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    1. Nate1008 7 yrs ago
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7 yrs ago
Current "Two possibilities exist... Either we are alone in this universe, or we are not. Both are equally terrifying". -Arthur C. Clarke
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@Nate1008 I'm very sorry to say that I cannot accept this sheet. I feel an infestation faction may be too advanced for you, and I would suggest a more "normal" faction, like your standard human or alien civilization. And heck, you could even do a hivemind faction, but I would suggest dropping the infestation theme and restrict the hivemind to that one species.


Ok. This is fine. I will be recreating this race. I will be removing the infested people. I will be making something like the Tyranids, Aliens from AvP and the Harvesters from Stardust. Thank you for the information. As for the infested thing. I definitely need to work on it. Is it ok if my faction did not have any ships to begin with, and they research it later on? Also, can my faction be currently undiscovered? Again, thanks. I will add my new faction sheet here later. Please tell me anything i need to fix. I will be working with another person to help improve my faction. If this does not work out, I have another machine race alternative.
and the FTL......yes.....................I thought i fixed it......
I was being honest when i said about your critique. I actually like it a little. But, the rhino. It is massive, but; i stated that it takes around 30 years for them to develop. So, you will rarely see one, in fact, i doubt you will see one at all. I just added it because i thought it might be cool to have a super unit. And the infested hyperdread. I know, you do not understand how that works. Ill simplify it. Lets just say i already have the tech for that. You have a hyperdread. I attack and somehow win. I capture your hyperdread. After a few weeks (in game), the infestation begins to spread through the ships systems. Then, the infestation will fuse with the hull, interior and systems of the ship. After that, the infestation begins to grow a brain-like organ inside the cockpit. Other organs start to form and the hyperdread becomes a living creature, breathing whatever oxygen is left inside itself, using its weapons with a little biological tweak, using almost all the tech it had before (with a little bio tweaking), adding extra Sathrican stuff inside, and starting to spawn Sathrican creatures inside of it. If you kill the Sathrican infestation source, (located somewhere inside the ship)...you will get it back, the infestation will stop and die overtime and systems regain functionality. The only difference is the fact that the ship will probably smell bad, have a few holes here and there and possibly a few system malfunctions for awhile. Besides that, you got your hyperdread back. If you cannot, or do not kill the infestation source and the ship becomes fully formed, you will never get it back. The only way is to kill it and repair the ashes. (or build a new one)...
... i read Sierra's response and made this. Also, I did look at the rules. They are going to be a common enemy here later-on. Yes they will be everyone's enemy. Its fun because i like to play as these kinds of things. Mindless murder is one of my favorite play stiles, It will take time, more time, even more time and biomass to research. YES I KNOW ABOUT THE RHINO THING! I have seen things like jaws. If its possible there, its possible here. Most of this is Sci-Fi, witch means Science Fiction. So most of this is fake and not possible in real life, so dont say anything else about my rhino. I have two TYPES of hyperdreads. One is my own factions, and the other is another factions that is now mine, but i need to research tech infestation to get that. I did not write because i was lazy, i wrote that way because i was friking tired. It was 4 something in the morning and i had not gotten any sleep because of my insomnia. Also, the Sathrican creatures were created only a few months ago since present year, and it attacked and infested DEFENSELESS OR WEAK fringe world colonies, that had bad or no communications to other colonies. Also, it infested two large ships that had accidentally drifted into an electrical storm in space, witch shut down their power, and the Sathrican took advantage of those opportunities, and infested those ships. Thank you for your criticism. I actually have something fun to do in the morning. :)
The Sathrican Scar
(The Scar)

General Information
The Sathrican Scar is an infestation. They kill, eat, grow and infest small places in the dark corners of the universe. They are currently undiscovered by most races and factions. Some think they are rumors, tall tales and lies. But, they are very much real. Soon, they will grow large enough to consume the universe, until nothing but infestation, horror, death and plague is left.

