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Name: Sevine V'arg-tuk the Witch
Age: 24
Gender: Female
Race: Angardian
Class: Witch

Background: Sevine V'arg-tuk was born in the backwoods of Angard, in a small mountainside hamlet called Yr'tahm. There, her grandmother, Isadra, raised her from birth. Her mother, Karina passed away giving birth to Sevine. And her father, Grun, died from a logging accident six months prior to her birth. Isadra used to tell Sevine that she had never believed in true love, until she watched Karina grow from a child into a young and beautiful woman with Grun at her side.

As Sevine progressed through childhood, Isadra made sure that Sevine was well educated. But educated in a way that not many were. She taught Sevine how to identify herbs in her garden, how to tend to them, how to dry the herbs for later uses, even how to concoct potions using a bowl and pestle. In Yr'tahm, being a "witch" was something to be proud of. The villagers in her hometown believed that witches were healers, and instruments of Anora, the Goddess of the hearth, fertility, love and the harvest. They respected Isadra and the young Sevine. There were many a time when Isadra acted as a midwife to some of the birthing women in Yr'tahm. On such occasions, Isadra made sure that Sevine came along to watch such a miraculous event.

Eventually, the day came when Sevine became a woman. She was but 20 when she left her comfortable stone cottage with Isadra, to seek prosperity in the capital city, Kvechuk. There, she continued her work under another witch in an apothecary. Here, Sevine was taught the magical aspects that come with being a witch. How to curse, or benefit someone, how to confuse the mind with illusions and alterations. She studied with the woman for two additional years before earning enough yuns to open her own store.

For the next two years, Sevine worked in her own apothecary that was situated in the market district. She was known to have a few noble men and women visit her from time to time, majorly looking for love potions.

Appearance: The picture displayed is a close resemblance to Sevine. She is tall, standing at 5'10. Sevine has a womanly body that draws attention from men almost too often. Her red hair is wispy and long, although she mainly keeps it in a loose braid. Her appearance can sometimes be a bit frightening when she is red in the face, sweating, and cover in dirt, muck, and grime, as she is known to be. Sevine just can't help herself, she loves the smell of dirt and grass. Her fingertips are stained a ruddy brown from grinding the plants in her bowl.

Her eyes are large and full of energy, and that may be her high activity level. She just can't sit still! Either her eyes are roaming, and observing with detail, or her mouth is running a mile a minute. Although, Sevine does have her moments when she can come off as a bit aloof. She may seem distant, or even in a dream-like trance.

Because she is a witch, Sevine can put herself under a trance and scry for information or people. This is very taxing on her body and leaves her aching and exhausted.

Equipment:
-1 One Blue Linen Dress
-1 One Leather Pouch (empty)
-1 One Pair of Brown Leather Boots
-1 One set of Leather Bracers
-1 One Brown Linen Cloak
-1 One Wooden Stave
-1 One Steel Dagger

Magic: (WIP)

Other Tidbits: Sevine likes to eat bugs. She does this so that she can assess their properties by taste, how she does this, no one seems to understand.

Sevine has a horse, a palamino mare named Araiha. She has Araiha since she was but a foal. The bond she shares with her is special to Sevine.
I have to agree with Rtron! Your CS is accepted Providence! Welcome to the group!
Tzarima said
I had most of my posts saved...


Tzarima, do you have your last post? The one with Elrithian performing the illusion to distract the bandits?
Well, we can get the IC post up soon, the CS's are immediately important, I just wanted to make sure that you guys understood that they are needed, and will be needed.

I'm having a bit of a struggle trying to write another first IC post, but I'll get it up soon.
Providence, thank you for actually taking your time to read the Reference Sheet! I am accepting new members, if you are interested please post your CS here.

Cap'n, well what I have everyone do is write up their own introduction. So whatever way you see fit to introduce De is up to you.
He did drop, but because of reasons in real time, he said that if things worked out, he would love to come back if we were still up and running when he did. So, we'll have to treat Tathein as if he did die in the roleplay, but he won't really, character death is very serious to me.

I can't recover mine either :/ so I have to rewrite Rhaedin and Sevine character sheets. It's a double whammy. I know we all know our characters info pretty well, but we need it for references.

Ah yes! Well, the illusion of a monster. I remember Tzarima had to explain to me what Elrithian was doing.
I really don't want to kill off Tathein, in case Fed decides ever comes back (which he said he might, he did have a lot IR things going on). I think that he wouldn't mind if I had Tathein openly choose to leave the group after this.

So, Rhaedin, Sevine, and Erahja are behind the bar counter waiting to spring a surprise attack. Tathein is coming up the stairs with Zal behind him while Elrithian is at the top of the stairs, about (or already did, I can't recall which) to cast a spell to distract our blue-kerchief bandits.
Also, I was unable to save any of the spells we collaborated on @.@"

So I'll write up a new one, for now, what is up there will do for now. When I get your other Character Sheets. I'll link everything in on that page.
The Aerusyan Codex of Plants

Burroot, (Dark Forest) - a thick, dark red root that grows near faerie rings within the Dark Forest. It is extremely poisonous when ingested in large amounts, although the Burroot offers a pleasant "spicy" smell. The S'ilthra have recorded history in which Burroot is cooked in many dishes as a spice, and even used for medicinal purposes, what those purposes are, are not known to outsiders. The toxicity of the root causes heart failure, the "shakes", and hallucinations. However, due to the bodily composition of the S'ilthra, the poison is neutralized in their blood stream as it is digested, leaving a spicy, but salty after taste.

Faerie Petals (Oradea) - This beautiful flower, when in bloom, blossoms into a delicate, white-petalled plant. The petal itself, is heart-shaped. Deep within the blossom, the throat is a rich, crimson colour, with a bright yellow core. Faerie Petals are most commonly used as a binding agent in alchemic potions, or medicinal pastes. When ground inside a bowl with a pestle, the Faerie Petals turn into a white, clumpy mixture. However, Faerie Petals are known famously for the smell they omit. The Elves lace their fountains and decorative pools with the petals, filling the air with a unique smell. It is a musky scent, though it is not heavy on the senses, it is similar to the scent of roses, but it is lighter than that in its density.
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