Avatar of Maxx
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    1. Maxx 12 yrs ago
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Recent Statuses

5 yrs ago
Current I'm bringing Dragon Cave back and no one can stop me.
6 yrs ago
MEEP
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9 yrs ago
I am back into this shit, I guess. Say hello if you'd like.
9 yrs ago
I am one with the force and the force is with me.
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10 yrs ago
I have suddenly become deeply troubled.

Bio

"That's why we must eat the old people first. They can't have that kind of power."


I've been roleplaying for six years, and if I do say so myself I've gotten pretty good. I've been to many roleplay sites around the internet, and for right now I'm happy calling this one home. I write fantasy, high science fiction, and poetry. I'm involved in the Nerdfighteria community as well, making the world suck a little bit less one day at a time. Though sometimes it's rough and incredibly time-consuming, roleplaying has brought me some of my closest friends, some of the most genuinely awesome people I've ever met. This train is still going, and there's no stop in sight! DFTBA.

The Disappointment Club:


"What the fuck did I just read"


We're special-ed special forces, the most exclusive internet club that no one wants to join, and the most thoroughly disappointing group of individuals the world has ever seen (we even disappoint when it comes to disappointing). Together, we're quite possibly the best six friends the internet has know.

- @Junkmail : Living Proof That God is Dead.
- @He Who Walks Behind : I still won't forgive him for what he did to that starfish.
- @Dragonbud : Her Gregory Cosplay is fire.
- @Surtr : I think he's still trying to pimp me... Help.
- @Spoopy Scary : He's Greg.

List of Super-Power Pet Peeves:

-Shadow Powers
-Blood Powers
-Pain Powers
-"Dimensional Storage" Powers
-Spider Powers

