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Mostly given up on this post by post business

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Ask Melon what happens to people that cross me. #LegendKill


He humiliates your character while simultaneously making them a murderer, it's no joke.
Yeah, a format template with more carefully considered stat limits would be good for a fair tourny. Something interesting would be a base human template, with average strength speed and agility, and then the option to min-max on those stats, followed by a low level power.

Almost like a battle between DnD characters.
This is no Jungle.

His hand brushed the familiar roughness of a tree trunk and his bare feet trod upon the sodden detritus that littered such places, but it was not home. The trees did not huddle together so tightly, starving each other of light and stunting their growth in his homeland, they grew tall with fruit and life aplenty, they were a sight to behold. The hooded man seemed a contradiction of terms as he strolled through the forest, while he seemed suitably attired from the waist up his lower body was adorned with short pants and nothing else, suggesting he preferred a more natural style yet wished to cover his head regardless. As he walked he often knelt and examined odd plants and flowers, twisting them in the rare spots of light piercing the canopy, sometimes adding them to his belt pouch.

Without his hood his messy dreadlocks would roll down his neck, and his greenish tinged skin and pointed ears would announce that he was not quite human, but rather a strange variant of Elf. That much was only the surface of Akael’s hidden persuasions however, for he was an Elf with many secrets, and one not all that willing to divulge those secrets and relinquish the power they gave him. He stood suddenly, deciding it was time to call it a day as he turned on his heel and began pacing through the forest more quickly, his ears alert to the sounds around him. Familiarity with the terrain, despite his misgivings, allowed him to traverse his own passage through the forested area in a pittance of time, reaching the edge in under an hour. As he reached his destination he was forced to nod towards an armed man who was shrewdly peering into the approaching darkness, and before-him was the tent village, known as the Moving and home to the resistance.
I should point out that considering the speed we're working at, avoiding my character's shots by sound would be a poor method of avoidance, considering sound is slower than light, he'd have an easier time just seeing Metz fire.

What I'm saying is that if he's relying on hearing to avoid the shot, he couldn't have escaped the bullet that easily.

Also if his hearing is that sensitive you probably should have said something about how loud the massive pistols firing in his hands were.
The restriction is six rounds to a magazine
Maybe this is a miscommunication, Khan is saying melees were avoided from a strategic stand-point, where-as Skallagrim is asserting the commanders didn't manage to avoid melees, either way I assume you both agree they were undesirable from a strategic standpoint.
Lol ok. Melees happen when combat happens. Formations break, individual combat becomes a melee. Yes Melon, I know I agree. But Khan seems to think they never happened and no one broke ranks ir where over whelmed. Melees Khan happened.


I think it's fair for Khan to say that situations where melees could occur were avoided though, and anything avoided probably happened fairly rarely when life and death was concerned.

Then again re-reading that post you quoted it does sound like Khan said melees were avoided within pitched battles, which I think was probably unlikely. Break down of command was pretty much a recurring theme in medieval combat. I can only think of a few battles off the top of my head, but all of them included what I would call a 'melee'.

Hastings - Feigned Retreat/Bretons running like bitches causing the Saxon line to break and chase them.

Agincourt - Brutal maul between the English and French when they met at melee range after barraging them with arrows, people fell into the mud and drowned, people suffocated in armour, seems pretty messy.

The majority of the Crusade battles, even in siege the Crusaders were renowned for just killing everything.
<Snipped quote by GreivousKhan>

Where do you get this idea that melees are avoided?


Historical medieval combat, where the volume of sieges outweighs pitched battles in the open field by a significant margin. Some wars were won without any open field battles at all. The Saxons fighting the Franks for example avoided open battles like the plague because they got rekt, as me and Khan discussed a while back we figure it's because an open field battle requires both sides to have confidence that they can win, which is highly unlikely most of the time.

To clarify open field battles were where most melees occurred if they were going to, when order fell apart during infantry clashes.

It depends though. I see your point, but I have see two good roleplayers write an excellent gunfight ala gun kata.


I think Gun-Kata is strangely the middle-ground between the more pitched duelling atmosphere and gunfighting, you tend to be up close and personal at some point, and it feels like a real contest to score that all important kill shot.

I actually really love Equilibrium, though less so for the martial arts and more for some of the story-line concepts.
Yes all those codes existed and only applied in certain situations. You are a romantic Melon. Warfare is brutal and deadly, those codes would be hardpressed to follow in a melee.


No doubt, I'm also a realist in that I know I wouldn't let something like honour stop me from killing an opponent in a life or death situation, but Arena isn't about you or me, it's about combats that are supposed to mean something, and I think a duel better represents that. If one person draws a gun, fires, and kills his opponent, that fight hasn't meant a damn. I doubt the person who shot the guy would even give a shit, considering how easy his victory was won. Now, if there was a huge build up to that one shot (like most Westerns) it might mean something, but we don't really have time to do that in Arena, as the RP element has to come through predominantly in the combat itself, a gunfight (I believe) doesn't effectively create that narrative. That's the main issue with guns, for me.
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