Avatar of Major Ursa
  • Last Seen: 2 yrs ago
  • Old Guild Username: Major Ursa
  • Joined: 12 yrs ago
  • Posts: 3728 (0.82 / day)
  • VMs: 4
  • Username history
    1. Major Ursa 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current Wow, it’s been so long...
10 yrs ago
Wifi was down, what'I miss?
1 like
10 yrs ago
:D *trying exponentially harder not too be dead*
10 yrs ago
Still alive, kind of. The wifi hasn't been great to where I wanted it. Either this laptop is connecting and I make my posts tomorrow, or I'm going to the library to make some RP posts.
2 likes
10 yrs ago
Again, sorry if I've been running slow...a whole other, months long RP was just shut down, nd that was kind of depressing.

Bio

User has no bio, yet

Most Recent Posts

In Overtale 10 yrs ago Forum: Casual Roleplay
So...what has been going on IC since I've been gone?
Been a while since I posted anything in. Let me know if I've made any mistakes.
-3-
PS: Was struggling between a difficult, weird, or cute encounter...settled for weird. If you wanted one of the other two instead, I could change it up...



And the sound of the blobby monsters’ ‘hoi’s echoed through the cave systems, thinning out to eventually be drowned by the sound of falling water.

[FIGHT] [ACT] [ITEM] [MERCY]

-----



♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥


Observing, listening a moment to what the others said, planned, the rabbit monster eventually gave a quick nod before setting back to ascend the walk ways up the book chambers. Finally getting back to his companion, he picked up an unlit lamp from under a few books, and slung his other arm around their shoulder, guiding them along, “I told you things were going to be alright, buddy...”

-----



♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥


Blinking her eye in surprise down at the small, bipedal llama child as they gestured and spoke animatedly, their glowing antennae bobbing along as they did so…

“You haven’t been with my son all day?”

The child before them finally settled down, letting their shoulders slump as they nodded, “I was running around Glowton looking for him…and I’m the absolute best as finding monsters!” Their antennae stuck straight up as they proclaimed that loudly, but their enthusiasm dampened with Eyeclopsiel’s less than amused expression.

“I…I think he might have gone off to play in the caves, or the lake, or some other place I’m not allowed to go! I-I don’t think he’d get lost, or anything…!”

The pale monster eventually turned away with a shrug, shifting the bag to her other arm, “You’re right, Chromnelius is a bright boy. It should be fine, so long as he isn’t late for his other birthday party. Run along and play, just remember when to come over.” As the young monster ran off, some of the passing monsters mentioned ‘humans’ again...

-----


Nearing the City


Spinning out from behind a tree, a fluffed pillow hits Nina dead center in the back of the head. With the world blinking to black and white, the human’s purple soul stood out, as did her monster companion’s white soul, just a short distance away.

*Fluffy Pil̪̺̭͉̙ͅl̺̻̼͕̱̹̜ow comes flying in!

It flopped onto the ground after landing the random encounter initiating hit, before bouncing back and forth in front of the two in a manic sort of way…?

[FIGHT] [ACT] [ITEM] [MERCY]

Alright, I need a bit of a refresher...where are your characters located, and who wants a random encounter?
@RiverMaiden
*pats top of head, then face*
3: <( <3 <3 )
@RiverMaiden
Pwease put the acerperated CS to the character section?
*wiggling intensifies*
@Kafka KomedyPestering? Nah, I haven't been as active as I should have been.
And I thought I read it as slow time, but yes stopping time might be a bit much.

Also, here is the human soul ability thing:
Alright, soul effects as I see it...a work in progress, as you might have noticed. If you want to negotiate for something else, I'm open to that.
Their death can reset the timeline back to their recent SAVE, and everyone back to their positions at the time of their recent SAVE.
Can move through normal attacks, but no orange of cyan attacks.
Can attack normal attacks, destroying part of them...and if cut through enough, can directly attack the enemy once in the turn.
Can deflect attacks, and regenerates some each turn. With passively heal a team mate if they are also involved in the encounter.
Can stay still and not get hit by normal attacks, but can still take damage from orange and cyan attacks.
Is effected by gravity...wait, what?
They are stuck on a trap grid, but are able to set a trap on the grid once per turn to catch an enemy attack to possibly return/retaliate the next turn.

@Major Ursa Looks pretty interesting. I might have suggested keeping all the canon Soul Modes for each type of Soul and/or color change, then just adding in new modes for orange and cyan; I was thinking that maybe an Orange Soul possesses Rocket Mode, forcing it to keep moving in one of the four cardinal directions a la Snake during the opponent's attack, whilst a Cyan Soul has Patience Mode, locking it in place like a Green Soul or any other Soul in Shield Mode, but letting the user move the enemy's attacks around it semi-freely rather than moving to avoid attacks like most of the other Soul colours. But I mean, whatever works.
@UnknownScarlet4
The CS isn't very fleshed out, but meh, I'm sure you'll be able to sort out ships with the other people's hoomans. Those are just as important. As for the magical pocket watch, I'll leave it up to a vote?
*wiggles*

@RiverMaiden
Acserperatred.
- 3-
@Vesuvius00
Sorry, got caught up organising a birthday, and just found out I have a job interview on Thursday. I'll check out the CS, I mean, I don't got a lot of requirements.

Oh, and, nice shimeji.
B: <( <3 )
@BCTheEntity
o3o bb
Hopefully me too, with this, and not being somewhere other than here.

@Guardian Angel Haruki
*pats foot with ferret paw*

@Vesuvius00
*does a little weasel war dance while strapped down to chair*
:3
© 2007-2026
BBCode Cheatsheet