Avatar of Masaki Haruna

Status

Recent Statuses

10 yrs ago
Current Rejoice in the lord with all your heart!
10 yrs ago
All the more that I am in my weakest point, I will rejoice as the Lord strengthens me!
10 yrs ago
Be still and know you are God.
11 yrs ago
To God be the Glory.
1 like
11 yrs ago
And upon this rock, strong foundations will be tested.
1 like

Bio

I will make peace with myself and the lord!
My Book of Heavens

Most Recent Posts

So what's happening so far?
I'm kinda lost lol
Esper
[Student]
[Micro-Macro Type]


Appearance:


Name: Tsurara Ria

Nickname/Alias: Absolute Zero

Magic Name: None.

Position: N/A

Faction: N/A

Seat Number: 6

Nationality: Japanese

Age: 15

Gender: Female

Blood Type: AB+

Biography:
GM TIME! T.B.A

Personality:
Cool headed, mellow, friendly, in any case Ria takes things with the easy going and put devotion on the things she do and whatever task she is entrusted. Her playful and smug demeanor results her into savoring awesome moments. Whether good or not it depends, seeing as she also gains the unexpected without seeing it coming. Ria is relaxed, upbeat, cheerful, and tends to show boisterous manners, she yearns for thrill and anything exciting and savory sweet food and drinks.

Likes:
- Cold Places
- Sweet varieties of Food and Drinks
- Yuri
-Girls
-Boys
-Music
-The Beach when she makes it cold
-Musical Instruments

Dislikes:
Girls
- Hot Headed people
- Hot places
- Dogs
- Fire
-Boys
-Fire!

Skills:
-Literature, she writes weird stories in her blog.
-Singing, she is known as snow storm.
-Hanging out, she is energetic
-Playing the Piano,Violin and Guitar, that's her only known instruments but her main is Violin.
-Cooking of cold stuff.
-Making origami.
-Cryokinetic related physics and chemistry.

Ability:
Custom Name:(Cryokinesis) Absolute Zero :Level 5; Micro-Macro
Special Skill: Thermal Destruction Field
Cryostasis Polarity Aura, it is a cryokinetic shield with thermal diffusion properties which allows Ria to freeze anything in contact, even bullets. The shield possesses kinetic energy allowing the aura to withstand pressure, force, heat and even the cold, the lower the temperature the colder and defensive it gets. The shield currently is -84 degrees Fahrenheit which in this state freezes water. A micro-macro defense and offense mechanism from Ria.

She created this set when she was only 14 years old and level 4. Micro as to which it allows her to control and expand the shield's perimeters and macro to its harmful cold properties. By tampering the air's moisture around her, thermal diffusion occurs as the kinetic energy field is converted as the aura armor. As long as there is liquid in the air. Kinetic energies are visibly seen in the aura as well as the cold moisture that emits from it. The higher the force and pressure, as well as the hotter it is, it breaks down. Furthermore, the cold in a certain temperature will act as a superconductor for electromasters/electrokinetics which puts Ria's defense in a serious disadvantage. It is implied that Ria can go lower thus things like Dry Ice Aura, Liquid Air Aura, and Absolute Zero Aura can be done.

Signature Skill: Absolute Zero.

Disadvantages: Unknown.

Magic: None.

Theme Song(s): (Optional) Is there a song(s) that plays when your character is around? If yes, put it here ^^ (Personally I find non-vocals to be the best theme songs)

Extras:
Level Five Line-up with their Epithet.
1. "Dream" World
2. "Little" World
3. Handler, Mishima Taiki
4. Crash
5. Singularity
6. ????
7. ????
8. Absolute Zero, Tsurara Ria
9. Emulator, Kurogane Kiyoshi
10. Under Blast, Jack
??. Unknown

Accelerator and Railgun, including the rest of the Level 5's have retired from the position. Therefore opening a new open door for these new level 5's
-Tsurara Ria
Normalish/Esper/Gemstone/Magician/Hybrid
[Character Type]
[Micro/Macro Type]


Appearance: In spoilers please.

Name: (Family name, first name)

Nickname/Alias: Is your character known by another name? List them here, and if not, leave it blank for now.

Magic Name: Typically a Latin word with three digits following it (ex. Insequor029)(For Magicians)

Position: [Judgement, Anti-Skill, Skillout, None, etc.]

Faction: (Optional) Does your character belong in a Faction? If so, be sure to mention it in the biography

Seat Number: The seat you are in; for students

Nationality: Setting is in Japan, so most would be Japanese

Age: Make sure the age matches what the character types are, unless there is an exception. Students are 15-16.

Gender: Male? Female? Trap? Unknown? ????? Put any that you think fits your character ^^

Blood Type: Required, but only for medical exams and Haemokinesis users.

