Avatar of Lucius Cypher

Status

Recent Statuses

4 yrs ago
Current Ethical? No. Illegal? Also no.
2 likes
4 yrs ago
Some people need to make a hard choice when deciding which two karaoke streams they want to listen to. I have no such weakness: I have two ears for a reason.
4 likes
5 yrs ago
The hard part about trying to play some politically savvy mastermind is the assumption that the world operates off real world politics and not your DM’s politics.
2 likes
6 yrs ago
Don't put too much stock in prophesies. At best they're full of shit, but more often than not they're one of those self-fullilling kinds. Plan for what happens afterwards instead.
6 yrs ago
A character isn't deep or compelling just because you let them get hurt a lot, are always depressed, or do morally questionable things.
8 likes

Bio



If you're here either you're wondering what I'm doing cause I need to post in your RP (In which case, calm yo tits, I'll get around to it), or you want to know who I am. So let's begin.

I'm a college age asian kid who has more heart than he has senses. I'm still working out this whole "adulthood" thing, so until then I just do what I feel I must. As far as personality and traits go, I'm not one for boasting. So if there's anything redeeming about myself you'd have to figure it out in person or by word-of-mouth. Generally however I'm rather perverted, in the best and worst ways. nothing is too much until I've crossed the line, and that just means I've started.

As far as Roleplays I like, I have a thing for fantasy, though I'm also good for some types of sci-fi, supernatural, Modern, and slice-of-life. If it's open and sandbox, I'll probably join it. Never really been a romantic, I often chose to sexualize any notion of romantic encounters I come across. I generally write at Casual quality, though I have no issues with Free-Level Rp/Players and I can hold my own in Advance.

Most Recent Posts

The three men were too busy looting the body to realize they were in danger. Only one even saw the fire bomb coming, and by the time he did it was already too late for him to escape. The firebomb exploded and engulfed the three men in fire, soaking their clothing in flaming oil. Unfamiliar with proper procedures to put in flames, the men started to panic, trying to put out the flames by feebly striking and striking off their clothes.

Their fear and panic made it easy for you to line up shots to kill and incapacitate. Two fell as your bullet ripped through their heads, causing one of their heads to Simply explode due to the caliber of your bullet. The on you shot in the knee wasn’t doing any better: what you had hoped to be a crippling shot actually ended up tearing his leg off below the knee, making him fall to the ground and screech in agony. He was likely going to die very quickly without any aid.
I'll keep you in the loop. With four hopefuls, I'll see about starting a proper OoC sometime this weekend.
Yeah here's hoping. I'm still on the fence on if I want to make sure the main four work together or allow people to do their own thing. On one hand, it'll be hella helpful for me if everyone cooperates. But at the same time, be whoever you wanna be. That being said, I'm not going to run a story for just one PC. If someone chooses not to work with the others I'm not just going to throw them a bone to keep them occupied, ya know? Anyways, feel free to invite any friends you think will like this sorta RP.
That's 2/4! Also waddup Elite, I'm sure you'll be quite familiar with this concept. Yeah, it's basically my take on Blood Act. Figured I may as well chimera something from the remains.
To put it bluntly, I wish to revive an RP I first joined when I made an account on the old guild, and figured I'd take a crack at it a second time. The theme of the RP is a sort of magic school, though it's more accurately a magic guild: You are presumably some sort of adult person coming to the College of Aerta in order to learn about magic and possibly take up a career in it, though it's not unusual for people to only learn a few spells to help in their every day life. You can spend most of your time studying, or taking up jobs around and for the college for money or education, that sort of thing. Fantasy races are all abound, with one notable exception: Humans.

A sort of twist on the usual tropes: Humans as we know it no longer exist, and the oldest sources say that all existing humanoid races have humans as a common ancestor. Thus really, all your elves, dwarves, orcs, beastfolk, and even lizard people are derived from ancient humans. Just sorta a thing to keep in mind.

As far as expectations of the group, I plan to keep it small, no more than four at most. Whether or not you all work together I don't really intend to control, but you all will be sharing a singular dorm space. Lots of people from around the world go to the Aerta College, so housing is limited. As for the magic itself, I do have something of a system for it. It basically breaks down into different subsets of magic based off elements or concepts, though naturally some of these elements and concepts work well together so it's not unusual for a well versed mage to dabble in a few different schools. That being said, most people are born with an affinity towards one which means they're usually more capable of handling magics. Here are the Primary Schools:

Pyromancy - Fire and Light Magic
Vitamancy - Healing and Flesh Magic

Hydromancy - Water and Liquid Magic
Cyromancy - Ice and Cold Magic

Herbamancy - Plants and Animal Magic
Terramancy - Stone and Metal Magic

Aeromancy - Wind and Sound Magic
Electromancy - Electricity and Energy Magic

In addition, there are four Esoteric schools of magic, however these schools generally only allow exceptional individuals, and generally only with approval of certain nations or people due to their power. They're otherwise forbidden without proper licensing: something that the college takes very seriously.

Necromancy - Death and Reanimation Magic
Demonmancy - Summoning and Binding Magic

Psychomancy - Illusions and Mind Control Magic
Noxomancy - Hexes and Disease Magic

Additionally as far as settings go, we're in that funny point of time where it's actually kinda steampunk, but at the same time there's still plenty of knights and sword fighting to be had due to how magic makes that sort of thing a bit more practical than usual. Obviously for things like guns and such, they exist, but your conventional metal armors can be quite resistant to firearms for the simple reason that an enchanted breastplate takes bullets far more easily than what you'd think a bullet would, not to mention a lot of firearms these days are still in the form of metal shots being propelled either by magic or black powder. Cannons are not unusual to be used by various factions and recently airships powered by magic have started to become a more regular occurrence, for better or for worse.

Anyways I'll probably have more details up once I get enough interest. First come first serve. If I get any droppers once this RP starts, I'll simply have to phase out the ones who have been quiet and recruit new people as the plot demands.
@Hekazu

5e.tools/races.html#satyr_mot

For the Saytr. Suppose I ought to preface by saying one of the more unique and powerful aspects of the Saytr is that they have innate magic resistance, which means Advantage on any saving throw caused by spells or magic.
It could function without flight though I simply prefer it for thematic reasons. I am pretty interested in the new Saytr Race, so I can go with that one instead.
Well I was thinking of using a winged tiefling warlock, that way I can a mix up of social skills, combat ability, and utility.
Like a Ghoul at Ground Zero.
Storm no, but the waters are still rough and it’s a light rain. Pretty much anyone who isn’t too wounded are on deck manning the riggings.
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