Alex AllenHero Name
Faire Glisser (Official in poorly applied French)
Zebra (Mean nickname)Age
13 (Birthday on March 5, can be changed so its close to happening IC)Gender
Alex is a slim, tomboyish girl, with pale skin and a slightly toned body (nothing that looks out of the ordinary or healthy for a teen). With round and soft, yet determined looking eyes of a dark grey color and hair that is naturally black and white. She always looks like someone who just left a bath.
For clothes, she sticks to the uniform, sometimes using a tracksuit, among other sports clothes, and rarely using casual clothing. She likes to keep her hair in twin tails or ponytail (provided she is near mature people who won’t bother her on her looks) and typically uses caps or hats. Wears swimsuits for underwear.Hero AppearanceA zebra bra
A sports bra with contrasting black and white pattern and leggings followed this same style, a loose cap, along with an electric green and black jacket. All tailored to not be harmed or to go loose and/or heavy with her powers. The green color was actually picked because she desired to not be known as “that water girl”.Personality
She is a focused, dedicated girl, who likes to explore her powers and challenge herself (Physically). She lives in the moment and is very forward about her feelings, this carelessness results in a strong mental resilience, she is rarely provoked by the words of others, but still takes offense and will act colder, if not a bit malicious, to those who try too hard to bother her.
Nobody ever described Alex as particularly bright, she often doesn’t bother justifying her ideas or questioning why they went wrong, her pattern recognition isn’t the best and more often than not she takes the wildest assumptions from explanations that should be simple. While able to focus, she also feels a need to move her body, and this detracts from her ability to read or study.
She tries to be independent and dislikes places with too many rules, even if she agrees with them, with its a sentiment born from disliking the overall idea of it as well as disliking having to memorize too many things. If leaving the academy didn’t result in no more waterproof treadmills, cellphones, couches, beds, etc in her life as well as clothes that don’t block her power, she would have considered leaving it.
And while it is nice that she has the mindset to brush off bullies and not be shy about her mind, her body and her mutation, there are perhaps things she should be shy about, like being shy about the mess that she calls a room, being shy about forgetting that when she goes to the mall she needs to wear more than a swimsuit, being shy about missing deadlines for school projects… Instead, it seems only others are bothered by her careless ways.Notable Relations
Her parents? No one so far, though she will need a roommate according to the rules.Everyday Skills
She is good at sports, as part of her training she developed skating skills, but she is also great at soccer.
She has a good sense of color theory and presentation, for someone typically useless in intellectual fields, she actually does well when it comes to being ‘marketing savvy’.
Also she can swim well, very well, she doesn't even like it all that much, but it comes naturally to her.
The power of being wet. Alex has a kinship with water, and this is showcased by her ability to generate a coat of water that sticks to her body, basically, making her wet and, more importantly, slippery. It is a somewhat thin coat and does not enhance her body, but it is constant and is great for Alex to squeeze herself through passages where others might get stuck or to literally slide into battle, aquaplaning taking off the friction from the ground and allowing her to maintain high speeds (albeit with little to no handling of said movement)
A minor aspect is a resistance to moderate water hazards, being able to resist frigid water and snow as well as scalding waters and steam for longer than a normal person or even fully adapt to it. (For range example, she can carelessly go for a swim in a Russian ocean or relax all day on a hot spring, but when it comes to hot steam escaping a factory pipe, her advantage is surviving a couple of minutes in contact with it where a normal person would be seriously injured or killed.)Weaknesses/Limitations
- Does not include water projectiles or manipulation of any sort. Does not generate enough water to be threatening.
- So far has not shown any ability to manipulate the temperate or form of the water
- The water still interacts with the ground. Tile floor or dirt after a rainy day is great for her to move through, asphalt is neutral, and sand is bad, as it absorbs a lot of water.
- Does not provide water breathing of any sort, though the ‘water aura’ does not block her breathing.
- Is not thick enough to stop projectiles or blows does not enhance her physical abilities.
- Most clothes block the power over the surface that is covered, only the academy provided clothes can reach the same performance as bare skin, though swimsuits or thin clothing are acceptable options to use the power while keeping her modesty.
- Her power is always somewhat active, and much like water, she has an easier time going down than going up, she cannot utilize ladders quickly without gloves, else she might slip and fall down.CombatFighting Style
The main tactic is surfing fast towards enemies with clubs, shields, or weights on her hand, delivering a momentum enhanced crushing blow, moving close and away quickly. To make use of Parthian-like Tactics, especially when she can retreat facing the enemy, a whip is used as an option to keep the harassment going after the blow.
Close quarters combat is more complicated, she is developing a style with her teachers that use capoeira like moves to take advantage of her slippery nature and the lack of friction. It is far from done, however, so right now her main tactic is to just trash about and see if she can move away.Strengths
In groups, her ability to slide quickly is useful for positioning and flanking, she can easily infiltrate areas through vents or small openings. She makes for a slippery enemy to deal with, with nimble movements, it can be somewhat stressful to deal with her, which is used to disrupt and bait enemies.Weaknesses
She is a one trick pony in solo combat and said trick requires her to literally crash head-on with enemies. Negating that negates much of her combat power. Her power is very passive and more utility based, requiring weapons to be viable in combat, in a sudden fight situation, she would need to improvise.Equipment
Her tailored uniform and hero costume (both compatible with her power)
A whip, a combat shield, a tonfa and a weighted anklet. Cosmetics
Since a young age, her hair has white bangs.
She changes a bit when interacting with water, cold water makes her hair and eyes more white, her skin paler for days and even forms a few crystals on her skin and eyelashes. She keeps the red tan of hot waters for days at times, with constant breath vapor even if it's not cold. Extra
Unnofical Character theme: