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Ok guys new mini feature so I don't have to go through this every time we start a match.

PREFERRED COLORSSSSS

Basically just list what the order of preferred team colors you like to play as (Blue, Red, Green or Purple). I'll notate it on your player sheet and I'll reference it whenever I'm preparing matches.

Any two players who prefer the same color above all else will both use their 2nd favorites instead, it would be unfair to give that color to one of the players and not the other. If the 2nd favorites tie as well, then I move on to the 3rd. If that's the same as well, then I roll color priority for the players.

So what are your favorite colors?
I don't think Mercury has seen this today, but since we didn't start yet, I think i'd be ok if you joined in.
Name; Vaahn (pronounced "vawn" or "von" based on accent)
Sex; Male
Age; 148
Race; Dhampir
Race Explanation; Half-Vampire. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty. Their hair, eye, and skin colors resemble unnerving versions of their mothers'; many possess a ghastly pallor, particularly in the sunlight, while those with dark complexions often possess skin the color of a bruise. While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. All dhampirs have elongated incisors. While not true fangs, these teeth are sharp enough to draw blood, and many suffer a reprehensible desire to indulge in sanguinary delights.

Personality; Just as the bulk of his race, Vaahn acts and speaks with finesse, he always has a "high-class" persona about him. Since he lives in the Bastions, he's embraced his vampiric heritage and shunned his human lineage. He is very cordial and suave at his best. At his worst, he is cold and spiteful.
History; Vaahn was born and lived most of his childhood in the populated cities of human civilization. From a very young age, he had always been alienated by those around him, despite not knowing why. He lived in a small home with only his father, as his mother passed away soon after his birth.

It wasn't until his adolescence that he learned the truth: His father was a vampire, and his mother was killed for wedding him and baring his child. His whole life to that point was in unknown hiding, thanks to his father's skill at elusiveness. But it became crucial for Vaahn to learn of his true heritage, as they were now being hunted by the very same society that they used to call home. In their attempts to flee, his father was captured by the humans. Fearing for his own life and too weak at the time to save him, Vaahn ran away.

After about a year of scavenging in the wilds to keep himself alive, he happened upon the Bastion and was more-or-less accepted into the towers and cavers. After getting his life back on track, he decided he would seek revenge on those who drove him out, and to learn what became of his father.

Powers/skills; While adept with most types of bladed weaponry, Vaahn prefers a simple rapier as his choice of arms. His true prowess, however, comes from his skill in blood magic. Passed down by his father's vampire bloodline, Vaahn is able to use blood as fuel for casting spells. Unlike most wizards or sorcerers, he uses his magic as a super-natural extension of himself, instead of preparing complex hexes with a spell book. Any source of blood can be used as a material component of his magic, be it from slain enemies, vials of blood, or even his own cuts and gashes.
Common Inventory; Vaahn carries very little in the ways of utilities. All he keeps on his person at any time is his sword, any money he owns, and several vials of blood, each about the size of an average test-tube used by alchemists. However he does always wear a dark ruby necklace that he treasures as a gift from his father.

Appearance;

Vaahn is 6'3" and a slender 135lbs. His dark hair and fair complexion are from his mother. He is well-toned, but not enough to appear overly-muscular. He favors flavorful clothing, despite the slum-like conditions of some parts of the Bastion.
Big Al Jefferson said
For the Risen game, I assume I should wait for you to set things up? Or should I be doing something in the meantime?


I'm really sorry about that, I've been swamped with school work all week. Tonight is the first night I've had in a while to catch up on this outside of responding OOC with my ipod in classes, so you can expect to see that happen. Also do you wan to play as Blue or Green for it?
OK I'm working on it right now then.
Freeshooter I think you'll like what I've done with balistae, when I add the "Other Class" update of course.

Which reminds me, what kinda of content do you guys want me to work on first as far as expansions? Classes, weapons/items, maps/modes? Other suggestions are welcome as well, anything reasonable you guys would want in the game.
Hey I saw that the IC started. Is it too late to make a CS?
I'll make a character when I get home today after class and possibly work. These all look really good so far, so I've got my work cut out for me haha.

Probably going to go with a vampire subspecies with blood magic or something.
The only reclass limits are ones set by gender. A female character of any class cannot access Barbarian or Wizard ever. Conversely, male characters cannot access Pegasus Knights or Troubadours. And obviously any Advanced classes that can only be accessed by that class (Berserker, Warlock, etc) are restricted as well. All other classes are open to both sexes. I specifically made each sex have one unique physical class and one unique magic class to be the most fair.
Still never heard from Fs92 about it but I doubt he cares.
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