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Ooh this looks fun! And interesting and promising, And such. :)

Two questions for you.

Could I make a dog? And can I make a god? Obviously, I won't be put out if you say no. Otherwise I wouldn't ask. :P The basic premise is of a lowgrade god that came down to the world and got turned into a dog by a wizard. I think I was reading the magic section correctly when I came to the conclusion that this could, theoretically, be possible. Not sure though. The actual character would have the physical prowess of a larger dog, slightly under greyhound size, but roughly the same shape. And very little actual magic either. As gods seem to work through people, he'd require a priest's prayer to actually accomplish anything, and even then, might not manage. He is more sentient than a dog though, and has a certain sense of humour, and while he does tend to be more of an observer character, I do not mind that or letting others move him as they like, since he'd prefer to not give himself away and most dogs, especially if they're in the king's kennels, are going to be obedient. I am also not against working with you to make him fit better than I've managed here. ;)
This looks pretty interesting, still open for players?
I always think a great way to learn about writing different accents and dialects is to read different authors who use those techniques. Like Roddy Doyle or Shani Mootoo. Of course, for me, half of that is research and half of it is just enjoying a good read. :P Wikipedia is also a surprisingly good resource. I see it's already been noted. :)

I started thinking on this subject when I was using Middle English spellings for a character's dialogue, to give the character what I thought would be a safe accent, because no one uses Middle English anymore, and the admin asked me to refrain, because she was worried it would insult someone. So now I'm always worried about doing that, but I also can't help giving in to the temptation to try writing things that way. I know the easy way out, and a fairly good way of avoiding this whole problem, is to just say the character has an accent from one language or another, but I like the challenge. Has anyone else encountered this problem? That writing out the accent or dialect is seen as (potentially) insulting?
PM'd you.
That delay feature is a good one, or I dunno how it's done, but if there's some way to notify others that someone else is typing, that way you know there might be a reply coming that you'd be breaking into... It'd work on a polite chat. :P Or if there's four or less people rping together.

I guess just like skype or AIM has when the other person is typing, it lets you know.
I think the Aye spelling was more for the english version of agreement or affirmation, so that others would understand why the point was being made. ;) I'm also almost certain that ail in french has the same(or almost) pronunciation and means garlic. Sounds are fun.

But I've noticed a tendency in this thread for people talking about the words used as well as the sounds used to create the words to call both things accents. I might be wrong, but I think those are two separate things. One is dialect, with word choice and phrasing, and the other is accent, which is much harder to create using text, because spelling an accent phonetically requires that anyone who then reads your created accent would need to have the same accent as you to understand how you're shaping the sounds you're writing.

I've found that, when writing English speaking characters, at least, the easiest way to avoid insulting anyone when trying to write the dialogue of a character with a different accent than those around them is to use dialect. A lot of stereotypical phrases that many people will recognise, if used sparingly or thoughtfully(and properly, do research these things), can have the same effect of creating an accent in the reader's minds simply by association, whereas writing out the accent can just make it hard to read.

On the other hand, when writing an ESL character's dialogue, it can be more iffy to write using phrasing stereotypes simply because some of those stereotypes are meant to be insulting, in which case, looking up the syllabic sounds that might cause difficulties for different language speakers, as well as the different word orders and combining the two so that the dialogue is still understandable but also not over the top, can be a good idea.
Omnomnom. And then Hap was eaten. The end.

Ooh, sister moving nearby! That's fun! And exciting and means happydance time, right?
I'm sorry that took me so long! I was waffling between different responses from Wilhelm and just grrrrr, my brain did not want to work on it. But there y'are. Hopefully it works for ya. If you need more, just let me know, I can probably provide it.
"No, they would travel more than you. Easier to find, if you stand still." Wilhelm grumbled the words, not quite sure if he was agreeing with Hap, or disagreeing. He'd forgotten the point when he started speaking, but it mattered, nonetheless, that the words were said. Because whether or not they were affirmation or negation, they would be something more for the little creature to learn, and knowledge was important. The troll, however, hadn't the capacity to think the same for himself just now, so he did not mind that the conversation was flowing past him and not sticking well.

After another moment, the large creature shook his head slowly and let out a chuckle that grated as though a rockslide had begun around them. "Be careful who you offer home to, little one. The word is more than walls and roof. Home is shelter. Within and without, in a den, in a mind, in a heart." He was quiet for another moment, and his next words had no secondary growl beneath them, they were empty of any meaning beyond what Wilhelm understood as obvious and painful. "My home... She moved on. The tree was empty without her."

And had been for too many seasons before he was ready to start his last walk that never ended.

Wilhelm's eyes closed, and he lay thus for a while until Hap invited him back into conversation. He thought he'd made peace with that old pain until a light on a sledge made him alive again. And hurting. He snorted at the scent that drifted under his nose and opened an eye a crack to stare at the offered bottle. The question confused him. He did drink, yes, but Hap had seen that already and should not need to question the fact. But the bottle smelled like the rotting fruits they gathered when a moment needed to be lessened,or celebrated. So, he reached for it, letting the question lie, and accepted the offering. He took a small swallow, which, compared with Hap might well have been a large gulp, and let the slow flavour slide its way down his throat before dragging his arm and the bottle back towards Hap. The effort of lifting it seemed unnecessary. "You are kind, but what tree bore that fruit?" He did not recognise the flavour.
Oh my, that does sound interesting! I love those books! Shoot me a PM?
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