Avatar of MiddleEarthRoze
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    1. MiddleEarthRoze 12 yrs ago

Status

Recent Statuses

8 yrs ago
Current 78.media.tumblr.com/ac13757… - mfw people ask for incest ships
1 like
8 yrs ago
I can't believe I've stuck myself with three girls for all of next year who think screaming, shrieking and making sex noises consists of banter. -_-
9 likes
8 yrs ago
Pepsi Max ftw!!!
8 yrs ago
The facts and lore of a specific universe: Canon. A large piece of artillery used to shoot shells: Cannon. Writers, please learn the goddamn difference. This has been a public service announcement.
14 likes
9 yrs ago
Posts will be delayed until wednesday, my dudes. Got some uni wori to catch up on.
1 like

Bio



Howdy all! I figured it was about time I spruced up my bio section. Or, y'know. Wrote something in it other than WIP.

So! Things to know about my mostly-good self:

I'm a 20 year old female, hailing from a not-so-small town in the north east of England. I'm currently about a third through my second year at Uni, and have made some awesome friends there so far. I also debate. That's always fun - arguing has always been an annoying trait (for others, that is) of mine, so putting it into something one can have on their CV is great. The competitions are super fun too. Anyway, roleplaying.

If you've known me for a short or long while, you'll likely know what an absolute slut for fantasy I am. High fantasy to low, I love those kind of roleplays and will nearly always be interested in new ones that crop up. The same applies for Sci-Fi, but at the moment, I'm not feeling inspiration for a good ol' spacefaring RP. Gotta get the Mass Effect out again, get me craving some Turian booty again. However, I won't go for only these ones. SoL can interest me if they're run properly, alongside horror, mystery, romance, etc. I won't ignore something simply because it doesn't have magic or flying bears in it or something. As for level, I like to consider my writing high-casual to low-advanced. Hopefully others will agree with me on that one, haha. Anyway, here's a list of specific fandoms I enjoy, kind of in order of preference:

  • Lord of the Rings Universe (Including The Hobbit)
  • Dragon Age series
  • Elder Scrolls
  • Mass Effect Trilogy
  • Star Trek (I'd love a Discovery one right now!)
  • Star Wars (Specifically the time around the Prequels; while I shan't get into the whole Prequel/Original war on which is better, roleplaying makes for more excitement in the prequel era. Clone Wars guys, c'mon!)
  • Buffy the Vampire Slayer
  • Fringe
  • Greek Mythology (PJO, but with the amount of Camp Half-Blood roleplays that have come and gone, I'd prefer one based more on the Original Mythologies)
  • Norse Mythology
  • Marvel
  • Left 4 Dead
  • The Walking Dead (Or any Post-Apocalypse Roleplay, really.)
  • 'A Song of Ice and Fire' Series
  • House of Night Series
  • True Blood
  • Deus Ex
  • Blood Ties
  • The Vampire Diaries (I admittedly abandoned the show and books when the plot got too boring, but I still like the Universe. I'd join a roleplay based in it, if it had original characters, that is.)
  • Pacific Rim


Aaannndd I'll stop the list here before I go on forever. Basically there's a lot, particularly in the realm of fantasy. Hit me up if you want me in your roleplay, of if you'd like to do a 1x1 based around any of those areas, or even some additional ones if you think I'd be interested. I love original plots and Universes too, especially if they're done well.





Current Active Roleplays:
CURRENTLY UPDATING
The Elder Scrolls: Fruits of Contention
The Elder Scrolls: Oblivion - Crimson Skies (GM)
Escaping the Blight (1x1)


Most Recent Posts

In CLOSED 11 yrs ago Forum: Casual Roleplay
@GoddessSophia

Hah, nice!
Within the warehouse, the lights suddenly snapped on, flooding the inside in light. Within stood a lone figure; snappily dressed, and awaiting his visitors. He didn't particularly want to be here in this dingy warehouse - but a job was a job, and he was getting a lovely pay packet for it.
After all, he was but passing on information to the hunters that lay wait outside, obviously attempting to scope out the place, try and see if it were a trap. Frankly, he was surprised that any of them were stupid enough to show up in the first place - it did scream trap.
Except, in this case, it wasn't.
How the tables have turned.
Waving his hands, the heavy metal doors opened, and he approached the small fire in the center of the room; waiting.
@KazeXDZ

Right, what's with the obscure monsters? You swap out a Crocotta for a Leprechaun? Why would you think that's any better? You don't need seven different species - in fact, the more species in a single group, the less likely I can see them working together in such a decent way that they manage to take out a family of seasoned hunters. Get rid of the Leprechaun, and don't even think about putting some other uncommon monster in there - just throw in another Djinn or Shapeshifter.

