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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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The post is up currently and the arc is officially started. Btw, anyone asks... we both tried, either bluntly or subtly, to end the scene but it seems Cowl and Jacqueline wanted to take their time! Hence, we faded out and let them spend it off screen. Enjoy it.


Hot.

Cool that Lekh got a few very subtle mentions, I guess I'll be back in play at some point. I kind of wanted to RP some of his antics in the CDC, so I'll have a read through what Lekh is supposed to know and see what I can come up with. I have the time-scale in regards to when the Cowl would have sent Lekh in, and when he would have directed Lekh to what he actually wants. (Though if Lekh was in the CDC for longer than a day or two, he would have pretty quickly figured out that Racheli was what the Cowl was interested in.)
Also, I just remembered this fight is actually ranked, which means we also need to decide if we're using T1 Eden and also who's going to judge for us. There aren't really that many people available.
You might be the judge, but Rilla has to validate the ranked fight. A lot of the proper channels were skipped for this fight, no sheet was sent to the judges, everything was vague, no official rules were decided upon. You shouldn't have let the fight start with uncertain rules, or they shouldn't have started without rules decided upon. Point being, this probably shouldn't be considered ranked.

Maybe I misled Divinity then, because I tried to clear up their impasse because it seemed they were both using T1 Eden, and you said you agreed with me. That's my bad, but you should have been asking what rules they were working under all the way back then, really.

It literally does provide an advantage to Dazsos, because he'll be the first to utilize this multi-prep system. If Divinity was not within range to interrupt, Dazsos would have free matured preps and potentially end the fight, because Divinity won't have multi-prepped defences, so an interrupt is the only option.

Regardless, this is a bit of a mess, but I don't believe changing from the time-tested one prep system is going to help things any. Also, I would like to know how the multi-prep system works exactly, and how it serves as a balancing system in any way? Just saying that people in the 90's used it doesn't really explain anything, unless I'm supposed to be impressed that you're super old?

:P

@MelonHead Wanna collab? It might help.


Not a bad idea.
John leant again the tree and watched the sunset with a nonchalant air about him. Dismissing a beautiful sight with the casual air of youth, his eyes closed briefly and another gust of wind tickled the grass and whistled in his ears. He sighed, not really appreciating the metaphorical lengths to which Mother Nature was going to mark the coming conflict, before words snapped him out of his reverie. His eyes flashed open and he pushed himself from the trunk as Rin made his presence known.

“Nine thousan’ pounds? You avin’ a fuckin’ giraffe ma’e?” He laughed at the enforcement agent’s ‘deal’ and stood watching him for a moment. “You’re Rin righ? Din’t thing’k you’d be’a Chinaman.” He shrugged. “Still, nuttin else for’it, we’re gunna ‘ave a fite me an you. I ain’ doin’ bird, you wanna chuck me in the shovel you go’ah ca’ch me Bluebo’al.”

With that somewhat confusing introduction, John stood resolute just a few feet from the base of the tree and watched his enemy closely, his left hand delving into the pouch at his side and slowly lifting up the lid. He felt for the rocks lining the bottom of the bag and balled his hand into a fist, drawing out a handful of the sharp stones.

“So was’ I’ gunna be?”
Free for all, also if someone else could post it might help inspire me. Also it would give me something to work with, I've already been unable to really comment on anything anyone else was doing because I posted first last time.
Thing is there are three issues here.

1. Divinity has been playing with T1 Eden 1 prep, and it is regardless of what anyone says the default ranked ruling system used on RPG Guild, Rilla said so, and he's the president.

2. A ruling has been made using T1 Eden, assuming the one prep system was in play.

3. Changing the rules now provides an unfair advantage to Dazsos, because he is the first to benefit from a system that wasn't in play until this point. If you were going to use a multi-prep system (I have no idea how this works though, if everyone can use as many 'preps' as they want preps are meaningless, as they work as an external balancing system like dice rolls. Multi-preps is basically the equivalent of letting everyone roll as many dice as they want, AKA pointless.) you had to hash that out at the start.

Which is why to change the rules now I believe would invalidate this fight as a ranked match, though I'd have to get Rilla to look at it to know for certain.

Also, the implications that high tiers have more preps is sort of a fallacy, if anything higher tiers can carry out more spectacular abilities without the need to prepare anything at all. If you want to have your spells require preparation that's fine, but only one of them should get any additional bonus from it. The whole point is that you place all your focus into one powerful attack and that's why it defeats an opponent's unprepared defence. That argument falls apart if you can prepare multiple powerful attacks at once, because your supposed to be the same tier as your opponent, so surely they can just do the same.
Well, there has been one judgement in this fight, it was carried out assuming T1 Eden was being used (which is, after all, the default ruleset here.) That judgement benefited Dazsos earlier and he accepted it, so the way I see it you really have no choice but to continue using that rule set. It would be grossly unfair to change the rules mid-way through, after an issue had already been resolved using it.

Though, as I might have already said (or maybe I was just thinking it.) there were countless issues with this fight from the outset. The CS's weren't properly defined, the rules weren't decided upon, I'm not really sure this should constitute a ranked fight any more.
looooooooooooooool
Yeah, you've already started this under T1 Eden, that was the ruleset that earned you damage upon Divinity earlier, you can't change the rules now. One prep per turn, everything else is unprepped.

To reiterate, preps are a functional thing, they do not exist in an IC sense. They're literally just a way of gauging if a defence will match an attack, which doesn't require one to use dice rolls or coin flips. When you're throwing magic around willy-nilly, I see no other method for deciding what magic beats what magic other than the one prep system.
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