Alrighty. Decided the other concept was loose and unfocused and decided to go with something a bit more put together. This first hider is for artifacts, the second hider is for Yolo Of Londor himself.
Weapon Artifact: The Long Crusade, The Art Lifedrain
Armor Artifact: Jury Rigged Armor, Necromancer's Collar
Power Artifact: Necromancy, Chameleon, Affinity
Utility Artifact: Red Eye Orb
Cash: 10,000
Significant quest(s)/General Information:
Yolo Of Londor is a not often talked about Dark Souls die-hard. His time in Sanctuary is generally spent perfecting Dark Souls runs, with the occasional break to pursue other games of a similar grim-dark style. His obsession with Dark Souls resulted in his current of twenty-three avatars.
The time he spends away from Lordran are spent in PvP zones like planet DOOM, murdering others and ruining their well-lain plans. He sees this as a necessary challenge and threat to his existence, as much of Lordran has become, as he says it, “His bitch.”
His normal kit has a greater focus towards the use of heavy weaponry and dark sorceries, but his swordsmanship and knowledge of the general tools that DOOM’s roulette style tournament has provided him with the skill to make it far on his own.
His preference towards working alone has made him more than a little infamous in clan circles due to the fact that his higher levels of skill has made him quite the ideal catch.
As far as fame-making quests in the specific, his single-handed destruction of a powerful Dark Souls covenant-themed guild spread his name around quite a bit as a willing and active player-killer.
@Burning Kitty
Name: Jury Rigged Armor
Unique/Common: Common
Image: See Avatar’s Appearance
Description of function: "Protects and defends against light cuts and blows. Made Of Several Common Fantasy Items, Including Metal Plates, Mail, and Leather."
Name: Pilgrim’s Burden
Unique/Common: Uncommon
Image: See Avatar’s Appearance
Description of function: "A large boulder, permanently chained to the Pilgrim’s back. It holds in the abyssal energies of the pilgrim, preventing them from overtaking the pilgrim’s will. Greatly reduces mobility."
Name: Necromancy
Unique/Common: Uncommon
Description of function: Players or NPCs that die within the vicinity of the Necromancer leave a floating white orb which the Necromancer can interact with, and only Necromancers can see. Upon interaction with this orb, a skeleton swordsman is summoned and put under the control of the necromancer. Skeletons cannot be killed by normal weapons, only temporarily disabled. Blessed weapons kill skeletons. Skeletons outside of a certain range disintegrate.
Name: The Art Lifedrain
Unique/Common: Uncommon
Image:
Link: darksouls3.wiki.fextralife.com/Dark+Hand
Description of function: "The Dark Hand mercilessly saps the essence of its victims, and can also double as a special shield. Cannot be used two-handed."
Name: Affinity
Unique/Common: Uncommon
Image:
Link: darksouls3.wiki.fextralife.com/Affinity
Description of function: "It appears to be an expression of envy, or perhaps love towards another, that will tenaciously pursue its target. Even if, like so many human desires, it amounts to nothing but misfortune."
Name: Chameleon
Unique/Common: Uncommon
Image:
Link: darksouls3.wiki.fextralife.com/Chameleon
Description of function: "Lost sorcery from Oolacile, land of ancient golden sorceries. Transforms into something inconspicuous."
Name: The Necromancer’s Collar
Unique/Common: Unique
Image:
Link: darkestdungeon.gamepedia.com/Trinkets…
Description of function: "Acts as a sorcery catalyst. Skeletons created by Necromancy are replaced by Specters, which act as ghostly replications of the NPC or Player their essence comes from. Most of their body is immune to physical damage, but a physical skull and spine can be attacked to disable them temporarily. Necromancy’s standard range limit is removed, but all Specters that travel over the range are taken out of direct control of the Necromancer and become feral Skeletons, which disintegrate after ten minutes."
Name: The Long Crusade
Unique/Common: Uncommon Darkest Dungeon Item
Image:
Link to item: darkestdungeon.gamepedia.com/Crusader…
Description of function: "A simple but incredibly sturdy blessed blade.”
Name: Red Eye Orb
Unique/Common: Uncommon
Image:
Link to item: darkestdungeon.gamepedia.com/Crusader…
Description of function: "An invasion-class teleportation tool. When activated, the user is randomly teleported to a Mixed or Fantasy PvP zone and a PvP-Active player in that zone. Directly following the teleportation the user is shrouded in a red and black aura. This aura remains until the user of the orb kills the target, or the target kills the user. If the user is killed while the aura is still in place they are teleported back to their original position in a highly weakened, wounded state. If the target is killed by the orb user, the aura fades and they are teleported to that location.”