Ex-Military Mother I can deal with, but the Father as a weapon's smith? Creating guns like the ones you've listed? No, that's just a lazy-ass way of explaining how they got those ''super-cool video game'' guns. Not only is it extremely unlikely, but you still haven't explained why they would waste so much money on them, simply for aesthetic. Hunter's are not rich people. I also want the sniper changed.

Speaking of richness, why do you insist on your car having a modified engine? How modified is it? Why is it modified? Why does it need to be modified? Any modifications cost money, something that hunters don't have an abundance of.

Look, as stated in the OOC, I'm wanting some realism in this roleplay. Nobody cares about how flashy or high-tech your equipment is; it just needs to work well enough to kill monsters. Start putting some more thought in your character, please; this isn't some free roleplay where the guy with the biggest gun wins.
In CLOSED 11 yrs ago Forum: Casual Roleplay
@LadyTale

YAY I FINALLY HAVE A SIBLING
@Leidenschaft@gcold

All necessary changes have been made! Hope our first Khajiit is all good now. :)
@gcold

Will change those pretty soon; but it's Sylvanis who learnt restoration from Rhasha'Dar, not the other way round. Do you still want that spell removing?
"Rhasha’Dar"

Male Khajiit | 36 | The Shadow

Basic Information:

Place of Origin: Senchal; Elsweyr

Appearance:
Rhasha’Dar is unusually large for a Cathay – standing at 6’2 and weighing about 210 pounds, he’s not what you would call a small housecat. Heavy-set and muscular, with a broad back and shoulders, one would assume to look at him that he would move slowly. However, he is incredibly light on his feet. Large hands, claws none too small, are surprisingly gentle when it comes to finer things. His fur is a light golden brown; fur around his muzzle, throat, inner torso, inner arms, inner thighs, soles of the feet and palms of the hand are a short gradient into a light cream.

Hair on his head is grown out to shoulder length – this shade being a darker brown than his overall fur. Lots of plaits braided throughout – including several ones of different colours, ranging from an ebony black to a light caramel, from his family members. This came about before his sister fled the country – each member of the family cut and braided their hair so that each of them had a braid from each family member in their own hair; this was done in a similar manner to The Mane, whose hair is braided with countless other Khajiit’s hair. The seven braids that belong to each family member are bound with a small golden clasp, the remainder of his own simply being bound with minute leather straps.
All stripes on his body are the same darker shade of brown as his hair: including the fur above and around his eyes, which seems to give him a perpetual scowling look.

Eyes are a deep gold; flecked with hazel. Ears are more rounded than pointed; each ear has four to five golden hoops pierced within.
Tail is much akin to a Jaguar’s in terms of length and size – although not as long and slender as most Cathay, it still retains the same amount of balance due to the heaviness. The fur is thicker and tuftier, especially towards the tip.

Several scars mar his body – although some are minor, and of course, unavoidable in this world, there are claw marks in groups of four stretching over his torso, sides, back, and the top of his arms. Although they are not as unseemly or deep as they could have been, they are startlingly obvious due to his fur not growing back over them.



Personality:
Rhasha’Dar is a softly-spoken and shrewd individual; he greatly values brains over brawn, although he isn’t foolish enough to rely on just one. As such, he’s kept himself rather balanced between the two, which has given him a somewhat diplomatic stance on what to do in certain situations. As is common for a Khajiit like himself, when met with racist threats or insults, he simply ignores them or counters them with words rather than fists; and generally, this leads to a lack of conflict.