Biography: Try to get at least three paragraphs

Personality: [Beside Personality use one word or a few that best describes your character. I find this list very helpful http://vndb.org/i39 ] Try to get at least one paragraph

Likes:
Try to make them obvious enough for other characters to utilize.
Dislikes:

Skills: Is the character good in martial arts? Studying? Social Skills? Cooking?

Ability: Level, Limits and extents (For Espers)

Magic: Level, Styles, Knowledge, Spells and Mana reserves (For Magicians)

Theme Song(s): (Optional) Is there a song(s) that plays when your character is around? If yes, put it here ^^ (Personally I find non-vocals to be the best theme songs)

Extras: Anything else that is of importance? Type away~
So am I.
New RP of mine
Welp. I can advertise it here since this happens to be my RP as well.
And it's open now~
Don't post yet.
Character Roster



Dorms- Boy to boy, girl to girl. I'm not talking about yaoi and yuri. Boys and Girls apparently can be in the same dorm, boy and girl being partnered up. 2 people per dorm.

Events

Arcs
-Read from left because that's where it starts then to your right because that's where it ends.-
HybridAcademy arc
2ND ARC
There are two plot arcs in motion.
First and most imminent, an escaped test subject called J-34K has been killing people in the vicinity. Kae is attempting to recruit students to fight this murderer. J-34K seems to have some connection to Eita and Anderson.
The second has to do with an unknown gang by the name of Akura. They seem to be a Skill-out kind of gang, but are being used by someone in the shadows. Could somehow be connected to the J-34K incident?
Hybrid Academy

Chaos everywhere!

This is the school where most events will take place and ultimately where most students are in, if not all. The school has gotten a reputation for being 'chaotic', so it gained a nickname, Chaos Academy. A lot of the chaos is caused by fights between Esper and Magician. Within the so called chaos are very capable instructors and teachers, some of which were graduates of Hybrid Academy, so in a sense you could say it is all 'controlled chaos'. Another reputation the school got was the fact that it has raised many high level espers. Will the students be able to climb that high without being crippled? Let us find out.

Cuz I can't draw, there isn't an official picture for Hybrid Academy, so I'll resort to something from the web and use words for the rest -_-"



In the picture is the main building, which has four floors. Only the top three are accessed though. One would find Homeroom EX-01A in the second floor. The main entrance leads to the second floor (ground floor), with side entrances at the third floor. The third floor is partially underground, with the underground portion 'seen' in the picture. There are no entrances/exits at the first floor (top floor). On paper, the school roof is restricted, but no one ever checks if students are on the roof anyway. The shape of the school is close to a hollow square, because there is a small garden in the centre that the school uses to grow plants for food.

Say the main building is in the 'centre' and the façade (front of the building) is pointing north. The student dorms would be to the east of the school and parking lot somewhere in the proximity of the main building and dorms.

The dorm building has three floors, but most students live in the top and middle floors. Entrances to the building are located in the bottom floor. The bottom floor has a bathhouse, but it is only big enough to have a 'family' section, not men and women only sections. Thankfully, there are separate changing rooms for the two sexes. Generally, there are set times for when the different sexes take a bath. "Ladies first". Other notable parts of the bottom floor include a living room, small kitchen (nowhere close to the size of the main building cafeteria), and the Dorm Supervisor's room. As that room is located near the main entrance, students trying to sneak in would get caught (in other words, be mindful of your curfew and do not count on the side entrances...).

A field of sakura trees and a garden (no foodstuffs) can be found in between the dorms and the school, which is big enough for everyone in Hybrid Academy to be in without overcrowding. Students caught vandalizing this area face dire consequences.

To the south of the school is the school yard and field. It is where many students go during break time, since getting permission for fights here is not your greatest concern. Flying robots and modified Security robots are found roaming about. One can attain permission by approaching the robots and inputting the necessary information and perimeters of the combat session.

Finally, to the west of the school is the second school building, which houses a bigger gym, auditorium and swimming pool. The gym occupies the better part of the building, and is so big that it requires five dividers (six sections, with each section matching the size of the gym in the main building). The ceiling of the gym is partially made of durable glass, which allows light to stream through without the fragility of regular glass. The auditorium has an outdoor portion to it, which is often used during warm, sunny days. The swimming pool has retractable roofs, with most of the remaining walls made of glass.

Hybrid Academy Facilities

All facilities are located in the main building unless stated otherwise.

