The most prevalent standard on RPG is to submit characters by OOC first, and then place them into the Char tab upon being accepted. This allows a GM to easily say 'yes', 'no' or 'fix it' before saying 'no' and 'fix it' when the character is already in the tab even if the GM doesn't want that character there yet or ever. Char is indeed a database. On the guild, it is very, very common for it to be a database of what will be, not what everyone thinks should be in there, which may run totally contradictory to what the GM wants, forming the primary reason why GMs usually like characters to be posted OOC first. Another way is indeed uncommon, and that's probably why in your games people are prone to missing that.

Your style is fine, but complaining about it here and in the status bar achieves absolutely nothing. It is a standard you must create and enforce in the first post of your roleplays, at which point, it is the fault of the player to do it wrong. However, a massive portion of the guild cannot and will not be held accountable to posts made outside of the roleplays. They don't know/care about your statuses, and a huge portion of the guild I am certain never even looks in this forum. If you already do this and are venting, then I can certainly understand frustration at the common lack of reading comprehension, but it will still achieve nothing because your standards are actually in the minority. Your thread, your rules; it is up to you to create and enforce them, and if people are jackasses, then it is your power to boot them or bring in staff if they don't bother to leave.

I can't say much more about how to go about it unless there's a practical example of what's going on posted here.


I see, well actually I just posted on my status as I'm not familiar with what would be a "journal" entry on this forum. I mostly wanted to advise this as I felt it becoming an issue. Sorry, I just wanted to really address why I did things a certain way in my starters.

The reason I wanted to do it out of OOC is because I feel that it's cleaner that way, and I'm sort of versatile on how you create a character. Characters to me are not set in stone and they adapt and become better overtime. At least, in my past experience abroad and off this forum. Thus I didn't really want to force people into a final draft that could potentially just be edited and corrected instead. It's sort of my lenient roleplaying nature, but I believe a character can be better if they're just adjusted to the RP instead of just outright saying 'no'. Another thing is I feel OOC was supposed to be reserved for discussions and not just about characters, but plots and information as well. Thus I wanted to keep it as the lifeline of the roleplay and have characters just edited as we went along in the character section. I mean, I guess I could switch but I feel like for me to just go flat "no" and force others to a final draft of a character that may well just need some tweaking to be a bit of a disservice to my participants. I'd rather just have characters adjusted than just have to go "no" and shut off my players.
@Jaredthefox92

The thing is most people here work on basis of finals only in CS to save have to ask for x deletion requests and failed bids.

Then it's alot easier as OOC is wip and submission, the CS is solely aoecpeted and you can see a record of those apcepted, and those writing them can see charceter and things that work. Ooc also tends to be for general chat and questions so it first perfectly well often with applications.

If you want people to do somthong, state it clearly in your OOC how you want someone to do the process.


I'm sorry, I sort of don't understand what you're saying.
Name:

Alias:

Age:

Gender: (It applicable.)

Alias:

Race:

Rank:

Affiliation: (OOC: This is where you say what type of character you have as far as who they would be in a faction.)

Alignment: (OOC: Just for refernce into their character. I know some races pretty much have this set in stone, but not all of them.)

Deity:

Languages:

Roles:

Spells:

Abilities: (OOC: These mean what can your character do without specific magic.)

Mutations: (If applicable)

Specific weaknesses:

Stats

WS(weapon skill):

BS (Ballistic Skill:)

(S) Strength:

(T) Toughness:

(W) Wounds:

(I) Initiative:

(A) Attacks:

(LD) Leadership:
Appearance:

Wargear:

Personality:

History:

Likes and Dislikes:

Trivia:
Plot:
Mordeheim, the former Capital of Ostermark and once a very tranquil and prosperous state within the Empire has been hit by a cataclysmic comet. Thus she was nearly destroyed along with her population on that tragic New Years Eve. Now, the precious Wyrdstone left from the comic lays within the city and all manner of human, creature, monster, and even heretic search for such stone for power and profit. The race is on to gather the stone and to defeat any other warband who opposes you!


Rules:
1.This roleplay will be set in the Warhammer Fantasy universe, thus by signing up you acknowledge that your character can be slain at any point. The gods are cruel and merciless.

2.You can choose from any specific race that has been allowed on the tabletop.However, I'm going to try to have forces of order and disorder separate,(except for mercenaries.)

3.We shall use dice and I, Jaredthefox92 shall GM this. My say is final, however if you have an issue please contact me.

4.I may ask for co-GM's, however I may have to trust you and if the GM tries to be "that guy", I will remove this privilege of helping me.

5. This is to be a massive roleplay, so I expect people to roleplay their part, accept the cynical grimdark nature of the lore, and to work very hard on their rolepalying.

6. I would like to address this apparent oddity, I would like for you to post your CS in the character tab. If there is an issue I shall contact you there unless we speak about it in general here. I know this rule will be broken and I'm going to be easy going as this isn't the usual nature of posting here, but I would like to make this sort of my "quirk" for roleplaying.

7.We shall start off small with two warbands, one representing Chaos, and the other representing order. I will allow characters to branch out and enter other warbands as more are created. For now we basically want two easy starting teams.

8. See these references for details:

1d4chan.org/wiki/Mordheim

google.com/url?sa=t&rct=j&q=&esrc=s&s…

gurth.home.xs4all.nl/mordheim/Mordhei…

9.Do not be afraid of being a newbie to the Warhammer universe. If you need assistance please don't hesitate to contact me. :3

10.We shall sign up before we begin, that way I can contemplate on a starter for both starting warbands and both teams can start off balanced.
Is the starter ready yet?
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