Most Recent Posts

Just because you've already seen the OP doesn't mean you're a cohort, scrubs. But I'm happy to have you on board.
Anybody here who's NOT a cohort?
From the edge of town they saw the fires. The wind was blowing, and the smoke trail lofted through the air like the tendrils of a phantom, turning the sky in the distance an eerie grey. As the guards watched from the high stone walls of Brighton, their blood ran cold and their grip on their crossbows tightened; they were coming. They exchanged glances, the no more than two hundred men who stood around the newly-resurrected Brighton wall, and as their minds flushed with terror the portcullis gates fell. Not that it would buy them any protection. Within the course of ten minutes, the township’s entire population was taken from their homes to the stone church in the middle of the city. The colonial militia was rallied and was in the process of putting on their armor as the roar of guns tore through the sleepy Wilderness town. They were close. The men struggled to pull on the armor; a few chose to forego it and ran into the town square with their swords and shields in hand, completely unprepared for what was soon to come. In the distance, marching could be heard; their minds went numb. The town’s few actual soldiers, about thirty men in all, mounted horses and stood at the front of the square, swords and bows in hand. Moments later, the battle began. A deafening roar once again resounded around the inside of the walls and the guards opened fire at the oncoming Red Legion battalion, about nine-hundred in all. They wore red armor trimmed in bronze, with red helmets that caught the sunlight, causing them to gleam. Each enemy soldier carried a revolving rifle with an eight-round loadout. Their commander stood at the back, wielding a sword above his head as he romped around on a horse, commanding his men. Three cannons wheeled in behind them; they were the source of the explosions. “Open fire!” the crossbows fired their first volley, but the soldiers ahead of them seemed not to be affected and continued to march forward, some with arrows sticking from their armor. When they came in range, all three hundred raised their rifles and the guards ducked as a hail of bullets struck, sending shards of stone flying through the air. The men never stopped to reload; every time one would do so, another stepped into his place and released eight rounds rapid-fire. The twenty remaining guards who were not gunned down cowered behind the battlement. One or two would rise with enough time to fire one arrow before they were snuffed out by a dozen bullets. In the entire fight, three Red Legion soldiers fell, but they were about as negligible as raindrops in an ocean. As the cannons boomed once more, the battlements were blown to pieces. The soldiers inside stiffened up as a cloud of grey stone dust floated through the air like a stormcloud. Another cannon blast boomed, and the wall on the left side came tumbling down, taking two cavalry soldiers with it. The Red Legion never quickened their pace; they never ran or charged, and as they entered Brighton through the hole in their wall, their boots stomping in robotic unison, the militia charged. The soldiers’ helmeted faces showed no emotion as they gunned each defender down, one by one. One of the cavalry soldiers ran by at breakneck speed and bashed a Red Legion soldier in the head with a mace. The soldier fell, but a dozen bullets sent the man and his horse flying, where they collapsed to the ground in a bloody heap. Chaos broke out as some militia ran for cover and were gunned down mercilessly and others charged ahead, dying much more valiantly by maybe taking one soldier with them. The militia fought bravely, you couldn’t criticize them for their courage as they ran half-armored and under-experienced into a hail of lead, but it mattered not; few men survived. The remaining thirty or so militiamen gathered around the front doors of the hall, their shields and swords raised in a phalanx-type design, hoping to buy those inside some more time. Suddenly, the bell tower rang out, and a massive blast of fire engulfed the afternoon sky. At the top of the tower, an ogre wizard stood, a tall, muscular man with pale blue skin and elf-like ears. He wore long black robes and in his right hand was a magical staff which burned red hot from the fire spell. As the soldiers approached, hailing fury down on the remaining militia, the wizard fired another blast, sending twenty Red Legion men off of their feet and to a fiery grave. The soldiers stopped their advance through the town’s narrow dirt streets, and seemed like they were about to turn tail and retreat when another roar of gunfire came from the southwest. At least a dozen cannonballs soared through the air, destroying houses and reducing the wall to rubble. An explosive shell hit the base of the church tower and down the wizard went. From the other direction, two-thousand more Red Legion men marched, mowing down any living thing in sight. As the bodies of the militia were pushed away from the gunshot oak doors of the church, a man wearing black armor trimmed in red rode up on a white horse. He was an inch or two shorter than the other men, and as he dismounted the horse his cape flew around him like the shadow of Death. The doors fell away almost effortlessly, and the soldiers stormed the inside of the church. Those inside embraced their loved ones and covered their children, but no bullets were fired. The man in the black armor, obviously a general of some sort, walked down the aisle towards the altar, which had been hit by a cannonball in a fight. He walked slowly and deliberately, his metal greaves colliding with the floor mechanically and echoing around the room. He turned on his heel when he reached the front of the room and removed his helmet. He was an Italian-looking man, with dark skin and black hair flecked with streaks of grey. His eyes were cold and blue and seemed to suck the life out of whatever they gazed upon like cold iron. His nose resembled the beak of a hawk. He raised his right hand, and spoke with a low, gravelly voice which resonated with anger the words of a spell, which to those listening sounded like gibberish. As he spoke, the townsfolk’s eyes turned towards his, and they seemed to become transfixed. Their muscles relaxed; three babies were dropped as the parents’ hands fell to their sides. When the spell was concluded, the irises of the townsfolk were gone, replaced by total darkness. “Good.” General Polaris said, gazing across the congregation to make sure that everyone was hypnotized. He gestured to the men at his left and right. “Kill the children. They are useless.” The men nodded and detached their bayonets from their guns, leaving the rifles in a neat row by the altar. The adults stood transfixed as their children died, their minds empty and their eyes gazing straight forward into the middle distance like soldiers. “My lord,” one of the soldiers said in an emotionless voice “what of the teenagers?” He held up the limp arm of a mesmerized fourteen-year-old girl. Polaris paused in thought. “Well I suppose there’s no use in wasting them.” he said “bring the boys above age thirteen back with the others for training. As for the girls, if they are attractive enough to be used as concubines, bring them back as well. I heard Wesserius is hungry for some more fresh meat, so to speak.” “And the others?” the soldier asked, looking at the rather pig-nosed girl whose hand he held up. “Kill them.” Without question or warning the bayonet came down. The Wilderness town of Brighton contained two thousand, four hundred and seventy-six men and women, as well as seven hundred children. When the Red Legion left, half of the 2,900-man brigade of the 400,000 strong Northern Army going North with nine-hundred-sixty new recruits, they left no living man, woman, or child within the colony’s gates. As Polaris rode out of the city, the soldiers set fire to what few buildings still stood untouched by flame in the town, leaving another smoking pillar as a monument of the Red Legion’s power behind. As Polaris rode back to camp, he gazed over his shoulder at the mountains in the distance; in three short weeks, his army and Wesserius’ would attack and the invasion of Tithe would begin. And oh how the glory of war would shine on that day. --- The world of Tithe is under attack. In the uncharted wilderness, an army grows so strong and advanced that no other in history would ever dare to face it. They are known as the Red Legion, an army over a million strong in total, armed with rifles and cannons far more advanced than any other technology seen thus far in a world ruled by swords and magic. For a while, they stayed north, attacking small villages and using hypnotic spells to make them forget who they were and obey the Legion, but now they have taken Brighton and Pyreton, the two largest colonies north of the border of the Kingdoms. War is imminent, and those who dwell in the lands of Talbor and Nepharie haven’t any idea of what is about to come crashing through their short lives. Some will hide, some will stand and fight against oppression. Who knows? Maybe the gods will look down favorably upon them and grant them victories. After all, the men and women of the kingdoms of Tithe have never been known to back down from a fight, and this one will be no exception; you will not be alone. The question is; what will you do? Under the Red Sun: an open-world Fantasy roleplay coming to RPG soon!
`Jack Corvo` Upon leaving the yacht, Jack looked around and scanned the crowds for the people on his list. He had sat the portraits from Walt in the master bedroom to be picked up later. He began to walk through the crowds to find his targets once more when a familiar rumbling in his stomach reminded him that he was still human and still needed to eat no matter how much he didn’t want to be. He looked around and found a familiar funnel cake stand which he remembered from his college days. He ordered a funnel cake, got the waitress’ number (though she wasn’t nearly as pretty some of the other girls whose numbers he had already landed) and walked off a few minutes later, trying his best not to get the powdered sugar from the cake on his new wool peacoat. He leaned up against a craft booth near Walt’s art stand, eating about a quarter of the funnel cake until he got bored with standing still and began to walk around, listening to the Christmas music playing from the speakers on the streetlights. After the funnel cake was about half-finished, Jack found himself sitting on a bench near a streetlight at an intersection. The song “Silver Bells” was playing over the speakers, and he hummed along with it as he ate away at the funnel cake. “Sugar!” someone nearby yelled. Jack looked up and saw Shannon Balore standing in the middle of the intersection, looking around frantically. Back in college, Jack and Shannon had been good friends. They had dorms across the hall from each other and hung out somewhat frequently. At one point, Jack had a crush on her, and still he found her somewhat attractive, but not in a “one and done midnight stand” sort of way, but in a more sensual, loving way. Of course, he eventually found out that she was lesbian (by accident, actually) and since then tried to curb his enthusiasm when near her. Nowadays, Shannon acted as his tailor, using her powers to make him suits and such. Jack had tried to recruit her to his “business”, knowing that she was in some economic trouble, but she wanted no part of that. They