Avatar of LeonVon
  • Last Seen: 2 yrs ago
  • Old Guild Username: LeonVon
  • Joined: 12 yrs ago
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    1. LeonVon 12 yrs ago

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Bio

World building is totally my thing. I put way too much thought into the world building aspect of RPs I run. Every single one of my RPs likely has a hugely flushed out world that I'm saving away. Ask and I might share.

Most Recent Posts

THE BRIDGE


As you enter into what you presume to be the bridge, you find yourself in an area easily three times the size of the cryo-stasis room and made of the same dark metal as it. At the front of the room, straight across from the doorway, is a large window glaring out into the dark void of space. Along the walls of the room are several consoles with various ship readings flashing across their screens. In the center of the room is a large circular console with five chairs around it. On the console, in front of each seat, is a small personal display and in the center of the console is what appears to be a large holo-projector. In the center of the ceiling you can see a weird orb shaped object that you get the uncomfortable feeling is watching your movements. As you enter the room and begin looking around you hear the speaker system turn itself back on.

"Thank you for coming to the Bridge as I requested. With you all here, we can begin introductions and briefings. I am the shipboard Artificial Navigation and Defense Intelligence, or ANDI for short. You are aboard a light cruiser called The Phantom, commissioned by [ERROR] and registered to [ERROR]." A pause as ANDI seems to check himself before continuing. "I apologize for those errors, but it appears many of my memory cores were wiped the last time we docked. As I was saying though, you are aboard the Phantom. This ship was built with state of the art stealth and navigation systems, and mid tier defense and weapons systems. It was also built to be as hands free as possible. Except for my data core and the ship core, all systems are built into the ship itself and maintained by microbots within the structure. As such, there is plenty of time for training and relaxation by the crew, yourselves, during travel and little need for maintenance."

As you come farther into the room, the holo-projector starts up and projects the image of a small, blocky shaped space station.

"In terms of the current mission, we are currently 1 AU away from our mission target, the COFTA Research Space Station Beta Omega Epsilon located just outside COFTA space. Your mission is to board the station, transmit all data cores to me, retrieve any physical research, and destroy the station. Use of deadly force has been permitted for this mission, and anything not relevant to the mission is free to take. At sublight speeds, we should be docking at the station within three hours. Feel free to visit your rooms, communicate with me, relax, and explore the ship. I can be contacted from any room by speaking out and saying my name. All personal items can be found in your rooms."

Finishing his debriefing, ANDI turns the speaker off. At the front of the bridge, the window darkens and is replaced by a map of the ship, split into two levels, with each room labeled. Looking behind you, you also see the lights have turned on in the rest of the hallways.

Looks good to me. I'll have a the next IC post up soon as possible.
@Bourgeoisie I'm sorry but it is not. The crew is currently filled.
All the first posts look great! I think we're off to a great start.

Also @Nevix could you please take your character sheet out of the header in the CHARACTER tab and add the gear section to it.
Alright, the first IC post is up! Feel free to respond and interact with each other. The RP/first mission will fully start though once everyone gets to the bridge. Hopefully by then I'll also have a ship map ready.

Also of note, please post your characters to the CHARACTERS tab, preferably outside of a hider tab. When you do so, please add a section to your CS called 'Gear' and list what kinds of weapons, tools, armor, etc your character will have brought with them.
PHANTOM CREW CHARACTERS


This is more of a placeholder for important NPCs that you meet. I'll fill in bios and such for them here as you meet and get to know them.

PHANTOM CREW


A rush of sensations hit you as you awaken from a deep sleep. As you slowly come to your senses, you realize you seem to be in a cryo pod that is slowly defrosting. After a moment, the door slowly glides open and you feel the straps that once held you in place recede into the pod. Feeling slowly comes back to your extremities, a dull orange glow hits your eyes and a soft buzz permeates the air around you. The odorless recycled air typical of most spaceships hits your nose as you finally begin breathing on your own. Examining yourself, you find that your wearing a form fitting once piece jumpsuit covering everything but your head and hands.

Once out of the pod you find yourself in a small circular room with four other pods, similar to the one you were in, lining the perimeter. The walls and floors seem to be made of a dark metal. The only light in the room comes from a single bulb in the center of the ceiling, and it seems to be running on emergency power. In the center of the room is a light brown colored table with piles of clothing sitting on it. Each pile appears to correspond to a pod, and on inspection it's revealed that they are the cloths each of you originally wore. Unfortunately, none of your weapons or other gear is in sight.

After a time, as you change and greet each other, you hear a click come from an unknown source. The soft buzzing you heard before is drowned out by a much louder buzz, which you eventually realize is feedback. The speaker system seems to have turned on. The loud buzz finally subsides and a deep mechanical voice begins speaking.

"Hello and welcome aboard. If you would all please make your way to the bridge, I can debrief you and we can begin our first mission. Thank you." With that quick message you hear another click and the original soft buzz returns.

Along the wall, in between two of the pods a door opens and presents a long dimly lit hallway made of the same material as the room you are currently in. At the end of the hall you can see a four way intersection however only one of the other halls appears to be lit. This presumably leads to the bridge.
@RoosanLooks good.

@DiggertonStill looks good!

I guess that means we're full then. I'll get working on the first IC post and should have it up in an hour or show. I'm also working on drawing up a rough map of the ship to give everyone an idea of the ship's layout.
@Diggerton@Eisenhorn@Nevix Everything looks good with your characters.

@Pie Flavor Yours looks good, just don't go overboard with the profiler tool. I appreciate that you've built in limits with it. As long as I don't feel it becomes overused/overpowered I'm fine with it.

Alright, we've got one spot left! Next good looking CS gets it then we can start the IC.
What month are we starting in? I'd like to know partially for my character's background/personality and partially to get an idea on the state of the world.
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