Avatar of Klomster
  • Last Seen: 2 mos ago
  • Joined: 11 yrs ago
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    1. Klomster 11 yrs ago

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11 yrs ago
Current I am Klomster, i have no status.

Bio

Known primarily as Klomster, both on the net and on real life.

I really enjoy roleplaying and do so every weak, preferably twice in two different campaigns. Sometimes even more.

From time to time i've done some forum roleplaying with mixed success. I've tried GM-ing with even more mixed success and all in all, i find forum rp's enjoyable. Hence why i joined, hoping to play some forum rp's and OWN at it. (Or something.)

I have an erratic thought pattern so my posts can appear as incoherent, if you notice you can just mention it if i should clarify anything.
Other than that, hey there fellas.

Most Recent Posts

Just realized that i have not decided my starting location.
So i'm gonna ask my esteemed fellow players where i should start.

So i have a few options.
1. Arrive at the base, or an outlying facility of one of the player factions. If you'd like to have a visit from MK IV you are free to suggest why your faction (or someone else) would create fun roleplay.

2. Be spotted by a neighbouring village to a major faction. This will create tension since the sighting of a massive war machine closeby will put people on edge.

3. Nobodies. I have the KR 112 roll up to some poor sods who live on their own. If they die there will be little to explain why, their tales will appear as mad ramblings instead of something based in truth. Going for more of a legendary presence.
This one is cool, but will have me basically playing on my own until someone seeks me out or the gm poses a problem which i must contact players to solve.

4. Have the GM decide. Kindly ask our esteemed GM to look at the map in a pre-war sense, plot out a suitable route between relays and just drop me down along the lines.
This one is fun since i will be forced to interact eventually. Since the GM can plot the courses through any territory he wants, and people who has "regular" visits from KR 112 could have a standing opinion of it.

I'd probably want the GM to plot this course anyway regardless of choice since i don't know the prewar map like the people who built the relays would.
We could also have this route secret, or just have it on the main map and just have people who should know it know it.

I suggest a square dotted line in Red, Pink or Green to represent to line. I prefer pink since it's nice.
@Ellri It is now Urd wakes up, in the arms of Claus. Saying.
-"Do not trust the stormborn."

And nothing makes sense.
Yes, it was very good.

I am still waiting.
@GreivousKhan The thing is that they are not under direct command of the MHCM, which will make the MK IV distrusting at best, openly paranoid at worst.

But i can see some cult forming around it, and perhaps there was a repair attempt at some point.
Under SEVERE supervision by combat drones.

I can easily see that some lesser tact part of the cult has managed to piss MK IV off as well, resulting in the office drone having to clean up the halls of KR 112.
Something it doesn't know well anyway, so the walls are probably stained with ingrained blood, since it doesn't pose a hindrance to combat effectiveness. While corpses in the hallways does, so they were probably just thrown out.

The thing i want to get with this is that if the KR 112 arrives at your place, both sides should be scared shitless of each other, but respect and understanding can more easily be gained since we have a general understanding of the other. Which none else can really have.

I too look forward to making a visit, i haven't decided where i am though, so we'll see if the KR 112 makes a visit any time soon.
I guess i should add a speed of KR 112.

<Snipped quote by Klomster>

Heh, reading your sheet it seems my faction would love getting into contact with MK IV. Heck, they're probably the few people in the wasteland who can understand his A.I protocols and craft. It seems I am no longer the only one able to field bots.


When i read your sheet, i briefly considered having similar, or same type bots. But dismissed the idea since mine would be pre-war bots whereas yours could also be that, but from another faction, or post-war design.
Who knows?

The primary thing with MK IV is that this perfectly describes his knowledge and ability of running pre-war dreadnought fortifications.
http://i1.kym-cdn.com/photos/images/facebook/000/234/739/fa5.jpg

Also, all praise the Ohmnissiah ;P
There, my CS is done.

I'm pleased with how it turned out. @Sigma

There's a reason Claus is getting out of there ASAP :P

I'm gonna have to make a follow up post, but first someone else should post.
I guess i should weave it into my next collab, which i think needs to be with Andrew.
This looks interesting.

Question, would it be possible to have something based upon this?
youtu.be/kGQcXbks6bw

It's in the idea stage, but i'd go for a peaceful curious faction, with a lot of might.
If not else, did i get the feeling right?
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