hadn’t talked since. Jack stood and walked through the crowd where she was standing. “Hey whassup Silkworm?” Jack said in a silly, flirtatious manner before he picked up on her distress “Is everything alright?” --- `Eva Chilver` “Aw! Thank you!” Eva said, taking the bear from her sister’s hands and giving it a feminine hug. Eva picked up suddenly that Selena was somewhat unnerved. Neither of them were exactly the most social people, and though Eva was generally better with people then her sister, she also felt somewhat claustrophobic as people bustled by like bees in a hive. She looked around for things to do and caught sight of a nearby food truck with a few picnic tables adjacent to it. She *was* hungry, after all, and eating would probably help Selena to calm down. “Why don’t we go get some food?” Eva asked, grabbing Selena by the wrist and gesturing for her to follow. As Eva began to turn, a man with a cigarette walked by and inadvertently blew tobacco smoke in her face. Immediately Eva’s face felt as if it had been burned, and she began to cough as the carcinogenic smoke filled her lungs. As she gasped for air, a nearby rat, who was nibbling at the remains of a hot dog laying in the street, looked up and squeaked loudly. The Earth-Mother was in danger! He began to crawl through the crowd, darting around feet expertly until he got to the man with the cigarette. The rat’s mind filled with anger as Eva choked and it dove at the man, biting him on the heel with full force. He cried out at the rat’s teeth tore into his skin and moved to step on it just as a seagull swooped down and slashed at his face. He tripped and fell onto his back at Selena’s feet, groaning as the rat scurried away and the gull flew off with the cigarette clasped securely in its beak.
` Jack Corvo and Walter Williamson ` Despite his usual sarcastic and detached demeanor, Jack always loved the Christmas Fair. Back in college he would go every year and walk along the closed-off streets glazed white with snow to watch the vendors and artists perfect their crafts. He now walked down Canal Street, one of the streets which bordered the Black Fall Canals where the yachts and schooners sailed. His own yacht was not far away, an enormous monster of a boat big enough to sleep forty people overnight. Eventually, he would go to that yacht for a nice Christmas party with his college friends and a few other bigwigs from around town, but before he did that he had an agenda to fill. In Jack’s left hand was a yellow stenographer pad, and on the first page of it a list of names: Baron Moreau, Damon Viscous, Karlie Davis, Tamba Shariati. These were the names of potential employees, and he had worked very hard to get them. He had spent the past two weeks probing the criminal underground with a stick, bribing and interrogating and beating the names of metahumans known in the criminal underground for their intellect and raw supernatural abilities, both of which he would need. He knew that he wouldn’t find Tamba here; being a patriarch of the metahuman fighting circuit, Jack knew that the boxing champion wouldn’t be caught dead at a street fair. The other ones, however, were a different story. The first one on the list was exceptionally interesting. He was a psychologist turned mercenary who was rumored to be the smartest man around. While Jack was fairly certain that Baron Moreau would not want to work for him, the possibility of meeting the world’s smartest man was too good to pass up. The other two were also rather intriguing; Damon was a hacker for hire while Karlie was, from what Jack’s intel gathered, some kind of shapeshifter, though there was very little intelligence on her. Subconsciously, Jack knew she was only on the list because someone showed him a picture of her. After walking down to the corner, Jack turned around towards a small crowd of people to see a stand of art, something not uncommon in the Christmas Fair. What was uncommon, though, was art that moved. Jack stared almost astoundedly as he realized that the drawings and paintings in the craft stand were infact all moving. Intrigued, he walked over to the stand and began to look across the walls at the pictures. A few portraits looked around and chatted towards each other, and what sounded like a motorcycle revved in one picture of an attractive biker girl. At the back of the booth was a small shelf on which canvas paintings of an angel sat stacked under a sign that read “the St.Michael Christmas Project”. Upon closer inspection, Jack realized that the angels were playing Christmas carols on their horns. He grinned and looked at the price tag; $150 a piece; no wonder they weren’t all gone. Jack looked up at the banner on the stand, which read “Inks and Things”. [i]So this must be a booth from the famous art shop on Eureka.[/i] he thought. “Hey! Buddy!” someone with a Brooklyn accent called. Jack wheeled around, surprised to see that the source of the voice was a portrait of a gruff-looking New Yorker on display in the booth. “You! With the silly hat!” It said. “Me?” Jack asked. “No, the other dummy with the bowler hat on!” the portrait snapped back. “What do you want?” Jack replied, somewhat irritably. “If you like these pictures, you could get a caricature made of yourself! Something tells me you like looking at yourself.” Jack raised an eyebrow and looked over at a stand next to the booth, where a man in his early twenties sat in front of an easel, drawing a picture of an attractive redhead. The line for the caricatures was somewhat long, mostly tourists, but no line was long when you had enough money. In less than five minutes he was sitting down on the stool in front of the easel. “Good evening.” The man behind the easel said. He was a short man of average girth with a beard reminiscent of a lumberjack’s and two of the kindest eyes Jack had ever seen. He had a slight smile on his face almost permanently, so it seemed, like he got a joke that no one else did. “So you’re the man behind the curtain, then?” Jack asked. The man chuckled as he rifled through a pencil case, trying to match up color’s with Jack’s wardrobe. Luckily, Jack was wearing mostly black, with a white collared shirt and a red J. Garcia Christmas tie. “I suppose one could say that.” he said, standing up to shake Jack’s hand “Name’s Robert Williamson. Call me Walt.” “Jack.” Jack responded as he shook the artist’s hand before sitting back down “Man, you must make a fortune off of these.” “Well if I said that I didn’t that would be a lie.” Walt said “But that’s the magic of simple computer imaging.” Walt was beginning to draw, starting with the outline. Jack smirked. “Oh please.” Jack said “You and I both know that none of that crap in that booth is computer-generated.” Walt couldn’t hide the dirty smirk. He looked as if he were a child who had been busted for taking the cookie from the cookie jar. Walter looked up from his drawing as Jack produced a large snowflake hovering above his right hand as if to say “it’s cool. Your secret’s safe with me.” “You’re an astute fellow, Jack.” Walt said, returning to his drawing “Might I ask, what’s your last name?” “Corvo.” Jack said with a slightly intimidating air. Walt raised his eyebrows. “Corvo, eh?” he said “That’s a powerful name for a meta. You’re not related to *those* Corvos, are you?” “We both know I can’t answer that question, Mr.Williamson.” Jack replied. “Walt, please.” he said “Mr.Williamson makes me feel like an old school teacher.” Jack laughed. “I know what you mean.” Jack replied. For a few moments there was silence as Walt drew. Before Jack spoke again, the outline of the body was done and the facial features were beginning to be added in. “So,” Jack asked “What else can those pictures of your’s do?” “What do you mean ‘what else do they do?’” Walt replied “They’re just pieces of art.” “They’ve gotta do something!” Jack said “What, do they turn 3D or something when commanded?” “Nope. They stay 2D.” Walt decided to change the subject “So a fan of card games I see.” Jack looked up at the brim of the hat. “Yeah.” Jack replied slyly “You could say that.” “Something tells me you’re a terrifying gambler.” Walt said. “You could say that also.” Walt smirked once more. About fifteen minutes later, the drawing was complete. It was drawn in pencil on a piece of thick cardstock-like paper about fourteen inches tall and ten wide. Jack was shocked at how similar it looked to himself. The suit was perfect, and the face, though it was reminiscent of Fr.Guido Sarducci, looked almost exactly like Jack thought he would look if he were a cartoon. Exactly everything was perfect, even the Jack of Hearts in his hat. In its right hand was a copy of a small book, and in the left, a playing card with only the back showing. Then it blinked and Jack nearly dropped it in surprise. “Well hey there beautiful!” the picture said. Jack laughed in delight and a big smile spread across Walter’s face. “Cool, isn’t it?” Walt said. “Fucking amazing!” Jack said “Thanks Walt!” “No problem, brother.” he said “You can take that the the cashier inside and ring it up. Stop by the studio one day and we can chat again. It’s been nice talking to you!” “Will do! See ya around, Walt!” Jack yelled over his shoulder as he reentered the booth and bought one of the angel paintings. He let the cashier keep the change. As Jack walked over to the yacht with his art in a bag and climbed on board to stow it away in the captain’s quarters. He would take both portraits back home and hang them up, but he was on the wrong side of Black Fall for that and by the time he got home and back it would be too late to do anything else. Five minutes later, Jack went off towards a nearby food vendor, waiting in line for a caramel apple which he gnawed at as he continued to walk around the fair, his eyes scanning the crowd for any of his targets. --- ` Eva Chilver ` Eva was also at the fair, in a different section and at a booth where there were scarves, hats, gloves, and belts being sold. Eva rifled through several boxes of scarfs, occasionally grabbing one that looked right and examining it closely until it was wrong again. Shopping for others was tough in itself, but of all people in the world, Selena Chilver was the hardest to buy clothes for. Selena would much rather wrap herself in leather and wolf skin than feel the warmth of a nice cotton blanket wrapped around her shoulders. Eva would commonly go shopping for Selena to try and “give her style” but it rarely worked. This time, however, Eva was being very, very patient. She came across a nice thin scarf with a leopard print, something which would compliment Selena’s current...wardrobe...well. Eva felt all giddy inside as she grabbed the scarf and ran over to Selena, who was standing nearby. She threw the scarf about her neck and stepped back to observe. “Perfect.” Eva said “You look fantastic! Plus, it's not real so we don't have to argue over it! What do you think, sis?”
