Avatar of Nate1008
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    1. Nate1008 7 yrs ago
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7 yrs ago
Current "Two possibilities exist... Either we are alone in this universe, or we are not. Both are equally terrifying". -Arthur C. Clarke
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Hey everyone! Sorry about being gone so long. I took a lot of time to research, plan and take your thoughts into account. I have decided to continue with my infestation idea. But this time, it will be more realistic, believable and game-worthy. I will need your thoughts, help and support though to do this properly. I am ready to create my faction now. Please tell me if i need to fix something. Thank you.
oh. sure.
I have changed my mind! I am making an ant-like nation. I think this will be interesting.
Thanks guys.
I have read your replies and i have come to the decision of not creating any type of Hive Mind or infestation. Instead, I will be creating a human Nation, like everyone else. Thank you for your help. I think this will be better for me and the other players.
happy?
The Infestation

General Information
The Infestation is a scar on the universe. It seeks to infest all and to steal all creatures will. The Infestation is an incurable virus at the moment. A cure is possible, but it will take massive amounts of research, skill, intelligence, technology and resources. The Infestation hates all that is not blighted by the virus and seeks nothing but to spread their plague. The Infestation is small now, and are thought of as rumors or myths. But soon, they will come out of the dark places of space to make their mark in history.

Nation type
Minor Belligerent

Overview
Population: 718
Queens: 8
Hives: 0
Infested colonies: 1
Infested space-stations: 0
Infested bases: 1
Infested planets: 0
Infested systems: 0
Military population: 718
Navy population: 9
Ships:
Infested Civilian Ships: 5
Hive Strike Craft: 0
Infested Strike Craft: 2
Hive Corvettes: 0
Infested Corvettes: 0
Hive Frigates: 0
Infested Frigates: 1
Hive Destroyers: 0
Infested Destroyers: 0
Hive Cruisers: 0
Infested Cruisers: 0
Hive Battlecrusiers: 0
Infested BattleCrusiers: 0
Hive Battleships: 0
Infested Battleships: 0
Hive Dreadnoughts: 0
Infested Dreadnoughts: 0
Hive HyperDreadnoughts: 1
Infested Hyperdreadnoughts: 0

History
When the virus developed, it was trapped inside an air pocket deep inside a cave-world known as Cyrus IV, in the perfect living conditions to survive. A mining colony was situated nearby. The colony mined into the air pocket and the virus infested the mining crew. From one person to an entire colony in mere weeks. With no response from other colonies because of a short blackout, the infestation took the advantage and took over the colony. Here, after many days, the Hive-Mind was created. It was built by the infested to keep The Infestation under control. It spread its grasp with other creatures to keep its will and steal the will of the other creatures it now has under its grasp.

Major Holdings
Cyrus IV: Infested Mining colony.
116XE1: Infested Asteroid Colony.

Demographics
Infested: 90%
Other Races: 10%

Population
Infested: The Infested Make up the majority of the population. They are the backbone of the Infestation and keep prisoners and slaves.
Other Races: The Infested keep other races as slaves or prisoners. This population is any race they attack. The Infestation use these people as pretend escapees, making them carriers of the virus to spread elsewhere.

Society
The Infestation lets some of their prisoners walk the hives and bases. They selectively choose who to infest and who not to infest. The prisoners are placed in bad living conditions, but do not get infested. At least, not right away. The Infested on the other-hand, don't seem to live any kind of lifestyle. They patrol mindlessly, attack anything that is not supposed to be in the hive and attack if they are ordered to by the Hive-Mind. They don't care how they live. They only care about infesting, attacking and eating.

Economy
The Infested have no use for many resources besides food. They may pretend like they need or use resources to look more diplomatic, but they stay hidden and refuse to use face-to-face communication in any way.

Government
The Infestation is run by the Hive-Mind. It is on the top of its rule and has smaller (nodes) to extend its rule. Queens, Hive lords and Swarm Leaders act as these nodes of power and keep The Infestation under control and balanced.

Technological Information
The Infestation cannot create advanced tech and need to steal it from others. However, they have created biological tech that only they can use, and is useless to others.