It’s rare to see his temper snap – as a whole, he is very calm, and perhaps one could even say peaceful. He has no inner conflicts, and takes most insults calmly, for he’s wise enough to know that words cannot hurt him, so why waste time and energy fussing over them?
Because of this outlook, he hasn’t developed any kind of animosity towards Nords or Argonians; he treats each person with a quiet respect, no matter the hate they have spewed at him. On the other hand, the one thing he cannot stand are those who bully the weak, and addicts.
To him, insults mean nothing. But if he witnesses some brute of a man bullying an obviously weak person, he is swift to stand in their favour. For bullies are cowards, and cowardice is something that he does not appreciate.

As for addicts, he finds it hard to find sympathy for them – specifically Khajiiti who are hooked on Moon Sugar or Skooma. They give the rest of his species a very bad name, and he personally thinks that if they disappeared, the Khajiit could finally be treated with respect for once. Although he would never outright harm someone addicted to Moon Sugar, he would not be very likely to help them.

However, when among friends, the stoic Khajiit can relax plenty – it is rare for him to be offended by a joke, and he’s spent enough time with his mischievous siblings to appreciate acts of cunning and imp-like behaviour. Although considerate to most, it is among his friends that his true kindness shows.


Capabilities:

Skills:
Expert: Alchemy
Adept: One-Handed Blunt, Spear
Apprentice: Acrobatics, Athletics, Restoration
Novice: Medicine (Non-Magical), Medium Armour, Provisioning

Weaknesses:
Severe weakness to silver; silver touching his skin will irritate it, although thanks to his fur, there isn’t much chances of that occurring. It’s when he’s harmed by silver that his weakness will truly show – the wound will bleed profusely and burn like a fire.
A great amount of sympathy towards victims of War and the Downtrodden.
Has a great dislike towards addicts of his own species – they give Khajiit an overall bad name, and should be considered worse than the racists that persecute the entire race as a whole because of them. This has caused conflict with he and many Khajiit, because there are many Khajiiti addicts.

Relations and Affiliations:
Due to being in a Caravan for a good few years, is familiar with most, if not all, of the trading caravans that run through Skyrim, and a handful that are in Cyrodiil.
La’Dansharr; His elder sister, an Assassin in the Dark Brotherhood. Chances are that they know that she told him, but there hasn’t been actions taken against either party; probably because Rhasha’Dar knows how to keep a secret. She pops up occasionally to give him a hand, or just to talk... usually if she’s killed somebody near by.

Ri’Nhazi-Do; His Elder brother; upon remaining in Riverhold with his parents and youngest sister M’Vhrasha, he joined the army and began working his way up in the ranks. By the time the North began its siege on the South, he was a respected General, and helped lead the armies through Torval, aiding greatly in the overtaking of it. He is currently on the march towards Senchal, his previous home, in the hopes that if it is taken, it could be improved, and he could one day move back to it.

Ma’Zargo & Ma’Zardi; The younger twins. Impish, nimble-handed, and extremely entertaining, they have grown into quite the notorious pair. They have travelled with the Caravan throughout most of their time in Skyrim, but disappeared for a month or so in the depths of Solitude. When they emerged, one seemed to have been married, and the other one had apparently blown up a local skooma gang’s stash of moon sugar. Fair to say, they left the city quickly, and rejoined their caravan.

Denizens of Windhelm; many people in the city are known to him, due to he being the only Khajiit with enough balls to actually sleep and live in the city limits for a good long while. While many of the Nords are still rascist, he’s on very good terms with many Dunmer; and also friendly with the various merchants found in the market, such as the Blacksmith, and the Alchemists.

Sylvanis; Rhasha’Dar became friends with the Bosmer after their journey together – after one too many fights, he taught her some basic restoration skills.

Spells:
Restoration: Fast Healing; Healing Hands; Steadfast Ward; Turn Lesser Undead.

Combat Style:
Rhasha’Dar is hardly one to shy away from conflict – if the situation demands it, that is. If a fight cannot be talked out of, then he is always ready to make some heads roll.
Although he prefers using his spear over his axes, it doesn’t particularly mean he’s afraid to get close to the enemy. In fact, with the acrobatic manner in which he uses his spear, he generally gets quite close to an enemy; knocking to the floor with the shaft of his spear before sticking them with the blade. As for his axes, well... any brutality left over from his training with his spear is definitely funnelled into his axes.