[hider=Walter Williamson][u][b]Basic Information[/b][/u] [b]Name:[/b] Steven Walter Williamson [b]Nickname/Alias/Etc:[/b] Walt, The Cartoonist, Mountain Man [b]Gender:[/b] male [b]Age:[/b] 21 [b]Height:[/b] 5’9” [b]Weight:[/b] 145 lbs. [b]Home District:[/b] Arcadia Heights, on Eureka Boulevard [b][u]Appearance[/u][/b] [b]Hair Color:[/b] Walt’s hair is a cocoa brown with a very slight tinge of red. [b]Eye Color:[/b] light blue. [b]Ethnicity:[/b] English Irish, and German. [b]Physical Appearance:[/b] Walt is a short man with a medium frame and the general appearance of a couch potato. While one would not describe Walt as fat, one would also not describe him as thin or physically fit; he’s generally a sort of lumpy couch potato-y shape. He obviously spends more days sitting at a desk than he does in a gym. Walt’s skin is somewhat pale and is dotted occasionally with very light freckles. As Walt isn’t in the business of kicking ass and taking names, you will not find any tattoos on him, and he has no significant scars of any kind (let’s try to change that by the end of the rp, eh?). Walt has long arms and long, nimble-looking fingers with small knuckles. Walt’s head is somewhat egg-shaped, and he has a thin neck, making his bust region look comparable to a soft-boiled egg on a stand. His hair is a medium-ish brown and is somewhat short, with long sideburns. It is usually messy but frames his face rather well. What also frames his face well is his full beard and mustache which cover the majority of his face. He generally keeps this beard well-trimmed so as to avoid looking like a member of Mumford and Sons. Walt’s hair is short and slightly curly, though he keeps it so short that it’s hard to tell it curls (in high school he had a jewfro and he still can’t look at the prom pictures). He has small ears with very small lobes. Walt’s eyes are large and almond-shaped, making him look quite cheerful. He generally can be found with a slight smile on his face, like he gets a joke that you don’t. Walt walks quickly and with purpose, like he’s late for something. His voice is high and slightly raspy, slightly reminiscent of Tom Hanks. [b]Attire:[/b] Walt dresses somewhat casually with a slight hipster vibe, preferring darker blues and greys to brighter colors. Walt’s average outfit consists of a white tee shirt, a blue fleece pullover hoodie, skater khakis and a pair of Chuck Taylors. When it’s cold, Walt wears a black wool coat over whatever else he’s wearing. The coat has a pin of a silver mickey head on the left lapel. [b][u]Personality[/u][/b] [b]Personality:[/b] On a base level, Walt is a king, curious kind of guy. He is very curious about things and enjoys learning. He is easily bored and even more easily distracted, making it hard for him to learn in a conventional way (ie, in a classroom). He learns better through media like videos or through lectures lacking a lecturer with a monotone voice. His borderline ADHD makes it so that he is constantly doing things, never standing still long enough to catch his breath and survey what he has accomplished. He often spends more time socializing and playing than he does working, although when he finally does begin to work, he has a near-unbreakable focus. He can easily become irritated as well. He hates being in large crowds a lot of the time, especially when people are shoved in so tightly that they’re bumping up against him. If there was a phobia of people constantly bumping up against you and/or climbing on you, he has it. Walt likes children but often finds himself too impatient to do things like teach. He often has a kind of defeatist attitude, and can very easily rage quit from an activity if he is not good enough at it. When he is enraged, it is wise to simply leave Walt alone and let him get it out, for, just as the weather in London changes every five minutes, so does Walt’s demeanor. He kicks himself often after making a mistake, berating himself for doing stupid or amoral things; he is very scrupulous. Walt is generally slow to be angered, but when he does get angry, he is also quick to forgive, and people who wrong him are often forgiven easily. Walt’s pet peeve is people who are apathetic towards others’ plights. Most of the time, Walt is content or happy, and when he is in this state, he is pleasant to deal with. He has a sarcastic, situational sense of humor that some find amusing and others find annoying and unamusing. He is terrible at telling normal jokes, and most of his funny stories fall flat. Walt always seems a little awkward in a social group, though his driving optimism and kind demeanor make him somewhat popular in crowds. Walt is known to be very generous and kind towards others, giving a lot of money to charity. Every Christmas, Walt has a special sale in his shop where he sells Christmas paintings. All of the money from these paintings goes towards local charities. Walt is a sucker for the poor and unfortunate, willing to give money to any beggar on the street with a sad face. From a morality point of view, Walt is a McCoy, making him emotional and humanistic (direct quote from TvTropes there). Basically, he doesn’t want to do what is ethical or what is required; he wants to do what he feels is right, and often doing this can lead him into very dangerous situations. In his opinion, the needs of the many do not outweigh the needs of the few; everyone’s needs are equal. Ideas like the “Greater Good” are completely lost to Walt, and seem to him to be exceptionally cruel. He will not go with a plan that he knows will intentionally cause loss of life. He will fight for his beliefs and refuses to compromise them, making him both noble and stubborn. A major character trait of Walt is his incredible capacity for mercy. He is quick to forgive those who have wronged him, though struggles sometimes to forget what they’ve done. His mercy makes him soft in some ways, as it, combined with his morality, prevents him from doing overly bad things to others. It is very unlike him to pursue revenge or hold a grudge. [b]Hobbies/Interests:[/b] Walt’s favorite thing to do is draw. He spends hours and hours every day working on art, from sketches to canvas paintings to graphic design. He has the greatest affinity for simple pencil-and-paper sketches, though he paints a lot too and occasionally spray paints. Walt has begun to recently dabble in writing, but he’s new at it so he’s not very good, generally speaking. Walt’s favorite thing to do on a warm, sunny day is fly a kite. Walt volunteers a lot in the community, doing things like working at food drives and helping out at orphanages. He donates heavily to orphanages and volunteers his time on some days painting murals on their walls for the children. Walt enjoys cooking too, but he’s notoriously bad at it. He finds that when he tries to follow a recipe, his short attention span causes him to get impatient and either try to heat the food too much, overcooking it, or simply start adding things to keep himself busy. Walt has a great love for Disney and for Walt Disney himself (this is why he calls himself Walt). Walt’s house has an influx of Disney memorabilia and he collects original sketches and sculptures, such as the Dumbo sculpture which sits on his nightstand. Walt’s favorite Disney creations are the original Mickey Mouse cartoons, though he has more or less seen every Disney movie out there, give or take a few. He doesn’t like the newer movies as much as he liked the older ones, though he was a fan of Big Hero Six (partially because he sorta kinda worked on it). Walt’s become a fan of some online videos such as Ze Frank and Wheezywaiter. Walt’s favorite general food is chocolate. He loves chocolate sweets of all kinds, and never skips desert. As far as normal foods go, Walt likes Italian a lot. His favorite meal in the world is a meatball sub from this small dive-type place in Arcadia Heights known as Tubby’s Subs. Musically, Walt likes a lot of indie-type bands like the Mountain Goats, Neutral Milk Hotel, the Black Keys, and others. Walt is a big proponent of small-time performers and spends a lot of his off time going to see lesser-known local performers. [b]Skills/Talents:[/b] Well Walt is one hell of an artist, good enough that he attended a prestigious art college and makes a living off of art. He owns a little shop on the corner of Eureka Boulevard and 23rd Street called “Inks and Things” which sells his sketches and paintings (both of which he advertises as electronic moving paintings, though after reading Walt’s power section one will realize that there’s nothing electronic about them) as well as art supplies. He is best with simple, cartoon-style characters which he can reproduce consistently perfectly and assign personality and meaning to. [b]Prized Possession:[/b] Walt’s most prized possession is a sketch of Steamboat Willie drawn and signed by Walt Disney himself. He received it as a high school graduation gift, and it hangs in a gold frame in his bedroom. Walt’s second-most-prized possession is his copy of that same sketch which hangs on the wall next to his desk in his workshop. The sketch is his best friend (spoiler alert: Walt can bring his own drawings to life) and he talks to it often. It is a very wise drawing and is good at giving advice. [b]Quote(s):[/b] “I find that while some say that they never have anything to do, I am always doing something. I’m never idle, constantly going between here and there to make sure that everything I do is the best I can do it. After all, why stop moving now when one day you’ll never move again? Some call em industrious or a workaholic; I call myself severely ADHD.” [b]History/Bio:[/b] [b]Family:[/b] Cap. Michael Williamson - Father Katie Williamson - Mother Mike Williamson - brother [u][b]Relationships[/b][/u] [b][u]Abilities[/u][/b] [b]Power Class & Rating:[/b] Other [b]Power:[/b] Walt has the ability to bring anything he draws to life. these drawings can have a variety of unique functions and personalities depending on what Walt is thinking of at the time of writing. Through his instruction, Walt’s drawings can do things such as travel through cartoon-like holes to other places or rearranged the words on documents. They are governed by the laws of cartoon physics meaning that they can do things like travel through holes or produce objects out of thin air. Any picture which Walt draws has the capacity to come to life no matter what medium it is drawn in, whether it be a spray painting on a brick wall or a doodle on paper. Though the 2D images which Walt draws cannot directly interact with the 3D world, they have been shown to have the capacity to hear, smell, and see the three dimensional world as a three dimensional being would. If they are either in danger or are touching another piece of paper, the drawings can jump mediums, moving from paper to paper. While on a piece of paper, the drawings can change and manipulate anything on that one specific piece of paper, such as rearrange letters, write their own messages, change aspects of the pictures, etc. What makes the doodles most annoying is that they are extremely hard to kill. As they can jump from paper to paper, the doodles are immune to shredding and water damage and are not killed by erasing (though an eraser can damage them if they are drawn in pencil). Walt has recently discovered that he can also bring origami to life, paper figures which can interact with the 3D world. He is very new to origami, however, and the origami papers are much easier to damage (if they get wet or malformed, they immediately die). Walt’s drawings can know anything which he can know, however he can cheat this slightly by learning things and then making a doodle to remember them before he forgets, allowing him to create doodles pertaining to things which he has forgotten (such as his doodle Albert, a six-inch-tall Chibi-looking pencil drawing which wears nerdy clothes and large round glasses. Albert is designed to remember whatever Walt tells him to remember, so when Walt forgets something he can turn to the drawing and ask it what he forgot. It also has the entire english dictionary memorized). [b]Weaknesses/Drawbacks:[/b] Walt’s drawings are really more annoying than they are