Major Techs

Bio-FTL: A biological FTL that has a psionic ability to rip a hole in space to travel short distances around 9000-100000 km in space. Hive ships are the only ships that can use these and the ships have more than one. The travel effects stack for each Bio-FTL that is there and stacks again, for each other ship inside the shuttle dock of the ship. Infested ships do not use Bio-FTL's. They use their normal FTL's.
Hive Strike Craft: 2 Bio-FTL's
Hive Corvette: 6 Bio-FTL's
Hive Frigate: 27 Bio-FTL's
Hive Destroyer: 61 Bio-FTL's
Hive Cruiser: 87 Bio-FTL's
Hive Battle Cruiser: 172 Bio-FTL's
Hive Battleship: 281 Bio-FTL's
Hive Dreadnought: 617 Bio-FTL's
Hive Capital Ship: 2714 Bio-FTL's

Bio-Cannon: A biological cannon that spits a flurry of small flesh balls that have sharp bone spikes. The Bio-Cannon shoots with psi buffed muscular tissue.

Heavy Bio-Cannon: A heavy biological cannon that spits a large flesh ball that has large poisoned bone spikes. The Heavy Bio-Cannon shoots with highly developed psi buffed muscular tissue.

Flesh Ripper: A tentacle that has a blade like bone at its tip, allowing it to slash at other things from a short distance.

Bio-Spore: A spore-shaped cannon that can shoot at massive force. It fires flesh ball projectiles that grow 2-7 flesh rippers on the surface they hit. (this includes other creatures).

Military Information
The entire population of the Infested (other than the prisoners) are military. They each have random mutations to help them adapt.

Military Overview

Fleet/Navy

Civilian Ships
Infested Civilian Ship: Another races Civilian ship. Once used for mining, hulling or transportation, is now used for The Infestations military. Infested Civilian Ships are unarmed and the infestation on these ships is only found inside the cockpit of the shuttle. These ships are used for infiltrating other races bases, colonies or space-stations. These ships transport a single Hive Prisoner that is a contaminated carrier of the virus.
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Dreadnoughts

Hive Dreadnought: A Hive Dreadnought is a floating mass of flesh and tentacles. It is massive in size, approximately 2 km long, 5281 m wide and 1782 m tall. It is armed with 59 bio-cannons, 802 flesh rippers and 172 bio-spores.

Infested Dreadnought: It is another races Dreadnought. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible and anyone who tries to talk to it through the com will get a response of screeching, roars and other animal-like noises.
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Battleships

Hive Battleship: A Hive Battleship is a floating mass of flesh and tentacles. It is large in size, approximately 1 km long, 4717 m wide and 1272 m tall. It is armed with 28 bio-cannons, 10 heavy bio-cannons, 620 flesh rippers and 50 bio-spores.

Infested Battleship: It is another races battleship. It is infested and now belongs to the Infestation. Infestation on these ships is clearly visible. The Com is normally broken and will not work.
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Battlecruisers

Hive Battlecruiser: A Hive Battlecruiser is a floating mass of flesh and tentacles. It is large in size, approximately 9716 m long, 4281 m wide and 1183 m tall. It is armed with 10 bio-cannons, 4 heavy bio-cannons, 582 flesh rippers and 22 bio-spores.

Infested Battlecruiser: It is another races battlecruiser. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible. The com is normally broken and will not work.
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Cruisers

Hive Cruiser: A Hive Cruiser is a floating mass of flesh and tentacles. It is medium in size, approximately 8932 m long, 3721 m wide and 971 m tall. It is armed with 5 bio-cannons, 373 flesh rippers and 17 bio-spores.

Infested Cruiser: It is another races Cruiser. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible. The com is normally broken and will not work.
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Destroyers

Hive Destroyer: A Hive Destroyer is a floating mass of flesh and tentacles. It is medium in size, approximately 5931 m long, 2721 m wide and 791 m tall. It is armed with 518 flesh rippers and 51 bio-spores.

Infested Destroyer: It is another races Destroyer. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible. The com is normally broken and will not work.
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Frigates

Hive Frigate: A Hive Frigate is a floating mass of flesh and tentacles. It is small in size, approximately 1283 m long, 728 m wide and 282 m tall. It is armed with 4 bio-cannons, 52 flesh rippers and 5 bio-spores.

Infested Frigate: It is another races Frigate. It is infested and now belongs to The Infestation. Infestation on these ships is not always visible. The com is normally broken and will not work.
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Corvettes

Hive Corvette: A Hive Corvette is a small flying mass of flesh and tentacles. It is tiny in size, approximately 16 m long, 5 m wide and 6 m tall. It is armed with 2 bio-cannons and 1 flesh ripper.