Unique/Common: Common
Image: See Avatar’s Appearance
Description of function: "Protects and defends against light cuts and blows. Made Of Several Common Fantasy Items, Including Metal Plates, Mail, and Leather."
Name: Pilgrim’s Burden
Unique/Common: Uncommon
Image: See Avatar’s Appearance
Description of function: "A large boulder, permanently chained to the Pilgrim’s back. It holds in the abyssal energies of the pilgrim, preventing them from overtaking the pilgrim’s will. Greatly reduces mobility."
Name: Necromancy
Unique/Common: Uncommon
Description of function: Players or NPCs that die within the vicinity of the Necromancer leave a floating white orb which the Necromancer can interact with, and only Necromancers can see. Upon interaction with this orb, a skeleton swordsman is summoned and put under the control of the necromancer. Skeletons cannot be killed by normal weapons, only temporarily disabled. Blessed weapons kill skeletons. Skeletons outside of a certain range disintegrate.
Name: The Art Lifedrain
Unique/Common: Uncommon
Image:
Link: darksouls3.wiki.fextralife.com/Dark+Hand
Description of function: "The Dark Hand mercilessly saps the essence of its victims, and can also double as a special shield. Cannot be used two-handed."
Name: Affinity
Unique/Common: Uncommon
Image:
Link: darksouls3.wiki.fextralife.com/Affinity
Description of function: "It appears to be an expression of envy, or perhaps love towards another, that will tenaciously pursue its target. Even if, like so many human desires, it amounts to nothing but misfortune."
Name: Chameleon
Unique/Common: Uncommon
Image:
Link: darksouls3.wiki.fextralife.com/Chameleon
Description of function: "Lost sorcery from Oolacile, land of ancient golden sorceries. Transforms into something inconspicuous."
Name: The Necromancer’s Collar
Unique/Common: Unique
Image:
Link: darkestdungeon.gamepedia.com/Trinkets…
Description of function: "Acts as a sorcery catalyst. Skeletons created by Necromancy are replaced by Specters, which act as ghostly replications of the NPC or Player their essence comes from. Most of their body is immune to physical damage, but a physical skull and spine can be attacked to disable them temporarily. Necromancy’s standard range limit is removed, but all Specters that travel over the range are taken out of direct control of the Necromancer and become feral Skeletons, which disintegrate after ten minutes."
Name: The Long Crusade
Unique/Common: Uncommon Darkest Dungeon Item
Image:
Link to item: darkestdungeon.gamepedia.com/Crusader…
Description of function: "A simple but incredibly sturdy blessed blade.”
Name: Red Eye Orb
Unique/Common: Uncommon
Image:
Link to item: darkestdungeon.gamepedia.com/Crusader…
Description of function: "An invasion-class teleportation tool. When activated, the user is randomly teleported to a Mixed or Fantasy PvP zone and a PvP-Active player in that zone. Directly following the teleportation the user is shrouded in a red and black aura. This aura remains until the user of the orb kills the target, or the target kills the user. If the user is killed while the aura is still in place they are teleported back to their original position in a highly weakened, wounded state. If the target is killed by the orb user, the aura fades and they are teleported to that location.”
Avatar Name:
Yolo Of Londor
Avatar Picture:
Weapon Artifact: The Long Crusade, The Art Lifedrain
Armor Artifact: Jury Rigged Armor, Necromancer's Collar
Power Artifact: Necromancy, Chameleon, Affinity
Utility Artifact: Red Eye Orb
Cash: 10,000
Significant quest(s)/General Information:
Yolo Of Londor is a not often talked about Dark Souls die-hard. His time in Sanctuary is generally spent perfecting Dark Souls runs, with the occasional break to pursue other games of a similar grim-dark style. His obsession with Dark Souls resulted in his current of twenty-three avatars.
The time he spends away from Lordran are spent in PvP zones like planet DOOM, murdering others and ruining their well-lain plans. He sees this as a necessary challenge and threat to his existence, as much of Lordran has become, as he says it, “His bitch.”
His normal kit has a greater focus towards the use of heavy weaponry and dark sorceries, but his swordsmanship and knowledge of the general tools that DOOM’s roulette style tournament has provided him with the skill to make it far on his own.
His preference towards working alone has made him more than a little infamous in clan circles due to the fact that his higher levels of skill has made him quite the ideal catch.
As far as fame-making quests in the specific, his single-handed destruction of a powerful Dark Souls covenant-themed guild spread his name around quite a bit as a willing and active player-killer.
@Burning Kitty