Anti-Gravity Rooms: Situated close to the gyms. Open for use only when a teacher is supervising.
Auditorium: Located in the east building. The facility for theatre, official ceremonies, and assemblies.
Cafeteria: The Chef is always there... Ready to cook up the best meals for the students and teachers at Hybrid Academy. Requests are taken as long as you provide the ingredients.
Classrooms: Unlike ordinary Classrooms, these are equipped with Generators that allows AIM and Mana to clash against each other without harm. Most have WiFi connections.
Clinic: This might be needed FREQUENTLY
Club Rooms: They need this... to have some...."Quality Time" (Most club rooms are just classrooms after school)
Dormitory Garden: In between the main building and the dormitory. Is the area where the sakura fields and garden are located. A relaxing stretch of land perfect for naps and photography.
Faculty Lounge (Teacher Lounge): Well... Teachers need to relax as well
Gym Hall: Like most of the school, This place has those special Generators and is also fully furnished with equipment for the athletic types. Walls are padded to ensure they do not get destroyed in the process.
Judgement Office: Where Judgement situated in Hybrid Academy go to
Library: BIG ENOUGH to cater to whatever anyone wants to find... also has WiFi connectivity
Power Generators: In heart of the School. Restricted access. Basically the 'brains' behind the Generators that govern the school.
Second Gym Hall: Located in the east building. is just like the school Gym Hall, but much larger.
School Garden: Full of tasty fruits , vegetables, herbs, and dangerous peppers.
School Yard: Equipped with the same Generators as the classroom's and thus also free from the dreadful effects of Mana and AIM
Student Lounge: Packed full of recreational related stuff, a Wide screen LED TV (Which gonna be replaced again and again), a Fridge for snacks, even WiFi connection... and one Big Comfy Couch
Testing Centre: A place where Abilities and Magic are tested of their potency and practicality.
Student Council Office: Some rather boring and political stuff happens here... Pity the people who gets to stay here
Student Lockers: Hall of Shoe Lockers. For storage of student stuff, shoes, coats, love letters, etc. Located at the front entrance.


Objects

Call them mechanics...?

Factions

One is bad enough, but a group?...
In Academy City, there are many groups, factions, organizations, etc. Some are big, like SCHOOL and GROUP. Others not as much, like one Misaka tried making in the manga. You may make one yourself, but they must not be some overly powerful group if it is for a student character (at least, not in the start). The groups that have students in them are typically just groupies that share a common interest of some sort, be it their powers or interests.

Generator Mark 1.0 Series
The Predecessor
This line of Generators allows Espers to use magic by being able to safely mix AIM and magic together without the ill effects. The Mark 1 Generators were the first of its kind to ever allow something like this to happen, with the technology being used in it taken from a certain person that could do this herself. These Generators are now kept under store, ever since the Mark 2 Generators were created.

Generator Mark 2.0 Series
The Successor
The current running Generators in Hybrid Academy. Mark 2.0 provides the same outcomes, but with different methods to achieving it. These Generators separate AIM and magic, instead of safely mixing them. With this modification, Mark 2.0 is much superior, as the risks of injury/death becomes lower. It is still recommended that Espers be careful when trying to use magic, as the risks are still up there. The greater the amount of mana one tries to use, the greater the risk of things going wrong.

Generator Mark 2.5
Planning for the future
These Generators are currently in their alpha testing phases, so details cannot be released. What we can say is that compared to the first 2 Generators, 2.5 shows greater potential of being used globally.

Level 5 Standings

Delinquents! ALL OF THEM!!! *Pun Intended
Currently, there are eleven Level 5s in Academy City. This Level 5 listing excludes the previous generation Level 5s, such as Accelerator and Mikoto. You might not see all eleven Level 5s, but at least five level 5s exist.

Club Activities

Something to stall for time

After school, students either fool around or go back to their dorms to do their stuff. Club activities in any school provide fun and excitement for the students. Yes you can make your own club. But I wouldn't count on it.

Martial Arts Training Club (Sunday)
Member list:

*Fine Arts Club (Monday and Friday)
Member list:

*Flower Arrangement Club (Tuesday)
Member list:

Special Tactics Club (Wednesday)
Club Advisor:
Member list:

Computer/Hacking Club (Thursday)
Member list:

'Special Classes' Club (Saturday)
Sign-up not required.

Tea Club (Lunch Time)
Chairman: Kenobi-sensei
Kiyoshi

POWER UP SYSTEM

We've watched a lot of shounen anime and whatnot, I will be very strict with power ups and I will see it fit to those deserving with the power ups. It is only matter of performance on the RP itself. Development people not just character development.

Le Summery for those who do not like things so wordy...

Really only summarizing the parts that are wordy

Magic and Esper Abilities:

- Espers have 1 ability while magicians can have as many types of magics they want
- Ability/magic to learn is recommended to relate/correspond with powers you have
- AIM field has special properties, but is a nono for Magicians
- Hybrids are awesome but you can't start out as one.

Which Class Should I Choose?


