Avatar of Lugia
  • Last Seen: 2 yrs ago
  • Joined: 12 yrs ago
  • Posts: 4340 (0.96 / day)
  • VMs: 3
  • Username history
    1. Lugia 12 yrs ago
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Recent Statuses

6 yrs ago
Current Hey, I hate to say this, but I am probably leaving this place for the forseeable future. Those who are waiting for me on RPs can just... stop waiting, I guess. Sorry, all.
1 like
6 yrs ago
Well, @Truant, I believe what's wrong with you is in the name... your ability is Truant, you only get to act every other turn.
3 likes
6 yrs ago
@Ampharos Boy, I guess that means you're going to get cave adaptation by the time this whole thing is done, and you'll vomit as soon as you leave your house, lol.
1 like
7 yrs ago
You ever read one of your RPs from years ago and just laugh at how bad it is?
11 likes
7 yrs ago
Dragons vs unicorns, huh? I'm horribly biased in this case 'cause I HATE horses, so... dragons.
2 likes

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Most Recent Posts

Looking at this... 20 points might be a bit much, especially if you're going to have a character with * in one of the stats. The rest, at least with my app, ended up being either **** or, oddly enough, more commonly *****. You don't have to change it, but I'm just letting you know.
Hrm, not easy trying to come up with a normal height for a kid. I'm guessing the human characters have to be kids, right?
Do you remember that time, though? Those were some good times...
That's a good policy. Anyways, I'm thinking about the backstory for my human character, and I'm not sure if I should even post my digimon character's CS here.
<Snipped quote by Lugia>

Well, if that's the case, then at least my head'll be all cleared up by then.


Lolol, anyways, it seems as though Tini's dream scared everyone off.
Ally's hit roll: 5
Enemy's dodge roll: 19+4

My hit roll: 16
Enemy's dodge roll: 7+4
Status roll: 4/4
Damage roll: 3

I deal 6 (leaving 6HP) damage, and the grass gives an introduction to a new status ailment.
Rotting: Lose 10% of health per action, cannot be revived or saved when you reach 0HP. If the 'Zombie' status is also applied, will instantly become a Rot Zombie, one of the few zombies which 'Cure' and spells like it damage the character*, will have negative HP relating to the victim's old max HP, and a max HP of 0. No known cure as of yet.

*Will technically ADD HP, but, as it's bringing the HP closer to 0, is actually damaging the creature.

And just a note, that grass doesn't actually occur naturally, anywhere. It's a part of something dealing with the last boss.
The allied goblin tried another attack, but apparently the boss goblin saw this attack coming, and he jumped over it, as if it was nothing. I then attacked him from behind, and managed to do just that, with the weird dissolving as soon as it hits, well, any sort of liquid, apparently. The boss goblin seemed not only critically wounded, but also very sick. What in the world did I do to him? Was it the grass? Either way, some of the skin near the area where I stabbed him seemed to be greying, until it was completely grey, and then it started to fall off, as if it was dead skin. "He's, no, he's rotting away! What the heck WAS that grass!?" I end up shouting in surprise. This weird grass... I've never seen anything like it, and for it to do something like this, there had to be some pretty dark magic at work, but from where? Necromancers usually worked their horrid (and bad smelling) magic on animals, the smallest being rats, never plants. What necromancer would be desperate enough to use his powers on patches of grass, yet powerful enough to afflict it with such a debilitating disease? No matter which way I looked at it, there didn't seem to be any answers as to how this came into existence, even if it was helping us, I was certainly more wary of the grass I almost stepped in a couple times by now during the fight. What's worse is that the patch seemed to grow in size during our fight, somehow.
Yeah, he be dodgin'. Dang, isn't there anyone, any Black Mage that could help us out of this situation? No? His player is asleep? F***!

In answer to Dorisma's question: Liquid Escapium: for when you really need to not take any damage.
So, anyways, given that the goblin boss skipped a turn, Eklipse, it's your turn, now. RIP goblin boss.
Man, I hope this one gets off the ground. I'll have to browse the wiki a bit for whatever enemies I end up facing, but yeah.
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