Nation type
Currently: Minor Belligerent
Later: Major Belligerent

Overview

History
The Sathrican Scar was created in a laboratory as a bio-weapon. It was meant to be a plague that would kill its hosts. Instead, its hosts became infested horrors. Creatures, Monsters, Mutants. They kill without mercy, and server their hive mind. They killed their creators, took over small colonies who had little or no defense, and no communications with others. The Sathrican made its first mark on the universe without being noticed. Electrical storms caused blackouts and most of the people on the colonies couldn't call for help in time, and were the first to be lost to the Sathrican Scar.

Major Holdings
Central Hive: The current location of the hive mind.
Ilanhand: Infested Fringe world colony.
Ironclever: Infested Fringe world colony.
I.S.S.1: Infested Research vessel.
R.R.S Orion: Infested civilian transport vessel.
S.S.R.4: Infested Hyperdread

Demographics

Population

Infested: The infested are creatures that have been infested. They have no will on their own and are controlled by the Hive Mind.

Sathrican Creatures: The Sathrican Creatures are monsters created from flesh and bone. Made by the Hive Mind and its Hives, the Hive Mind creates new monstrous species, each used for different purposes.

society
The Infested do not really live any kind of life. They wander, attack and eat. They do not have moral or will and do not need happiness and are immune to depression and other mental related affects. The Sathrican Creatures however, do live a life. They eat, sleep, raise children, tend to rooms and do go to war. They are like animals. They hunt, drink and forage while having a den, and depending on the intelligence of a species, they will even form communities and interact with one another, like: hunt, farm, play games, dance and sing.

Economy

Bio-essence: Bio-essence is the core ingredient of all Sathrican beings. They were created by it and the Hive Mind has learned how to control it, use it to create more creatures and horrors. Bio-essence is a raw, unstable material. It is not useless though. It is powerful when combined with uranium. A small drop of this liquid and a 1 lb chunk of uranium, can power a whole glitter-world (fully colonized planet) for 4 years. However, it must be stabilized first, then processed, and compressed. The stabilization possess is slow and can take up to 5-11 months. The liquid must be placed in perfect cold, but damp environment. This will cause the essence to calm down, and its atoms will stop moving as fast. Next, the processing will take up to 2-5 days. It must be constantly mixed and churned for the 2-5 days, at a speed of 20 km/h. If the speed becomes too fast or too slow, it will erase all progress and the essence will return to its unstable state. Next, the compression stage is the most difficult, but shortest. It takes only 2-3 hours. You must compress the now stable liquid with a weight of 20,000 tones, and hold it there for a few hours. Once this process is complete, the bright green glowing liquid would have turned to a dark purple glow. This purple liquid is now safe to use, but unsafe to breathe around and touch without protection. The liquid is so acidic in this stage, it will melt your lungs if you breathe the air around it, within a 20 ft radius.

Meat: YOU KNOW WHAT THIS IS!

basically any biological material. The Bio-essence is the only one you need to know about.

The Sathrican Scar does not trade with other races and does not need many resources.

Government
The Sathrican Scar is ruled by the Hive Mind. It controls all of the Sathrican Creatures and the Infested.

Technological Information
The Sathrican Scar cannot create inorganic technology, however...they can steal it by infesting others who are already using it. The Sathrican still wont be able to create it. It will only be able to use it.

Major Techs

Bio-FTL: A Bio-FTL is a biological warping system. It allows the ship it is attached to, to jump 1-1000 light-years.

Bio Cannon: A Bio cannon is a biological cannon that fires a flesh blob. This blob contains an acidic material that can burn through many strong physical objects. (This has no effect on shields and can be stopped by them)

Heavy Bio Cannon: A Heavy Bio cannon is a larger biological cannon that fires a large flesh blob. This blob contains a large amount of acid, but also contains multiple flesh spores. These spores quickly grow into tentacles that tear the objects they land on, and kills any small creatures its able to pick up.

Plague spore: A Plague spore is a fleshy spore that is attached to an infested. When the attached infested dies, the spore spews a toxic gas that infects everything that breathes it in. (Does not include mechanical)

Military Information
All of the Sathrican Scar are military. They all fight, and they all can fight.

Military Overview

Fleet/Navy

Dreadnoughts

Sathrican Hive Dreadnought: A Sathrican Hive Dreadnought is a massive ship that typically carries a few million troops. It has 12 Bio-FTLs, 271 Bio Cannons, 177 Heavy Bio-Cannons and 52 Screechier dens.