dangerous, as they have no way to interact with the outside world outside of paper and ink. Unlike many other art metas, Walt’s drawings can never take a 3D form and thus cannot actually harm other things. Walt’s drawings are also confined to their own mediums. If a doodle is drawn on paper, it can only transfer to paper and not to wood or plastic. Walt’s drawings also can only know what he knows, so he cannot create one which is omniscient. The drawings can only move from paper to paper via wormhole if Walt designs them to do so and provides them with an original wormhole (though if this wormhole is erased they can create more after that). Walt’s drawings can only move from paper to paper without a wormhole if they are in grave danger or are physically touching the other piece of paper. Neither form of movement allows them to breach the contents of a sealed letter, and they have a maximum range of about one half mile in every direction. As Black Fall is a fairly large city, this radius is actually a valid weakness. The only way that the drawings can break this rule is if Walt designs them to be able to visit a specific place where he has been, in which case they can travel to that place and only that place. Drawings can only do what Walt designs them to do and nothing more. He cannot repurpose the drawings or give them any new aspect. While there is no exact limit to what the drawings can do, the more functions they have, the more average they get at each subject. For example, the drawing Albert has a perfect memory but is bad at editing the world around him, whereas Picasso, a different drawing which (you guessed it) looks like a picasso drawing of a cartoon character, is adept at vastly changing the world around it can is the only drawing Walt has yet made which can manipulate colors. Basically, the more a drawing can do, the more of a jack of all trades, master of none it becomes. The drawings typically tend to do what Walt says, but nothing says they have to. Drawings take on a kind of life of their own after being completed, often expanding their own generally narrow personalities as they go. A drawing can always choose not to do what Walt says and go do its own thing, and they can be convinced to disobey him by others. Drawings drawn on 3D surfaces such as walls have the ability to move along any part of the inside or outside of the structure they are drawn on, but cannot leave that structure and cannot use a wormhole. As far as destroying drawings goes, the options are somewhat limited, though it is still possible. Whiteout has shown the capability to immobilize drawings at least temporarily, and drawings seem to shy away from water, as smudged drawings lose a lot of their functionality. The only real way yet discovered to “kill” one of Walt’s drawings is by burning it. Drawings cannot use wormholes to escape burning paper, and burning the edge of a piece of paper prevents drawings from using their emergency escape. A drawing tossed into a fire is most certainly doomed to die. The burning process is completely irreversible for Walt, meaning that burned paper cannot be repaired, even if the burned segments are removed. [b][u]Other:[/u][/b] So in this section I am going to describe Walt’s art shop on Eureka Boulevard, his office, and I will talk about a few of the drawings he has created thus far which hang in his office. Firstly, the store. Walt owns a small shop on Eureka Boulevard, and lives in the apartment above it. The shop area is about thirty-five feet long and twenty feet wide, with shop windows in the front containing drawings which talk to passersby and entice them to come in. Inside, the shop’s walls are covered almost entirely in canvas drawings, with LED lights up above illuminating the room brightly. The wall to the left of the front door contains sketches of Disney characters and a few of Walt’s own original character sketches. These sketches move like all the others but do not interact with the outside world often besides occasionally waving to a passersby or saying a seemingly pre-designed catchphrase, such as Walt’s Genie sketch which sings and asks its audience what their three wishes are (though if someone says an enticing enough wish, that specific one will have a conversation with them). The right side of the wall is all paintings, from landscapes to portraits. Everything in the landscapes move and the portraits tell their observers who they are and recite a small biography of their life. At the back of the store is a marble counter with cash registers and a glass case which contains fountain pens and expensive art supplies, as well as a few engravings (those don’t move). On the left wall behind the counter is a narrow wall of art supplies. The floor of the shop room is white tile that is waxed regularly to keep it shiny. The walls are kept white, but the wall behind the counter is light blue. The counter has a flip-up partition on the right side which leads to the back rooms, closed off by a wood door. Also behind the counter are two cash registers under the countertop and a window which leads to a conference room, a small room with a round table and some chairs in the middle, as well as a palm tree-looking office plant and, of course, some art on the walls. There are four doors from the conference room. If you go left, you run into Walt’s office. If you go straight, you run into the stairs to Walt’s apartment. If you go right through the door and then make a left, you find yourself in a very short hallway containing an employee office, a restroom, and a door into the alley next to the shop. The fourth door is to the left of the door to Walt’s apartment. This door leads to the break room, where there is a coffee machine, a fridge, a wall-mounted TV, and some chairs. Walt’s office is to the left of the conference room. It is a rectangular room about fifteen feet long and thirteen feet wide. In the center of the room offset so it is against the right wall (from the perspective of someone walking in), facing the door, is a massive mahogany office desk with a desktop computer to the left (of the person sitting behind the desk) and a slanted desktop surface in the middle, where Walt draws his art. Next to the desk is a little-used document shredder. Behind the desk is a comfortable-looking leather office chair and in front of it is two small wooden chairs where guests sit. The room’s right wall (from the point of view of walking in) is Walt’s Wall of Fame, where all of his favorite drawings are hung, all of which move and possess personality. The left wall of the office contains a long row of somewhat skinny windows which are offset just above a series of grey filing cabinets which go all the way down the wall. These contain all of the drawings that Walt has drawn and has yet to sell or archive. The last filing cabinet on the line is Walt’s archives, the place where he keeps all of the drawings that he doesn’t like enough to put on the wall but likes too much to sell. The back right corner of the room contains a small counter with a wooden cabinet under it and a coffee machine with a sink, and the back left corner contains a large modern art-style painting which sits above a mesh trashcan and a small office plant on the wall. The walls of the room are white and the carpet is beige in color. So I’m a little cramped for time, so I’m going to give a very basic rundown of Walt’s favorite drawings that sit closest to his desk on the Wall of Fame: -Will: a sketch of Steamboat Willie which sits right next to Walt’s desk. It is Walt’s best friend, constantly talking to him and giving him advice. He is always driving his steamboat while in the picture, and the background behind him changes as the boat “moves”. Will can transfer to a portable piece of paper if the paper touches his frame. He does not have teleportation privileges (the ability to travel through cartoon wormholes). -Albert: A chibi-like humanoid sketch which resembles a stereotypical young nerd. Has neat, parted blonde hair, circular glasses, a polo shirt, a sweater vest, a pocket protector, and khakis. Speaks in a german accent. Albert has a perfect memory and remembers whatever Walt asks him to, as well as physical descriptions of anyone he sees. He also has the dictionary memorized. Albert does not have teleportation privileges. -Picasso: A cartoon figure drawn like a human Picasso, [url=http://2.bp.blogspot.com/-bl4Vk3977ss/Tx021s12-II/AAAAAAAAAAw/OCwGXKgD-oo/s1600/maar_dora-portrait_de_pablo_picasso%25257E300%25257E10000_20091209_PF9020_28.jpg] with a head resembling this[/url]. Wears a beret and speaks very quickly and loudly in a Spanish accent. Holds a paint brush in his hand. Picasso is designed to encrypt or vandalize documents. Any piece of writing which Picasso touches can be turned into a code which resembles cubism forms of english letters and numbers. Picasso also can create ink splatters of different colors, and so far is the only one of Walt’s drawings which can use color. He has teleportation privileges. -Mr.Carroll: A colored drawing of the caterpillar from Alice in Wonderland, smoking a hookah and sitting on a mushroom. Speaks in the exact voice that the caterpillar does in the movie. Carroll has the ideas of over twenty different philosophers memorized, and uses them to debate with and irritate anyone who approaches him. He always says “Who are you?” when someone approaches his portrait. Does not have teleportation privileges. -Colonel: A drawing of a soldier wearing a ghillie suit minus the hood and plus camo facepaint and an old-style military bucket helmet. Speaks very officially and always says “Sir!” when approached. He salutes every time he sees Walt. Colonel is drawn on a canvas, and thus has the ability to use wormholes to move to other nearby canvases. Once there, he can blend into the background of any painting almost perfectly (he changes colors and textures to match his surroundings). Is bad with modern art pieces. Has teleportation privileges. -Sally: A tramp-looking female character drawn in anime style. Has caucasian skin, dark brown hair, dark eyes, and a generally unhappy look. Wears a leather jacket, driving gloves, jeans, and biker boots. Leans against a blue Suzuki GSZ. Can move extremely quickly between papers using wormholes that seem to spawn from her bike. Often spends her time thinking of ways to insult people. Has teleportation privileges. -Bookworm: A drawing of a green worm with glasses, arms, and a sweater vest/polo combo. He is bursting from a golden delicious apple. Bookworm has an entire dictionary and thesaurus memorized (Walt had to read the thing to him. It almost drove him berserk). Bookworm assists Walt by providing him with the definition and synonyms/antonyms of a word. If Walt is stuck for a word, Bookworm supplies one which could work in the situation. Does not have teleportation privilege. -Sergeant and Private: Two murals of the Green Army Men from Toy Story which were drawn onto one of the walls inside of “Inks and Things”. They watch the store at all times and immediately alert workers if there is a robber. Sergeant, who holds a walkie talkie and a pistol, can alert Colonel if a painting is being stolen so that Colonel can track the thief (the two can communicate using radios in their pictures). Private, meanwhile, holds a pair of binoculars and can use them to memorize the appearance of a potential thief. Neither have teleportation privilege. [b][u]Sample Post:[/u][/b] [/hider]
Oh god dammit. I might as well just give up on this roleplay. I can't stay up to date.
-
Fred Macroshelys

