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you know what's annoying? When you have half a heart and want to drink a red potion. AND THEN YOU GIVE IT TO SOMEONE. It's a far less common problem though.
I had this stupid potion problem in Majora's Mask. I swear, I could shoot down aliens in Romani's Ranch, beat Goht in less than two minutes, and beat the final boss without losing to any of its phases, all of which I completed in my first try for each, but it took me seven f--king tries to give a potion to an old hag.
You know what's annoying? When you have to give a red potion to a certain person . . . . . . . . . . . . . . .
but then you drink it.
zelda has classszzszs
Not a bad game, just a frustrating one. The game itself is AMAZING, they just made this ONE dungeon infuriating as hell. It's the Shrine of Wind, which for some reason is the obligatory water dungeon, and the game gives you exactly ONE character who can survive in water. That character just happens to be the weakest in your entire party, and there are long underwater segments where you're chased my hordes of monsters who can very easilly juggle you against a wall because there are no invincibility frames, and here is a list of your attacks. Ice missile: takes like, thirty seconds to charge up, and most enemies just dodge it anyway. Water Shot: Instant, but it does one point of damage, and doesn't effect half of the enemies in the dungeon at all. Staff strike: Incredibly short range and does one damage, plus it leaves you wide open for a counter attack.
At least it's a segment that makes you think hard. xD I thought it was just a stupid dungeon in general, but it makes more sense now.
On another note, Leon is just a magnet for trouble :D
Apparently. Granted he is an easy target considering he's dying. At least he's got the fight to get through it, even if his body can't handle much.
for some reason i'm imagining a barfing man b--chslapping a local salaryman that didn't do his job
I'm so fucking pissed right now. In a game, there is NO reason for a character who's REQUIRED to beat a dungeon to be able to die
You have to beat the game in order to die. 10/10 even shrek games did better On another note, I have no idea on what you're talking about, but I'll assume that the game you're playing has some sort of major design flaw that makes it a bad game. o_O;;
On another note, Leon is just a magnet for trouble :D
good luck exhausting Free. Free: Fifty pounds? Is that it? Come on, don't you have a real challenge?
Note how I said "stacking fifty pounds UNTIL they start to show signs of exhaustion." That means he's going to continue to add in more and more pounds. He only sends people with a barbell if he decides to just waste their time and get them angry. Shezmu's highest record (at the school, at least) is a hundred thousand pounds, but then he realized that he could start making craters on each step he made if he kept running with ginormous boots.
Shezmu
"The road to hell is paved with good intentions."
A crimson-haired man walked into the school gates. He was late again. Not that anyone could say anything about that, though. He was not teaching any classes, so none of the facility members could have said anything against him not showing up, either. In fact, the crimson warrior came to the school for the sake of getting used to his job. Time had passed by slowly for the man known as Shezmu. He killed time- and occasionally, people- in the strangest of ways. He lived with the wonder of his unavoidable fate of being tossed aside as soon as his purpose was fulfilled. He wore clothes unfitting of a teacher, but he could retort that some of the students needed to dress up in a less revealing manner. A yawn left him before a lazy smirk formed on his face. His hands in his pockets, the crimson man entered the school grounds.
_______________________________
Ren Aoi
"Laughter is the best medicine."
A cyan-haired woman huffed as she repeatedly leapt over a jump rope. She did not seem to sweat that much, despite how long she had been exercising without a proper rest. So far, life at Orean seemed interesting, though not quite at the "fun" level yet. She needed to get along with people if she wanted to do things other than rolling around with random game consoles in her hands. The woman was confident that she would get along with people, however, due to her optimistic nature. Uttering words from her native language, she continued to count numbers, consistently jumping over the rope she held onto for quite a while.
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Saya
Saya flinched when her cheek was kissed. Ilvya and several motherly people did that to her, so the familiar feeling of warmth made her feel a little better. She still, however, hoped that the woman would not hurt other people like she did to Cigarette. Slapping people was bad according to Papa. Squirming on her feet, the girl awkwardly stood as the woman bid her farewell. When the woman had departed, Saya glanced up at Cigarette. She then, still cautious of the f-cks Cigarette had to give, slowly tip-toed up to the dark-haired woman. After the distance between them was closed more than before, Saya took out a potato chip and held it to Cigarette's direction. She would also attempt to give a chip to the other person (Lisa) that appeared at a good time. Her face remained blank, though her lips were softly pursed.
Posting as everyone except for Disc and Deathedge. (Shezmu, Saya, and Ren)
Updated Shezmu's CS. I may update it further, but for now, it's fairly complete.
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