Infested Dreadnought: (not researched), Basically a dreadnought from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Battleships

Sathrican Hive Battleship: A Sathrican Hive Battleship is a huge ship that has 10-11 Bio-FTLs, 236 Bio Cannons, 146 Heavy Bio Cannons and 47 Screechier dens.

Infested Battleship: (not researched), Basically a Battleship from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Battlecruisers

Sathrican Hive Battlecruiser: A Sathrican Hive Battlecrusier is a huge ship that has 9-10 Bio-FTLs, 215 Bio Cannons, 121 Heavy Bio-Cannons and 31 Screechier dens.

Infested Battlecrusier: (Not researched), Basically a Battlecrusier from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Cruisers

Sathrican Hive Cruiser: A Sathrican Hive Cruiser is a large ship that has 8-9 Bio-FTLs, 182 Bio Cannons, 72 Heavy Bio Cannons and 28 Screechier dens.

Infested Cruiser: (Not researched), Basically a Cruiser from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Destroyers

Sathrican Hive Destroyer: A Sathrican Hive Destroyer is a medium ship that has 6-7 Bio-FTLs, 141 Bio Cannons, 38 Heavy Bio Cannons and 16 Screechier dens.

Infested Destroyer: (Not researched), Basically a Destroyer from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Frigates

Sathrican Hive Frigate: A Sathrican Hive Frigate is a medium ship that has 3-5 Bio-FTLs, 58 Bio Cannons, 17 Heavy Bio Cannons and 2 Screechier dens.

Infested Frigate: (Not researched), Basically a Frigate from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Corvettes

Sathrican Hive Corvette: A Sathrican Hive Corvette is a small ship that has 2-3 Bio-FTLs and 10 Bio Cannons.

Infested Corvette: (Not researched), Basically a Corvette from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Strike craft

Sathrican Hive Strike craft: Sathrican Hive Strike craft are small ships that have 1 Bio-FTL and 2 Bio Cannons.

Infested Strike craft: (Not researched), Basically a Strike craft from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Army/Planetary forces

Sathrican Infested: The Sathrican Infested are the main units in the Sathrican's army. They are people of other races, that now belong to the Sathrican Scar. The Sathrican Infested attack mindlessly and have no will on their own. They lose their ability to control themselves and must watch as they attack others.

Sathrican Scavenger: Sathrican Scavengers are small creatures that are workers and scouts. They are weak, but nimble and fast. These creatures walk on four legs, and have a tail. Their head only has their mouth and nose. They cannot see, but their sense of smell is so advanced, their brain creates a nearly perfect map of the environment they are in. They can smell even the walls, floors and objects in the room. However, if something smells like the wall, and is close to the wall, then it cant see it and may think that thing is part of the wall.

Sathrican Ravager: A Sathrican Ravager is a large hulking mass of flesh, teeth and bone that walk on 4 legs. They are normally slow, but immensely strong for their size. These creatures are the heavy infantry in a Sathrican Army. All Sathrican Ravagers look different, no two Ravagers look the same. Ravagers typically are large masses of flesh. They have multiple eyes all over their body, (i.e: arm, leg, hand, chest) and their entire head is a massive maw of shredding teeth and multiple tendril-like tongues, and have 4-22 tendrils on their backs that are used as extra arms to grab things and use extra force. One of these creatures is strong enough to tip over a tank and heavy enough to crush a car.

Sathrican Screechier: A Sathrican Screechier is a medium sized flying creature. They are named this way because when they spot enemies, they make a loud high pitched screeching noise that tells its allies there are hostiles. Screechier's are fast flying creatures with 4 or 6 wings. They are agile and swift, but they have little to no natural armour. These creatures have 7-12 eyes on their heads and have a small mouth full of fangs and teeth. These creatures bites are lethal due to a toxic venom in their fangs, and they can shoot a small spore full of acid from their tails. They can only fire 3-6 of these before needing to eat meat to regenerate their ammunition, (witch typically takes 2-3 hours).