The street was quiet and the snow laid soft and undisturbed on the sidewalks as three vehicles, two police cars and a van, pulled into a narrow street of Chinatown and blocked off both exits. While the police cars were your average Black Fall Police Department standard-issue vehicles, the van was not. It was a large SWAT-style van, pitch black with tinted windows and the NEST insignia on both sides near the back. The van contained no sirens, but you could almost feel people moving away from it when it came into proximity. As the convoy of police approached a narrow stone-walled alley, the van stopped and its back doors opened. From out of the van stepped two armored NEST agents clad fully in black and, behind them, Special Agent Fred Macroshelys, a mountain of a meta with a thick black armored shell like that of a snapping turtle. Not only was the man quite large, but he looked as though he were an ancient creature formed in the primordial ooze of the triassic period, a dinosaur, in effect. He wore an upscaled version of the NEST uniform, with a thick kevlar vest covering the front of his shell, a pair of black combat pants to which his comically large pistol was strapped, and armbands with the NEST insignia on his wide biceps. An XXXL combat helmet was strapped to his reptilian head almost comically. The armor was ridiculous and hilarious to behold, and Fred hated it. He would much rather charge into battle with nothing but a pair of shorts on to cover his nether regions and a bulletproof vest, but NEST said that they didn’t want their agents running around under-clothed.

The criminal of the day was a man being called “The Magician”, a six-foot-tall African-American male with known ties to the Corvo crime family and several bank robberies around the country. He was a tricky one; back in Nebraska he apparently stabbed a cop to death, and he killed two border police officers with the same knife at the Mexican border. He was a drug runner, they figured out at this point, a low-ranking member of the gang with an appetite for destruction. He most likely had little information on the Corvos to give NEST, but stopping him would wall off the family’s growth into other cities.

Unfortunately for him, however, Fred ate knives for breakfast. He stood at the edge of the van as the other four NEST agents moved out to survey the street. The police cars blocked either end of the road and the officers stood at attention, assuring passersby that everything was alright and that it would be a *great* idea for them to move along. Soon after, four more squad cars approached and blocked off alleys at either side. He was holed up inside of the building according to an anonymous tip. Another van of NEST agents approached on an adjacent street; this was the escape team, snipers who would take position on an adjacent building and fire if The Magician tried to make his getaway.

“Have you heard much about this guy?” one of the other agents asked Fred.

“No, but from what I’ve heard he’s fairly unstable.” Fred replied “We should be alright.”

---

(Skip a few minutes because I don’t feel like writing a combat scene right now)

The unconscious Magician was practically thrown into the back of an armored transport car and the doors shut behind him with two heavy crashes. Fred cracked his neck loudly as he exited the antique shop with a trash bag over his shoulder. He walked over to a NEST police car and dumped the bag on the front hood, getting the officer’s attention.

“What’s that there?” the officer said, exiting the car.

“About sixty pounds of individually-packaged lines of cocaine” Fred said “found inside of that building. There’s about two hundred more pounds of it in there.”

“Jesus, that’s a lot of dust.” he replied.

“Our friend over there was in the process of hiding the packages in the bottom of identical antique vases in order to smuggle them into the hands of street dealers in the Aisle and Dead End.”

“Have any been sold thus far?” the officer said, motioning for two other men to help him move the bag into the back of the car.

“We don’t know. The boys back at base are going to swing by and take a look at the shop’s records.” Another officer approached and the two together lifted the bag and shoved it into the back of the squad car.

“Well I’ll take this back to Headquarters and have it properly documented and locked up.” the officer replied, walking to the front of his black, unmarked Crown Victoria “we don’t want the mob getting their hands on it again.”

