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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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Round 2

Arena 2: Quiet forest



The stream is shallow enough to wade through at the wide end, and narrow enough to easily jump over at the thin end. The ground is muddy and moss-covered. Weather conditions will be cloudy for the first 10 posts of the fight, after which it will begin to rain heavily, making footing uneven.

@Vordak
I was busy yesterday but there's nothing stopping me starting it today as Vordak never got around to it.

To clarify I'm going to do it now, so don't worry Vordak
@MelonHead
Not in like, a sexual way though.


Is there any other kind?
@Fallenreaper

I forget names easily. Sigurd, Guzman, Harold, Fred. Same guy to me!

But enough of that. Let's groove.


You rang?

Good to know Sigurd has infiltrated your subconscious, it's only a matter of time.
@MelonHead I'm ready to start whenever. Who'll make the thread and take the first post?

Also, i take it you'd prefer a random arena roll?


Yeah let's get a random arena, you can make the first post, I should really be prioritizing dissertation work today so I can't really justify writing up the intro. I may have a post up later if you do get it started up, certainly within the three day time limit.

As for the conclusion of this fight, though I agree with Pollen's conclusions that I had the advantage throughout the fight, I didn't really manage to capitalise on it as much as I'd of liked which is a testament to Chimera's defensive skill. So congratulations Chimera, you made me work for it, I'm not particularly good at melee combat in a wider sense but I'm still pretty experienced by Arena standards, so that's no small feat.

@Vordak @Chimera

So is that it for this fight, is it just going down to judge decision?

The moment his foot fell upon compact snow and rock rather than his foe’s foot he realised his enemy was inhumanly fast. There wasn't a whole lot he could do to compensate as he launched his thrust and his opponent turned almost ninety degrees in the time it took him to step forward. However he could re-direct the point somewhat to react to changing circumstances. With his left arm above his right it was simplistic to tense his stone arm and stretch rightward while twisting his body in the same fashion, with the consequence of knocking his own thrust off-target. Or rather, it would have been off target had his opponent not span so significantly. The point of his longsword jerked rightward at the last possible moment, just catching the pauldron and glancing off without penetrating, its only eventual destination his opponent’s head. With her precautionary movements the blade was only likely to cut past the right side of her face rather than impaling her throat, but it could be debilitating none-the-less depending on how the sharp edge interacted with her exposed flesh.

Meanwhile, the movement of his left arm would not be wasted, as he stepped forward and right with his left leg to close the distance his enemy strived to create and avoid the menace of her burning lance. His only real advantage was the snow and rocky ground underfoot, which experience and northern-equipment gave him something of a homefield advantage trudging through. With his blade menacing her face the shield in his left hand twisted and faced the sky, his wrist straightening it. After completing his thrust, whatever the effect, he would draw his longsword back with the intent of drag-cutting the Greek’s neck, and his round shield would be prepared to swing round when he thought it best, each of his steps keeping pace with her own retreat, though only just despite the fact that he was moving forward and his opponent backwards over fairly uneven ground.

Sigurd had one clear advantage, even should both his longsword cuts fail, his foe had to make ground between them before she could use her weapon effectively. However, she could not see behind herself, and the rocky cliff-side would soon halt her progress. With adrenaline pumping neither of the small burns on Sigurd’s left leg had really debilitated him in any way, much like the longsword cut to Iolanthe’s right arm had not prevented her from manipulating her heavy lance. His pursuit may be unnecessary if his redirected thrust cut across her face and blinded her or otherwise debilitated her, but assuming the worst the Northman could not afford to surrender the advantage of close proximity.
I've already explained that I write from my character's perspective alone. I'm not sure how much thinking you do in three seconds but there's really a limit for ordinary humans. Your character has superhuman perception, so you can feel free to write how your character feels about every minute detail, but for the most part Sigurd is just working off muscle memory and trying to get a job done. In Sigurd's world much of what your character has done would be a mistake, because he comes from a roughly human world. For example, advancing while your lance-point was behind him, failing to slip the leg, seemingly turning her shield. I'm not going to have Sigurd comment on how wonderful those moves are, because he wouldn't think they were effective. That doesn't mean they aren't, he doesn't have the benefit of knowledge he doesn't have. Also, Sigurd is unlikely to think of his opponent by name, because he is not a sociopath and does not like murdering people he barely knows, so de-personalising his opponent is a practical tactic. I've only mentioned Iolanthe in a descriptive sense to separate our character's equipment.

I have no problem with the post, your character has superhuman thigh strength so I really have no way of judging how much faster she is. If Sigurd was fighting an ordinary person it probably would have worked, hence why he tried it. I'll try and come up with something today in time, but I'm pretty ill so it might be shoddy.
1. He stepped forward to thrust, stepping on her foot was a bonus born from the fact that she first had to rise before she could shift her weight to slip her leg, where-as Sigurd could just step forward.

2. Her guard was broken as soon as Sigurd's shield slammed into it, helped along by her complete lack of resistance (awfully convenient that she knew matching his strength would hurt her). His shield slam was planned while Iolanthe was still dropping down to try and bend Sigurd's sword, so it takes precedent over the leap she attempted in the following post.

3. Sigurd had already made plans for her to try and pull her shield back, he had no issue with slamming his shield behind her own instead, so pulling back would make very little difference and he wouldn't have overextended (as he was holding the shield at a slight angle conductive to catching her shield should she pull back, the only logical defence.)

4. Shield's in front of her face until it's not, so any defence must be made without the benefit of any clear line of sight.

5. The crossing of his arms is unimportant, he can strike perfectly fine under his arm. Dodging the opposite side of his sword arm is actually conductive to his thrust in this case, if she had dodged the opposite direction Sigurd's shield would be in the way, as it stands striking at a leftward angle is exceedingly easy, actually preferred to her being straight on.

6. Not really.

7. I expect you to come up with something amusing, as the strike is a killing blow if left unchecked, perhaps the only one that can plausibly be launched against your character's tank like armour.

8. Yes she did, she took no precautions against Sigurd's shield slam, in fact she did the opposite and dropped her weight by throwing her own shield downwards. Unless your character can completely reverse physics, not to mention her own momentum, she was not going to be able to move her heavy shield out the way.

9. I didn't complain because you finally did what should have been obvious about eight posts ago, and got the hell out of dodge. Unfortunately, rather than simply slipping the leg when Sigurd struck at it you actually closed on him, which was monumentally counter intuitive. You've finally done what made the most sense, but at the worst possible time in the worst possible situation, by first having to rise before being able to pull back. In actuality what would have been most beneficial (and therefore 'what I want') for me would have been if your character was not somehow aware that Sigurd's shield was flying in (despite no prior observations being made) or that she was not aware that his arm would be unduly powerful and tried to resist, breaking her own arm or at the very least being surprised. Instead you somehow turned having your arm wrenched and your guard completely opened into an advantage by having your character lunge backwards. However, it still made sense, hence no complaints.

Hopefully that covers all your arguments surrounding 'critical details' though I'm not overly optimistic.

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