Sathrican Swarmer: Sathrican Swarmers are small agile infantry creatures. They are fast and come in large numbers. These creatures make up most of a Sathrican army (besides the Sathrican Infested), and attack mindlessly as the Infested do. These creatures have a single eye in the center of their head and have a single tentacle on the right and left side of their bodies. Their hearing is not that great and their eyesight is not very effective. It is smell and touch that drives them the most. These creatures are used in every attack possible. They are also used to board enemy ships and infiltrate bases and cause internal damage to these structures and units. Normally, these creatures alone outnumber their enemies 5 to 1, as a Sathrican army has around a few million.

Sathrican Besieger: A Sathrican Besieger is a massive creature, about the size of a cruiser. These enormous beings are used to literally jump in the air and snatch and crush frigates, fighters and tear huge holes in battleships during planetary combat. These creatures alone, weigh 5,251,621 Tones, and are about 16 km long, 1 km wide and 26 km tall. These creatures cannot be moved off-world and are used to attack or defend a planet they were created on. These massive creatures look like a massive rhino like creature with four massive tusks emerging from its mouth, two huge mandibles, each on the opposite side of its mouth and thousands of tentacles all over its body that grab invaders on it and its maw is large enough to swallow a frigate whole. They can smash walls with ease, crush a tank like a can and bite a battleship like it was a peace of chicken. It has 14 massive hearts each the size of a whale, a massive stomach the size of a building and its brain is the size of a truck. These creatures take 9-20 years to develop, 2-8 more years to fully mature to adults and 20-30 years to become full grown. (the process takes about 31-58 years)

Sathrican Plague-Bringer: A Sathrican Plague-Bringer is a large creature that walks on 20 legs (10 on each side of its body) and has lots of tentacles in its mouth. It has no teeth and is generally harmless. However, the creature can launch a 20 foot long tentacle from its large abdomen. The tentacle is tipped with a small spike at the end, once it stabs a creature, the Plague-Bringer injects the infection into its new host. The Infection takes only a few seconds to take over the creature, and the Plague-Bringer uses its new toy to protect it and possibly bring it more victims.

Sathrican Queen: A Sathrican Queen is a massive creature, not as big as a Besieger, but larger than a Ravager. There is always only one Sathrican Queen in each infested base or hive. The Queen uses units to protect her and her hive and is the only one who can lay eggs. She spawns her brood and raises an army, and uses her base as a factory for her units. She can attack, but is rarely involved in combat because of her importance to a hive. She is, however, an extremely powerful unit. She is about as large as a whale and can attack swiftly. She can also Heal and Spawn other units on the battlefield and can create a new queen to run a new hive. A Queen is typically large and has 49-123 tentacles on her back, and have 6 spider-like legs on each side of her body and 2 talon-like arms.

Infested Machine: (Not researched). An infested machine is any infested mechanical unit/vehicle from another race. These vehicles gain Sathrican Tech and may lose some of its original tech.

Hyperdread

Sathrican Hive Ship: These massive ships are huge and powerful. They are like moving Sathrican Infested planets that produce billions upon billions of units at a time. With massive size, the ship is big enough to transport 10 Sathrican Besiegers (Although they are too heavy), and are the biggest hearts of the Sathrican Scar. These enormous ships have 162 Bio-FTLs, 3712 Bio Cannons, 1738 Heavy Bio Cannons, 721 Screechier dens and 281 huge Screechier dens.

Infested Hyperdread: (Not researched. Needs Mechanical Infestation LV:28), Basically a Hyperdread from another race that belongs to the Sathrican Scar. It retains most, or all of its former technology. (but some of it may not be used due to lack of intelligence)

Did i fix it yet??? (im sorry if its not done.......im just very tired. I got 0 hours of sleep and its 4:36 Am. Ima go to sleep now...
Ok. Ill get to that. And i am fixing that now. Ill do a recreation.
Hello! I would like to join this RP. By the way, does your character need to be human? Thanks!
ok. please tell me.
Its finished! Please give me any criticism, comments or suggestions so i can make it better. Tell me if you think its ready to go into the game. Thanks! :)



SO! What do you guys think of the Sathrican Scar?
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