Infested Corvette: It is another races Corvette. It is infested and now belongs to The Infestation. Infestation on these ships is not always visible. The com is normally broken and will not work.
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Strike Craft

Hive Strike Craft: A Hive Strike Craft is a small flying mass of flesh and tentacles. It is tiny in size, approximately 6 m long, 3 m wide and 3 m tall. It is armed with 1 bio-cannon.
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Army/Planetary forces

Infested Civilian: A infested civilian. They are the main part of The Infestations army. They use any equipment that they used before they got infested.

Infested Soldier: A infested soldier. There aren't a lot of them but there is still a bit. They use any equipment that they used before they got infested and retain some of their knowledge they had to use their weapons.

Infested vehicle: A infested vehicle. Again, only small amounts of them. They are like the vehicles they once were, but infested. They are made of metal and have infested flesh here and there. Their weapons have a 37% chance of being operational after the infestation prossess.

Queen: The Queen of a hive or base. They stay inside their hive and only leave if necessary. They may act weak and helpless at first, but they are actually skilled fighters. They are intelligent and deadly. However, if the Queen does somehow die, the infested that she was controlling become rogue and start to kill everything, including each-other.

Hive Lord: Hive Lords act as royal guards in a way. They are brute-like and not so brutish. They protect the hive entrance and the queens chamber. When not guarding, they are ruthless commanders and excellent elite attack troops.

Swarm Leader: Swarm Leaders command The Infestations armies. The Swarm Leaders are well protected and help the army use tactics, though they still don't listen well and attack mindlessly, the commanders are major helpers in the battles that they are involved in.
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Hyperdread

Hive Capital Ship: The Hive Capital Ship is a colossal mass of flesh, tentacles and bone. It is 15 km long, 5 km wide and 2 km tall. It has 500 heavy Bio-Cannons, 2893 Bio-Cannons, 8193 flesh rippers and 2814 Bio-Spores. The Hive Capital Ship can spawn 7124 Hive Strike Craft, 612 Hive Corvettes and 16 Hive Frigates every 5 days. The Hive-Mind is located inside this colossal ship, along with 6 Queens. The Hive Capital Ship only enters combat in war and keeps itself hidden beneath the surface of The Infestations home-world: Cyrus IV.

Infested Hyperdread: Another races Hyperdread. It is now The Infestations, and re-armed with new bio-weapons based on its size. It takes several months to fully infest one and must have 2 or more Queens inside to begin infestation. The Infestation can be stopped if the queens inside are killed and the infestation is burned out before time is up. If it is already infested, it will not work unless the other race possesses the cure to The Infestation.
@Nate1008 I recommend you read up on common roleplaying etiquette (godmodding, god mode, etc.) and rethink your nation.


God dammit, fine! Ill recreate my nation! Jesus!
@Nate1008 On your Bio-FTL: I mean, great you just needed 5 ships to get 5000 km (at best). The earth is about 149.669.000 km away from our own sun. It takes 4 lightyears to reach the nearest star system (Alpha Centauri A). You would need an armada of ships to stack that many jumps to get there. Basically, the Bio-FTL is still exceptionally weak. And to be honest, you're seemingly mostly banking on taking other people's ship to use their FTL but I can assure you that's not going to work out.

On another note: do you have psionics? If so, how do you use them? So far most factions seem to either have psionics or anti-psionic weapons and I'd assume a giant hivemind that uses psionics for FTL has some powerful psionics.


No,no,no. There is 582 Bio-FTL's inside of a Hive Frigate. That would mean that a single Frigate can warp 582000 km. The Hive Capital Ship has 8183 Bio-FTL's, meaning the ship can warp 8183000 km with about 5000-6000 other ships inside of it. The Bio-FTL's are only small parts of the Hive-Minds psionic power. The Hive-Minds power is strong enough to tear a 2 km hole in the space-time continuum. But this would exhaust the Hive-Minds life energy as well and it would die or become life threateningly weak.
Back on another post by the way, the infestation does have limitations. 1: the virus is no-longer airborne. The virus must be in special living conditions in the air to stay alive. 2: the only way to infest something now is to contaminate something with the virus by touch. To be clear, the virus can survive for a while after contamination because the infested flesh produces a fluid that is filled with the virus and has the living conditions required to live on the contaminated object. If something touches the contamination, the virus slips through the skin and infects the inside. If the contamination stays too long without a host, the virus collects itself and creates the infested flesh on the object, e.g: counter, floor, wall. 3: as legion02 discovered, the Hive Ship weapons are weak and most are almost useless in space.
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