Other Capabilities:
Possibly thanks to his ability to create potions, he’s a rather talented cook – he knows how to balance flavours well, and creates meals that are pretty good considering they’re from a campfire.
A talented flute player – although he has an awful singing voice.


Inventory:

Cash:
70 Septims

Keys and Lockpicks:
One lockpick – he has no experience in picking locks, but it never hurts to have one just in case.
One key to the residence of Belyn Hlaalu – After staying here for the majority of stay in Windhelm, paying rent, Belyn let him keep his key to the house in case he ever came back, which he was most welcome to do so at any time.
One key to the residence of his family in Riverhold – his Father insisted he take the key for when he eventually comes home.
One key for a chest in the caravan – everyone in the caravan got their own chest, be it big or small. He doesn’t keep much in it, but it’s useful should he ever need to store something important.

Clothing and Armor:
Rhasha’Dar’s armour is a mish-mash of various types, all picked up throughout his travels. In battle, he generally wears a leather jerkin beneath a light chainmail and then thicker leather armour – all of which are sleeveless - over that. Paired with this are iron pauldrons, padded with leather underneath, that cover his bare shoulders and upper arms. Leather gauntlets adorn his lower arms, being gloveless, as he prefers his hands being free. He wears leather greaves, so as to make his movements with more ease – boots are studded leather. With this he wears a thick hooded cloak.

He doesn’t care much for casual clothes – seeing it as an unnecessary burden. In his downtime he can usually just be seen wearing an undershirt and leather trousers, both of which he generally wears underneath his armour. He does keep one spare shirt, however.

Weapon and Ammunition:
One Spear – The shaft is made of a strong oak, standing at about 6’0 – the head is a wickedly sharp steel blade, about 8 inches long, barbed at the base to add extra injury when removing from an enemy. It was given to him by his trainer in Senchal, as he said he no longer had a use for it.
Two Elven War Axes – gifted to him by his brother.
One small steel dagger – He has no skill with blades, but it never hurts to carry a small knife.

Potion and Arcane Supplies:
Mortar and Pestle.
A small Calcinator.
A small Retort.
Three large potions of healing.
One large potion of restore stamina.
One large potion of restore magicka.
Stock of various alchemical ingredients (No more than 50 small samples at once; nothing bigger/heavier than a Mudcrab chitin, for example.).

Jewelry and Novelty Items:
Amulet of Azurah – a small brass pendant depicting the sun and the moon together. Each child in his family has received one of these.
A flute – he’s had this since he was just a cub, and still plays regularly. He’s rather talented at it too.
A tobacco pipe – unlike many of his kin smoking moon sugar, he prefers tobacco. He often has to replace the pipe stem, as he tends to chew on the bit of it while he smokes.

Books and Documents:
A journal in which he writes in daily – he is currently documenting his travels across the continent, hoping that they could get published into books one day. He’s already filled five – of which he sends home via courier for his family to read. Naturally, he’s left certain information out – such as his sister’s employment, and negative affects following his encounter with the werewolf. Only a fool would write down their weaknesses for anyone to read.
He also writes down his experiments with various ingredients – either in potions, poisons, or smoked with tobacco.

Food, Drinks, Provisions:
A skin of water.
A pouch of tobacco leaves that he keeps separate from the rest of his alchemical ingredients; it would be a damn shame if it got mixed up with nightshade.
Dried and cured ham.
A small wedge of cheese.
One small loaf of bread.
Salt.
Bottle of Stros M’Kai rum.

Bags, Pouches, Packs:
He has one large knapsack, atop of which he carries his bedroll and items. Most of his ingredients are in separate little vials and pouches throughout the majority of his knapsack – other pockets on it hold his food and other items that he isn’t already wearing.
Also has additional pouches on his belt.

Other:
One small pot of ink, and a quill.
2 sticks of charcoal.
A small supply of bandages, slings, remedies, and various other non-magical medical equipment.
In CLOSED 11 yrs ago Forum: Casual Roleplay
@Obscurus

Peter's gon kick Harvey's ass for talking so crudely in front of a lady. :)
@Wade Wilson

I shall very soon - I'm just in the middle of doing a character for another roleplay at the moment, but I'll be happy to take Man B, Woman C, and Woman D. :)
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