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3 mos ago
That feeling when you have a new character bouncing around your brain, dying to get out.
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K A S S A R O C K
30 | M | GMT
Greetings friends, partners, enemies, acquaintances, and strangers. I am Kassarock, or just Kass if you prefer, welcome to my profile. Anyway, I am a 30 year old male roleplayer from the UK and a long time user of the site, although I have come and gone a fair bit over my time here. I used to be more active on the old site, and I still am relatively active in the off topic sections today, as well as in the guild's discord. So you might see me around.

I generally consider myself to be an advanced writer, I pretty much always write multiple paragraphs, and will drop walls of text if the mood takes me. My grammar is okay, but not formally perfect, so I do not expect that from my partners either. I normally like quite dark and dramatic themes in terms of content in my roleplays, regardless of genre. Unless I have got an interest check up, or have messaged you, I am not usually looking for new partners to write with.

I think that covers just about everything. Message me if you want to know more.
Original Join Date: 07/04/2009

Advanced, Casual, 1x1, Nation, Tabletop

Historical, Fantasy, Sci-fi, Romance, Drama

Writer, Archaeologist, Cymro

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Current Roleplays and Interest Checks

My 1x1 Interest Check Thread | Currently CLOSED

~ BLACK FLAGS ON THE ABECEAN ~ | Casual Fantasy TES | Set on the isle of Stos M'Kai in world of The Elder Scrolls franchise.

A Journey Of Recovery | 1x1 Fantasy Romance | A cursed knight and his mage companion travel the land in search of a cure.



Other Things

Current Avatar | Connor Fawcett

Check out my Character Archive for other/old character sheets.


Most Recent Posts

The OCC is up!

Get thinking about those characters every one!

The Story Thus Far...

Spring, Year 833:
  • King Adalmar II and his sons die of the Sweating Sickness.
  • The Band of Fortune takes contract with one of the claimants, Duke Howard of Northall, in his bid for the throne.
  • The Captain of the Band dies of dysentery while encamped at the city of Tradeforth.
Contracted Members of the Band of Fortune:

Lem Arronson - 48, Male, Leftenant
Il Sposoletto - 38, Male, Squire
Baldric Durant - 41, Male, Man-at-Arms
Berislav Dąbrowski - 27, Male, Scout/Archer
Sister Margaret - 36, Female, Chaplain/Doctor
Sir Branimir Bradford - 34, Male, Leftentant
Cedric Amberstone - 25, Male, Bowman
Wulfric York - 31, Male, Blacksmith
Brádach MacShana - 62, Male, Infantry
Gerald Gast - 16, Male, Cavalry


The Band of Fools

A Medieval Mercenary Company Roleplay


"King Adalmar II of the House of Northall peacefully ascended his father's throne in the year of our Lord 817. The chroniclers of his reign note it as one of harmony and contentment. His Grace was well known for his charity and piety, founding Colleges at Innsmouth and Edmunton and rebuilding the North Chapel at Kingsbury Abbey. In the year 819 he took Elise of the House of Ordoth, daughter of the Duke of Forlinger, as his Queen. She would bear him two sons, the Princes Edmund and Osbert, neither would ascend the throne.

King Adalmar II and his sons fell victim to the spring sweating sickness that struck the capital in the sixteenth year of his reign, leaving no clear heir. Thus the Kingdom of Westar was plunged into one of the darkest periods of its great history, the Anarchy of Adalmar."
Deacon Malcolmson, Chronicle of the Kings of Westar


The King and his sons are dead. The plague that swept through the capital is past and in the chaos of its wake four principle claimants to the throne of Westar emerge. Godfrey of Innsmouth, cousin of the former King through the female line and a powerful courtier, has seized the capital and crowned himself. Across the great river Wasser to the east, the Prince of Taratio gathers his own armies and those of his Bordian allies to press his own more senior claim of decent. In the wild north of the country the old Lord Howard of Northall, a remaining cadet branch of the Northall dynasty, hosts his bannermen and the local nobility in preparation for revolt. And most worryingly of all, across the Western Strait is the King of Blancia, Raynaud de Alecion, he remembers his grandfather's attempt to take the Kingdom of Westar almost a hundred years previously, not through right of descent - but by right of conquest.

The board is set and the pieces are in motion. Between them these men shall unleash a tide of blood across the country. They will do it for their pride, they will do it for their honour, they will do it for their greed, and most of all, they shall do it for power. Kings will rise and fall, men will die, and the fate of nations hangs in the balance.

But you will have no say in it.

You are not a King, nor even a great Lord. You are a mercenary, either one step above a common peasant, or so disgraced a noble it might have been better for you to be born that way. You have the dubious honour of serving in one of the Kingdom's oldest Free Companies, the Band of Fortune, or as it is better known: The Band of Fools.

Many years ago they were a powerful and respected fighting force numbering over a thousand. Now they are but a shadow of their former selves, barely being able to muster a quarter of their previous strength. The relative peace of Adalmar's reign meant that the mercenary companies that did not leave Westar atrophied. With work scarce they became little more than glorified thugs and many even turned to banditry when hard times struck. But now this new war has made their services back in demand, and some in the company still hold onto a notion of the glory and the wealth that could be theirs if they play cards right in the coming conflict.

So welcome, brothers and sisters in arms, to the Band of Fools!