Normalish:

Pros:
- Best fighting skills and true wits
- Not restricted to anything that Espers/Magicians are
- Usually issued equipment for the situation
Cons:
- Learning magic/abilities are more of a challange
- Learning any will remove their non-restriction perks
- Almost always weaker than ability/magic users

Esper:

Pros:
- Specializes on one particular power
- Benefits from the Hybrid Program the most
Cons:
- AIM Jammers/Capacity Down restrict them greatly; greater the level, greater the restrictions
- Learning magic is a hard and painful road for them

Gemstone:

Pros:
- Most powerful characters in the start
- Need not work to increase their capabilities since birth
- Greater AIM advantages
Cons:
- Greater AIM disadvantages
- Capped to only Level 4
- Learning magic is even more challenging compared to Espers

Magician:

Pros:
- Can choose from a wide variety of magic sects
- Can use high level spells, unlike Espers and Hybrids-to-be
- Healing magic
Cons:
- Affected by AIM fields; can cause serious injury when invoking magic in them
- Will have their magic forever hindered upon arrival to their Esper Ability
- Hybrid program not designed for them

Hybrid:

Pros:
- Capability to use an ability and magic
- All perks that Espers and Magicians have
Cons:
- All consequences that Espers and Magicians have
- Can never use magic at 100% without help of technology
Magic and Esper Abilities

The differences between the two sects

Long story short, Magic is magic and Abilities are character specific. I'd give you a long explanation of what they are, but you'll probably sleep on me. In the spoiler is the explanation that I used to have for this section.



Way too long for something so simple, so check the summary. If you want to use magic, think of something that isn't game breaking. If an Esper Ability, pick and choose from the preset powers.

Magicians and Espers

Why must they band two polars together?

The relationship between Magician and Espers are... well... you know, like oil and water. Though the Magicians and Espers are in mutual agreement, a lot of the times the two despise each other. Most of the Chaos is caused because of this relationship between the two sects. Would the students in classroom EX-01A ever become true friends?

Which Class Should I Choose?
A selection of superb horizons

[h2]There are five classes: Normalish, Esper, Gemstone, Magician, and Hybrid. From the start, students are one of the first four, as one must earn their way to becoming a Hybrid. Each have their own perks, but also their own disadvantages.

[The Normalish



The Espers



For those who want to learn magic, it is but a road full of pain. Only under the Generators of Hybrid Academy is one able to use magic without facing the side effects. The stronger and more complicated the spell, the greater the risks of death/injury. Furthermore, Hybrid Academy only teaches elemental magic, being a safe and easy form of magic to teach. If one wants to learn different forms of magic or spells, one must either be an established Hybrid or resort to self-study, provided they have the resources anyway.

Espers are also, frankly speaking, horrible in fighting. They have no experience in martial arts or real battles, for they focus learning how to wield their ability instead of training their bodies. Hybrid Academy have great martial artist instructors and fitness teachers, but it is still up to the Esper to be able to learn the basics. Finally, Espers are the ones who are most effected by technology that stops Espers. An AIM field may stop a magician from using magic safely, but it doesn't restrict their movements or concentration. Capacity Down and AIM Jammers not only restrict an Espers ability, it also restricts their movements and concentration. A powerful Esper like Misaka Mikoto had been brought to her knees when Capacity Down was in effect. If you do not want to have just one ability and be limited in such situations, go for another class.

Gemstones


The Magicians



The Hybrids



Right, I know the class descriptions are also very wordy, but I am proud of this wall of text :D Anyways, in the next page, we will finally get to the Preset Ability List

Types of Characters

Beware the teachers...
Student: Most of the characters will be this. They will choose one of the preset powers, unless their custom power has been allowed. There is a limit of around 2-3 students allowed per person (exceptions allowed), but I rather you make one character that you can control freely over multiple ones that will harm individual character development. Please refrain from making them part of the same family or extremely close (ones that you make, not with other people). I will ask for you to remove of some of the characters when that happens.

[Unavailable] Teacher: Most or all the teachers are more powerful than student characters. They will be semi-active and will not be allowed to participate in many battles. They are generally unrestrained in the development of their powers, but the more powerful they are, the less likely they are allowed to participate in battles. They will guide and teach the students new techniques, while many will be connected to certain events. The SiCs or I will probably hold most of the teacher type characters.

[Unavailable] Antagonist: Will also be powerful, depending on the type. Returning characters should be weak in the start so there will be room for improvement. Keep in mind that I used the word antagonist instead of villain or bad guy. PM me regarding this.

NPC: Like the name says, these characters are NPCs. You may create as many as needed and interact with them all you want, but please do not go overboard. NPCs could be other students, teachers, and Hybrids. Most of the antagonists would probably be NPCs controlled by me. As well, if someone made/has control of a NPC, it is better not to control them yourself, as it can cause confusion when being used back and forth.

Other: There probably won't be a lot of characters that fall into this category. Depending on what you want, you might be able to make this type of character. The first four should cover most of the characters you want though.
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