“Good.” Fred replied “I’m going to stick around here and make sure everything gets taken care of. The Magician is going to be taken into maximum security back at Headquarters. He’s a teleporter.”

“Roger that.” the officer said, getting into his car “I’ll take this right over. See you around.” As the car drove off, Fred took his phone from a pocket in his belt and dialed a familiar number.

“Good evening, Agent Dragonfly.” Fred said “I’ve found something that you might find interesting down in Chinatown. You might want to see this.”
Jack Corvo



In another part of town there drove a second black unmarked vehicle. The black luxurious Cadillac drove through the grid-like streets of Westgate, the driver beeping the horn as the rush hour traffic crawled its way through the city. The car made a quick right onto a side street and towards both Arcadia heights and the canals, where Jack Corvo’s new yacht awaited him. It was a ridiculously large water vehicle, 70 meters long with enough room to comfortably fit about 150 overnight guests -there was no point in not spending the night at a Jack Corvo party, afterall; that’s when all the fun happened. As Jack sat in the back bench seat, sprawled across the seats like they were a chaise with his bowler hat over his eyes, his phone began to ring. He was awakened abruptly and looked around groggily to find the phone, which was in the inside pocket of his black cardigan.

“Corvo residents.” Jack answered deadpanly.

“You don’t own the Corvo residents, boy!” the slightly Italian voice on the other side of the phone barked “I own the Corvo residents!” Jack cracked a wide toothy grin.

“Ah, hello father.” Jack replied “How are things?”

“Better than usual.” John Corvo Senior replied “I’m just on my way back from having lunch with Wilson Goretti, Damien’s son.”

“Oh really? How are they holding up?”

“Good, good. I hear Victoria Goretti has moved up around your area for high school. You should swing by her place and say hello sometime.”

“Oh good. She’s pretty cute.”

“She’s also sixteen you dirty sunnovabitch.” Jack laughed so hard he nearly dropped his glass of scotch.

“I’m kidding! I’m kidding! Good lord, I’m not that perverted!” Jack laughed in response.

“Oh please, kid; you and I both know that if I hadn’t called you on it you’d be in that poor girls bed before I could say ‘use protection’.” This encited another laugh from Jack, and John joined in.

“So how are things up there, boy?” John said.

“Not bad if you mean personally. I’m heading now t-”

“Of course I don’t mean personally, boy. I mean where the hell is my money?” Jack could almost hear a growl in his father’s voice, and he sighed just quietly enough for his father to not hear. Jack sat the scotch glass down in a custom-made cupholder and sat up straight, getting down to business.

“I’m taking care of it, father.” Jack said “I’ve been running into some trouble with NEST. Something tells me that trying to open up shop in the city containing their headquarters was a bad idea.”

“It was also your idea.” John half-growled back. Jack could tell his father was really trying hard not to throttle him through the iPhone screen “Haven’t you been able to strike up any deals?”

“Of course I have! The problem is getting it to them. The cops are tight in this town. I hatched a brilliant plan though involving an old antique shop. I’m-” Jack’s voice cut off as he caught sight of what was walking down the street towards the Mean Bean Machine.

“Father, I’m going to have to call you back. I forgot about a meeting I had planned.” Jack said.

“Alright. We still have a lot to talk about, young man. I want to know that my money is going towards something more useful than a yacht you could land a plane on.”

“Alright father. Goodbye.” He hung up and tapped the driver on the shoulder. “Care for some coffee, Alfonso?”

“Certainly, sir.” the Italian driver drove a few more feet until he was in front of the Mean bean Machine and pulled into a convenient parallel parking spot on the side of the road. He exited the car and opened the back door for Jack, who, donning his hat and black smoking jacket, stepped out into the cold and walked into the Mean Bean Machine, holding the door open for a certain miss Eva Chilver.

Eva Chilver and Jack Corvo

Sometimes Eva hated being pretty. Sure, it got handsome strangers wearing silly hats to open doors for her and made dating a cinch, but the feeling of the eyes watching her like circling hawks as she walked down the street was unsettling, especially for a girl who more than anything would rather be left alone. Even as she whispered a kind “thank you” to the gentleman opening the door for her, she could almost feel his eyes scanning her legs and breasts and his mind mentally undressing her. Maybe it was the shoes. They were gold-colored close-toed heels that made her calves look more toned and h- no, the shoes were too cute to get rid of, and Eva loved the way they clicked across the ground when she walked. It made her feel more confident and professional.

As Eva entered the Mean Bean Machine, she stepped to the side next to a small decorative shrub in a terracotta pot to pull out her phone and bask in the warmth of the heating vent above. Immediately, the small shrub perked up and small flower buds began to appear close to Eva. She looked over at it and smiled; seeing that never got old. She pulled her phone out of her purse, a stylish white Vera Bradley which she got as a Christmas present last year and began to type a text, irritated that the person she had come to meet was not present. This, of course, was her twin sister Selena, child of Artemis and perpetually-late motorcycle jerk.

“@ coffee shop. Where r u?”

Their plans for the evening were to stop for coffee and a snack and then head for the Christmas Fair, where she was sure Selena would cause some kind of mayhem and she’d have to make everything right. No matter, knowing Selena she wouldn’t show up for another few minutes, so she hit send and decided to get in line.

Jack Corvo was two steps ahead of her, already in the process of ordering. He ordered himself what he always got around the holidays, a large peppermint mocha made upside down with a shot of espresso. He paid for the drink and then handed the barista a fifty dollar bill.

“For the beautiful blonde two spaces behind me in line.” he said “And keep the change to buy yourself something pretty.” He winked and then went to the other end of the counter to get his drink and, once it was prepared, sat at a round table for two by the window. Eva ordered her own drink, a chai latte, and was quite surprised when the cashier said that a handsome gentleman offered to pay for her beverage until she looked at where the cashier was pointing and saw the same gentleman who had opened the door for her sitting at a table for two. He looked a little too old for her, but it was a kind gesture and he seemed somewhat suave. He nodded at her and she smiled back as she waited for the coffee and the cashier counted the money left over from the fifty dollar bill, stowing it in her pocket while no one was looking. As Eva sat by the counter to get her drink, she noticed a cute younger girl with a Santa hat on. Normally she wasn’t one to start conversations, but she was in a particularly good mood.

“That’s a cute hat.” she said kindly but nonchalantly.
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