OOC information


Welcome to the Band of Fools, a reboot of an RP that my friend Danimal ran on the old guild site, albeit in a much edited form. For those of you who weren't in the Interest check I'd like to quickly law down a few rules/pointers about this particular roleplay:

  • Most people should no this by now, but the usual suite of roleplaying rules apply: Listen to the GM, don't be a massive prick, no meta gaming, no god modding, you know the gist.
  • High-Casual' level RP, which for me means I expect advanced levels of spelling/grammar/writing, but without the expectation of writing walls of text every post - although I will probably do these from time to time. Give me a well written paragraph or three and we should get on fine.
  • I'll be aiming for at least one post a week, possibly more, possibly less, we will see. Important thing is to stay active in OOC chatter etc, so that people know you're still planning to respond.
  • Low-Fantasy. No magic (although your characters might believe in magic), no non-human races, no ridiculous anachronistic stuff for a period equivalent to the High/Late Medieval. In terms of technology levels, I'm aiming for the late 13th - 14th century Europe. If you don't know what this means or really want to do something you're not sure about, PM me, we can chat (or have a look at this handy guide). Realism will also extend into how these wars will be fought, there will be a lot of sitting around at sieges, people dying of dysentery, and marching in the rain - not just heroic battles.





Character Sheets and Submissions


Please find the C.S skeleton for this RP below, post your character here in the OOC for review when you're done, please put it in a hider so it doesn't take up too much space. DO NOT post it directly into the character tab without my prior approval, there are likely going to be more submissions than available spaces so there will be some kind of selection process. Feel free to edit the character sheet to your personal aesthetic, but do take note of an specifications I put in the fields.

There will be a number of roles and positions available to your character in the Band of Fools. These include:
  • Leftenant x 1, one of the two second in command of the Company.
  • Men-At-Arms/Knights, leader of single Lance (3-10 men) served by a squire/serjeant and supported by infantry/bowmen
  • Squires/Serjeant, a junior man-at-arms in service to a Lance leader
  • Infantry
  • Crossbowmen/Bowmen


There will also be some unique positions, such as the paymaster, quartermaster, armourer, and perhaps even a battlefield surgeon. Some of these can be jointly held with command roles. You could potentially play a non-combat role such as a camp servant if you so desire. If you have something a little outside of the box, go for it, although I can't promise you'll be able to play whatever you want.






I think that's pretty much everything I can think of at the moment, if you have any questions or comments, feel free to post them below, PM me, or join me in the discord server - I don't bite.
Oh wow, there sure is a lot a people wanting to join this - I may have to be a little stricter than normal with entry requirements.
I've made a Discord server for people to chat in if you have lots of questions/want to start discussing plot/characters/worldbuilding, come by and hang out with me.

Gonna have lunch and workout then I'll start on the OOC

In Hi! 9 yrs ago Forum: Introduce Yourself
Welcome to the Guild, I applaud your taste in video games.
The free companies used to be pretty democratic about what they did, John Hawkwood (leader of the famous White Company) was elected.


An election may or may not be our major opening plot point...

A suggestion therefore could be that people apply as a lance with the man 'Man-at-arms' being your primary character and you've got a small host of hanger-on NPCs that you can do whatever with. Your 50/100/100 split seems fine, typically you'd see a 1/1/1 ratio or a 1/1/2 with most archers being infantrymen in their own right because they primarily used crossbows.


Yeah I'm aware of the lance system, but wasn't sure if I wanted to introduce it as a game mechanic, don't want to force people to have to make a bunch of NPCs just to play. It might be more of a background thing.

An interesting thing to note about most mercenaries in this era would go out of their way not to fight. This era was the birth of military science, you fought to outmanoeuvre your opponent and fight their ability to wage war, rather than that fight for valor, physical courage or chivalry. Why risk uncertain fortune - defeat, capture, death all could mean you wont get paid.


As I said, we will doing a lot of not-fighting. We may even change sides a few times...
With regards to the company, are they organised around Lances (man-at-arms, squire, page, couple of other lighter combatants) or are we just going to be disorganised occasionally-mounted infantry? Late Medieval -> Early Modern military history is a hobby of mine.


I've been thinking about that and it probably would make sense to have general kind of thrust in our troop composition/deployment, at the same time though I want to see what people want to play as well. I was thinking a small core of relatively disorganised mixed cavalry with infantry and ranged support? Something like a 50/100/100 split. Not massively historical I know considering the small size, but if we do well during the campaign the Company may grow and get more formalised.

The other option is that people who don't fit the companies troop composition could potentially play as members of other friendly units.

Oh snap, can we be longbow archers? Those guys were hardcore. Punching holes in chain mail armor at 300+ yards. Plus, they had a reputation of not having formal military training, and were borderline hired mercenaries, as I've been informed.

My experience with RPs and video games (and games in general) has led me to prefer aggressive close-range combat, but picking off game and scouts at range sounds fun too. Depends on what other people decide to be, I suppose.


Yeah longbows can and will be a thing. However, there is a debate about how battlefield longbows are used. Very little period art shows it raised for the volley, a lot of historians think it was designed to be used as the enemy closed in to maximise penetration.

And just a general note to everyone about tech and/or historical accuracy, I am not going to be super strict, only where I think it matters. For example since its 13/14th century, as low ranking mercenaries we will not be wearing full suits of white plate armour. However, don't care if you want to wear a Barbute or a Sallet etc. even though those helmet styles don't become fully realised helmet styles until the 15th century.

Right, lots of interest, I should get working on that OOC...
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